30 lines
370 B
C#
30 lines
370 B
C#
using System;
|
|
using UnityEngine;
|
|
|
|
[Serializable]
|
|
public class FeedingPrize
|
|
{
|
|
public string name;
|
|
|
|
public PrizeType type;
|
|
|
|
public float rangeWidth;
|
|
|
|
public GameObject icon;
|
|
|
|
public float iconScale = 2f;
|
|
|
|
public enum PrizeType
|
|
{
|
|
None,
|
|
Junk,
|
|
SuperGlue,
|
|
SuperMagnet,
|
|
TurboCharge,
|
|
SuperMechanic,
|
|
PremiumPart,
|
|
NightVision,
|
|
SnoutCoins,
|
|
Scrap
|
|
}
|
|
}
|