17 lines
384 B
C#
17 lines
384 B
C#
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using System.Collections.Generic;
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using UnityEngine;
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public class AddChallenges : MonoBehaviour
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{
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private void Awake()
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{
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LevelComplete component = GameObject.Find("InGameLevelCompleteMenu").GetComponent<LevelComplete>();
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component.SetGoal(this.m_goal);
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component.SetChallenges(this.m_challenges);
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}
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public GoalChallenge m_goal;
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public List<Challenge> m_challenges;
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}
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