rise-and-swine/Assets/Scripts/Assembly-CSharp/GameBuildCustomization.cs
2023-02-25 23:04:03 -05:00

13 lines
206 B
C#

using System;
using System.Collections;
using UnityEngine;
public class GameBuildCustomization : MonoBehaviour
{
private void Awake()
{
}
[SerializeField]
private GameObject m_PromoPopupPrefab;
}