111 lines
3.4 KiB
C#
111 lines
3.4 KiB
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using UnityEngine;
|
|||
|
|
|||
|
public class CustomizePartUI : WPFMonoBehaviour
|
|||
|
{
|
|||
|
public void InitButtons(PartListing partListing, Action<BasePart.PartType> onButtonPressed)
|
|||
|
{
|
|||
|
this.cachedPartListing = partListing;
|
|||
|
this.onButtonPressed = onButtonPressed;
|
|||
|
if (this.initButtonsDone)
|
|||
|
{
|
|||
|
return;
|
|||
|
}
|
|||
|
if (this.customPartWidget != null)
|
|||
|
{
|
|||
|
Transform transform = this.cachedPartListing.transform.Find("Close");
|
|||
|
if (transform)
|
|||
|
{
|
|||
|
this.customPartWidget.closeButton = transform.GetComponent<Button>();
|
|||
|
}
|
|||
|
}
|
|||
|
for (int i = 0; i < Enum.GetNames(typeof(BasePart.PartType)).Length; i++)
|
|||
|
{
|
|||
|
for (int j = 0; j < Enum.GetNames(typeof(BasePart.PartTier)).Length; j++)
|
|||
|
{
|
|||
|
BasePart.PartType partType = (BasePart.PartType)i;
|
|||
|
List<GameObject> partTierInstances = this.cachedPartListing.GetPartTierInstances(partType, (BasePart.PartTier)j);
|
|||
|
if (partTierInstances != null)
|
|||
|
{
|
|||
|
for (int k = 0; k < partTierInstances.Count; k++)
|
|||
|
{
|
|||
|
bool enabled = j == 0;
|
|||
|
int customPartIndex = WPFMonoBehaviour.gameData.GetCustomPartIndex(partType, partTierInstances[k].name);
|
|||
|
if (j > 0)
|
|||
|
{
|
|||
|
enabled = CustomizationManager.IsPartUnlocked(WPFMonoBehaviour.gameData.GetCustomPart(partType, customPartIndex));
|
|||
|
}
|
|||
|
BoxCollider component = partTierInstances[k].GetComponent<BoxCollider>();
|
|||
|
if (component != null)
|
|||
|
{
|
|||
|
component.enabled = enabled;
|
|||
|
Button component2 = partTierInstances[k].GetComponent<Button>();
|
|||
|
component2.MethodToCall.SetMethod(this, "CustomButtonPressed", new object[]
|
|||
|
{
|
|||
|
i,
|
|||
|
customPartIndex
|
|||
|
});
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
this.cachedPartListing.CreateSelectionIcons();
|
|||
|
this.initButtonsDone = true;
|
|||
|
}
|
|||
|
|
|||
|
public void CustomButtonPressed(int partTypeIndex, int partIndex)
|
|||
|
{
|
|||
|
if (this.cachedPartListing.LastMovement > 1.5f)
|
|||
|
{
|
|||
|
return;
|
|||
|
}
|
|||
|
BasePart customPart = WPFMonoBehaviour.gameData.GetCustomPart((BasePart.PartType)partTypeIndex, partIndex);
|
|||
|
this.cachedPartListing.UpdateSelectionIcon((BasePart.PartType)partTypeIndex, customPart.name);
|
|||
|
this.cachedPartListing.PlaySelectionAudio((BasePart.PartType)partTypeIndex, customPart.name);
|
|||
|
if (!CustomizationManager.IsPartUsed(customPart))
|
|||
|
{
|
|||
|
this.cachedPartListing.ShowExperienceParticles((BasePart.PartType)partTypeIndex, customPart.name);
|
|||
|
CustomizationManager.SetPartUsed(customPart, true);
|
|||
|
}
|
|||
|
if (CustomizationManager.IsPartNew(customPart))
|
|||
|
{
|
|||
|
CustomizationManager.SetPartNew(customPart, false);
|
|||
|
}
|
|||
|
CustomizationManager.SetLastUsedPartIndex((BasePart.PartType)partTypeIndex, partIndex);
|
|||
|
EventManager.Send(new PartCustomizationEvent((BasePart.PartType)partTypeIndex, partIndex));
|
|||
|
if (this.onButtonPressed != null)
|
|||
|
{
|
|||
|
this.onButtonPressed((BasePart.PartType)partTypeIndex);
|
|||
|
if (this.customPartWidget != null)
|
|||
|
{
|
|||
|
this.customPartWidget.ClosePastList();
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private const float MOVEMENT_LIMIT = 1.5f;
|
|||
|
|
|||
|
public CustomizePartWidget customPartWidget;
|
|||
|
|
|||
|
private bool initButtonsDone;
|
|||
|
|
|||
|
private Action<BasePart.PartType> onButtonPressed;
|
|||
|
|
|||
|
private PartListing cachedPartListing;
|
|||
|
|
|||
|
public struct PartCustomizationEvent : EventManager.Event
|
|||
|
{
|
|||
|
public PartCustomizationEvent(BasePart.PartType customizedPart, int customPartIndex)
|
|||
|
{
|
|||
|
this.customizedPart = customizedPart;
|
|||
|
this.customPartIndex = customPartIndex;
|
|||
|
}
|
|||
|
|
|||
|
public BasePart.PartType customizedPart;
|
|||
|
|
|||
|
public int customPartIndex;
|
|||
|
}
|
|||
|
}
|