Fix tags, layers, and sorting layers

Should fix 99.69% of all layering issues
This commit is contained in:
chipmunk 2023-05-13 22:54:03 -04:00
parent 96c3248c21
commit 63252898d4
2 changed files with 46 additions and 43 deletions

View file

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 7bde602161db8ff4cb2c4ab7e92d0532
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -4,28 +4,36 @@
TagManager: TagManager:
serializedVersion: 2 serializedVersion: 2
tags: tags:
- HUDCamera
- Collectable
- ParticleEmitter
- Sharp
- Challenge
- DynamicCollectable
- Contraption - Contraption
- Prop
- KingPigMouth
- Bird
- Ground - Ground
- Static - ParticleEmitter
- IceSurface - Goal
- World - LandingArea
- ParallaxLayerFurther
- ParallaxLayerFar - ParallaxLayerFar
- ParallaxLayerNear - ParallaxLayerNear
- ParallaxLayerSky - ParallaxLayerSky
- ParallaxLayerFixedFollowCamera - World
- ParallaxLayerForeground - Terrain
- HUDCamera
- Effector
- TerrainMeshDetail
- Water
- Static
- Challenge
- Clouds - Clouds
- Goal - ParallaxLayerForeground
- ParallaxLayerFixedFollowCamera
- Bird
- Slingshot
- KingPigMouth
- Sharp
- MainMenuPromoPopup
- IceSurface
- Dynamic
- ParallaxLayerFurther
- Prop
- Collectable
- DynamicCollectable
layers: layers:
- Default - Default
- TransparentFX - TransparentFX
@ -35,25 +43,25 @@ TagManager:
- UI - UI
- -
- -
- - Ground
- - Contraption
- - HUD
- - Terrain
- - AttachedSandbag
- - DroppedSandbag
- - Overlay
- - NonCollidingPart
- - Bird
- - Food
- - Mouth
- - Collectables
- - FixedRigidbody
- - IceGround
- - IcePart
- - Light
- - HingeDoor
- - BreakableWall
- - BreakableTrigger
- -
- -
- -
@ -63,3 +71,6 @@ TagManager:
- name: Default - name: Default
uniqueID: 0 uniqueID: 0
locked: 0 locked: 0
- name: Popup
uniqueID: 3126098701
locked: 0