rise-and-swine/Assets/Prefab/Page63b.prefab

1000 lines
28 KiB
Text
Raw Normal View History

2023-02-25 23:04:03 -05:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1813050711746531}
m_IsPrefabParent: 1
--- !u!1 &1813050711746531
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4822226440594650}
- component: {fileID: 33077626895142586}
- component: {fileID: 23994170556080198}
- component: {fileID: 114158480016656547}
m_Layer: 10
m_Name: Page63b
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4822226440594650
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1813050711746531}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -221.7432, y: -182.3746, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_Children:
- {fileID: 4979971561587908}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33077626895142586
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1813050711746531}
m_Mesh: {fileID: 0}
--- !u!23 &23994170556080198
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1813050711746531}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114158480016656547
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1813050711746531}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_id: 10512b13-62b1-4442-8886-c5c6852a0e43
m_scaleX: 1
m_scaleY: 1
m_pivotX: 0
m_pivotY: 0
m_updateCollider: 1
--- !u!1 &1183275851704917
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4979971561587908}
m_Layer: 10
m_Name: Content
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4979971561587908
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1183275851704917}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0.02}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4405893323666775}
- {fileID: 4411415458969589}
m_Father: {fileID: 4822226440594650}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1882913030126272
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4405893323666775}
m_Layer: 10
m_Name: car
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4405893323666775
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1882913030126272}
m_LocalRotation: {x: 0, y: 0, z: 1, w: -4.371139E-08}
m_LocalPosition: {x: -0.916, y: 0.886, z: 0}
m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
m_Children:
- {fileID: 4608818923980923}
- {fileID: 4959470076181708}
- {fileID: 4278754129489008}
m_Father: {fileID: 4979971561587908}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
--- !u!1 &1664687994346585
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4608818923980923}
- component: {fileID: 33802885014604270}
- component: {fileID: 23068725573381902}
- component: {fileID: 114287566155846767}
m_Layer: 10
m_Name: Pic4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4608818923980923
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1664687994346585}
m_LocalRotation: {x: 0, y: 0, z: 1, w: -4.371139E-08}
m_LocalPosition: {x: -1.15, y: 0.05, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4405893323666775}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
--- !u!33 &33802885014604270
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1664687994346585}
m_Mesh: {fileID: 0}
--- !u!23 &23068725573381902
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1664687994346585}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
--- !u!114 &114287566155846767
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1664687994346585}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_id: f93e9424-bf44-425c-bb46-e33288e2380c
m_scaleX: 0.55
m_scaleY: 0.55
m_pivotX: 0
m_pivotY: 0
m_updateCollider: 1
--- !u!1 &1337016071262146
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4959470076181708}
- component: {fileID: 33064848009414267}
- component: {fileID: 23811511202586729}
- component: {fileID: 114146869301476816}
m_Layer: 10
m_Name: Pic2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4959470076181708
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1337016071262146}
m_LocalRotation: {x: 0, y: 0, z: -1, w: 0.0003309563}
m_LocalPosition: {x: -1.187499, y: -0.5624958, z: 0}
m_LocalScale: {x: 0.8743916, y: 0.8743914, z: 0.8743919}
m_Children: []
m_Father: {fileID: 4405893323666775}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 179.9621}
--- !u!33 &33064848009414267
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1337016071262146}
m_Mesh: {fileID: 0}
--- !u!23 &23811511202586729
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1337016071262146}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114146869301476816
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1337016071262146}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_id: 725680da-f46d-43e6-b78b-43e16efb34f9
m_scaleX: 0.4
m_scaleY: 0.4
m_pivotX: 0
m_pivotY: 0
m_updateCollider: 1
--- !u!1 &1202594163331168
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4278754129489008}
- component: {fileID: 33960013853616320}
- component: {fileID: 23992743556050019}
- component: {fileID: 114522761145402784}
m_Layer: 10
m_Name: Pic2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4278754129489008
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1202594163331168}
m_LocalRotation: {x: 0, y: 0, z: -0.7071069, w: 0.7071068}
m_LocalPosition: {x: -0.2125007, y: -0.08749938, z: 0.0125}
m_LocalScale: {x: 1.25, y: 1.25, z: 1.25}
m_Children: []
m_Father: {fileID: 4405893323666775}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90.00001}
--- !u!33 &33960013853616320
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1202594163331168}
m_Mesh: {fileID: 0}
--- !u!23 &23992743556050019
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1202594163331168}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114522761145402784
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1202594163331168}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_id: f7ad5cfb-24c0-4d79-96b0-4033cd01875d
m_scaleX: 0.5
m_scaleY: 0.5
m_pivotX: 0
m_pivotY: 0
m_updateCollider: 1
--- !u!1 &1230156924154057
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4411415458969589}
m_Layer: 0
m_Name: car2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4411415458969589
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1230156924154057}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.623, y: 0.232, z: 0.02}
m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
m_Children:
- {fileID: 4850665998499849}
- {fileID: 4577593770022175}
- {fileID: 4072265613396991}
- {fileID: 4886847228268360}
- {fileID: 4344296152292057}
- {fileID: 4952433880229384}
m_Father: {fileID: 4979971561587908}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1641254464132475
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4850665998499849}
- component: {fileID: 33323187972977213}
- component: {fileID: 23941946560257132}
- component: {fileID: 114274538661314099}
m_Layer: 10
m_Name: Pic2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4850665998499849
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1641254464132475}
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: -2.52, y: -2.04, z: -0.01}
m_LocalScale: {x: 1.25, y: 1.25, z: 1.25}
m_Children: []
m_Father: {fileID: 4411415458969589}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90}
--- !u!33 &33323187972977213
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1641254464132475}
m_Mesh: {fileID: 0}
--- !u!23 &23941946560257132
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1641254464132475}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114274538661314099
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1641254464132475}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_id: f7ad5cfb-24c0-4d79-96b0-4033cd01875d
m_scaleX: 0.5
m_scaleY: 0.5
m_pivotX: 0
m_pivotY: 0
m_updateCollider: 1
--- !u!1 &1507330088020264
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4577593770022175}
- component: {fileID: 33458259667265201}
- component: {fileID: 23316895420768639}
- component: {fileID: 114114825813642784}
m_Layer: 10
m_Name: Pic4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4577593770022175
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1507330088020264}
m_LocalRotation: {x: 0, y: 0, z: 0.5553444, w: -0.8316205}
m_LocalPosition: {x: 0.51, y: -1.16, z: -0.02}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4411415458969589}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 67.46888}
--- !u!33 &33458259667265201
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1507330088020264}
m_Mesh: {fileID: 0}
--- !u!23 &23316895420768639
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1507330088020264}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
--- !u!114 &114114825813642784
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1507330088020264}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_id: f93e9424-bf44-425c-bb46-e33288e2380c
m_scaleX: 0.55
m_scaleY: 0.55
m_pivotX: 0
m_pivotY: 0
m_updateCollider: 1
--- !u!1 &1326717354438425
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4072265613396991}
- component: {fileID: 33986934280981310}
- component: {fileID: 23891596368358806}
- component: {fileID: 114391070507969957}
m_Layer: 10
m_Name: Pic2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4072265613396991
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1326717354438425}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.65, y: -2.06, z: -0.01}
m_LocalScale: {x: 1.25, y: 0.3125, z: 1.25}
m_Children: []
m_Father: {fileID: 4411415458969589}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33986934280981310
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1326717354438425}
m_Mesh: {fileID: 0}
--- !u!23 &23891596368358806
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1326717354438425}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114391070507969957
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1326717354438425}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_id: 41b410a1-d51f-4088-a3f9-e11ffe5a3f51
m_scaleX: 0.5
m_scaleY: 0.5
m_pivotX: 0
m_pivotY: 0
m_updateCollider: 1
--- !u!1 &1928872482224841
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4886847228268360}
- component: {fileID: 33337938338116889}
- component: {fileID: 23474131830047969}
- component: {fileID: 114672745337605776}
m_Layer: 10
m_Name: Pic2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4886847228268360
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1928872482224841}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.85, y: -2.04, z: -0.01}
m_LocalScale: {x: 1.25, y: 1.25, z: 1.25}
m_Children: []
m_Father: {fileID: 4411415458969589}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33337938338116889
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1928872482224841}
m_Mesh: {fileID: 0}
--- !u!23 &23474131830047969
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1928872482224841}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114672745337605776
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1928872482224841}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_id: 8caef0c4-8b9b-49fb-a91c-c0a8e2c4f089
m_scaleX: 0.5
m_scaleY: 0.5
m_pivotX: 0
m_pivotY: 0
m_updateCollider: 1
--- !u!1 &1312092083521593
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4344296152292057}
- component: {fileID: 33187072022730480}
- component: {fileID: 23171075204058071}
- component: {fileID: 114389546860074017}
m_Layer: 10
m_Name: Pic2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4344296152292057
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1312092083521593}
m_LocalRotation: {x: 0, y: 0, z: 0.026377, w: 0.9996521}
m_LocalPosition: {x: -0.25, y: -2.03, z: -0.01}
m_LocalScale: {x: 1.25, y: 1.25, z: 1.25}
m_Children: []
m_Father: {fileID: 4411415458969589}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -3.022933}
--- !u!33 &33187072022730480
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1312092083521593}
m_Mesh: {fileID: 0}
--- !u!23 &23171075204058071
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1312092083521593}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114389546860074017
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1312092083521593}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_id: 1d4ee3ea-a0cd-47a8-bc70-06abb9f79307
m_scaleX: 0.5
m_scaleY: 0.5
m_pivotX: 0
m_pivotY: 0
m_updateCollider: 1
--- !u!1 &1633690671891592
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4952433880229384}
- component: {fileID: 33437982279885853}
- component: {fileID: 23744239887890163}
- component: {fileID: 114215355981337833}
m_Layer: 10
m_Name: Pic1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4952433880229384
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1633690671891592}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.824, y: -1.397, z: -0.02}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4411415458969589}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33437982279885853
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1633690671891592}
m_Mesh: {fileID: 0}
--- !u!23 &23744239887890163
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1633690671891592}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114215355981337833
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1633690671891592}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_id: d48bee5a-b5df-4586-98ae-cdbd11709506
m_scaleX: 0.4
m_scaleY: 0.4
m_pivotX: 0
m_pivotY: 0
m_updateCollider: 1