rise-and-swine/Assets/Scripts/Assembly-CSharp/PointLightUpdate.cs

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2023-02-25 23:04:03 -05:00
using UnityEngine;
public class PointLightUpdate : MonoBehaviour
{
private void Start()
{
if (LightManager.Instance != null)
{
LightManager.Instance.UpdateLights(true);
}
}
}