21 lines
248 B
C#
21 lines
248 B
C#
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using System;
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using UnityEngine;
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[Serializable]
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public class ShopRibbon
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{
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public Ribbon ribbonType;
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public GameObject ribbon;
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public RuntimePlatform platform;
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public string itemId;
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public enum Ribbon
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{
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BestValue,
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MostPopular
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}
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}
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