rise-and-swine/Assets/Scripts/Assembly-CSharp/DailyReward.cs
2023-02-25 23:04:03 -05:00

12 lines
168 B
C#

using System;
using UnityEngine;
[Serializable]
public struct DailyReward
{
[SerializeField]
public PrizeType prize;
[SerializeField]
public int prizeCount;
}