rise-and-swine/Assets/Material/NightVisionOverlay.mat

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2023-02-25 23:04:03 -05:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: NightVisionOverlay
m_Shader: {fileID: 4800000, guid: c822d7e08e07ce83430eca04fc968787, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3010
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Angle: 0.3580442
- _InvFade: 1
- _Radius: 0.6
- _Shininess: 0.1
- _Softness: 0.3
m_Colors:
- _Color: {r: 0.05, g: 0.4264706, b: 0, a: 0}
- _Emission: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.4632353, g: 0.4632353, b: 0.4632353, a: 1}
- _TintColor: {r: 0.4980392, g: 0.4980392, b: 0.4980392, a: 0.8784314}