Fix WebGL once and for all
* Refactored the assetbundle building script (and added a temporary workaround because for some reason the filenames are now lowercase). * Changed the style used for preprocessor directives. * Fixed PlayFab, and as such cake race should now work. * Refactored NetworkManager * Fixed integer overflows in `TimeManager.ConvertDateTime2Seconds(DateTime)` and `Spine.AnimationState.Update(Single)`. This fixes the instant crashes on development builds. * Fixed `AnimationCurve`s in levels by telling unity not to strip the `AnimationCurve` class using a `link.xml` file. This should fix crashes in levels such as Little Pig Adventure. * Updated README.md
This commit is contained in:
parent
3142c035eb
commit
372c794a84
1623 changed files with 165 additions and 78 deletions
3
.gitignore
vendored
3
.gitignore
vendored
|
@ -72,4 +72,5 @@ crashlytics-build.properties
|
||||||
/[Aa]ssets/[Ss]treamingAssets/aa/*
|
/[Aa]ssets/[Ss]treamingAssets/aa/*
|
||||||
|
|
||||||
# AssetBundles (the user can generate the bundles themselves :trollface:)
|
# AssetBundles (the user can generate the bundles themselves :trollface:)
|
||||||
/[Aa]ssets/[Ss]treamingAssets/AssetBundles/*
|
/[Aa]ssets/AssetBundles/*
|
||||||
|
/[Aa]ssets/[Ss]treaming[Aa]ssets/AssetBundles/*
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: d5d067e00d35d154b964f07d42709f0e
|
guid: 2c7c54c6f6e596ad98bd8c8273f24e97
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
|
|
8
Assets/BundledAssets.meta
Normal file
8
Assets/BundledAssets.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d5d067e00d35d154b964f07d42709f0e
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue