14 lines
357 B
C#
14 lines
357 B
C#
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using UnityEngine;
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public class PausePage : MonoBehaviour
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{
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private void OnEnable()
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{
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this.m_levelNumber = base.transform.Find("LevelNumber").GetComponent<TextMesh>();
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string currentLevelIdentifier = Singleton<GameManager>.Instance.CurrentLevelIdentifier;
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this.m_levelNumber.text = currentLevelIdentifier;
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}
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private TextMesh m_levelNumber;
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}
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