Chipmunk
372c794a84
* Refactored the assetbundle building script (and added a temporary workaround because for some reason the filenames are now lowercase). * Changed the style used for preprocessor directives. * Fixed PlayFab, and as such cake race should now work. * Refactored NetworkManager * Fixed integer overflows in `TimeManager.ConvertDateTime2Seconds(DateTime)` and `Spine.AnimationState.Update(Single)`. This fixes the instant crashes on development builds. * Fixed `AnimationCurve`s in levels by telling unity not to strip the `AnimationCurve` class using a `link.xml` file. This should fix crashes in levels such as Little Pig Adventure. * Updated README.md
7 lines
203 B
XML
7 lines
203 B
XML
<linker>
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<!-- Fix animation curves in levels -->
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<assembly fullname="UnityEngine.CoreModule">
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<type fullname="UnityEngine.AnimationCurve" preserve="all"/>
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</assembly>
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</linker>
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