rise-and-swine/Assets/Resources/environment/background/background_halloween.prefab

10910 lines
289 KiB
Text
Raw Permalink Normal View History

2023-02-25 23:04:03 -05:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1221720706265747}
m_IsPrefabParent: 1
--- !u!1 &1221720706265747
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4466162946582947}
m_Layer: 0
m_Name: Background_Halloween
m_TagString: World
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4466162946582947
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1221720706265747}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -95.98134, y: 453.2874, z: -165.9778}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4954972678258013}
- {fileID: 4021133374197715}
- {fileID: 4194354858367476}
- {fileID: 4397654153978305}
- {fileID: 4565619025949117}
- {fileID: 4693897311648260}
- {fileID: 4321016957312555}
- {fileID: 4249727633238254}
- {fileID: 4536814425040350}
- {fileID: 4753118860682764}
- {fileID: 4434607370680284}
- {fileID: 4072280149176338}
- {fileID: 4682311691331514}
- {fileID: 4635158921651851}
- {fileID: 4203831317990931}
- {fileID: 4716968549836237}
- {fileID: 4370214614124957}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1862500209949590
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4954972678258013}
- component: {fileID: 23181257381653693}
- component: {fileID: 33309357088183621}
- component: {fileID: 114651999658375767}
m_Layer: 0
m_Name: Background_Cloud
m_TagString: ParallaxLayerFixedFollowCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4954972678258013
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1862500209949590}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -6.28, y: 5.12, z: 16}
m_LocalScale: {x: 7, y: 7, z: 1}
m_Children: []
m_Father: {fileID: 4466162946582947}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23181257381653693
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1862500209949590}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33309357088183621
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1862500209949590}
m_Mesh: {fileID: 0}
--- !u!114 &114651999658375767
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1862500209949590}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 384
m_textureHeight: 64
m_scale: 0.3
m_spriteWidth: 115
m_spriteHeight: 19
m_UVx: 10
m_UVy: 10
m_width: 6
m_height: 1
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.6254883
width: 0.3740234
height: 0.06152344
--- !u!1 &1806322875776857
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4021133374197715}
- component: {fileID: 23319869866264071}
- component: {fileID: 33878590189551692}
- component: {fileID: 114676909065797132}
m_Layer: 0
m_Name: Background_Cloud
m_TagString: ParallaxLayerFixedFollowCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4021133374197715
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1806322875776857}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -27.18, y: 5.119999, z: 16}
m_LocalScale: {x: 7, y: 7, z: 1}
m_Children: []
m_Father: {fileID: 4466162946582947}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23319869866264071
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1806322875776857}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33878590189551692
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1806322875776857}
m_Mesh: {fileID: 0}
--- !u!114 &114676909065797132
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1806322875776857}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 384
m_textureHeight: 64
m_scale: 0.3
m_spriteWidth: 115
m_spriteHeight: 19
m_UVx: 10
m_UVy: 10
m_width: 6
m_height: 1
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.6254883
width: 0.3740234
height: 0.06152344
--- !u!1 &1406752176376169
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4194354858367476}
- component: {fileID: 23129008067356988}
- component: {fileID: 33758936299088816}
- component: {fileID: 114159767219494681}
m_Layer: 0
m_Name: Background_Cloud
m_TagString: ParallaxLayerFixedFollowCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4194354858367476
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1406752176376169}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -48.08, y: 5.119999, z: 16}
m_LocalScale: {x: 7, y: 7, z: 1}
m_Children: []
m_Father: {fileID: 4466162946582947}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23129008067356988
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1406752176376169}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33758936299088816
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1406752176376169}
m_Mesh: {fileID: 0}
--- !u!114 &114159767219494681
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1406752176376169}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 384
m_textureHeight: 64
m_scale: 0.3
m_spriteWidth: 115
m_spriteHeight: 19
m_UVx: 10
m_UVy: 10
m_width: 6
m_height: 1
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.6254883
width: 0.3740234
height: 0.06152344
--- !u!1 &1147435363517256
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4397654153978305}
- component: {fileID: 23888894450395723}
- component: {fileID: 33852315426403436}
- component: {fileID: 114855190763724886}
m_Layer: 0
m_Name: Background_Cloud
m_TagString: ParallaxLayerFixedFollowCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4397654153978305
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1147435363517256}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -68.98, y: 5.119999, z: 16}
m_LocalScale: {x: 7, y: 7, z: 1}
m_Children: []
m_Father: {fileID: 4466162946582947}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23888894450395723
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1147435363517256}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33852315426403436
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1147435363517256}
m_Mesh: {fileID: 0}
--- !u!114 &114855190763724886
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1147435363517256}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 384
m_textureHeight: 64
m_scale: 0.3
m_spriteWidth: 115
m_spriteHeight: 19
m_UVx: 10
m_UVy: 10
m_width: 6
m_height: 1
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.6254883
width: 0.3740234
height: 0.06152344
--- !u!1 &1063205043483158
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4565619025949117}
- component: {fileID: 23074514576348000}
- component: {fileID: 33082906773248084}
- component: {fileID: 114198692621970751}
m_Layer: 0
m_Name: Background_Cloud
m_TagString: ParallaxLayerFixedFollowCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4565619025949117
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1063205043483158}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -89.88475, y: 5.12, z: 16}
m_LocalScale: {x: 7, y: 7, z: 1}
m_Children: []
m_Father: {fileID: 4466162946582947}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23074514576348000
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1063205043483158}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33082906773248084
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1063205043483158}
m_Mesh: {fileID: 0}
--- !u!114 &114198692621970751
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1063205043483158}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 384
m_textureHeight: 64
m_scale: 0.3
m_spriteWidth: 115
m_spriteHeight: 19
m_UVx: 10
m_UVy: 10
m_width: 6
m_height: 1
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.6254883
width: 0.3740234
height: 0.06152344
--- !u!1 &1088991600926467
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4693897311648260}
- component: {fileID: 23344362792549118}
- component: {fileID: 33188275178577260}
- component: {fileID: 114804453420494319}
m_Layer: 0
m_Name: Background_Cloud
m_TagString: ParallaxLayerFixedFollowCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4693897311648260
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1088991600926467}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 14.62, y: 5.119999, z: 16}
m_LocalScale: {x: 7, y: 7, z: 1}
m_Children: []
m_Father: {fileID: 4466162946582947}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23344362792549118
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1088991600926467}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33188275178577260
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1088991600926467}
m_Mesh: {fileID: 0}
--- !u!114 &114804453420494319
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1088991600926467}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 384
m_textureHeight: 64
m_scale: 0.3
m_spriteWidth: 115
m_spriteHeight: 19
m_UVx: 10
m_UVy: 10
m_width: 6
m_height: 1
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.6254883
width: 0.3740234
height: 0.06152344
--- !u!1 &1640402738173035
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4321016957312555}
- component: {fileID: 23056585941581934}
- component: {fileID: 33455630729107871}
- component: {fileID: 114692563147473806}
m_Layer: 0
m_Name: Background_Cloud
m_TagString: ParallaxLayerFixedFollowCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4321016957312555
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1640402738173035}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 35.52, y: 5.119999, z: 16}
m_LocalScale: {x: 7, y: 7, z: 1}
m_Children: []
m_Father: {fileID: 4466162946582947}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23056585941581934
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1640402738173035}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33455630729107871
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1640402738173035}
m_Mesh: {fileID: 0}
--- !u!114 &114692563147473806
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1640402738173035}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 384
m_textureHeight: 64
m_scale: 0.3
m_spriteWidth: 115
m_spriteHeight: 19
m_UVx: 10
m_UVy: 10
m_width: 6
m_height: 1
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.6254883
width: 0.3740234
height: 0.06152344
--- !u!1 &1302206902018283
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4249727633238254}
- component: {fileID: 23769681612934520}
- component: {fileID: 33766267188422509}
- component: {fileID: 114340393773438474}
m_Layer: 0
m_Name: Background_Cloud
m_TagString: ParallaxLayerFixedFollowCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4249727633238254
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1302206902018283}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 56.42, y: 5.119999, z: 16}
m_LocalScale: {x: 7, y: 7, z: 1}
m_Children: []
m_Father: {fileID: 4466162946582947}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23769681612934520
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1302206902018283}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33766267188422509
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1302206902018283}
m_Mesh: {fileID: 0}
--- !u!114 &114340393773438474
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1302206902018283}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 384
m_textureHeight: 64
m_scale: 0.3
m_spriteWidth: 115
m_spriteHeight: 19
m_UVx: 10
m_UVy: 10
m_width: 6
m_height: 1
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.6254883
width: 0.3740234
height: 0.06152344
--- !u!1 &1718572700611559
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4536814425040350}
- component: {fileID: 23750488776756646}
- component: {fileID: 33581950324056594}
- component: {fileID: 114445322382565825}
m_Layer: 0
m_Name: Background_Cloud
m_TagString: ParallaxLayerFixedFollowCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4536814425040350
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1718572700611559}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 77.32, y: 5.119999, z: 16}
m_LocalScale: {x: 7, y: 7, z: 1}
m_Children: []
m_Father: {fileID: 4466162946582947}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23750488776756646
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1718572700611559}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33581950324056594
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1718572700611559}
m_Mesh: {fileID: 0}
--- !u!114 &114445322382565825
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1718572700611559}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 384
m_textureHeight: 64
m_scale: 0.3
m_spriteWidth: 115
m_spriteHeight: 19
m_UVx: 10
m_UVy: 10
m_width: 6
m_height: 1
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.6254883
width: 0.3740234
height: 0.06152344
--- !u!1 &1403886518096451
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4753118860682764}
- component: {fileID: 33589765547257871}
- component: {fileID: 23560658707111252}
- component: {fileID: 114385145547597689}
m_Layer: 0
m_Name: Background_Sky
m_TagString: ParallaxLayerSky
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4753118860682764
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1403886518096451}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -7, y: 39.87678, z: 20}
m_LocalScale: {x: 56, y: 22, z: 1}
m_Children: []
m_Father: {fileID: 4466162946582947}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33589765547257871
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1403886518096451}
m_Mesh: {fileID: 0}
--- !u!23 &23560658707111252
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1403886518096451}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 2682cf72f1305dab4d602c5c207bbe98, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114385145547597689
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1403886518096451}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 0
m_UVy: 0
m_width: 16
m_height: 16
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.0004882813
width: 0.9990234
height: 0.9990234
--- !u!1 &1900467161821681
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4434607370680284}
m_Layer: 0
m_Name: GrassLayer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4434607370680284
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1900467161821681}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -16.80492, y: 0.717626, z: -22.50781}
m_LocalScale: {x: 1, y: 1.408905, z: 1}
m_Children:
- {fileID: 4334565517181253}
- {fileID: 4557091288171533}
- {fileID: 4855404407649605}
- {fileID: 4909856398812891}
- {fileID: 4414704674531363}
- {fileID: 4025421014966715}
- {fileID: 4147965254994657}
- {fileID: 4452822591273714}
- {fileID: 4907082545337649}
- {fileID: 4570022271105500}
- {fileID: 4432740523023874}
- {fileID: 4608227187149927}
- {fileID: 4850056093697173}
- {fileID: 4177377962337698}
- {fileID: 4198772353780559}
- {fileID: 4939602934690412}
- {fileID: 4070849451674935}
- {fileID: 4188816639884351}
- {fileID: 4618499692558597}
- {fileID: 4468066008253275}
- {fileID: 4829449856560677}
- {fileID: 4372948709392616}
- {fileID: 4880080931837941}
- {fileID: 4095970210668736}
- {fileID: 4588007725125543}
- {fileID: 4805919660056383}
- {fileID: 4758021917621450}
- {fileID: 4734482236696819}
m_Father: {fileID: 4466162946582947}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1963111557587223
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4334565517181253}
- component: {fileID: 33616376677773092}
- component: {fileID: 23816593243592303}
- component: {fileID: 114686953623806704}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4334565517181253
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1963111557587223}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 9.949453, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33616376677773092
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1963111557587223}
m_Mesh: {fileID: 0}
--- !u!23 &23816593243592303
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1963111557587223}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114686953623806704
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1963111557587223}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1260585872749127
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4557091288171533}
- component: {fileID: 33536889761557178}
- component: {fileID: 23290983653432292}
- component: {fileID: 114589566814831621}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4557091288171533
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1260585872749127}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 19.84945, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33536889761557178
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1260585872749127}
m_Mesh: {fileID: 0}
--- !u!23 &23290983653432292
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1260585872749127}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114589566814831621
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1260585872749127}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1349130107250119
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4855404407649605}
- component: {fileID: 33092274185533434}
- component: {fileID: 23015119733888695}
- component: {fileID: 114847797440554636}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4855404407649605
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1349130107250119}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 29.74945, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33092274185533434
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1349130107250119}
m_Mesh: {fileID: 0}
--- !u!23 &23015119733888695
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1349130107250119}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114847797440554636
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1349130107250119}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1189486981919237
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4909856398812891}
- component: {fileID: 33725538775160825}
- component: {fileID: 23087504262317959}
- component: {fileID: 114300450435818637}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4909856398812891
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1189486981919237}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 39.64945, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33725538775160825
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1189486981919237}
m_Mesh: {fileID: 0}
--- !u!23 &23087504262317959
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1189486981919237}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114300450435818637
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1189486981919237}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1489610268098628
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4414704674531363}
- component: {fileID: 33421848315492161}
- component: {fileID: 23570981683016872}
- component: {fileID: 114156935419815542}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4414704674531363
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1489610268098628}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 49.54945, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33421848315492161
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1489610268098628}
m_Mesh: {fileID: 0}
--- !u!23 &23570981683016872
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1489610268098628}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114156935419815542
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1489610268098628}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1828386890923210
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4025421014966715}
- component: {fileID: 33130546797104160}
- component: {fileID: 23187306236013320}
- component: {fileID: 114892947679001453}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4025421014966715
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1828386890923210}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 59.44943, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33130546797104160
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1828386890923210}
m_Mesh: {fileID: 0}
--- !u!23 &23187306236013320
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1828386890923210}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114892947679001453
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1828386890923210}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1316457918137497
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4147965254994657}
- component: {fileID: 33900664330927659}
- component: {fileID: 23232727676486664}
- component: {fileID: 114270753388647157}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4147965254994657
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1316457918137497}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 69.34943, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33900664330927659
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1316457918137497}
m_Mesh: {fileID: 0}
--- !u!23 &23232727676486664
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1316457918137497}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114270753388647157
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1316457918137497}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1960195685933553
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4452822591273714}
- component: {fileID: 33947492750394208}
- component: {fileID: 23519223590634709}
- component: {fileID: 114944682273984385}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4452822591273714
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1960195685933553}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 79.24944, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33947492750394208
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1960195685933553}
m_Mesh: {fileID: 0}
--- !u!23 &23519223590634709
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1960195685933553}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114944682273984385
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1960195685933553}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1180425288906364
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4907082545337649}
- component: {fileID: 33793740089601648}
- component: {fileID: 23208849277125599}
- component: {fileID: 114955507926933385}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4907082545337649
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1180425288906364}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 89.14945, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33793740089601648
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1180425288906364}
m_Mesh: {fileID: 0}
--- !u!23 &23208849277125599
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1180425288906364}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114955507926933385
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1180425288906364}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1800508597834085
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4570022271105500}
- component: {fileID: 33797674401150878}
- component: {fileID: 23277383689651678}
- component: {fileID: 114432896287416642}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4570022271105500
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1800508597834085}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 99.04946, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33797674401150878
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1800508597834085}
m_Mesh: {fileID: 0}
--- !u!23 &23277383689651678
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1800508597834085}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114432896287416642
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1800508597834085}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1599489559820569
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4432740523023874}
- component: {fileID: 33803003636708433}
- component: {fileID: 23095081664455962}
- component: {fileID: 114319042439833140}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4432740523023874
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1599489559820569}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 108.9495, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33803003636708433
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1599489559820569}
m_Mesh: {fileID: 0}
--- !u!23 &23095081664455962
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1599489559820569}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114319042439833140
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1599489559820569}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1481149919848233
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4608227187149927}
- component: {fileID: 33006243746600027}
- component: {fileID: 23788843827508878}
- component: {fileID: 114554856296988556}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4608227187149927
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1481149919848233}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 118.8494, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33006243746600027
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1481149919848233}
m_Mesh: {fileID: 0}
--- !u!23 &23788843827508878
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1481149919848233}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114554856296988556
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1481149919848233}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1859703608538022
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4850056093697173}
- component: {fileID: 33050295227574039}
- component: {fileID: 23095119974949611}
- component: {fileID: 114256514749406066}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4850056093697173
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1859703608538022}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 128.7494, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33050295227574039
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1859703608538022}
m_Mesh: {fileID: 0}
--- !u!23 &23095119974949611
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1859703608538022}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114256514749406066
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1859703608538022}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1495384786219613
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4177377962337698}
- component: {fileID: 33034448246791002}
- component: {fileID: 23667145932458132}
- component: {fileID: 114205426438966954}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4177377962337698
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1495384786219613}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -9.850548, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33034448246791002
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1495384786219613}
m_Mesh: {fileID: 0}
--- !u!23 &23667145932458132
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1495384786219613}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114205426438966954
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1495384786219613}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1149952481473397
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4198772353780559}
- component: {fileID: 33179404689863462}
- component: {fileID: 23359664308446923}
- component: {fileID: 114741945131072121}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4198772353780559
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1149952481473397}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -19.75055, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33179404689863462
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1149952481473397}
m_Mesh: {fileID: 0}
--- !u!23 &23359664308446923
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1149952481473397}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114741945131072121
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1149952481473397}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1003167497289971
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4939602934690412}
- component: {fileID: 33892653774783345}
- component: {fileID: 23508588252553617}
- component: {fileID: 114470191829101612}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4939602934690412
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1003167497289971}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -29.65055, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33892653774783345
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1003167497289971}
m_Mesh: {fileID: 0}
--- !u!23 &23508588252553617
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1003167497289971}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114470191829101612
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1003167497289971}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1390418448787885
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4070849451674935}
- component: {fileID: 33762130577423956}
- component: {fileID: 23255073159700964}
- component: {fileID: 114561518177036539}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4070849451674935
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1390418448787885}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -39.55057, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33762130577423956
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1390418448787885}
m_Mesh: {fileID: 0}
--- !u!23 &23255073159700964
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1390418448787885}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114561518177036539
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1390418448787885}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1907752925031157
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4188816639884351}
- component: {fileID: 33681602658135043}
- component: {fileID: 23765412573087066}
- component: {fileID: 114900516901941011}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4188816639884351
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1907752925031157}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -49.45055, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33681602658135043
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1907752925031157}
m_Mesh: {fileID: 0}
--- !u!23 &23765412573087066
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1907752925031157}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114900516901941011
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1907752925031157}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1269417092028607
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4618499692558597}
- component: {fileID: 33590376711056794}
- component: {fileID: 23971862410269197}
- component: {fileID: 114660156845397748}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4618499692558597
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1269417092028607}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -59.35055, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33590376711056794
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1269417092028607}
m_Mesh: {fileID: 0}
--- !u!23 &23971862410269197
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1269417092028607}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114660156845397748
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1269417092028607}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1894483311455976
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4468066008253275}
- component: {fileID: 33224602813851892}
- component: {fileID: 23172607088057906}
- component: {fileID: 114528423054268785}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4468066008253275
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1894483311455976}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -69.25054, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 19
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33224602813851892
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1894483311455976}
m_Mesh: {fileID: 0}
--- !u!23 &23172607088057906
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1894483311455976}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114528423054268785
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1894483311455976}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1878688616136755
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4829449856560677}
- component: {fileID: 33723569430184845}
- component: {fileID: 23779413173762140}
- component: {fileID: 114743622169442295}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4829449856560677
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1878688616136755}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -79.15055, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 20
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33723569430184845
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1878688616136755}
m_Mesh: {fileID: 0}
--- !u!23 &23779413173762140
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1878688616136755}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114743622169442295
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1878688616136755}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1151540214458128
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4372948709392616}
- component: {fileID: 33310904324408936}
- component: {fileID: 23877360448142782}
- component: {fileID: 114767144458926044}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4372948709392616
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1151540214458128}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -89.05054, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 21
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33310904324408936
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1151540214458128}
m_Mesh: {fileID: 0}
--- !u!23 &23877360448142782
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1151540214458128}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114767144458926044
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1151540214458128}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1006900619436567
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4880080931837941}
- component: {fileID: 33324418307169887}
- component: {fileID: 23370711709238812}
- component: {fileID: 114711316886428345}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4880080931837941
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1006900619436567}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -98.95054, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 22
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33324418307169887
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1006900619436567}
m_Mesh: {fileID: 0}
--- !u!23 &23370711709238812
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1006900619436567}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114711316886428345
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1006900619436567}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1911354809706443
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4095970210668736}
- component: {fileID: 33997781554743449}
- component: {fileID: 23761695677742916}
- component: {fileID: 114278199520894084}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4095970210668736
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1911354809706443}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -108.8505, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 23
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33997781554743449
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1911354809706443}
m_Mesh: {fileID: 0}
--- !u!23 &23761695677742916
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1911354809706443}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114278199520894084
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1911354809706443}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1178949564149711
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4588007725125543}
- component: {fileID: 33255728635412375}
- component: {fileID: 23043548271219073}
- component: {fileID: 114882400022370000}
m_Layer: 0
m_Name: Terrain_Fill_Back
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4588007725125543
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1178949564149711}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 10, y: -5.8, z: 25}
m_LocalScale: {x: 155, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 24
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33255728635412375
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1178949564149711}
m_Mesh: {fileID: 0}
--- !u!23 &23043548271219073
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1178949564149711}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114882400022370000
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1178949564149711}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 64
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 64
m_UVx: 18
m_UVy: 18
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.5629883
y: 0.5629883
width: 0.06152344
height: 0.06152344
--- !u!1 &1538035995874379
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4805919660056383}
- component: {fileID: 33363386711742483}
- component: {fileID: 23573080091290647}
- component: {fileID: 114931171183852540}
m_Layer: 0
m_Name: Terrain_01_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4805919660056383
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1538035995874379}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.04945374, y: -6.9, z: 17.5}
m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 25
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33363386711742483
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1538035995874379}
m_Mesh: {fileID: 0}
--- !u!23 &23573080091290647
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1538035995874379}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114931171183852540
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1538035995874379}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 256
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 256
m_spriteHeight: 128
m_UVx: 12
m_UVy: 12
m_width: 8
m_height: 4
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.3754883
width: 0.2490234
height: 0.1240234
--- !u!1 &1950240462287862
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4758021917621450}
- component: {fileID: 33891011233191613}
- component: {fileID: 23028016556261743}
- component: {fileID: 114940670524319394}
m_Layer: 0
m_Name: Terrain_Fill_Front
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4758021917621450
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1950240462287862}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 10, y: -10, z: 17.5}
m_LocalScale: {x: 150, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 26
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33891011233191613
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1950240462287862}
m_Mesh: {fileID: 0}
--- !u!23 &23028016556261743
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1950240462287862}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114940670524319394
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1950240462287862}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 64
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 64
m_UVx: 16
m_UVy: 12
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.5004883
y: 0.3754883
width: 0.06152344
height: 0.06152344
--- !u!1 &1496621153715323
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4734482236696819}
- component: {fileID: 65685364722898607}
m_Layer: 0
m_Name: GroundCollider
m_TagString: Ground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4734482236696819
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1496621153715323}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -4.340108, y: -5.910392, z: 24.455}
m_LocalScale: {x: 1.5, y: 0.7097709, z: 1}
m_Children: []
m_Father: {fileID: 4434607370680284}
m_RootOrder: 27
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65685364722898607
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1496621153715323}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 188, y: 1, z: 8}
m_Center: {x: 14.18, y: 0.48, z: 0}
--- !u!1 &1377018155628524
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4072280149176338}
m_Layer: 0
m_Name: BGLayerNear
m_TagString: ParallaxLayerNear
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4072280149176338
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1377018155628524}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -7, y: 0.9877825, z: 50}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4598350932978090}
- {fileID: 4230890764689375}
- {fileID: 4152756790533107}
- {fileID: 4675694306139285}
- {fileID: 4434265562582829}
- {fileID: 4318080652840716}
- {fileID: 4130712060776495}
- {fileID: 4046499668818526}
- {fileID: 4015507760905228}
- {fileID: 4593916708725582}
- {fileID: 4399208973892615}
- {fileID: 4034641968704344}
- {fileID: 4733125647520044}
- {fileID: 4004462147509789}
- {fileID: 4167267414107938}
- {fileID: 4642452599035515}
- {fileID: 4672131633671793}
- {fileID: 4749084957079792}
- {fileID: 4669981665027205}
- {fileID: 4326856266479929}
- {fileID: 4842801420376738}
- {fileID: 4960881532795996}
- {fileID: 4674069719641674}
- {fileID: 4004677380761321}
- {fileID: 4158643635227087}
- {fileID: 4712207254054682}
- {fileID: 4324244000070499}
- {fileID: 4129651042359210}
- {fileID: 4366780124172730}
- {fileID: 4727388086318696}
- {fileID: 4355313822384318}
- {fileID: 4639147607421643}
- {fileID: 4821076644457705}
- {fileID: 4915419029904207}
- {fileID: 4729062330474566}
- {fileID: 4847281182636387}
- {fileID: 4658986082785670}
- {fileID: 4594509947975249}
- {fileID: 4155997494529586}
- {fileID: 4024146910472980}
- {fileID: 4171608403542459}
- {fileID: 4743854549874056}
- {fileID: 4588791647682697}
- {fileID: 4937267975471893}
m_Father: {fileID: 4466162946582947}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1348963245574515
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4598350932978090}
- component: {fileID: 33312111243781047}
- component: {fileID: 23485506470247626}
- component: {fileID: 114827667778931038}
m_Layer: 0
m_Name: Background_Near_fill
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4598350932978090
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1348963245574515}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -10.7, z: -44}
m_LocalScale: {x: 116, y: 9, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33312111243781047
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1348963245574515}
m_Mesh: {fileID: 0}
--- !u!23 &23485506470247626
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1348963245574515}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114827667778931038
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1348963245574515}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 64
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 64
m_UVx: 11
m_UVy: 6
m_width: 1
m_height: 1
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6879883
y: 0.3754883
width: 0.06152344
height: 0.06152344
--- !u!1 &1946404227061873
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4230890764689375}
- component: {fileID: 33753231966889472}
- component: {fileID: 23557202648757393}
- component: {fileID: 114892553810137620}
m_Layer: 0
m_Name: Background_Plateau_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4230890764689375
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1946404227061873}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -78.64105, y: -0.4304094, z: -44}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33753231966889472
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1946404227061873}
m_Mesh: {fileID: 0}
--- !u!23 &23557202648757393
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1946404227061873}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114892553810137620
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1946404227061873}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 256
m_scale: 1
m_spriteWidth: 1020
m_spriteHeight: 252
m_UVx: 0
m_UVy: 0
m_width: 16
m_height: 4
m_atlasGridSubdivisions: 16
m_border: 2
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.002441406
y: 0.002441406
width: 0.9951172
height: 0.2451172
--- !u!1 &1929258187210840
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4152756790533107}
- component: {fileID: 33872273423295913}
- component: {fileID: 23413031845199099}
- component: {fileID: 114342762489757664}
m_Layer: 0
m_Name: Background_Plateau_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4152756790533107
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1929258187210840}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -52.4248, y: -0.4304094, z: -44}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33872273423295913
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1929258187210840}
m_Mesh: {fileID: 0}
--- !u!23 &23413031845199099
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1929258187210840}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114342762489757664
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1929258187210840}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 256
m_scale: 1
m_spriteWidth: 1020
m_spriteHeight: 252
m_UVx: 0
m_UVy: 0
m_width: 16
m_height: 4
m_atlasGridSubdivisions: 16
m_border: 2
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.002441406
y: 0.002441406
width: 0.9951172
height: 0.2451172
--- !u!1 &1491928577069439
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4675694306139285}
- component: {fileID: 33666518413993844}
- component: {fileID: 23869635957212786}
- component: {fileID: 114850430411482842}
m_Layer: 0
m_Name: Background_Plateau_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4675694306139285
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1491928577069439}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -26.1701, y: -0.4304094, z: -44}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33666518413993844
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1491928577069439}
m_Mesh: {fileID: 0}
--- !u!23 &23869635957212786
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1491928577069439}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114850430411482842
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1491928577069439}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 256
m_scale: 1
m_spriteWidth: 1020
m_spriteHeight: 252
m_UVx: 0
m_UVy: 0
m_width: 16
m_height: 4
m_atlasGridSubdivisions: 16
m_border: 2
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.002441406
y: 0.002441406
width: 0.9951172
height: 0.2451172
--- !u!1 &1206964195574336
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4434265562582829}
- component: {fileID: 33367866749109883}
- component: {fileID: 23979300741208038}
- component: {fileID: 114659598178589195}
m_Layer: 0
m_Name: Background_Plateau_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4434265562582829
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1206964195574336}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.1833801, y: -0.4304094, z: -44}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33367866749109883
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1206964195574336}
m_Mesh: {fileID: 0}
--- !u!23 &23979300741208038
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1206964195574336}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114659598178589195
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1206964195574336}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 256
m_scale: 1
m_spriteWidth: 1020
m_spriteHeight: 252
m_UVx: 0
m_UVy: 0
m_width: 16
m_height: 4
m_atlasGridSubdivisions: 16
m_border: 2
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.002441406
y: 0.002441406
width: 0.9951172
height: 0.2451172
--- !u!1 &1902754104694771
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4318080652840716}
- component: {fileID: 33879542168595040}
- component: {fileID: 23983342627397733}
- component: {fileID: 114169952831108332}
m_Layer: 0
m_Name: Background_Plateau_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4318080652840716
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1902754104694771}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 26.65796, y: -0.4304094, z: -44}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33879542168595040
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1902754104694771}
m_Mesh: {fileID: 0}
--- !u!23 &23983342627397733
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1902754104694771}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114169952831108332
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1902754104694771}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 256
m_scale: 1
m_spriteWidth: 1020
m_spriteHeight: 252
m_UVx: 0
m_UVy: 0
m_width: 16
m_height: 4
m_atlasGridSubdivisions: 16
m_border: 2
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.002441406
y: 0.002441406
width: 0.9951172
height: 0.2451172
--- !u!1 &1203210218430118
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4130712060776495}
- component: {fileID: 33247639084969272}
- component: {fileID: 23748341240618279}
- component: {fileID: 114595556963935648}
m_Layer: 0
m_Name: Background_Plateau_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4130712060776495
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1203210218430118}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 53.17661, y: -0.4304094, z: -44}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33247639084969272
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1203210218430118}
m_Mesh: {fileID: 0}
--- !u!23 &23748341240618279
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1203210218430118}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114595556963935648
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1203210218430118}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 256
m_scale: 1
m_spriteWidth: 1020
m_spriteHeight: 252
m_UVx: 0
m_UVy: 0
m_width: 16
m_height: 4
m_atlasGridSubdivisions: 16
m_border: 2
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.002441406
y: 0.002441406
width: 0.9951172
height: 0.2451172
--- !u!1 &1312470069102354
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4046499668818526}
- component: {fileID: 33180155323497586}
- component: {fileID: 23421253274220270}
- component: {fileID: 114792964509229351}
m_Layer: 0
m_Name: Background_Plateau_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4046499668818526
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1312470069102354}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 79.82363, y: -0.4304094, z: -44}
m_LocalScale: {x: 1.015, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33180155323497586
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1312470069102354}
m_Mesh: {fileID: 0}
--- !u!23 &23421253274220270
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1312470069102354}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114792964509229351
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1312470069102354}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 256
m_scale: 1
m_spriteWidth: 1020
m_spriteHeight: 252
m_UVx: 0
m_UVy: 0
m_width: 16
m_height: 4
m_atlasGridSubdivisions: 16
m_border: 2
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.002441406
y: 0.002441406
width: 0.9951172
height: 0.2451172
--- !u!1 &1850961979139179
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4015507760905228}
- component: {fileID: 33779205288861177}
- component: {fileID: 23127006551150196}
- component: {fileID: 114254985697394121}
m_Layer: 0
m_Name: Lamp_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4015507760905228
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1850961979139179}
m_LocalRotation: {x: 0, y: 0, z: -0.08715574, w: 0.9961947}
m_LocalPosition: {x: -86.13207, y: 2.112551, z: -44.5}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10}
--- !u!33 &33779205288861177
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1850961979139179}
m_Mesh: {fileID: 0}
--- !u!23 &23127006551150196
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1850961979139179}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114254985697394121
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1850961979139179}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 192
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 192
m_UVx: 10
m_UVy: 7
m_width: 1
m_height: 3
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.4379883
width: 0.06152344
height: 0.1865234
--- !u!1 &1224372839852046
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4593916708725582}
- component: {fileID: 33953781234631623}
- component: {fileID: 23898060230548949}
- component: {fileID: 114325317094687865}
m_Layer: 0
m_Name: Lamp_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4593916708725582
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1224372839852046}
m_LocalRotation: {x: 0, y: 0, z: -0.08715598, w: 0.9961947}
m_LocalPosition: {x: -59.56546, y: 2.120331, z: -44.5}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33953781234631623
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1224372839852046}
m_Mesh: {fileID: 0}
--- !u!23 &23898060230548949
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1224372839852046}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114325317094687865
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1224372839852046}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 192
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 192
m_UVx: 10
m_UVy: 7
m_width: 1
m_height: 3
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.4379883
width: 0.06152344
height: 0.1865234
--- !u!1 &1562244546745757
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4399208973892615}
- component: {fileID: 33790995800492029}
- component: {fileID: 23304205332747803}
- component: {fileID: 114411769194931176}
m_Layer: 0
m_Name: Lamp_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4399208973892615
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1562244546745757}
m_LocalRotation: {x: 0, y: 0, z: -0.06104854, w: 0.9981348}
m_LocalPosition: {x: -32.95386, y: 2.211854, z: -44.5}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 7}
--- !u!33 &33790995800492029
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1562244546745757}
m_Mesh: {fileID: 0}
--- !u!23 &23304205332747803
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1562244546745757}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114411769194931176
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1562244546745757}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 192
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 192
m_UVx: 10
m_UVy: 7
m_width: 1
m_height: 3
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.4379883
width: 0.06152344
height: 0.1865234
--- !u!1 &1683309251696261
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4034641968704344}
- component: {fileID: 33682241990478005}
- component: {fileID: 23037698971707445}
- component: {fileID: 114075561174475303}
m_Layer: 0
m_Name: Lamp_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4034641968704344
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1683309251696261}
m_LocalRotation: {x: 0, y: 0, z: -0.06104899, w: 0.9981349}
m_LocalPosition: {x: -6.370455, y: 2.167636, z: -44.5}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 7.000051}
--- !u!33 &33682241990478005
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1683309251696261}
m_Mesh: {fileID: 0}
--- !u!23 &23037698971707445
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1683309251696261}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114075561174475303
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1683309251696261}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 192
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 192
m_UVx: 10
m_UVy: 7
m_width: 1
m_height: 3
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.4379883
width: 0.06152344
height: 0.1865234
--- !u!1 &1562794538881941
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4733125647520044}
- component: {fileID: 33044388557767234}
- component: {fileID: 23015064333770393}
- component: {fileID: 114600162897113759}
m_Layer: 0
m_Name: Lamp_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4733125647520044
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1562794538881941}
m_LocalRotation: {x: 0, y: 0, z: -0.06104899, w: 0.9981349}
m_LocalPosition: {x: 20.28887, y: 2.19421, z: -44.5}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 7.000051}
--- !u!33 &33044388557767234
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1562794538881941}
m_Mesh: {fileID: 0}
--- !u!23 &23015064333770393
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1562794538881941}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114600162897113759
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1562794538881941}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 192
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 192
m_UVx: 10
m_UVy: 7
m_width: 1
m_height: 3
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.4379883
width: 0.06152344
height: 0.1865234
--- !u!1 &1777785420120396
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4004462147509789}
- component: {fileID: 33526882906751258}
- component: {fileID: 23835218800025563}
- component: {fileID: 114677523615100021}
m_Layer: 0
m_Name: Lamp_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4004462147509789
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1777785420120396}
m_LocalRotation: {x: 0, y: 0, z: -0.06104899, w: 0.9981349}
m_LocalPosition: {x: 46.91081, y: 2.211152, z: -44.5}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 7.000051}
--- !u!33 &33526882906751258
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1777785420120396}
m_Mesh: {fileID: 0}
--- !u!23 &23835218800025563
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1777785420120396}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114677523615100021
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1777785420120396}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 192
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 192
m_UVx: 10
m_UVy: 7
m_width: 1
m_height: 3
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.4379883
width: 0.06152344
height: 0.1865234
--- !u!1 &1851707154346260
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4167267414107938}
- component: {fileID: 33658616786435474}
- component: {fileID: 23111316389106939}
- component: {fileID: 114290260195776350}
m_Layer: 0
m_Name: Lamp_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4167267414107938
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1851707154346260}
m_LocalRotation: {x: 0, y: 0, z: -0.06104899, w: 0.9981349}
m_LocalPosition: {x: 73.46218, y: 2.239029, z: -44.5}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 7.000051}
--- !u!33 &33658616786435474
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1851707154346260}
m_Mesh: {fileID: 0}
--- !u!23 &23111316389106939
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1851707154346260}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114290260195776350
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1851707154346260}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 192
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 192
m_UVx: 10
m_UVy: 7
m_width: 1
m_height: 3
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.4379883
width: 0.06152344
height: 0.1865234
--- !u!1 &1339500820790932
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4642452599035515}
- component: {fileID: 33870480710990269}
- component: {fileID: 23655140359016321}
- component: {fileID: 114306838979168475}
m_Layer: 0
m_Name: Lamp_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4642452599035515
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1339500820790932}
m_LocalRotation: {x: 0, y: 0, z: 0.04361939, w: 0.9990482}
m_LocalPosition: {x: -73.20721, y: 2.253577, z: -44.5}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -5}
--- !u!33 &33870480710990269
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1339500820790932}
m_Mesh: {fileID: 0}
--- !u!23 &23655140359016321
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1339500820790932}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114306838979168475
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1339500820790932}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 192
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 192
m_UVx: 10
m_UVy: 7
m_width: 1
m_height: 3
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.4379883
width: 0.06152344
height: 0.1865234
--- !u!1 &1944813668649425
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4672131633671793}
- component: {fileID: 33241334329054830}
- component: {fileID: 23058211191786337}
- component: {fileID: 114849228931557584}
m_Layer: 0
m_Name: Lamp_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4672131633671793
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1944813668649425}
m_LocalRotation: {x: 0, y: 0, z: 0.04361939, w: 0.9990482}
m_LocalPosition: {x: -46.64658, y: 2.325045, z: -44.5}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -5}
--- !u!33 &33241334329054830
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1944813668649425}
m_Mesh: {fileID: 0}
--- !u!23 &23058211191786337
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1944813668649425}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114849228931557584
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1944813668649425}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 192
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 192
m_UVx: 10
m_UVy: 7
m_width: 1
m_height: 3
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.4379883
width: 0.06152344
height: 0.1865234
--- !u!1 &1028502366127109
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4749084957079792}
- component: {fileID: 33346300350710161}
- component: {fileID: 23645059812164433}
- component: {fileID: 114559905121170550}
m_Layer: 0
m_Name: Lamp_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4749084957079792
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1028502366127109}
m_LocalRotation: {x: 0, y: 0, z: 0.04361901, w: 0.9990482}
m_LocalPosition: {x: -20.01175, y: 2.211899, z: -44.5}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -4.999957}
--- !u!33 &33346300350710161
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1028502366127109}
m_Mesh: {fileID: 0}
--- !u!23 &23645059812164433
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1028502366127109}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114559905121170550
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1028502366127109}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 192
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 192
m_UVx: 10
m_UVy: 7
m_width: 1
m_height: 3
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.4379883
width: 0.06152344
height: 0.1865234
--- !u!1 &1916173517878072
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4669981665027205}
- component: {fileID: 33575136181285621}
- component: {fileID: 23045560981764917}
- component: {fileID: 114361015842414073}
m_Layer: 0
m_Name: Lamp_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4669981665027205
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1916173517878072}
m_LocalRotation: {x: 0, y: 0, z: 0.04361901, w: 0.9990482}
m_LocalPosition: {x: 6.580652, y: 2.287338, z: -44.5}
m_LocalScale: {x: 0.8, y: 0.8, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -4.999957}
--- !u!33 &33575136181285621
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1916173517878072}
m_Mesh: {fileID: 0}
--- !u!23 &23045560981764917
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1916173517878072}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114361015842414073
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1916173517878072}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 192
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 192
m_UVx: 10
m_UVy: 7
m_width: 1
m_height: 3
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.4379883
width: 0.06152344
height: 0.1865234
--- !u!1 &1491780212517794
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4326856266479929}
- component: {fileID: 33892115577540221}
- component: {fileID: 23886825985033179}
- component: {fileID: 114392640270718214}
m_Layer: 0
m_Name: Lamp_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4326856266479929
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1491780212517794}
m_LocalRotation: {x: 0, y: 0, z: 0.04361901, w: 0.9990482}
m_LocalPosition: {x: 33.2181, y: 2.448838, z: -44.5}
m_LocalScale: {x: 0.8, y: 0.8, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 19
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -4.999957}
--- !u!33 &33892115577540221
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1491780212517794}
m_Mesh: {fileID: 0}
--- !u!23 &23886825985033179
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1491780212517794}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114392640270718214
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1491780212517794}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 192
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 192
m_UVx: 10
m_UVy: 7
m_width: 1
m_height: 3
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.4379883
width: 0.06152344
height: 0.1865234
--- !u!1 &1073596814292078
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4842801420376738}
- component: {fileID: 33082641792372664}
- component: {fileID: 23303784533661848}
- component: {fileID: 114414877035139753}
m_Layer: 0
m_Name: Lamp_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4842801420376738
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1073596814292078}
m_LocalRotation: {x: 0, y: 0, z: 0.04361901, w: 0.9990482}
m_LocalPosition: {x: 59.83625, y: 2.246757, z: -44.5}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 20
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -4.999957}
--- !u!33 &33082641792372664
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1073596814292078}
m_Mesh: {fileID: 0}
--- !u!23 &23303784533661848
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1073596814292078}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114414877035139753
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1073596814292078}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 192
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 192
m_UVx: 10
m_UVy: 7
m_width: 1
m_height: 3
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.4379883
width: 0.06152344
height: 0.1865234
--- !u!1 &1148759852845083
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4960881532795996}
- component: {fileID: 33466392330588547}
- component: {fileID: 23906210240679403}
- component: {fileID: 114378517831656799}
m_Layer: 0
m_Name: Lamp_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4960881532795996
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1148759852845083}
m_LocalRotation: {x: 0, y: 0, z: 0.04361901, w: 0.9990482}
m_LocalPosition: {x: 86.73898, y: 2.480765, z: -44.5}
m_LocalScale: {x: 0.8, y: 0.8, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 21
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -4.999957}
--- !u!33 &33466392330588547
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1148759852845083}
m_Mesh: {fileID: 0}
--- !u!23 &23906210240679403
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1148759852845083}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114378517831656799
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1148759852845083}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 192
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 192
m_UVx: 10
m_UVy: 7
m_width: 1
m_height: 3
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.4379883
width: 0.06152344
height: 0.1865234
--- !u!1 &1940261824859105
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4674069719641674}
- component: {fileID: 33728385182144221}
- component: {fileID: 23373344091384201}
- component: {fileID: 114451290230617327}
m_Layer: 0
m_Name: Lamp_Glow_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4674069719641674
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1940261824859105}
m_LocalRotation: {x: 0, y: 0, z: -0.08715598, w: 0.9961947}
m_LocalPosition: {x: -86.03724, y: 2.776396, z: -43}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 22
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33728385182144221
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1940261824859105}
m_Mesh: {fileID: 0}
--- !u!23 &23373344091384201
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1940261824859105}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114451290230617327
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1940261824859105}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 14
m_UVy: 6
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.8754883
y: 0.3754883
width: 0.1240234
height: 0.1240234
--- !u!1 &1180804772385423
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4004677380761321}
- component: {fileID: 33880964317687380}
- component: {fileID: 23222186072044836}
- component: {fileID: 114035319365911797}
m_Layer: 0
m_Name: Lamp_Glow_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4004677380761321
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1180804772385423}
m_LocalRotation: {x: 0, y: 0, z: -0.08715598, w: 0.9961947}
m_LocalPosition: {x: -73.24886, y: 2.938274, z: -43}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 23
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33880964317687380
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1180804772385423}
m_Mesh: {fileID: 0}
--- !u!23 &23222186072044836
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1180804772385423}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114035319365911797
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1180804772385423}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 14
m_UVy: 6
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.8754883
y: 0.3754883
width: 0.1240234
height: 0.1240234
--- !u!1 &1973347041339607
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4158643635227087}
- component: {fileID: 33027437408173154}
- component: {fileID: 23980784203746707}
- component: {fileID: 114008615875374414}
m_Layer: 0
m_Name: Lamp_Glow_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4158643635227087
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1973347041339607}
m_LocalRotation: {x: 0, y: 0, z: -0.08715598, w: 0.9961947}
m_LocalPosition: {x: -59.46954, y: 2.79474, z: -43}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 24
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33027437408173154
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1973347041339607}
m_Mesh: {fileID: 0}
--- !u!23 &23980784203746707
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1973347041339607}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114008615875374414
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1973347041339607}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 14
m_UVy: 6
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.8754883
y: 0.3754883
width: 0.1240234
height: 0.1240234
--- !u!1 &1117940150920999
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4712207254054682}
- component: {fileID: 33939803738304508}
- component: {fileID: 23954770593075072}
- component: {fileID: 114717244518836476}
m_Layer: 0
m_Name: Lamp_Glow_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4712207254054682
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1117940150920999}
m_LocalRotation: {x: 0, y: 0, z: -0.08715598, w: 0.9961947}
m_LocalPosition: {x: -46.71888, y: 2.986119, z: -43}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 25
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33939803738304508
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1117940150920999}
m_Mesh: {fileID: 0}
--- !u!23 &23954770593075072
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1117940150920999}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114717244518836476
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1117940150920999}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 14
m_UVy: 6
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.8754883
y: 0.3754883
width: 0.1240234
height: 0.1240234
--- !u!1 &1968376930658161
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4324244000070499}
- component: {fileID: 33445932926465954}
- component: {fileID: 23902391533673642}
- component: {fileID: 114122680238831770}
m_Layer: 0
m_Name: Lamp_Glow_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4324244000070499
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1968376930658161}
m_LocalRotation: {x: 0, y: 0, z: -0.08715598, w: 0.9961947}
m_LocalPosition: {x: -32.91564, y: 2.89043, z: -43}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 26
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33445932926465954
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1968376930658161}
m_Mesh: {fileID: 0}
--- !u!23 &23902391533673642
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1968376930658161}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114122680238831770
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1968376930658161}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 14
m_UVy: 6
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.8754883
y: 0.3754883
width: 0.1240234
height: 0.1240234
--- !u!1 &1146148723484423
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4129651042359210}
- component: {fileID: 33238373231121118}
- component: {fileID: 23571140335433029}
- component: {fileID: 114350992038730422}
m_Layer: 0
m_Name: Lamp_Glow_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4129651042359210
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1146148723484423}
m_LocalRotation: {x: 0, y: 0, z: -0.08715598, w: 0.9961947}
m_LocalPosition: {x: -20.09322, y: 2.890429, z: -43}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 27
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33238373231121118
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1146148723484423}
m_Mesh: {fileID: 0}
--- !u!23 &23571140335433029
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1146148723484423}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114350992038730422
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1146148723484423}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 14
m_UVy: 6
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.8754883
y: 0.3754883
width: 0.1240234
height: 0.1240234
--- !u!1 &1520153101828893
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4366780124172730}
- component: {fileID: 33885456843718753}
- component: {fileID: 23039146720072244}
- component: {fileID: 114550458098057204}
m_Layer: 0
m_Name: Lamp_Glow_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4366780124172730
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1520153101828893}
m_LocalRotation: {x: 0, y: 0, z: -0.08715598, w: 0.9961947}
m_LocalPosition: {x: -6.313904, y: 2.866508, z: -43}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 28
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33885456843718753
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1520153101828893}
m_Mesh: {fileID: 0}
--- !u!23 &23039146720072244
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1520153101828893}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114550458098057204
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1520153101828893}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 14
m_UVy: 6
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.8754883
y: 0.3754883
width: 0.1240234
height: 0.1240234
--- !u!1 &1810398171134995
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4727388086318696}
- component: {fileID: 33906495875934764}
- component: {fileID: 23772657300036995}
- component: {fileID: 114370437530936645}
m_Layer: 0
m_Name: Lamp_Glow_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4727388086318696
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1810398171134995}
m_LocalRotation: {x: 0, y: 0, z: -0.08715598, w: 0.9961947}
m_LocalPosition: {x: 6.484587, y: 3.033965, z: -43}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 29
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33906495875934764
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1810398171134995}
m_Mesh: {fileID: 0}
--- !u!23 &23772657300036995
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1810398171134995}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114370437530936645
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1810398171134995}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 14
m_UVy: 6
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.8754883
y: 0.3754883
width: 0.1240234
height: 0.1240234
--- !u!1 &1374700949408877
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4355313822384318}
- component: {fileID: 33447497559001147}
- component: {fileID: 23590392606818796}
- component: {fileID: 114656700905143223}
m_Layer: 0
m_Name: Lamp_Glow_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4355313822384318
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1374700949408877}
m_LocalRotation: {x: 0, y: 0, z: -0.08715598, w: 0.9961947}
m_LocalPosition: {x: 20.35959, y: 2.890431, z: -43}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 30
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33447497559001147
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1374700949408877}
m_Mesh: {fileID: 0}
--- !u!23 &23590392606818796
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1374700949408877}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114656700905143223
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1374700949408877}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 14
m_UVy: 6
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.8754883
y: 0.3754883
width: 0.1240234
height: 0.1240234
--- !u!1 &1869666879251330
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4639147607421643}
- component: {fileID: 33980346236039523}
- component: {fileID: 23117266136672259}
- component: {fileID: 114941285941328240}
m_Layer: 0
m_Name: Lamp_Glow_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4639147607421643
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1869666879251330}
m_LocalRotation: {x: 0, y: 0, z: -0.08715598, w: 0.9961947}
m_LocalPosition: {x: 33.13416, y: 3.1775, z: -43}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 31
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33980346236039523
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1869666879251330}
m_Mesh: {fileID: 0}
--- !u!23 &23117266136672259
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1869666879251330}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114941285941328240
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1869666879251330}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 14
m_UVy: 6
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.8754883
y: 0.3754883
width: 0.1240234
height: 0.1240234
--- !u!1 &1357355150293128
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4821076644457705}
- component: {fileID: 33633661951342756}
- component: {fileID: 23728863629006120}
- component: {fileID: 114338471369854795}
m_Layer: 0
m_Name: Lamp_Glow_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4821076644457705
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1357355150293128}
m_LocalRotation: {x: 0, y: 0, z: -0.08715598, w: 0.9961947}
m_LocalPosition: {x: 46.98523, y: 2.914353, z: -43}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 32
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33633661951342756
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1357355150293128}
m_Mesh: {fileID: 0}
--- !u!23 &23728863629006120
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1357355150293128}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114338471369854795
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1357355150293128}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 14
m_UVy: 6
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.8754883
y: 0.3754883
width: 0.1240234
height: 0.1240234
--- !u!1 &1998992497849707
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4915419029904207}
- component: {fileID: 33856647312999234}
- component: {fileID: 23150013943647134}
- component: {fileID: 114693542380576857}
m_Layer: 0
m_Name: Lamp_Glow_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4915419029904207
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1998992497849707}
m_LocalRotation: {x: 0, y: 0, z: -0.08715598, w: 0.9961947}
m_LocalPosition: {x: 59.75981, y: 2.914352, z: -43}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 33
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33856647312999234
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1998992497849707}
m_Mesh: {fileID: 0}
--- !u!23 &23150013943647134
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1998992497849707}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114693542380576857
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1998992497849707}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 14
m_UVy: 6
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.8754883
y: 0.3754883
width: 0.1240234
height: 0.1240234
--- !u!1 &1120585062016176
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4729062330474566}
- component: {fileID: 33256678356242606}
- component: {fileID: 23855172359949278}
- component: {fileID: 114085749102739784}
m_Layer: 0
m_Name: Lamp_Glow_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4729062330474566
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1120585062016176}
m_LocalRotation: {x: 0, y: 0, z: -0.08715598, w: 0.9961947}
m_LocalPosition: {x: 73.56306, y: 2.914352, z: -43}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 34
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33256678356242606
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1120585062016176}
m_Mesh: {fileID: 0}
--- !u!23 &23855172359949278
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1120585062016176}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114085749102739784
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1120585062016176}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 14
m_UVy: 6
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.8754883
y: 0.3754883
width: 0.1240234
height: 0.1240234
--- !u!1 &1155226418648661
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4847281182636387}
- component: {fileID: 33225510258769114}
- component: {fileID: 23240335007078372}
- component: {fileID: 114938946710527007}
m_Layer: 0
m_Name: Lamp_Glow_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4847281182636387
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1155226418648661}
m_LocalRotation: {x: 0, y: 0, z: -0.08715598, w: 0.9961947}
m_LocalPosition: {x: 86.67255, y: 3.249266, z: -43}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 35
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33225510258769114
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1155226418648661}
m_Mesh: {fileID: 0}
--- !u!23 &23240335007078372
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1155226418648661}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114938946710527007
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1155226418648661}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 128
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 128
m_spriteHeight: 128
m_UVx: 14
m_UVy: 6
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.8754883
y: 0.3754883
width: 0.1240234
height: 0.1240234
--- !u!1 &1105719401295707
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4658986082785670}
- component: {fileID: 33899446094090394}
- component: {fileID: 23802297423241416}
- component: {fileID: 114071000602466699}
m_Layer: 0
m_Name: Pumpkin_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4658986082785670
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1105719401295707}
m_LocalRotation: {x: 0, y: 0, z: 0.08715574, w: 0.9961947}
m_LocalPosition: {x: 17.62848, y: 2.100532, z: -44.5}
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 36
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -10}
--- !u!33 &33899446094090394
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1105719401295707}
m_Mesh: {fileID: 0}
--- !u!23 &23802297423241416
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1105719401295707}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114071000602466699
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1105719401295707}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 64
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 64
m_UVx: 9
m_UVy: 8
m_width: 1
m_height: 1
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.5629883
y: 0.5004883
width: 0.06152344
height: 0.06152344
--- !u!1 &1549297709082101
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4594509947975249}
- component: {fileID: 33984728462511979}
- component: {fileID: 23404708950648032}
- component: {fileID: 114470624887373234}
m_Layer: 0
m_Name: Pumpkin_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4594509947975249
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1549297709082101}
m_LocalRotation: {x: 0, y: 0, z: -0.08715601, w: 0.9961947}
m_LocalPosition: {x: -15.96471, y: 1.934901, z: -44.5}
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 37
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33984728462511979
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1549297709082101}
m_Mesh: {fileID: 0}
--- !u!23 &23404708950648032
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1549297709082101}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114470624887373234
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1549297709082101}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 64
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 64
m_UVx: 9
m_UVy: 8
m_width: 1
m_height: 1
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.5629883
y: 0.5004883
width: 0.06152344
height: 0.06152344
--- !u!1 &1961933177316456
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4155997494529586}
- component: {fileID: 33535714267530200}
- component: {fileID: 23541132557803245}
- component: {fileID: 114582670449937593}
m_Layer: 0
m_Name: Pumpkin_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4155997494529586
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1961933177316456}
m_LocalRotation: {x: 0, y: 0, z: -0.08715598, w: 0.9961947}
m_LocalPosition: {x: -42.6172, y: 1.934901, z: -44.5}
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 38
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33535714267530200
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1961933177316456}
m_Mesh: {fileID: 0}
--- !u!23 &23541132557803245
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1961933177316456}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114582670449937593
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1961933177316456}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 64
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 64
m_UVx: 9
m_UVy: 8
m_width: 1
m_height: 1
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.5629883
y: 0.5004883
width: 0.06152344
height: 0.06152344
--- !u!1 &1949711545096563
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4024146910472980}
- component: {fileID: 33962713444367626}
- component: {fileID: 23517581209809386}
- component: {fileID: 114837282542871321}
m_Layer: 0
m_Name: Pumpkin_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4024146910472980
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1949711545096563}
m_LocalRotation: {x: 0, y: 0, z: 0.08715574, w: 0.9961947}
m_LocalPosition: {x: -62.21855, y: 2.014172, z: -44.5}
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 39
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -10}
--- !u!33 &33962713444367626
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1949711545096563}
m_Mesh: {fileID: 0}
--- !u!23 &23517581209809386
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1949711545096563}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114837282542871321
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1949711545096563}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 64
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 64
m_UVx: 9
m_UVy: 8
m_width: 1
m_height: 1
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.5629883
y: 0.5004883
width: 0.06152344
height: 0.06152344
--- !u!1 &1376374288112067
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4171608403542459}
- component: {fileID: 33249599150131078}
- component: {fileID: 23371130135734415}
- component: {fileID: 114519010533673900}
m_Layer: 0
m_Name: Pumpkin_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4171608403542459
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1376374288112067}
m_LocalRotation: {x: 0, y: 0, z: 0.08715598, w: 0.9961947}
m_LocalPosition: {x: -88.78337, y: 2.082065, z: -44.5}
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 40
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -10.00003}
--- !u!33 &33249599150131078
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1376374288112067}
m_Mesh: {fileID: 0}
--- !u!23 &23371130135734415
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1376374288112067}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114519010533673900
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1376374288112067}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 64
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 64
m_UVx: 9
m_UVy: 8
m_width: 1
m_height: 1
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.5629883
y: 0.5004883
width: 0.06152344
height: 0.06152344
--- !u!1 &1720034020580126
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4743854549874056}
- component: {fileID: 33514694464779769}
- component: {fileID: 23002549992197329}
- component: {fileID: 114488296384062847}
m_Layer: 0
m_Name: Pumpkin_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4743854549874056
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1720034020580126}
m_LocalRotation: {x: 0, y: 0, z: -0.08715601, w: 0.9961947}
m_LocalPosition: {x: 37.25423, y: 1.889944, z: -44.5}
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 41
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33514694464779769
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1720034020580126}
m_Mesh: {fileID: 0}
--- !u!23 &23002549992197329
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1720034020580126}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114488296384062847
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1720034020580126}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 64
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 64
m_UVx: 9
m_UVy: 8
m_width: 1
m_height: 1
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.5629883
y: 0.5004883
width: 0.06152344
height: 0.06152344
--- !u!1 &1202006984317246
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4588791647682697}
- component: {fileID: 33911784110720463}
- component: {fileID: 23951347001123948}
- component: {fileID: 114654856530167746}
m_Layer: 0
m_Name: Pumpkin_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4588791647682697
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1202006984317246}
m_LocalRotation: {x: 0, y: 0, z: 0.08715574, w: 0.9961947}
m_LocalPosition: {x: 70.88078, y: 2.053182, z: -44.5}
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 42
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -10}
--- !u!33 &33911784110720463
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1202006984317246}
m_Mesh: {fileID: 0}
--- !u!23 &23951347001123948
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1202006984317246}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114654856530167746
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1202006984317246}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 64
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 64
m_UVx: 9
m_UVy: 8
m_width: 1
m_height: 1
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.5629883
y: 0.5004883
width: 0.06152344
height: 0.06152344
--- !u!1 &1385644437029107
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4937267975471893}
- component: {fileID: 33292590934279929}
- component: {fileID: 23972648616898233}
- component: {fileID: 114322971690584114}
m_Layer: 0
m_Name: Pumpkin_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4937267975471893
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1385644437029107}
m_LocalRotation: {x: 0, y: 0, z: -0.08715601, w: 0.9961947}
m_LocalPosition: {x: 90.79649, y: 1.852592, z: -44.5}
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
m_Children: []
m_Father: {fileID: 4072280149176338}
m_RootOrder: 43
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10.00003}
--- !u!33 &33292590934279929
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1385644437029107}
m_Mesh: {fileID: 0}
--- !u!23 &23972648616898233
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1385644437029107}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114322971690584114
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1385644437029107}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 64
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 64
m_UVx: 9
m_UVy: 8
m_width: 1
m_height: 1
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.5629883
y: 0.5004883
width: 0.06152344
height: 0.06152344
--- !u!1 &1451297612927661
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4682311691331514}
m_Layer: 0
m_Name: BGLayerFar
m_TagString: ParallaxLayerFar
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4682311691331514
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1451297612927661}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 66, y: 10.00922, z: 60}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4912038082599098}
- {fileID: 4909539094060500}
- {fileID: 4362312139651348}
- {fileID: 4285627690821026}
- {fileID: 4816055381988729}
- {fileID: 4301246557638605}
- {fileID: 4769839789846282}
- {fileID: 4046294060446978}
- {fileID: 4987498426346276}
- {fileID: 4241610440894294}
- {fileID: 4922304270179387}
m_Father: {fileID: 4466162946582947}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1171689302288859
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4912038082599098}
- component: {fileID: 33596637925175487}
- component: {fileID: 23501078598379346}
- component: {fileID: 114120236168955551}
m_Layer: 0
m_Name: Background_Far_fill
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4912038082599098
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1171689302288859}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -73, y: -15.12, z: -49}
m_LocalScale: {x: 116, y: 10, z: 1}
m_Children: []
m_Father: {fileID: 4682311691331514}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33596637925175487
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1171689302288859}
m_Mesh: {fileID: 0}
--- !u!23 &23501078598379346
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1171689302288859}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114120236168955551
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1171689302288859}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 64
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 64
m_UVx: 20
m_UVy: 12
m_width: 2
m_height: 2
m_atlasGridSubdivisions: 32
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.6254883
y: 0.3754883
width: 0.06152344
height: 0.06152344
--- !u!1 &1682215510384086
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4909539094060500}
- component: {fileID: 33373166161430308}
- component: {fileID: 23844635888024201}
- component: {fileID: 114363495000493881}
m_Layer: 0
m_Name: Background_Plateau_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4909539094060500
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1682215510384086}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -156.988, y: -5.9, z: -50}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4682311691331514}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33373166161430308
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1682215510384086}
m_Mesh: {fileID: 0}
--- !u!23 &23844635888024201
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1682215510384086}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114363495000493881
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1682215510384086}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 7
m_width: 8
m_height: 1
m_atlasGridSubdivisions: 8
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.8754883
width: 0.9990234
height: 0.1240234
--- !u!1 &1962879725448388
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4362312139651348}
- component: {fileID: 33402480252398928}
- component: {fileID: 23727946959630091}
- component: {fileID: 114044424715700184}
m_Layer: 0
m_Name: Background_Plateau_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4362312139651348
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1962879725448388}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -138.35, y: -5.9, z: -50}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4682311691331514}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33402480252398928
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1962879725448388}
m_Mesh: {fileID: 0}
--- !u!23 &23727946959630091
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1962879725448388}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114044424715700184
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1962879725448388}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 7
m_width: 8
m_height: 1
m_atlasGridSubdivisions: 8
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.8754883
width: 0.9990234
height: 0.1240234
--- !u!1 &1188872027455216
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4285627690821026}
- component: {fileID: 33435757727725972}
- component: {fileID: 23710147985231407}
- component: {fileID: 114585510673921945}
m_Layer: 0
m_Name: Background_Plateau_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4285627690821026
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1188872027455216}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -119.7, y: -5.9, z: -50}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4682311691331514}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33435757727725972
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1188872027455216}
m_Mesh: {fileID: 0}
--- !u!23 &23710147985231407
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1188872027455216}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114585510673921945
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1188872027455216}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 7
m_width: 8
m_height: 1
m_atlasGridSubdivisions: 8
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.8754883
width: 0.9990234
height: 0.1240234
--- !u!1 &1748962331329246
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4816055381988729}
- component: {fileID: 33309577579140292}
- component: {fileID: 23042032797352580}
- component: {fileID: 114851571815821343}
m_Layer: 0
m_Name: Background_Plateau_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4816055381988729
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1748962331329246}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -101.05, y: -5.9, z: -50}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4682311691331514}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33309577579140292
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1748962331329246}
m_Mesh: {fileID: 0}
--- !u!23 &23042032797352580
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1748962331329246}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114851571815821343
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1748962331329246}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 7
m_width: 8
m_height: 1
m_atlasGridSubdivisions: 8
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.8754883
width: 0.9990234
height: 0.1240234
--- !u!1 &1304093287314456
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4301246557638605}
- component: {fileID: 33689840778673096}
- component: {fileID: 23728555271219976}
- component: {fileID: 114224156521741543}
m_Layer: 0
m_Name: Background_Plateau_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4301246557638605
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1304093287314456}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -82.38842, y: -5.9, z: -50}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4682311691331514}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33689840778673096
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1304093287314456}
m_Mesh: {fileID: 0}
--- !u!23 &23728555271219976
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1304093287314456}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114224156521741543
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1304093287314456}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 7
m_width: 8
m_height: 1
m_atlasGridSubdivisions: 8
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.8754883
width: 0.9990234
height: 0.1240234
--- !u!1 &1199408169695783
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4769839789846282}
- component: {fileID: 33008442283693338}
- component: {fileID: 23114548792944482}
- component: {fileID: 114149232435948934}
m_Layer: 0
m_Name: Background_Plateau_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4769839789846282
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1199408169695783}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -63.72612, y: -5.9, z: -50}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4682311691331514}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33008442283693338
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1199408169695783}
m_Mesh: {fileID: 0}
--- !u!23 &23114548792944482
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1199408169695783}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114149232435948934
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1199408169695783}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 7
m_width: 8
m_height: 1
m_atlasGridSubdivisions: 8
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.8754883
width: 0.9990234
height: 0.1240234
--- !u!1 &1684465841759118
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4046294060446978}
- component: {fileID: 33169512842741162}
- component: {fileID: 23833390591215527}
- component: {fileID: 114561500875001107}
m_Layer: 0
m_Name: Background_Plateau_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4046294060446978
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1684465841759118}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -45.07243, y: -5.9, z: -50}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4682311691331514}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33169512842741162
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1684465841759118}
m_Mesh: {fileID: 0}
--- !u!23 &23833390591215527
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1684465841759118}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114561500875001107
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1684465841759118}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 7
m_width: 8
m_height: 1
m_atlasGridSubdivisions: 8
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.8754883
width: 0.9990234
height: 0.1240234
--- !u!1 &1687520854210574
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4987498426346276}
- component: {fileID: 33567960817420260}
- component: {fileID: 23750612956410037}
- component: {fileID: 114211181866977647}
m_Layer: 0
m_Name: Background_Plateau_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4987498426346276
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1687520854210574}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -7.765671, y: -5.9, z: -50}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4682311691331514}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33567960817420260
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1687520854210574}
m_Mesh: {fileID: 0}
--- !u!23 &23750612956410037
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1687520854210574}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114211181866977647
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1687520854210574}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 7
m_width: 8
m_height: 1
m_atlasGridSubdivisions: 8
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.8754883
width: 0.9990234
height: 0.1240234
--- !u!1 &1941225406083427
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4241610440894294}
- component: {fileID: 33608581778624612}
- component: {fileID: 23945650298853269}
- component: {fileID: 114546209364391986}
m_Layer: 0
m_Name: Background_Plateau_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4241610440894294
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1941225406083427}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -26.42083, y: -5.9, z: -50}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4682311691331514}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33608581778624612
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1941225406083427}
m_Mesh: {fileID: 0}
--- !u!23 &23945650298853269
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1941225406083427}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114546209364391986
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1941225406083427}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 7
m_width: 8
m_height: 1
m_atlasGridSubdivisions: 8
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.8754883
width: 0.9990234
height: 0.1240234
--- !u!1 &1307554469414085
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4922304270179387}
- component: {fileID: 33339081617440096}
- component: {fileID: 23026581164950243}
- component: {fileID: 114388572956811040}
m_Layer: 0
m_Name: Background_Plateau_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4922304270179387
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1307554469414085}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 10.89662, y: -5.9, z: -50}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 4682311691331514}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33339081617440096
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1307554469414085}
m_Mesh: {fileID: 0}
--- !u!23 &23026581164950243
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1307554469414085}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114388572956811040
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1307554469414085}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 7
m_width: 8
m_height: 1
m_atlasGridSubdivisions: 8
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.8754883
width: 0.9990234
height: 0.1240234
--- !u!1 &1369419583309757
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4635158921651851}
m_Layer: 0
m_Name: FGLayer
m_TagString: ParallaxLayerForeground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4635158921651851
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1369419583309757}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -65, y: -6.2, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4068120789490755}
- {fileID: 4982606021437885}
- {fileID: 4401349865612705}
- {fileID: 4261694098966946}
- {fileID: 4741184949411071}
- {fileID: 4832870833711418}
- {fileID: 4489158609475556}
- {fileID: 4167338807104257}
- {fileID: 4357616994588045}
- {fileID: 4618521673217091}
m_Father: {fileID: 4466162946582947}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1320993198804341
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4068120789490755}
- component: {fileID: 23859620418381274}
- component: {fileID: 33930070217614530}
- component: {fileID: 114282744430584870}
m_Layer: 0
m_Name: Foreground_Sweets_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4068120789490755
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1320993198804341}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -57.30536, y: -3.7, z: 0}
m_LocalScale: {x: 1.5, y: 1.5, z: 1}
m_Children: []
m_Father: {fileID: 4635158921651851}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23859620418381274
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1320993198804341}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33930070217614530
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1320993198804341}
m_Mesh: {fileID: 0}
--- !u!114 &114282744430584870
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1320993198804341}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 64
m_width: 256
m_height: 32
m_atlasGridSubdivisions: 256
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.2504883
width: 0.9990234
height: 0.1240234
--- !u!1 &1959512888775967
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4982606021437885}
- component: {fileID: 23433312150392759}
- component: {fileID: 33440502200188218}
- component: {fileID: 114135725762407155}
m_Layer: 0
m_Name: Foreground_Sweets_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4982606021437885
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1959512888775967}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -97.30583, y: -3.7, z: 0}
m_LocalScale: {x: 1.5, y: 1.5, z: 1}
m_Children: []
m_Father: {fileID: 4635158921651851}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23433312150392759
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1959512888775967}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33440502200188218
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1959512888775967}
m_Mesh: {fileID: 0}
--- !u!114 &114135725762407155
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1959512888775967}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 64
m_width: 256
m_height: 32
m_atlasGridSubdivisions: 256
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.2504883
width: 0.9990234
height: 0.1240234
--- !u!1 &1435129110404427
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4401349865612705}
- component: {fileID: 23097438541834807}
- component: {fileID: 33886314794611991}
- component: {fileID: 114588210965109472}
m_Layer: 0
m_Name: Foreground_Sweets_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4401349865612705
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1435129110404427}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 222.5246, y: -3.7, z: 0}
m_LocalScale: {x: 1.5, y: 1.5, z: 1}
m_Children: []
m_Father: {fileID: 4635158921651851}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23097438541834807
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1435129110404427}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33886314794611991
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1435129110404427}
m_Mesh: {fileID: 0}
--- !u!114 &114588210965109472
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1435129110404427}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 32
m_width: 128
m_height: 16
m_atlasGridSubdivisions: 128
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.2504883
width: 0.9990234
height: 0.1240234
--- !u!1 &1357131058285262
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4261694098966946}
- component: {fileID: 23337906525529002}
- component: {fileID: 33139658876710485}
- component: {fileID: 114115826276185892}
m_Layer: 0
m_Name: Foreground_Sweets_Fill
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4261694098966946
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1357131058285262}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 62, y: -8.4, z: 1}
m_LocalScale: {x: 222, y: 3, z: 1}
m_Children: []
m_Father: {fileID: 4635158921651851}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23337906525529002
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1357131058285262}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33139658876710485
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1357131058285262}
m_Mesh: {fileID: 0}
--- !u!114 &114115826276185892
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1357131058285262}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 64
m_textureHeight: 64
m_scale: 1
m_spriteWidth: 64
m_spriteHeight: 64
m_UVx: 36
m_UVy: 40
m_width: 4
m_height: 4
m_atlasGridSubdivisions: 64
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.5629883
y: 0.6254883
width: 0.06152344
height: 0.06152344
--- !u!1 &1025377238946559
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4741184949411071}
- component: {fileID: 23101038814045649}
- component: {fileID: 33721658620743468}
- component: {fileID: 114411590962912268}
m_Layer: 0
m_Name: Foreground_Sweets_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4741184949411071
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1025377238946559}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -17.30536, y: -3.7, z: 0}
m_LocalScale: {x: 1.5, y: 1.5, z: 1}
m_Children: []
m_Father: {fileID: 4635158921651851}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23101038814045649
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1025377238946559}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33721658620743468
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1025377238946559}
m_Mesh: {fileID: 0}
--- !u!114 &114411590962912268
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1025377238946559}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 32
m_width: 128
m_height: 16
m_atlasGridSubdivisions: 128
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.2504883
width: 0.9990234
height: 0.1240234
--- !u!1 &1258948450911852
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4832870833711418}
- component: {fileID: 23029568740216634}
- component: {fileID: 33402090972225849}
- component: {fileID: 114754242616809888}
m_Layer: 0
m_Name: Foreground_Sweets_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4832870833711418
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1258948450911852}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 22.64465, y: -3.7, z: 0}
m_LocalScale: {x: 1.5, y: 1.5, z: 1}
m_Children: []
m_Father: {fileID: 4635158921651851}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23029568740216634
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1258948450911852}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33402090972225849
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1258948450911852}
m_Mesh: {fileID: 0}
--- !u!114 &114754242616809888
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1258948450911852}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 64
m_width: 256
m_height: 32
m_atlasGridSubdivisions: 256
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.2504883
width: 0.9990234
height: 0.1240234
--- !u!1 &1022199816122656
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4489158609475556}
- component: {fileID: 23654318470260156}
- component: {fileID: 33984002561022442}
- component: {fileID: 114396125400454782}
m_Layer: 0
m_Name: Foreground_Sweets_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4489158609475556
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1022199816122656}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 62.54463, y: -3.7, z: 0}
m_LocalScale: {x: 1.5, y: 1.5, z: 1}
m_Children: []
m_Father: {fileID: 4635158921651851}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23654318470260156
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1022199816122656}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33984002561022442
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1022199816122656}
m_Mesh: {fileID: 0}
--- !u!114 &114396125400454782
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1022199816122656}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 32
m_width: 128
m_height: 16
m_atlasGridSubdivisions: 128
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.2504883
width: 0.9990234
height: 0.1240234
--- !u!1 &1234779263055625
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4167338807104257}
- component: {fileID: 23986332829454423}
- component: {fileID: 33744749958084986}
- component: {fileID: 114299253390939772}
m_Layer: 0
m_Name: Foreground_Sweets_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4167338807104257
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1234779263055625}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 102.5446, y: -3.7, z: 0}
m_LocalScale: {x: 1.5, y: 1.5, z: 1}
m_Children: []
m_Father: {fileID: 4635158921651851}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23986332829454423
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1234779263055625}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33744749958084986
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1234779263055625}
m_Mesh: {fileID: 0}
--- !u!114 &114299253390939772
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1234779263055625}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 32
m_width: 128
m_height: 16
m_atlasGridSubdivisions: 128
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.2504883
width: 0.9990234
height: 0.1240234
--- !u!1 &1852213467861971
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4357616994588045}
- component: {fileID: 23208129224423534}
- component: {fileID: 33367116046399807}
- component: {fileID: 114516968488682727}
m_Layer: 0
m_Name: Foreground_Sweets_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4357616994588045
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1852213467861971}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 142.5446, y: -3.7, z: 0}
m_LocalScale: {x: 1.5, y: 1.5, z: 1}
m_Children: []
m_Father: {fileID: 4635158921651851}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23208129224423534
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1852213467861971}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33367116046399807
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1852213467861971}
m_Mesh: {fileID: 0}
--- !u!114 &114516968488682727
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1852213467861971}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 64
m_width: 256
m_height: 32
m_atlasGridSubdivisions: 256
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.2504883
width: 0.9990234
height: 0.1240234
--- !u!1 &1889756334333398
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4618521673217091}
- component: {fileID: 23702235869138097}
- component: {fileID: 33056300358669867}
- component: {fileID: 114682327444086513}
m_Layer: 0
m_Name: Foreground_Sweets_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4618521673217091
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1889756334333398}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 182.5446, y: -3.7, z: 0}
m_LocalScale: {x: 1.5, y: 1.5, z: 1}
m_Children: []
m_Father: {fileID: 4635158921651851}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23702235869138097
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1889756334333398}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33056300358669867
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1889756334333398}
m_Mesh: {fileID: 0}
--- !u!114 &114682327444086513
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1889756334333398}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 1024
m_textureHeight: 128
m_scale: 1
m_spriteWidth: 1024
m_spriteHeight: 128
m_UVx: 0
m_UVy: 32
m_width: 128
m_height: 16
m_atlasGridSubdivisions: 128
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.2504883
width: 0.9990234
height: 0.1240234
--- !u!1 &1905693550650793
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4203831317990931}
- component: {fileID: 23604700385184058}
- component: {fileID: 33667360266500385}
- component: {fileID: 114320918002227607}
m_Layer: 0
m_Name: Background_Moon_&_Castle
m_TagString: ParallaxLayerFixedFollowCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4203831317990931
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1905693550650793}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 13.6461, y: 7.871511, z: 14}
m_LocalScale: {x: 3.2, y: 3.2, z: 1}
m_Children: []
m_Father: {fileID: 4466162946582947}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23604700385184058
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1905693550650793}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33667360266500385
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1905693550650793}
m_Mesh: {fileID: 0}
--- !u!114 &114320918002227607
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1905693550650793}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 384
m_textureHeight: 512
m_scale: 0.3
m_spriteWidth: 115
m_spriteHeight: 153
m_UVx: 0
m_UVy: 6
m_width: 6
m_height: 8
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.0004882813
y: 0.3754883
width: 0.3740234
height: 0.4990234
--- !u!1 &1044504693743408
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4716968549836237}
- component: {fileID: 23515886807217177}
- component: {fileID: 33226811499775987}
- component: {fileID: 114238733013066359}
m_Layer: 0
m_Name: Background_Moon_Glow
m_TagString: ParallaxLayerFixedFollowCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4716968549836237
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1044504693743408}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 13.03509, y: 10.0994, z: 16}
m_LocalScale: {x: 8, y: 8, z: 1}
m_Children: []
m_Father: {fileID: 4466162946582947}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23515886807217177
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1044504693743408}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33226811499775987
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1044504693743408}
m_Mesh: {fileID: 0}
--- !u!114 &114238733013066359
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1044504693743408}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 192
m_textureHeight: 192
m_scale: 0.3
m_spriteWidth: 57
m_spriteHeight: 57
m_UVx: 6
m_UVy: 8
m_width: 3
m_height: 3
m_atlasGridSubdivisions: 16
m_border: 0
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3754883
y: 0.5004883
width: 0.1865234
height: 0.1865234
--- !u!1 &1181785257917804
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4370214614124957}
- component: {fileID: 23490133131271706}
- component: {fileID: 33917952850559491}
- component: {fileID: 114493409511614067}
m_Layer: 0
m_Name: Background_Clouds_Whirl
m_TagString: ParallaxLayerFixedFollowCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4370214614124957
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1181785257917804}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 13.50741, y: 11, z: 17}
m_LocalScale: {x: 6, y: 6, z: 1}
m_Children: []
m_Father: {fileID: 4466162946582947}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23490133131271706
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1181785257917804}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 93bc011b737e1bbd4f5248cbbbbaa4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33917952850559491
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1181785257917804}
m_Mesh: {fileID: 0}
--- !u!114 &114493409511614067
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1181785257917804}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3}
m_Name:
m_EditorClassIdentifier:
m_textureWidth: 640
m_textureHeight: 192
m_scale: 0.3
m_spriteWidth: 190
m_spriteHeight: 56
m_UVx: 6
m_UVy: 11
m_width: 10
m_height: 3
m_atlasGridSubdivisions: 16
m_border: 2
m_updateCollider: 1
m_uvRect:
serializedVersion: 2
x: 0.3774414
y: 0.6899414
width: 0.6201172
height: 0.1826172