88 lines
1.7 KiB
C#
88 lines
1.7 KiB
C#
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using System;
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using System.Collections;
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public class VirtualProductInfo
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{
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public VirtualProductInfo(string newProductID, string newLocalizationKey, IapManager.CurrencyType newCurrencyType, int newPrice, Hashtable newRewards)
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{
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this.productID = newProductID;
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this.localizationKey = newLocalizationKey;
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this.currencyType = newCurrencyType;
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this.price = newPrice;
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this.rewards = newRewards;
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}
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public VirtualProductInfo(Hashtable hash)
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{
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this.productID = (string)hash["productID"];
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this.localizationKey = (string)hash["localizationKey"];
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this.price = int.Parse((string)hash["price"]);
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this.rewards = (Hashtable)hash["rewards"];
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if (Enum.IsDefined(typeof(IapManager.CurrencyType), (string)hash["currencyType"]))
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{
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this.currencyType = (IapManager.CurrencyType)Enum.Parse(typeof(IapManager.CurrencyType), (string)hash["currencyType"]);
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}
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}
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public Hashtable ToHashtable()
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{
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return new Hashtable
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{
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{
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"productID",
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this.productID
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},
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{
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"localizationKey",
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this.localizationKey
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},
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{
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"currencyType",
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this.currencyType.ToString()
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},
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{
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"price",
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this.price.ToString()
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},
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{
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"rewards",
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this.rewards
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}
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};
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}
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public override string ToString()
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{
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return string.Format(string.Concat(new string[]
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{
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"[VirtualProductInfo] ",
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this.productID,
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", ",
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this.localizationKey,
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", ",
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this.currencyType.ToString(),
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", ",
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this.price.ToString()
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}), new object[0]);
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}
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public string productID;
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public string localizationKey;
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public IapManager.CurrencyType currencyType;
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public int price;
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public Hashtable rewards;
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public enum RewardType
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{
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Magnet,
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Turbo,
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Glue,
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Nightvision,
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Blueprint
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}
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}
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