179 lines
4.7 KiB
C#
179 lines
4.7 KiB
C#
using System;
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using System.Collections;
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using UnityEngine;
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public class FreeCrateAdReward : WPFMonoBehaviour
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{
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private void Awake()
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{
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this.renderers = base.GetComponentsInChildren<Renderer>(true);
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this.colliders = base.GetComponentsInChildren<Collider>(true);
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this.Activate(false);
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if (Singleton<GameConfigurationManager>.Instance.HasData)
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{
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this.Initialize();
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}
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else
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{
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GameConfigurationManager instance = Singleton<GameConfigurationManager>.Instance;
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instance.OnHasData = (Action)Delegate.Combine(instance.OnHasData, new Action(this.Initialize));
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}
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}
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private void Initialize()
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{
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GameConfigurationManager instance = Singleton<GameConfigurationManager>.Instance;
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instance.OnHasData = (Action)Delegate.Remove(instance.OnHasData, new Action(this.Initialize));
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string value = Singleton<GameConfigurationManager>.Instance.GetValue<string>("free_crate_ad_reward", "LootCrateType");
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try
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{
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this.reward = (LootCrateType)Enum.Parse(typeof(LootCrateType), value);
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}
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catch (ArgumentException)
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{
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this.reward = LootCrateType.Cardboard;
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}
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this.adReward = new AdReward(AdvertisementHandler.FreeLootCratePlacement);
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AdReward adReward = this.adReward;
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adReward.OnAdFinished = (Action)Delegate.Combine(adReward.OnAdFinished, new Action(this.OnAdFinished));
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AdReward adReward2 = this.adReward;
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adReward2.OnCancel = (Action)Delegate.Combine(adReward2.OnCancel, new Action(this.OnAdCancel));
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AdReward adReward3 = this.adReward;
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adReward3.OnConfirmationFailed = (Action)Delegate.Combine(adReward3.OnConfirmationFailed, new Action(this.OnConfirmationFailed));
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AdReward adReward4 = this.adReward;
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adReward4.OnFailed = (Action)Delegate.Combine(adReward4.OnFailed, new Action(this.OnAdFailed));
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AdReward adReward5 = this.adReward;
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adReward5.OnLoading = (Action)Delegate.Combine(adReward5.OnLoading, new Action(this.OnAdLoading));
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AdReward adReward6 = this.adReward;
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adReward6.OnReady = (Action)Delegate.Combine(adReward6.OnReady, new Action(this.OnAdReady));
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AdReward adReward7 = this.adReward;
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adReward7.OnAdPlayFailed = (Action)Delegate.Combine(adReward7.OnAdPlayFailed, new Action(this.OnAdPlayFailed));
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this.adReward.Load();
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}
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private void OnDestroy()
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{
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if (this.adReward != null)
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{
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this.adReward.Dispose();
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}
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}
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private void Activate(bool activate)
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{
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for (int i = 0; i < this.renderers.Length; i++)
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{
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if (this.renderers[i] != null)
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{
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this.renderers[i].enabled = activate;
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}
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}
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for (int j = 0; j < this.colliders.Length; j++)
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{
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if (this.colliders[j] != null)
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{
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this.colliders[j].enabled = activate;
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}
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}
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if (this.currentCrateIcon != null)
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{
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this.currentCrateIcon.SetActive(activate);
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}
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}
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private void OnAdReady()
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{
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this.Activate(true);
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if (this.currentCrateIcon != null)
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{
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UnityEngine.Object.Destroy(this.currentCrateIcon);
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}
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this.currentCrateIcon = LootCrateGraphicSpawner.CreateCrate(this.reward, this.cratePosition, Vector3.zero, Vector3.one, Quaternion.identity);
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LayerHelper.SetLayer(this.currentCrateIcon, base.gameObject.layer, true);
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}
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private void OnAdLoading()
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{
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this.Activate(false);
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}
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private void OnAdFailed()
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{
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this.Activate(false);
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base.StartCoroutine(this.WaitAndLoad());
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}
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private IEnumerator WaitAndLoad()
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{
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float waitTime = 10f;
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while (waitTime > 0f)
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{
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waitTime -= Time.deltaTime;
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yield return null;
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}
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this.adReward.Load();
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yield break;
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}
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private void OnConfirmationFailed()
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{
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this.adReward.Load();
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}
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private void OnAdCancel()
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{
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this.adReward.Load();
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}
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private void OnAdFinished()
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{
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LootCrate.SpawnLootCrateOpeningDialog(this.reward, 1, WPFMonoBehaviour.hudCamera, null, new LootCrate.AnalyticData("Advertisement", "0", LootCrate.AdWatched.Yes));
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this.adReward.Load();
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}
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private void OnAdPlayFailed()
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{
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if (this.errorPopup == null)
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{
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this.errorPopup = this.CreateErrorPopup();
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}
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this.errorPopup.Open();
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}
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public void PlayVideo()
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{
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this.adReward.Play();
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}
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private NotificationPopup CreateErrorPopup()
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{
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GameObject gameObject = UnityEngine.Object.Instantiate<GameObject>(this.m_errorPopup);
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gameObject.transform.position = WPFMonoBehaviour.hudCamera.transform.position + Vector3.forward * 3f;
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NotificationPopup component = gameObject.GetComponent<NotificationPopup>();
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component.Close();
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component.SetText("IN_APP_PURCHASE_NOT_READY");
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return component;
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}
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private const string CRATE_CONFIG_NAME = "free_crate_ad_reward";
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private const string CRATE_TYPE = "LootCrateType";
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[SerializeField]
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private Transform cratePosition;
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[SerializeField]
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private GameObject m_errorPopup;
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private NotificationPopup errorPopup;
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private AdReward adReward;
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private Renderer[] renderers;
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private Collider[] colliders;
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private LootCrateType reward;
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private GameObject currentCrateIcon;
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}
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