rise-and-swine/Assets/Prefab/Grass_01.prefab

115 lines
2.9 KiB
Text
Raw Normal View History

2023-02-25 23:04:03 -05:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1806148945331665}
m_IsPrefabParent: 1
--- !u!1 &1806148945331665
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4555392538623925}
- component: {fileID: 23196305487015295}
- component: {fileID: 33428713485805262}
- component: {fileID: 114426846939490157}
m_Layer: 0
m_Name: Grass_01
m_TagString: Prop
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4555392538623925
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1806148945331665}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 12.10358, y: 0, z: -5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23196305487015295
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1806148945331665}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: d964a449a489acba44210c272837cfae, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33428713485805262
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1806148945331665}
m_Mesh: {fileID: 0}
--- !u!114 &114426846939490157
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1806148945331665}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 0.3
m_spriteWidth: 38
m_spriteHeight: 38
m_UVx: 0
m_UVy: 10
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.6254883
width: 0.1240234
height: 0.1240234