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* Improve Linux platform by adding metadata and improve description * Improve readme * Improve metainfo * Fix wrong desktop file * Improve readme * Improve readme * Appstream doesn't like h1 * Add CMake and Ninja to .gitignore * Fix issues 3 4 * Revert readme keeping only Linux part * Change comment on desktop file * Align metainfo * Decouple Readme from Linux building instructions
943 B
943 B
Building
Install devel packages for SDL2
and SDL2_mixer
.\
Compile with CMake; tested with GCC 10, Clang 11.
To cross-compile for Windows, install a 64-bit version of mingw and its SDL2
and SDL2_mixer
distributions, then use the mingwcc.cmake
toolchain.
# On Debian and Ubuntu
sudo apt install cmake build-essential ninja-build libsdl2-dev libsdl2-mixer-dev libsdl2-mixer-2.0-0 libsdl2-2.0-0 fluidsynth
# On Fedora
sudo dnf install cmake ninja-build SDL2 SDL2-devel SDL2_mixer SDL2_mixer-devel fluidsynth fluidsynth-libs mscore-fonts g++
# Build
cmake -GNinja .
ninja
If you can't hear the background music: You need to export the following variable before launching the game like this:
export SDL_SOUNDFONT=/path/to/your/soundfont
Fluidsynth will install a default soundfont in the following path:
On Fedora: /usr/share/soundfonts/FluidR3_GM.sf2
On Ubuntu/Debian: /usr/share/sounds/sf2/FluidR3_GM.sf2