Fix the ProjectSettings
* Fixes the king pig feeding minigame (i am guessing it had to do with DynamicsManager and/or Phyiscs2DSettings) * Should fix save directories * Should fix package names * Should fix autorotate
This commit is contained in:
parent
8dabc472f7
commit
2922e56e7c
9 changed files with 2848 additions and 7833 deletions
File diff suppressed because it is too large
Load diff
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@ -8,7 +8,7 @@ AudioManager:
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Doppler Factor: 1
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Default Speaker Mode: 2
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m_SampleRate: 0
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m_DSPBufferSize: 1024
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m_DSPBufferSize: 0
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m_VirtualVoiceCount: 512
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m_RealVoiceCount: 32
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m_SpatializerPlugin:
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@ -8,7 +8,7 @@ PhysicsManager:
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m_DefaultMaterial: {fileID: 0}
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m_BounceThreshold: 2
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m_SleepThreshold: 0.005
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m_DefaultContactOffset: 0.01
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m_DefaultContactOffset: 0.005
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m_DefaultSolverIterations: 6
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m_DefaultSolverVelocityIterations: 1
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m_QueriesHitBackfaces: 0
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@ -17,10 +17,10 @@ PhysicsManager:
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m_ClothInterCollisionDistance: 0
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m_ClothInterCollisionStiffness: 0
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m_ContactsGeneration: 1
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m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_LayerCollisionMatrix: fffb33fdfffb21f8fffb31f8fffffffffffb21f8ffff3ff8fffffffffffffffffffb21f8ff7b38ffe80020f8fffb31f8ff5b30f9ff6b30f9fffb31f9ff4931f8ffc931fce90024f8e80022f8e80230fbedfa29f9ffff7ff8c80020f8c80080fec97218fec80288ffc90281ffffffffffffffffffffffffffffffffffffffffff
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m_AutoSimulation: 1
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m_AutoSyncTransforms: 0
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m_ReuseCollisionCallbacks: 1
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m_AutoSyncTransforms: 1
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m_ReuseCollisionCallbacks: 0
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m_ClothInterCollisionSettingsToggle: 0
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m_ContactPairsMode: 0
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m_BroadphaseType: 0
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@ -5,134 +5,6 @@ InputManager:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Axes:
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- serializedVersion: 3
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m_Name: Horizontal
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descriptiveName:
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descriptiveNegativeName:
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negativeButton: left
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positiveButton: right
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altNegativeButton: a
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altPositiveButton: d
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gravity: 3
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dead: 0.001
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sensitivity: 3
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snap: 1
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Vertical
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descriptiveName:
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descriptiveNegativeName:
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negativeButton: down
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positiveButton: up
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altNegativeButton: s
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altPositiveButton: w
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gravity: 3
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dead: 0.001
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sensitivity: 3
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snap: 1
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Fire1
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: left ctrl
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altNegativeButton:
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altPositiveButton: mouse 0
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Fire2
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: left alt
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altNegativeButton:
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altPositiveButton: mouse 1
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Fire3
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: left shift
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altNegativeButton:
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altPositiveButton: mouse 2
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Jump
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: space
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Mouse X
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton:
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altNegativeButton:
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altPositiveButton:
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gravity: 0
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dead: 0
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sensitivity: 0.1
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snap: 0
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invert: 0
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type: 1
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Mouse Y
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton:
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altNegativeButton:
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altPositiveButton:
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gravity: 0
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dead: 0
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sensitivity: 0.1
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snap: 0
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invert: 0
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type: 1
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axis: 1
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joyNum: 0
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- serializedVersion: 3
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m_Name: Mouse ScrollWheel
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descriptiveName:
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@ -149,102 +21,6 @@ InputManager:
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type: 1
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axis: 2
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joyNum: 0
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- serializedVersion: 3
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m_Name: Horizontal
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton:
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altNegativeButton:
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altPositiveButton:
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gravity: 0
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dead: 0.19
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sensitivity: 1
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snap: 0
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invert: 0
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type: 2
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Vertical
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton:
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altNegativeButton:
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altPositiveButton:
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gravity: 0
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dead: 0.19
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sensitivity: 1
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snap: 0
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invert: 1
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type: 2
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axis: 1
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joyNum: 0
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- serializedVersion: 3
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m_Name: Fire1
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: joystick button 0
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Fire2
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: joystick button 1
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Fire3
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: joystick button 2
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Jump
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: joystick button 3
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Submit
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descriptiveName:
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@ -81,7 +81,7 @@ NavMeshProjectSettings:
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maxJumpAcrossDistance: 0
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minRegionArea: 2
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manualCellSize: 0
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cellSize: 0.16666667
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cellSize: 0.1666667
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manualTileSize: 0
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tileSize: 256
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accuratePlacement: 0
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@ -19,38 +19,19 @@ Physics2DSettings:
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m_LinearSleepTolerance: 0.01
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m_AngularSleepTolerance: 2
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m_DefaultContactOffset: 0.01
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m_JobOptions:
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serializedVersion: 2
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useMultithreading: 0
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useConsistencySorting: 0
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m_InterpolationPosesPerJob: 100
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m_NewContactsPerJob: 30
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m_CollideContactsPerJob: 100
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m_ClearFlagsPerJob: 200
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m_ClearBodyForcesPerJob: 200
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m_SyncDiscreteFixturesPerJob: 50
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m_SyncContinuousFixturesPerJob: 50
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m_FindNearestContactsPerJob: 100
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m_UpdateTriggerContactsPerJob: 100
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m_IslandSolverCostThreshold: 100
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m_IslandSolverBodyCostScale: 1
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m_IslandSolverContactCostScale: 10
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m_IslandSolverJointCostScale: 10
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m_IslandSolverBodiesPerJob: 50
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m_IslandSolverContactsPerJob: 50
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m_AutoSimulation: 1
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m_QueriesHitTriggers: 1
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m_QueriesStartInColliders: 1
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m_ChangeStopsCallbacks: 0
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m_CallbacksOnDisable: 1
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m_ReuseCollisionCallbacks: 1
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m_AutoSyncTransforms: 0
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m_AutoSyncTransforms: 1
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m_AlwaysShowColliders: 0
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m_ShowColliderSleep: 1
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m_ShowColliderContacts: 0
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m_ShowColliderAABB: 0
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m_ContactArrowScale: 0.2
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m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
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m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
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m_ColliderAwakeColor: {r: 0.5686275, g: 0.9568627, b: 0.5450981, a: 0.7529412}
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m_ColliderAsleepColor: {r: 0.5686275, g: 0.9568627, b: 0.5450981, a: 0.3607843}
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m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
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m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
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m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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@ -12,7 +12,7 @@ PlayerSettings:
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targetDevice: 2
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useOnDemandResources: 0
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accelerometerFrequency: 60
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companyName: Rovio
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companyName: Rovio Entertainment Ltd.
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productName: Bad Piggies
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defaultCursor: {fileID: 2800000, guid: 5a430d141a817b8d455ecbecd38c4f70, type: 3}
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cursorHotspot: {x: 0, y: 0}
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@ -55,8 +55,8 @@ PlayerSettings:
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displayResolutionDialog: 1
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iosUseCustomAppBackgroundBehavior: 0
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iosAllowHTTPDownload: 1
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allowedAutorotateToPortrait: 1
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allowedAutorotateToPortraitUpsideDown: 1
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allowedAutorotateToPortrait: 0
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allowedAutorotateToPortraitUpsideDown: 0
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allowedAutorotateToLandscapeRight: 1
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allowedAutorotateToLandscapeLeft: 1
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useOSAutorotation: 1
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@ -121,6 +121,7 @@ PlayerSettings:
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16:10: 1
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16:9: 1
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Others: 1
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bundleIdentifier: com.rovio.BadPiggiesHD
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bundleVersion: 2.3.6
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preloadedAssets: []
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metroInputSource: 0
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@ -4,174 +4,34 @@
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QualitySettings:
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m_ObjectHideFlags: 0
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serializedVersion: 5
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m_CurrentQuality: 3
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m_CurrentQuality: 0
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m_QualitySettings:
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- serializedVersion: 2
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name: Very Low
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name: Fast
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pixelLightCount: 0
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shadows: 0
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shadowResolution: 0
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shadowProjection: 1
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shadowCascades: 1
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shadowDistance: 15
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowDistance: 20
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shadowNearPlaneOffset: 2
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shadowCascade2Split: 0.3333333
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.4666667}
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shadowmaskMode: 0
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blendWeights: 1
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textureQuality: 1
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blendWeights: 2
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textureQuality: 0
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anisotropicTextures: 0
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antiAliasing: 0
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softParticles: 0
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softVegetation: 0
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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vSyncCount: 0
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lodBias: 0.3
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vSyncCount: 1
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lodBias: 0.4
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maximumLODLevel: 0
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particleRaycastBudget: 4
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 16
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resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Low
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pixelLightCount: 0
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shadows: 0
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shadowResolution: 0
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shadowProjection: 1
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shadowCascades: 1
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shadowDistance: 20
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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||||
shadowmaskMode: 0
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||||
blendWeights: 2
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||||
textureQuality: 0
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||||
anisotropicTextures: 0
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||||
antiAliasing: 0
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||||
softParticles: 0
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||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
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||||
vSyncCount: 0
|
||||
lodBias: 0.4
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||||
maximumLODLevel: 0
|
||||
particleRaycastBudget: 16
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||||
asyncUploadTimeSlice: 2
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||||
asyncUploadBufferSize: 16
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||||
resolutionScalingFixedDPIFactor: 1
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||||
excludedTargetPlatforms: []
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- serializedVersion: 2
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||||
name: Medium
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||||
pixelLightCount: 1
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||||
shadows: 0
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||||
shadowResolution: 0
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||||
shadowProjection: 1
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||||
shadowCascades: 1
|
||||
shadowDistance: 20
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||||
shadowNearPlaneOffset: 3
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||||
shadowCascade2Split: 0.33333334
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||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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||||
shadowmaskMode: 0
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||||
blendWeights: 2
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||||
textureQuality: 0
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||||
anisotropicTextures: 0
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
vSyncCount: 1
|
||||
lodBias: 0.7
|
||||
maximumLODLevel: 0
|
||||
particleRaycastBudget: 64
|
||||
asyncUploadTimeSlice: 2
|
||||
asyncUploadBufferSize: 16
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
excludedTargetPlatforms: []
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||||
- serializedVersion: 2
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||||
name: High
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||||
pixelLightCount: 2
|
||||
shadows: 0
|
||||
shadowResolution: 1
|
||||
shadowProjection: 1
|
||||
shadowCascades: 2
|
||||
shadowDistance: 40
|
||||
shadowNearPlaneOffset: 3
|
||||
shadowCascade2Split: 0.33333334
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||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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||||
shadowmaskMode: 1
|
||||
blendWeights: 2
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||||
textureQuality: 0
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||||
anisotropicTextures: 0
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||||
antiAliasing: 0
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||||
softParticles: 0
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
vSyncCount: 1
|
||||
lodBias: 1
|
||||
maximumLODLevel: 0
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||||
particleRaycastBudget: 256
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||||
asyncUploadTimeSlice: 2
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||||
asyncUploadBufferSize: 16
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||||
resolutionScalingFixedDPIFactor: 1
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||||
excludedTargetPlatforms: []
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||||
- serializedVersion: 2
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||||
name: Very High
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||||
pixelLightCount: 3
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||||
shadows: 0
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||||
shadowResolution: 2
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||||
shadowProjection: 1
|
||||
shadowCascades: 2
|
||||
shadowDistance: 70
|
||||
shadowNearPlaneOffset: 3
|
||||
shadowCascade2Split: 0.33333334
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||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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||||
shadowmaskMode: 1
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||||
blendWeights: 4
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||||
textureQuality: 0
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||||
anisotropicTextures: 0
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||||
antiAliasing: 0
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||||
softParticles: 0
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||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
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||||
vSyncCount: 1
|
||||
lodBias: 1.5
|
||||
maximumLODLevel: 0
|
||||
particleRaycastBudget: 1024
|
||||
asyncUploadTimeSlice: 2
|
||||
asyncUploadBufferSize: 16
|
||||
resolutionScalingFixedDPIFactor: 1
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||||
excludedTargetPlatforms: []
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- serializedVersion: 2
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||||
name: Ultra
|
||||
pixelLightCount: 4
|
||||
shadows: 0
|
||||
shadowResolution: 0
|
||||
shadowProjection: 1
|
||||
shadowCascades: 4
|
||||
shadowDistance: 150
|
||||
shadowNearPlaneOffset: 3
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
blendWeights: 4
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 0
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
vSyncCount: 1
|
||||
lodBias: 2
|
||||
maximumLODLevel: 0
|
||||
particleRaycastBudget: 4096
|
||||
asyncUploadTimeSlice: 2
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadBufferSize: 4
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
excludedTargetPlatforms: []
|
||||
m_PerPlatformDefaultQuality:
|
||||
|
|
|
@ -4,6 +4,6 @@
|
|||
TimeManager:
|
||||
m_ObjectHideFlags: 0
|
||||
Fixed Timestep: 0.02
|
||||
Maximum Allowed Timestep: 0.1
|
||||
Maximum Allowed Timestep: 0.05
|
||||
m_TimeScale: 1
|
||||
Maximum Particle Timestep: 0.03
|
||||
|
|
Loading…
Reference in a new issue