rise-and-swine/Assets/Scripts/Assembly-CSharp/e2dGeneratorPeak.cs
2023-02-25 23:04:03 -05:00

13 lines
192 B
C#

using System;
using UnityEngine;
[Serializable]
public class e2dGeneratorPeak
{
public e2dGeneratorPeak(Vector2 _position)
{
this.position = _position;
}
public Vector2 position;
}