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24
LICENSE
Normal file
24
LICENSE
Normal file
|
@ -0,0 +1,24 @@
|
|||
This is free and unencumbered software released into the public domain.
|
||||
|
||||
Anyone is free to copy, modify, publish, use, compile, sell, or
|
||||
distribute this software, either in source code form or as a compiled
|
||||
binary, for any purpose, commercial or non-commercial, and by any
|
||||
means.
|
||||
|
||||
In jurisdictions that recognize copyright laws, the author or authors
|
||||
of this software dedicate any and all copyright interest in the
|
||||
software to the public domain. We make this dedication for the benefit
|
||||
of the public at large and to the detriment of our heirs and
|
||||
successors. We intend this dedication to be an overt act of
|
||||
relinquishment in perpetuity of all present and future rights to this
|
||||
software under copyright law.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||
OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
For more information, please refer to <http://unlicense.org>
|
37
bukkit.yml
Normal file
37
bukkit.yml
Normal file
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|||
# This is the main configuration file for Bukkit.
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||||
# As you can see, there's actually not that much to configure without any plugins.
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# For a reference for any variable inside this file, check out the Bukkit Wiki at
|
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# http://wiki.bukkit.org/Bukkit.yml
|
||||
#
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||||
# If you need help on this file, feel free to join us on irc or leave a message
|
||||
# on the forums asking for advice.
|
||||
#
|
||||
# IRC: #spigot @ irc.spi.gt
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||||
# (If this means nothing to you, just go to http://www.spigotmc.org/pages/irc/ )
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# Forums: http://www.spigotmc.org/
|
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# Bug tracker: http://www.spigotmc.org/go/bugs
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||||
|
||||
|
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settings:
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allow-end: true
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warn-on-overload: false
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permissions-file: permissions.yml
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update-folder: update
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plugin-profiling: true
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connection-throttle: 0
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query-plugins: true
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deprecated-verbose: false
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shutdown-message: The server is restarting. Please wait...
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spawn-limits:
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monsters: 70
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animals: 15
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water-animals: 5
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ambient: 15
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chunk-gc:
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period-in-ticks: 300
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load-threshold: 300
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ticks-per:
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animal-spawns: 400
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monster-spawns: 100
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autosave: 6000
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aliases: now-in-commands.yml
|
75
commands.yml
Normal file
75
commands.yml
Normal file
|
@ -0,0 +1,75 @@
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|||
# This is the commands configuration file for Bukkit.
|
||||
# For documentation on how to make use of this file, check out the Bukkit Wiki at
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# http://wiki.bukkit.org/Commands.yml
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||||
#
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||||
# If you need help on this file, feel free to join us on irc or leave a message
|
||||
# on the forums asking for advice.
|
||||
#
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# IRC: #spigot @ irc.spi.gt
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||||
# (If this means nothing to you, just go to http://www.spigotmc.org/pages/irc/ )
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# Forums: http://www.spigotmc.org/
|
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# Bug tracker: http://www.spigotmc.org/go/bugs
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|
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command-block-overrides: []
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unrestricted-advancements: false
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aliases:
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ban:
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- minecraft:ban $1-
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bukkit:reload:
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- []
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bukkit:rl:
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- []
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clear:
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- minecraft:clear $1-
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ekill:
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- suicide
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enchant:
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- minecraft:enchant $1-
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essentials:ekill:
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- suicide
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essentials:kill:
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- suicide
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gamemode:
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- minecraft:gamemode $1-
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give:
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- minecraft:give $1-
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help:
|
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- bukkit:help $1-
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kick:
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- minecraft:kick $1-
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kill:
|
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- minecraft:kill $1-
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icanhasbukkit:
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- version $1-
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list:
|
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- minecraft:list $1-
|
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me:
|
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- minecraft:me $1-
|
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minecraft:stop:
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- []
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pardon:
|
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- minecraft:pardon $1-
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recipe:
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- minecraft:recipe $1-
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reload:
|
||||
- minecraft:reload $1-
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restart:
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- []
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rl:
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- []
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||||
skin:
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- setskin $1-
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skins:
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- setskin $1-
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spigot:restart:
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- []
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stop:
|
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- []
|
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teleport:
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- minecraft:teleport $1-
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time:
|
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- minecraft:time $1-
|
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weather:
|
||||
- minecraft:weather $1-
|
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xp:
|
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- minecraft:xp $1-
|
3
log4j2.xml
Normal file
3
log4j2.xml
Normal file
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@ -0,0 +1,3 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Configuration>
|
||||
</Configuration>
|
158
paper.yml
Normal file
158
paper.yml
Normal file
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|||
# This is the main configuration file for Paper.
|
||||
# As you can see, there's tons to configure. Some options may impact gameplay, so use
|
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# with caution, and make sure you know what each option does before configuring.
|
||||
#
|
||||
# If you need help with the configuration or have any questions related to Paper,
|
||||
# join us in our IRC channel.
|
||||
#
|
||||
# IRC: #paper @ irc.spi.gt ( http://irc.spi.gt/iris/?channels=paper )
|
||||
# Wiki: https://paper.readthedocs.org/
|
||||
# Paper Forums: https://aquifermc.org/
|
||||
|
||||
verbose: false
|
||||
config-version: 13
|
||||
settings:
|
||||
load-permissions-yml-before-plugins: false
|
||||
bungee-online-mode: true
|
||||
sleep-between-chunk-saves: false
|
||||
region-file-cache-size: 256
|
||||
save-empty-scoreboard-teams: false
|
||||
incoming-packet-spam-threshold: 300
|
||||
remove-invalid-statistics: false
|
||||
save-player-data: true
|
||||
min-chunk-load-threads: 8
|
||||
suggest-player-names-when-null-tab-completions: true
|
||||
enable-player-collisions: true
|
||||
player-auto-save-rate: -1
|
||||
max-player-auto-save-per-tick: -1
|
||||
messages:
|
||||
kick:
|
||||
authentication-servers-down: ''
|
||||
flying-player: Flying is not enabled on this server
|
||||
flying-vehicle: Flying is not enabled on this server
|
||||
timings:
|
||||
enabled: true
|
||||
verbose: true
|
||||
server-name-privacy: false
|
||||
hidden-config-entries:
|
||||
history-interval: 300
|
||||
history-length: 3600
|
||||
world-settings:
|
||||
default:
|
||||
generator-settings:
|
||||
canyon: true
|
||||
caves: true
|
||||
dungeon: true
|
||||
fortress: true
|
||||
mineshaft: true
|
||||
monument: true
|
||||
stronghold: true
|
||||
temple: true
|
||||
village: true
|
||||
flat-bedrock: false
|
||||
disable-extreme-hills-emeralds: false
|
||||
disable-extreme-hills-monster-eggs: false
|
||||
disable-mesa-additional-gold: false
|
||||
portal-search-radius: 128
|
||||
optimize-explosions: true
|
||||
use-vanilla-world-scoreboard-name-coloring: false
|
||||
delay-chunk-unloads-by: 10s
|
||||
max-auto-save-chunks-per-tick: 24
|
||||
save-queue-limit-for-auto-save: 50
|
||||
max-chunk-sends-per-tick: 81
|
||||
max-chunk-gens-per-tick: 10
|
||||
max-growth-height:
|
||||
cactus: 3
|
||||
reeds: 3
|
||||
fishing-time-range:
|
||||
MinimumTicks: 100
|
||||
MaximumTicks: 600
|
||||
despawn-ranges:
|
||||
soft: 32
|
||||
hard: 128
|
||||
falling-block-height-nerf: 0
|
||||
tnt-entity-height-nerf: 0
|
||||
water-over-lava-flow-speed: 5
|
||||
fast-drain:
|
||||
lava: false
|
||||
water: false
|
||||
lava-flow-speed:
|
||||
normal: 30
|
||||
nether: 10
|
||||
lootables:
|
||||
auto-replenish: false
|
||||
restrict-player-reloot: true
|
||||
reset-seed-on-fill: true
|
||||
max-refills: -1
|
||||
refresh-min: 12h
|
||||
refresh-max: 2d
|
||||
filter-nbt-data-from-spawn-eggs-and-related: false
|
||||
max-entity-collisions: 1
|
||||
disable-creeper-lingering-effect: false
|
||||
hopper:
|
||||
cooldown-when-full: true
|
||||
disable-move-event: true
|
||||
push-based: false
|
||||
remove-corrupt-tile-entities: true
|
||||
use-chunk-inhabited-timer: true
|
||||
queue-light-updates: true
|
||||
keep-spawn-loaded-range: 8
|
||||
auto-save-interval: -1
|
||||
nether-ceiling-void-damage: false
|
||||
allow-non-player-entities-on-scoreboards: false
|
||||
frosted-ice:
|
||||
enabled: true
|
||||
delay:
|
||||
min: 20
|
||||
max: 40
|
||||
container-update-tick-rate: 3
|
||||
game-mechanics:
|
||||
disable-end-credits: false
|
||||
disable-player-crits: false
|
||||
disable-chest-cat-detection: false
|
||||
parrots-are-unaffected-by-player-movement: false
|
||||
disable-explosion-knockback: false
|
||||
elytra-hit-wall-damage: true
|
||||
grass-spread-tick-rate: 400
|
||||
use-alternate-fallingblock-onGround-detection: false
|
||||
prevent-tnt-from-moving-in-water: false
|
||||
non-player-arrow-despawn-rate: -1
|
||||
disable-teleportation-suffocation-check: true
|
||||
enable-treasure-maps: true
|
||||
treasure-maps-return-already-discovered: false
|
||||
keep-spawn-loaded: false
|
||||
anti-xray:
|
||||
enabled: false
|
||||
engine-mode: 1
|
||||
chunk-edge-mode: 1
|
||||
max-chunk-section-index: 3
|
||||
hidden-blocks:
|
||||
- gold_ore
|
||||
- iron_ore
|
||||
- coal_ore
|
||||
- lapis_ore
|
||||
- mossy_cobblestone
|
||||
- obsidian
|
||||
- chest
|
||||
- diamond_ore
|
||||
- redstone_ore
|
||||
- lit_redstone_ore
|
||||
- clay
|
||||
- emerald_ore
|
||||
- ender_chest
|
||||
replacement-blocks:
|
||||
- stone
|
||||
- planks
|
||||
experience-merge-max-value: -1
|
||||
armor-stands-do-collision-entity-lookups: true
|
||||
disable-thunder: false
|
||||
skeleton-horse-thunder-spawn-chance: 0.01
|
||||
disable-ice-and-snow: false
|
||||
fire-physics-event-for-redstone: false
|
||||
squid-spawn-height:
|
||||
maximum: 0.0
|
||||
baby-zombie-movement-speed: 0.5
|
||||
spawner-nerfed-mobs-should-jump: false
|
||||
allow-leashing-undead-horse: false
|
||||
mob-spawner-tick-rate: 100
|
||||
all-chunks-are-slime-chunks: false
|
19
permissions.yml
Normal file
19
permissions.yml
Normal file
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|
|||
server.op:
|
||||
children:
|
||||
essentials.ban.exempt: false
|
||||
essentials.invsee.preventmodify: false
|
||||
essentials.jail.exempt: false
|
||||
essentials.joinfullserver: false
|
||||
essentials.kick.exempt: false
|
||||
essentials.mute.exempt: false
|
||||
essentials.sudo.exempt: false
|
||||
essentials.sudo.multiple: false
|
||||
essentials.vanish.see: false
|
||||
fawe.bypass: false
|
||||
default: op
|
||||
description: "Default permissions for OP"
|
||||
server.deop:
|
||||
children:
|
||||
minecraft.command.op: true
|
||||
default: not-op
|
||||
description: "Default permissions for DeOP"
|
BIN
plugins/CommandSpy.jar
Normal file
BIN
plugins/CommandSpy.jar
Normal file
Binary file not shown.
873
plugins/Essentials/config.yml
Normal file
873
plugins/Essentials/config.yml
Normal file
|
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|
|||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | Notes | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
|
||||
# If you receive an error when Essentials loads, ensure that:
|
||||
# - No tabs are present: YAML only allows spaces
|
||||
# - Indents are correct: YAML hierarchy is based entirely on indentation
|
||||
# - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
|
||||
# - Text with symbols is enclosed in single or double quotation marks
|
||||
|
||||
# If you have problems join the Essentials help support channel: http://tiny.cc/EssentialsChat
|
||||
|
||||
# KITS ARE NOW IN THE kits.yml FILE
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | Essentials (Global) | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
# A color code between 0-9 or a-f. Set to 'none' to disable.
|
||||
ops-name-color: 'c'
|
||||
|
||||
# The character(s) to prefix all nicknames, so that you know they are not true usernames.
|
||||
nickname-prefix: ''
|
||||
|
||||
# The maximum length allowed in nicknames. The nickname prefix is included in this.
|
||||
max-nick-length: 99999
|
||||
|
||||
# When this option is enabled, nickname length checking will exclude color codes in player names.
|
||||
# ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is used when this option is set to true
|
||||
ignore-colors-in-max-nick-length: true
|
||||
|
||||
# Disable this if you have any other plugin, that modifies the displayname of a user.
|
||||
change-displayname: true
|
||||
|
||||
# When this option is enabled, the (tab) player list will be updated with the displayname.
|
||||
# The value of change-displayname (above) has to be true.
|
||||
#change-playerlist: true
|
||||
|
||||
# When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
|
||||
# This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'.
|
||||
# The value of change-displayname (above) has to be true.
|
||||
# Do not edit this setting unless you know what you are doing!
|
||||
#add-prefix-suffix: false
|
||||
|
||||
# When this option is enabled, player prefixes will be shown in the playerlist.
|
||||
# This feature only works for Minecraft version 1.8 and higher.
|
||||
# This value of change-playerlist has to be true
|
||||
#add-prefix-in-playerlist: true
|
||||
|
||||
# When this option is enabled, player suffixes will be shown in the playerlist.
|
||||
# This feature only works for Minecraft version 1.8 and higher.
|
||||
# This value of change-playerlist has to be true
|
||||
#add-suffix-in-playerlist: true
|
||||
|
||||
# If the teleport destination is unsafe, should players be teleported to the nearest safe location?
|
||||
# If this is set to true, Essentials will attempt to teleport players close to the intended destination.
|
||||
# If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning.
|
||||
teleport-safety: true
|
||||
|
||||
# This forcefully disables teleport safety checks without a warning if attempting to teleport to unsafe locations.
|
||||
# teleport-safety and this option need to be set to true to force teleportation to dangerous locations.
|
||||
force-disable-teleport-safety: true
|
||||
|
||||
# The delay, in seconds, required between /home, /tp, etc.
|
||||
teleport-cooldown: 0
|
||||
|
||||
# The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled.
|
||||
teleport-delay: 0
|
||||
|
||||
# The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.
|
||||
# This will also prevent the player attacking other players.
|
||||
teleport-invulnerability: 0
|
||||
|
||||
# Whether to make all teleportations go to the center of the block; where the x and z coordinates decimal become .5
|
||||
teleport-to-center: false
|
||||
|
||||
# The delay, in seconds, required between /heal or /feed attempts.
|
||||
heal-cooldown: 0
|
||||
|
||||
# Near Radius
|
||||
# The default radius with /near
|
||||
# Used to use chat radius but we are going to make it separate.
|
||||
near-radius: 200
|
||||
|
||||
# What to prevent from /item and /give.
|
||||
# e.g item-spawn-blacklist: 10,11,46
|
||||
item-spawn-blacklist:
|
||||
|
||||
# Set this to true if you want permission based item spawn rules.
|
||||
# Note: The blacklist above will be ignored then.
|
||||
# Example permissions (these go in your permissions manager):
|
||||
# - essentials.itemspawn.item-all
|
||||
# - essentials.itemspawn.item-[itemname]
|
||||
# - essentials.itemspawn.item-[itemid]
|
||||
# - essentials.give.item-all
|
||||
# - essentials.give.item-[itemname]
|
||||
# - essentials.give.item-[itemid]
|
||||
# - essentials.unlimited.item-all
|
||||
# - essentials.unlimited.item-[itemname]
|
||||
# - essentials.unlimited.item-[itemid]
|
||||
# - essentials.unlimited.item-bucket # Unlimited liquid placing
|
||||
#
|
||||
# For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive
|
||||
permission-based-item-spawn: false
|
||||
|
||||
# Mob limit on the /spawnmob command per execution.
|
||||
spawnmob-limit: 10
|
||||
|
||||
# Shall we notify users when using /lightning?
|
||||
warn-on-smite: false
|
||||
|
||||
# Shall we drop items instead of adding to inventory if the target inventory is full?
|
||||
drop-items-if-full: false
|
||||
|
||||
# Essentials Mail Notification
|
||||
# Should we notify players if they have no new mail?
|
||||
notify-no-new-mail: false
|
||||
|
||||
# Specifies the duration (in seconds) between each time a player is notified of mail they have.
|
||||
# Useful for servers with a lot of mail traffic.
|
||||
notify-player-of-mail-cooldown: 60
|
||||
|
||||
# The motd and rules are now configured in the files motd.txt and rules.txt.
|
||||
|
||||
# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
|
||||
# Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
|
||||
# In this state, which plugin 'wins' appears to be almost random.
|
||||
#
|
||||
# If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
|
||||
# To force essentials to take 'god' alias 'god' to 'egod'.
|
||||
# See http://wiki.bukkit.org/Commands.yml#aliases for more information.
|
||||
|
||||
overridden-commands:
|
||||
# - god
|
||||
# - info
|
||||
|
||||
# Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.
|
||||
# You should not have to disable commands used in other plugins, they will automatically get priority.
|
||||
# See http://wiki.bukkit.org/Commands.yml#aliases to map commands to other plugins.
|
||||
disabled-commands:
|
||||
# - tp
|
||||
# - nick
|
||||
# - clear
|
||||
|
||||
# These commands will be shown to players with socialSpy enabled.
|
||||
# You can add commands from other plugins you may want to track or
|
||||
# remove commands that are used for something you dont want to spy on.
|
||||
# Set - '*' in order to listen on all possible commands.
|
||||
socialspy-commands:
|
||||
- msg
|
||||
- w
|
||||
- r
|
||||
- mail
|
||||
- m
|
||||
- t
|
||||
- whisper
|
||||
- emsg
|
||||
- tell
|
||||
- er
|
||||
- reply
|
||||
- ereply
|
||||
- email
|
||||
- action
|
||||
- describe
|
||||
- eme
|
||||
- eaction
|
||||
- edescribe
|
||||
- etell
|
||||
- ewhisper
|
||||
- pm
|
||||
|
||||
# Whether the private and public messages from muted players should appear in the social spy.
|
||||
# If so, they will be differentiated from those sent by normal players.
|
||||
socialspy-listen-muted-players: true
|
||||
|
||||
# Mute Commands
|
||||
# These commands will be disabled when a player is muted.
|
||||
# Use '*' to disable every command.
|
||||
# Essentials already disabled Essentials messaging commands by default.
|
||||
# It only cares about the root command, not args after that (it sees /f chat the same as /f)
|
||||
mute-commands:
|
||||
# - '*'
|
||||
- broadcast
|
||||
- mail
|
||||
- me
|
||||
- say
|
||||
|
||||
# If you do not wish to use a permission system, you can define a list of 'player perms' below.
|
||||
# This list has no effect if you are using a supported permissions system.
|
||||
# If you are using an unsupported permissions system, simply delete this section.
|
||||
# Whitelist the commands and permissions you wish to give players by default (everything else is op only).
|
||||
# These are the permissions without the "essentials." part.
|
||||
#
|
||||
# To enable this feature, please set use-bukkit-permissions to false.
|
||||
player-commands:
|
||||
- afk
|
||||
- afk.auto
|
||||
- back
|
||||
- back.ondeath
|
||||
- balance
|
||||
- balance.others
|
||||
- balancetop
|
||||
- build
|
||||
- chat.color
|
||||
- chat.format
|
||||
- chat.shout
|
||||
- chat.question
|
||||
- clearinventory
|
||||
- compass
|
||||
- depth
|
||||
- delhome
|
||||
- getpos
|
||||
- geoip.show
|
||||
- help
|
||||
- helpop
|
||||
- home
|
||||
- home.others
|
||||
- ignore
|
||||
- info
|
||||
- itemdb
|
||||
- kit
|
||||
- kits.tools
|
||||
- list
|
||||
- mail
|
||||
- mail.send
|
||||
- me
|
||||
- motd
|
||||
- msg
|
||||
- msg.color
|
||||
- nick
|
||||
- near
|
||||
- pay
|
||||
- ping
|
||||
- protect
|
||||
- r
|
||||
- rules
|
||||
- realname
|
||||
- seen
|
||||
- sell
|
||||
- sethome
|
||||
- setxmpp
|
||||
- signs.create.protection
|
||||
- signs.create.trade
|
||||
- signs.break.protection
|
||||
- signs.break.trade
|
||||
- signs.use.balance
|
||||
- signs.use.buy
|
||||
- signs.use.disposal
|
||||
- signs.use.enchant
|
||||
- signs.use.free
|
||||
- signs.use.gamemode
|
||||
- signs.use.heal
|
||||
- signs.use.info
|
||||
- signs.use.kit
|
||||
- signs.use.mail
|
||||
- signs.use.protection
|
||||
- signs.use.repair
|
||||
- signs.use.sell
|
||||
- signs.use.time
|
||||
- signs.use.trade
|
||||
- signs.use.warp
|
||||
- signs.use.weather
|
||||
- spawn
|
||||
- suicide
|
||||
- time
|
||||
- tpa
|
||||
- tpaccept
|
||||
- tpahere
|
||||
- tpdeny
|
||||
- warp
|
||||
- warp.list
|
||||
- world
|
||||
- worth
|
||||
- xmpp
|
||||
|
||||
# When this option is enabled, one-time use kits (ie. delay < 0) will be
|
||||
# removed from the /kit list when a player can no longer use it
|
||||
skip-used-one-time-kits-from-kit-list: false
|
||||
|
||||
# Determines the functionality of the /createkit command.
|
||||
# If this is true, /createkit will give the user a link with the kit code.
|
||||
# If this is false, /createkit will add the kit to the kits.yml config file directly.
|
||||
#
|
||||
pastebin-createkit: false
|
||||
|
||||
# Essentials Sign Control
|
||||
# See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
|
||||
# To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
|
||||
# Essentials colored sign support will be enabled when any sign types are enabled.
|
||||
# Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.
|
||||
|
||||
enabledSigns:
|
||||
- color
|
||||
- balance
|
||||
- buy
|
||||
- sell
|
||||
- trade
|
||||
- free
|
||||
- disposal
|
||||
- warp
|
||||
- kit
|
||||
- mail
|
||||
- enchant
|
||||
- gamemode
|
||||
- heal
|
||||
- info
|
||||
- spawnmob
|
||||
- repair
|
||||
- time
|
||||
- weather
|
||||
|
||||
# How many times per second can Essentials signs be interacted with per player.
|
||||
# Values should be between 1-20, 20 being virtually no lag protection.
|
||||
# Lower numbers will reduce the possibility of lag, but may annoy players.
|
||||
sign-use-per-second: 4
|
||||
|
||||
# List of sign names Essentials should not protect. This feature is especially useful when
|
||||
# another plugin provides a sign that EssentialsX provides, but Essentials overrides.
|
||||
# For example, if a plugin provides a [kit] sign, and you wish to use theirs instead of
|
||||
# Essentials's, then simply add kit below and Essentials will not protect it.
|
||||
#
|
||||
# See https://github.com/drtshock/Essentials/pull/699 for more information.
|
||||
unprotected-sign-names:
|
||||
#- kit
|
||||
|
||||
# Backup runs a batch/bash command while saving is disabled.
|
||||
backup:
|
||||
# Interval in minutes.
|
||||
interval: 30
|
||||
# Unless you add a valid backup command or script here, this feature will be useless.
|
||||
# Use 'save-all' to simply force regular world saving without backup.
|
||||
#command: 'rdiff-backup World1 backups/World1'
|
||||
|
||||
# Set this true to enable permission per warp.
|
||||
per-warp-permission: false
|
||||
|
||||
# Sort output of /list command by groups.
|
||||
# You can hide and merge the groups displayed in /list by defining the desired behaviour here.
|
||||
# Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List
|
||||
list:
|
||||
# To merge groups, list the groups you wish to merge
|
||||
#Staff: owner admin moderator
|
||||
#Admins: owner admin
|
||||
# To limit groups, set a max user limit
|
||||
#builder: 20
|
||||
# To hide groups, set the group as hidden
|
||||
#default: hidden
|
||||
# Uncomment the line below to simply list all players with no grouping
|
||||
Players: '*'
|
||||
|
||||
# More output to the console.
|
||||
debug: false
|
||||
|
||||
# Set the locale for all messages.
|
||||
# If you don't set this, the default locale of the server will be used.
|
||||
# For example, to set language to English, set locale to en, to use the file "messages_en.properties".
|
||||
# Don't forget to remove the # in front of the line.
|
||||
# For more information, visit http://wiki.ess3.net/wiki/Locale
|
||||
#locale: en
|
||||
|
||||
# Turn off god mode when people leave the server.
|
||||
remove-god-on-disconnect: false
|
||||
|
||||
# Auto-AFK
|
||||
# After this timeout in seconds, the user will be set as AFK.
|
||||
# This feature requires the player to have essentials.afk.auto node.
|
||||
# Set to -1 for no timeout.
|
||||
auto-afk: 300
|
||||
|
||||
# Auto-AFK Kick
|
||||
# After this timeout in seconds, the user will be kicked from the server.
|
||||
# essentials.afk.kickexempt node overrides this feature.
|
||||
# Set to -1 for no timeout.
|
||||
auto-afk-kick: -1
|
||||
|
||||
# Set this to true, if you want to freeze the player, if the player is AFK.
|
||||
# Other players or monsters can't push the player out of AFK mode then.
|
||||
# This will also enable temporary god mode for the AFK player.
|
||||
# The player has to use the command /afk to leave the AFK mode.
|
||||
freeze-afk-players: false
|
||||
|
||||
# When the player is AFK, should he be able to pickup items?
|
||||
# Enable this, when you don't want people idling in mob traps.
|
||||
disable-item-pickup-while-afk: false
|
||||
|
||||
# This setting controls if a player is marked as active on interaction.
|
||||
# When this setting is false, the player would need to manually un-AFK using the /afk command.
|
||||
cancel-afk-on-interact: true
|
||||
|
||||
# Should we automatically remove afk status when a player moves?
|
||||
# Player will be removed from AFK on chat/command regardless of this setting.
|
||||
# Disable this to reduce server lag.
|
||||
cancel-afk-on-move: true
|
||||
|
||||
# Set the player's list name when they are AFK. This is none by default which specifies that Essentials
|
||||
# should not interfere with the AFK player's list name.
|
||||
# You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
|
||||
afk-list-name: "none"
|
||||
|
||||
# You can disable the death messages of Minecraft here.
|
||||
death-messages: true
|
||||
|
||||
# Should players with permissions be able to join and part silently?
|
||||
# You can control this with essentials.silentjoin and essentials.silentquit permissions if it is enabled.
|
||||
# In addition, people with essentials.silentjoin.vanish will be vanished on join.
|
||||
allow-silent-join-quit: false
|
||||
|
||||
# You can set a custom join message here, set to "none" to disable.
|
||||
# You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
|
||||
custom-join-message: "none"
|
||||
|
||||
# You can set a custom quit message here, set to "none" to disable.
|
||||
# You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
|
||||
custom-quit-message: "none"
|
||||
|
||||
# Add worlds to this list, if you want to automatically disable god mode there.
|
||||
no-god-in-worlds:
|
||||
# - world_nether
|
||||
|
||||
# Set to true to enable per-world permissions for teleporting between worlds with essentials commands.
|
||||
# This applies to /world, /back, /tp[a|o][here|all], but not warps.
|
||||
# Give someone permission to teleport to a world with essentials.worlds.<worldname>
|
||||
# This does not affect the /home command, there is a separate toggle below for this.
|
||||
world-teleport-permissions: false
|
||||
|
||||
# The number of items given if the quantity parameter is left out in /item or /give.
|
||||
# If this number is below 1, the maximum stack size size is given. If over-sized stacks.
|
||||
# are not enabled, any number higher than the maximum stack size results in more than one stack.
|
||||
default-stack-size: -1
|
||||
|
||||
# Over-sized stacks are stacks that ignore the normal max stack size.
|
||||
# They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
|
||||
# How many items should be in an over-sized stack?
|
||||
oversized-stacksize: 64
|
||||
|
||||
# Allow repair of enchanted weapons and armor.
|
||||
# If you set this to false, you can still allow it for certain players using the permission.
|
||||
# essentials.repair.enchanted
|
||||
repair-enchanted: true
|
||||
|
||||
# Allow 'unsafe' enchantments in kits and item spawning.
|
||||
# Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
|
||||
unsafe-enchantments: true
|
||||
|
||||
#Do you want Essentials to keep track of previous location for /back in the teleport listener?
|
||||
#If you set this to true any plugin that uses teleport will have the previous location registered.
|
||||
register-back-in-listener: true
|
||||
|
||||
#Delay to wait before people can cause attack damage after logging in.
|
||||
login-attack-delay: 0
|
||||
|
||||
#Set the max fly speed, values range from 0.1 to 1.0
|
||||
max-fly-speed: 0.8
|
||||
|
||||
#Set the max walk speed, values range from 0.1 to 1.0
|
||||
max-walk-speed: 0.8
|
||||
|
||||
#Set the maximum amount of mail that can be sent within a minute.
|
||||
mails-per-minute: 1000
|
||||
|
||||
# Set the maximum time /tempban can be used for in seconds.
|
||||
# Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
|
||||
max-tempban-time: -1
|
||||
|
||||
# Changes /reply functionality. If true, /r goes to the person you messaged last, otherwise the first person that messaged you.
|
||||
# If false, /r goes to the last person that messaged you.
|
||||
last-message-reply-recipient: true
|
||||
|
||||
# If last-message-reply-recipient is true, this specifies the duration, in seconds, that would need to elapse for the
|
||||
# reply-recipient to update when receiving a message.
|
||||
# Default is 180 (3 minutes)
|
||||
last-message-reply-recipient-timeout: 180
|
||||
|
||||
# Toggles whether or not right clicking mobs with a milk bucket turns them into a baby.
|
||||
milk-bucket-easter-egg: true
|
||||
|
||||
# Toggles whether or not the fly status message should be sent to players on join
|
||||
send-fly-enable-on-join: true
|
||||
|
||||
# Set to true to enable per-world permissions for setting time for individual worlds with essentials commands.
|
||||
# This applies to /time, /day, /eday, /night, /enight, /etime.
|
||||
# Give someone permission to teleport to a world with essentials.time.world.<worldname>.
|
||||
world-time-permissions: false
|
||||
|
||||
# Specify cooldown for both Essentials commands and external commands as well.
|
||||
# All commands do not start with a Forward Slash (/). Instead of /msg, write msg
|
||||
#
|
||||
# Wildcards are supported. E.g.
|
||||
# - '*i*': 50
|
||||
# adds a 50 second cooldown to all commands that include the letter i
|
||||
#
|
||||
# EssentialsX supports regex by starting the command with a caret ^
|
||||
# For example, to target commands starting with ban and not banip the following would be used:
|
||||
# '^ban([^ip])( .*)?': 60 # 60 seconds /ban cooldown.
|
||||
# Note: If you have a command that starts with ^, then you can escape it using backslash (\). e.g. \^command: 123
|
||||
command-cooldowns:
|
||||
# feed: 100 # 100 second cooldown on /feed command
|
||||
# '*': 5 # 5 Second cooldown on all commands
|
||||
|
||||
# Whether command cooldowns should be persistent past server shutdowns
|
||||
command-cooldown-persistence: false
|
||||
|
||||
# Whether NPC balances should be listed in balance ranking features such as /balancetop.
|
||||
# NPC balances can include features like factions from FactionsUUID plugin.
|
||||
npcs-in-balance-ranking: false
|
||||
|
||||
# Allow bulk buying and selling signs when the player is sneaking.
|
||||
# This is useful when a sign sells or buys one item at a time and the player wants to sell a bunch at once.
|
||||
allow-bulk-buy-sell: true
|
||||
|
||||
# Delay for the MOTD display for players on join, in milliseconds.
|
||||
# This has no effect if the MOTD command or permission are disabled.
|
||||
delay-motd: 0
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | EssentialsHome | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
# Allows people to set their bed at daytime.
|
||||
update-bed-at-daytime: false
|
||||
|
||||
# Set to true to enable per-world permissions for using homes to teleport between worlds.
|
||||
# This applies to the /home only.
|
||||
# Give someone permission to teleport to a world with essentials.worlds.<worldname>
|
||||
world-home-permissions: false
|
||||
|
||||
# Allow players to have multiple homes.
|
||||
# Players need essentials.sethome.multiple before they can have more than 1 home.
|
||||
# You can set the default number of multiple homes using the 'default' rank below.
|
||||
# To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'.
|
||||
# To grant different home amounts to different people, you need to define a 'home-rank' below.
|
||||
# Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank>
|
||||
# For more information, visit http://wiki.ess3.net/wiki/Multihome
|
||||
sethome-multiple:
|
||||
default: 99999
|
||||
|
||||
# In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes.
|
||||
# Remember, they MUST have both permission nodes in order to be able to set multiple homes.
|
||||
|
||||
# Set the timeout, in seconds for players to accept a tpa before the request is cancelled.
|
||||
# Set to 0 for no timeout.
|
||||
tpa-accept-cancellation: 120
|
||||
|
||||
# Allow players to set hats by clicking on their helmet slot.
|
||||
allow-direct-hat: true
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | EssentialsEco | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
# For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy
|
||||
|
||||
# Defines the balance with which new players begin. Defaults to 0.
|
||||
starting-balance: 0
|
||||
|
||||
# worth-# defines the value of an item when it is sold to the server via /sell.
|
||||
# These are now defined in worth.yml
|
||||
|
||||
# Defines the cost to use the given commands PER USE.
|
||||
# Some commands like /repair have sub-costs, check the wiki for more information.
|
||||
command-costs:
|
||||
# /example costs $1000 PER USE
|
||||
#example: 1000
|
||||
# /kit tools costs $1500 PER USE
|
||||
#kit-tools: 1500
|
||||
|
||||
# Set this to a currency symbol you want to use.
|
||||
# Remember, if you want to use special characters in this document,
|
||||
# such as accented letters, you MUST save the file as UTF-8, not ANSI.
|
||||
currency-symbol: '$'
|
||||
|
||||
# Set the maximum amount of money a player can have.
|
||||
# The amount is always limited to 10 trillion because of the limitations of a java double.
|
||||
max-money: 10000000000000
|
||||
|
||||
# Set the minimum amount of money a player can have (must be above the negative of max-money).
|
||||
# Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0.
|
||||
min-money: -10000
|
||||
|
||||
# Enable this to log all interactions with trade/buy/sell signs and sell command.
|
||||
economy-log-enabled: false
|
||||
|
||||
# Use this option to force superperms-based permissions handler regardless of detected installed perms plugin.
|
||||
# This is useful if you want superperms-based permissions (with wildcards) for custom permissions plugins.
|
||||
# If you wish to use EssentialsX' built-in permissions using the `player-commands` section above, set this to false.
|
||||
# Default is true.
|
||||
use-bukkit-permissions: false
|
||||
|
||||
# Minimum acceptable amount to be used in /pay.
|
||||
minimum-pay-amount: 0.001
|
||||
|
||||
# The format of currency, excluding symbols. See currency-symbol-format-locale for symbol configuration.
|
||||
#
|
||||
# "#,##0.00" is how the majority of countries display currency.
|
||||
#currency-format: "#,##0.00"
|
||||
|
||||
# Format currency symbols. Some locales use , and . interchangeably.
|
||||
# Some formats do not display properly in-game due to faulty Minecraft font rendering.
|
||||
#
|
||||
# For 1.234,50 use de-DE
|
||||
# For 1,234.50 use en-US
|
||||
# For 1'234,50 use fr-ch
|
||||
#currency-symbol-format-locale: en-US
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | EssentialsHelp | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
# Show other plugins commands in help.
|
||||
non-ess-in-help: true
|
||||
|
||||
# Hide plugins which do not give a permission.
|
||||
# You can override a true value here for a single plugin by adding a permission to a user/group.
|
||||
# The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
|
||||
# You can use negative permissions to remove access to just a single plugins help if the following is enabled.
|
||||
hide-permissionless-help: true
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | EssentialsChat | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
# This section requires the EssentialsChat.jar to work.
|
||||
|
||||
chat:
|
||||
|
||||
# If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
|
||||
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
|
||||
# Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
|
||||
# Users with essentials.chat.question can override this by prefixing text with a question mark (?)
|
||||
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
|
||||
radius: 0
|
||||
|
||||
# Chat formatting can be done in two ways, you can either define a standard format for all chat.
|
||||
# Or you can give a group specific chat format, to give some extra variation.
|
||||
# For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
|
||||
# For EssentialsX changes, take a look at the EssentialsX wiki: https://github.com/EssentialsX/Essentials/wiki
|
||||
|
||||
format: '<{DISPLAYNAME}> {MESSAGE}'
|
||||
#format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
|
||||
#format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}'
|
||||
|
||||
group-formats:
|
||||
# Default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
|
||||
# Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
|
||||
|
||||
# If you are using group formats make sure to remove the '#' to allow the setting to be read.
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | EssentialsProtect | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
# This section requires the EssentialsProtect.jar to work.
|
||||
|
||||
protect:
|
||||
|
||||
# General physics/behavior modifications.
|
||||
prevent:
|
||||
lava-flow: false
|
||||
water-flow: false
|
||||
water-bucket-flow: false
|
||||
fire-spread: true
|
||||
lava-fire-spread: true
|
||||
flint-fire: false
|
||||
lightning-fire-spread: true
|
||||
portal-creation: false
|
||||
tnt-explosion: false
|
||||
tnt-playerdamage: false
|
||||
tnt-minecart-explosion: false
|
||||
tnt-minecart-playerdamage: false
|
||||
fireball-explosion: false
|
||||
fireball-fire: false
|
||||
fireball-playerdamage: false
|
||||
witherskull-explosion: false
|
||||
witherskull-playerdamage: false
|
||||
wither-spawnexplosion: false
|
||||
wither-blockreplace: false
|
||||
creeper-explosion: false
|
||||
creeper-playerdamage: false
|
||||
creeper-blockdamage: false
|
||||
enderdragon-blockdamage: true
|
||||
enderman-pickup: false
|
||||
villager-death: false
|
||||
# Monsters won't follow players.
|
||||
# permission essentials.protect.entitytarget.bypass disables this.
|
||||
entitytarget: false
|
||||
# Prevent the spawning of creatures.
|
||||
spawn:
|
||||
creeper: false
|
||||
skeleton: false
|
||||
spider: false
|
||||
giant: false
|
||||
zombie: false
|
||||
slime: false
|
||||
ghast: false
|
||||
pig_zombie: false
|
||||
enderman: false
|
||||
cave_spider: false
|
||||
silverfish: false
|
||||
blaze: false
|
||||
magma_cube: false
|
||||
ender_dragon: false
|
||||
pig: false
|
||||
sheep: false
|
||||
cow: false
|
||||
chicken: false
|
||||
squid: false
|
||||
wolf: false
|
||||
mushroom_cow: false
|
||||
snowman: false
|
||||
ocelot: false
|
||||
iron_golem: false
|
||||
villager: false
|
||||
wither: false
|
||||
bat: false
|
||||
witch: false
|
||||
horse: false
|
||||
|
||||
# Maximum height the creeper should explode. -1 allows them to explode everywhere.
|
||||
# Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
|
||||
creeper:
|
||||
max-height: -1
|
||||
|
||||
# Disable various default physics and behaviors.
|
||||
disable:
|
||||
# Should fall damage be disabled?
|
||||
fall: false
|
||||
|
||||
# Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
|
||||
# They will be unable to attack users without that same permission node.
|
||||
pvp: false
|
||||
|
||||
# Should drowning damage be disabled?
|
||||
# (Split into two behaviors; generally, you want both set to the same value.)
|
||||
drown: false
|
||||
suffocate: false
|
||||
|
||||
# Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;)
|
||||
lavadmg: false
|
||||
|
||||
# Should arrow damage be disabled?
|
||||
projectiles: false
|
||||
|
||||
# This will disable damage from touching cacti.
|
||||
contactdmg: false
|
||||
|
||||
# Burn, baby, burn! Should fire damage be disabled?
|
||||
firedmg: false
|
||||
|
||||
# Should the damage after hit by a lightning be disabled?
|
||||
lightning: false
|
||||
|
||||
# Should Wither damage be disabled?
|
||||
wither: false
|
||||
|
||||
# Disable weather options?
|
||||
weather:
|
||||
storm: false
|
||||
thunder: false
|
||||
lightning: false
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | EssentialsAntiBuild | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
# This section requires the EssentialsAntiBuild.jar to work.
|
||||
|
||||
# Disable various default physics and behaviors
|
||||
# For more information, visit http://wiki.ess3.net/wiki/AntiBuild
|
||||
|
||||
# Should people with build: false in permissions be allowed to build?
|
||||
# Set true to disable building for those people.
|
||||
# Setting to false means EssentialsAntiBuild will never prevent you from building.
|
||||
build: true
|
||||
|
||||
# Should people with build: false in permissions be allowed to use items?
|
||||
# Set true to disable using for those people.
|
||||
# Setting to false means EssentialsAntiBuild will never prevent you from using items.
|
||||
use: true
|
||||
|
||||
# Should we tell people they are not allowed to build?
|
||||
warn-on-build-disallow: true
|
||||
|
||||
# For which block types would you like to be alerted?
|
||||
# You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
|
||||
# 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket
|
||||
alert:
|
||||
on-placement: 10,11,46,327
|
||||
on-use: 327
|
||||
on-break:
|
||||
|
||||
blacklist:
|
||||
|
||||
# Which blocks should people be prevented from placing?
|
||||
placement: 10,11,46,327
|
||||
|
||||
# Which items should people be prevented from using?
|
||||
usage: 327
|
||||
|
||||
# Which blocks should people be prevented from breaking?
|
||||
break:
|
||||
|
||||
# Which blocks should not be pushed by pistons?
|
||||
piston:
|
||||
|
||||
# Which blocks should not be dispensed by dispensers
|
||||
dispenser:
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | Essentials Spawn / New Players | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
# This section requires essentialsspawn.jar to work.
|
||||
|
||||
newbies:
|
||||
# Should we announce to the server when someone logs in for the first time?
|
||||
# If so, use this format, replacing {DISPLAYNAME} with the player name.
|
||||
# If not, set to ''
|
||||
#announce-format: ''
|
||||
announce-format: '&dWelcome {DISPLAYNAME}&d to the server!'
|
||||
|
||||
# When we spawn for the first time, which spawnpoint do we use?
|
||||
# Set to "none" if you want to use the spawn point of the world.
|
||||
spawnpoint: newbies
|
||||
|
||||
# Do we want to give users anything on first join? Set to '' to disable
|
||||
# This kit will be given regardless of cost and permissions, and will not trigger the kit delay.
|
||||
#kit: ''
|
||||
kit: tools
|
||||
|
||||
# What priority should we use for handling respawns?
|
||||
# Set this to none, if you want vanilla respawning behaviour.
|
||||
# Set this to lowest, if you want Multiverse to handle the respawning.
|
||||
# Set this to high, if you want EssentialsSpawn to handle the respawning.
|
||||
# Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
|
||||
respawn-listener-priority: high
|
||||
|
||||
# What priority should we use for handling spawning on joining the server?
|
||||
# See respawn-listener-priority for possible values.
|
||||
# Note: changing this may impact or break spawn-on-join functionality.
|
||||
spawn-join-listener-priority: high
|
||||
|
||||
# When users die, should they respawn at their first home or bed, instead of the spawnpoint?
|
||||
respawn-at-home: false
|
||||
|
||||
# Teleport all joining players to the spawnpoint
|
||||
spawn-on-join: false
|
||||
# The following value of `guests` states that all players in group `guests` will be teleported to spawn when joining.
|
||||
#spawn-on-join: guests
|
||||
# The following list value states that all players in group `guests` and `admin` are to be teleported to spawn when joining.
|
||||
#spawn-on-join:
|
||||
#- guests
|
||||
#- admin
|
||||
|
||||
# End of file <-- No seriously, you're done with configuration.
|
0
plugins/Essentials/motd.txt
Normal file
0
plugins/Essentials/motd.txt
Normal file
1
plugins/Essentials/rules.txt
Normal file
1
plugins/Essentials/rules.txt
Normal file
|
@ -0,0 +1 @@
|
|||
There are no rules, you silly goose!
|
10
plugins/Essentials/upgrades-done.yml
Normal file
10
plugins/Essentials/upgrades-done.yml
Normal file
|
@ -0,0 +1,10 @@
|
|||
updateSpawnsToNewSpawnsConfig: true
|
||||
updateJailsToNewJailsConfig: true
|
||||
warnMetrics: true
|
||||
moverulesToFile: true
|
||||
sanitizeAllUserFilenames: true
|
||||
updateUsersPowerToolsFormat: true
|
||||
updateUsersHomesFormat: true
|
||||
deleteOldItemsCsv: true
|
||||
banFormatChange: true
|
||||
userMapRepaired: true
|
BIN
plugins/Extras.jar
Normal file
BIN
plugins/Extras.jar
Normal file
Binary file not shown.
271
plugins/FastAsyncWorldEdit/config.yml
Normal file
271
plugins/FastAsyncWorldEdit/config.yml
Normal file
|
@ -0,0 +1,271 @@
|
|||
# These first 6 aren't configurable
|
||||
issues: "https://github.com/boy0001/FastAsyncWorldedit/issues"
|
||||
wiki: "https://github.com/boy0001/FastAsyncWorldedit/wiki/"
|
||||
date: "6 Jun 2018 00:00:00 GMT"
|
||||
build: "https://ci.athion.net/job/FastAsyncWorldEdit/1108"
|
||||
commit: "https://github.com/boy0001/FastAsyncWorldedit/commit/d9e79f"
|
||||
platform: "bukkit"
|
||||
# Options: de, ru, tr
|
||||
# Create a PR to contribute a translation: https://github.com/boy0001/FastAsyncWorldedit/new/master/core/src/main/resources
|
||||
language: ''
|
||||
# Enable or disable automatic updates
|
||||
# - true = update automatically in the background
|
||||
update: "false"
|
||||
# Send anonymous usage statistics
|
||||
metrics: false
|
||||
# Set true to enable WorldEdit restrictions per region (e.g. PlotSquared or WorldGuard).
|
||||
# To be allowed to WorldEdit in a region, users need the appropriate
|
||||
# fawe.<plugin> permission. See the Permissions page for supported region plugins.
|
||||
region-restrictions: false
|
||||
# FAWE will skip chunks when there's not enough memory available
|
||||
prevent-crashes: true
|
||||
# FAWE will cancel non admin edits when memory consumption exceeds this %
|
||||
# - Bypass with `/wea` or `//fast` or `fawe.bypass`
|
||||
# - Disable with 100 or -1.
|
||||
max-memory-percent: -1
|
||||
|
||||
clipboard:
|
||||
# Store the clipboard on disk instead of memory
|
||||
# - Will be slightly slower
|
||||
# - Uses 2 bytes per block
|
||||
use-disk: true
|
||||
# Compress the clipboard to reduce the size:
|
||||
# - TODO: Buffered random access with compression is not implemented on disk yet
|
||||
# - 0 = No compression
|
||||
# - 1 = Fast compression
|
||||
# - 2-17 = Slower compression
|
||||
compression-level: 1
|
||||
# Number of days to keep history on disk before deleting it
|
||||
delete-after-days: 1
|
||||
|
||||
lighting:
|
||||
# If packet sending should be delayed until relight is finished
|
||||
delay-packet-sending: true
|
||||
async: true
|
||||
# The relighting mode to use:
|
||||
# - 0 = None (Do no relighting)
|
||||
# - 1 = Optimal (Relight changed light sources and changed blocks)
|
||||
# - 2 = All (Slowly relight every blocks)
|
||||
mode: 1
|
||||
# If existing lighting should be removed before relighting
|
||||
remove-first: false
|
||||
|
||||
# Generic tick limiter (not necessarily WorldEdit related, but useful to stop abuse)
|
||||
tick-limiter:
|
||||
# Enable the limiter
|
||||
enabled: true
|
||||
# The interval in ticks
|
||||
interval: 20
|
||||
# Max falling blocks per interval (per chunk)
|
||||
falling: 10
|
||||
# Max physics per interval (excluding redstone)
|
||||
physics-ms: 90
|
||||
# Max item spawns per interval (per chunk)
|
||||
items: 20
|
||||
# Whether fireworks can load chunks
|
||||
# - Fireworks usually travel vertically so do not load any chunks
|
||||
# - Horizontal fireworks can be hacked in to crash a server
|
||||
fireworks-load-chunks: false
|
||||
|
||||
web:
|
||||
# Should download urls be shortened?
|
||||
# - Links are less secure as they could be brute forced
|
||||
shorten-urls: false
|
||||
# The web interface for clipboards
|
||||
# - All schematics are anonymous and private
|
||||
# - Downloads can be deleted by the user
|
||||
# - Supports clipboard uploads, downloads and saves
|
||||
url: "https://empcraft.com/fawe/"
|
||||
# The web interface for assets
|
||||
# - All schematics are organized and public
|
||||
# - Assets can be searched, selected and downloaded
|
||||
assets: "https://empcraft.com/assetpack/"
|
||||
|
||||
extent:
|
||||
# Don't bug console when these plugins slow down WorldEdit operations
|
||||
# - You'll see a message in console if you need to change this option
|
||||
allowed-plugins: []
|
||||
# Should debug messages be sent when third party extents are used?
|
||||
debug: false
|
||||
|
||||
# Experimental options, use at your own risk
|
||||
# - UNSAFE = Can cause permanent damage to the server
|
||||
# - SAFE = Can be buggy but unlikely to cause any damage
|
||||
experimental:
|
||||
# [UNSAFE] Directly modify the region files. (OBSOLETE - USE ANVIL COMMANDS)
|
||||
# - IMPROPER USE CAN CAUSE WORLD CORRUPTION!
|
||||
anvil-queue-mode: false
|
||||
# [SAFE] Dynamically increase the number of chunks rendered
|
||||
# - Requires Paper: ci.destroystokyo.com/job/PaperSpigot/
|
||||
# - Set your server view distance to 1 (spigot.yml, server.properties)
|
||||
# - Based on tps and player movement
|
||||
# - Please provide feedback
|
||||
dynamic-chunk-rendering: false
|
||||
# [SAFE] Allows brushes to be persistent
|
||||
persistent-brushes: false
|
||||
# [SAFE] Enable CUI without needing the mod installed (Requires ProtocolLib)
|
||||
vanilla-cui: false
|
||||
# Disable using native libraries
|
||||
disable-natives: false
|
||||
# [SAFE] Keep entities that are positioned in non-air blocks when editing an area
|
||||
# Might cause client-side FPS lagg in some situations
|
||||
keep-entities-in-blocks: false
|
||||
|
||||
# This relates to how FAWE places chunks
|
||||
queue:
|
||||
# This should equal the number of processors you have
|
||||
# - Set this to 1 if you need reliable `/timings`
|
||||
parallel-threads: 8
|
||||
progress:
|
||||
# Display constant titles about the progress of a user's edit
|
||||
# - false = disabled
|
||||
# - title = Display progress titles
|
||||
# - chat = Display progress in chat
|
||||
display: "false"
|
||||
# How often edit progress is displayed
|
||||
interval: 1
|
||||
# Delay sending progress in milliseconds (so quick edits don't spam)
|
||||
delay: 5000
|
||||
# When doing edits that effect more than this many chunks:
|
||||
# - FAWE will start placing before all calculations are finished
|
||||
# - A larger value will use slightly less CPU time
|
||||
# - A smaller value will reduce memory usage
|
||||
# - A value too small may break some operations (deform?)
|
||||
target-size: 64
|
||||
# Force FAWE to start placing chunks regardless of whether an edit is finished processing
|
||||
# - A larger value will use slightly less CPU time
|
||||
# - A smaller value will reduce memory usage
|
||||
# - A value too small may break some operations (deform?)
|
||||
max-wait-ms: 1000
|
||||
# Increase or decrease queue intensity (ms) [-50,50]:
|
||||
# 0 = balance of performance / stability
|
||||
# -10 = Allocate 10ms less for chunk placement
|
||||
# Too high will can cause lag spikes (you might be okay with this)
|
||||
# Too low will result in slow edits
|
||||
extra-time-ms: 0
|
||||
# Loading the right amount of chunks beforehand can speed up operations
|
||||
# - Low values may result in FAWE waiting on requests to the main thread
|
||||
# - Higher values use more memory and isn't noticeably faster
|
||||
preload-chunks: 32
|
||||
# Discard edits which have been idle for a certain amount of time (ms)
|
||||
# - E.g. A plugin creates an EditSession but never does anything with it
|
||||
# - This only applies to plugins improperly using WorldEdit's legacy API
|
||||
discard-after-ms: 60000
|
||||
|
||||
history:
|
||||
# Should history be saved on disk:
|
||||
# - Frees up a lot of memory
|
||||
# - Persists restarts
|
||||
# - Unlimited undo
|
||||
# - Does not affect edit performance if `combine-stages`
|
||||
use-disk: true
|
||||
# Use a database to store disk storage summaries:
|
||||
# - Enables inspection and rollback
|
||||
# - Does not impact performance
|
||||
use-database: true
|
||||
# Record history with dispatching:
|
||||
# - Much faster as it avoids duplicate block checks
|
||||
# - Slightly worse compression since dispatch order is different
|
||||
combine-stages: true
|
||||
# Higher compression reduces the size of history at the expense of CPU
|
||||
# 0 = Uncompressed byte array (fastest)
|
||||
# 1 = 1 pass fast compressor (default)
|
||||
# 2 = 2 x fast
|
||||
# 3 = 3 x fast
|
||||
# 4 = 1 x medium, 1 x fast
|
||||
# 5 = 1 x medium, 2 x fast
|
||||
# 6 = 1 x medium, 3 x fast
|
||||
# 7 = 1 x high, 1 x medium, 1 x fast
|
||||
# 8 = 1 x high, 1 x medium, 2 x fast
|
||||
# 9 = 1 x high, 1 x medium, 3 x fast (best compression)
|
||||
# NOTE: If using disk, do some compression (3+) as smaller files save faster
|
||||
compression-level: 3
|
||||
# The buffer size for compression:
|
||||
# - Larger = better ratio but uses more upfront memory
|
||||
# - Must be in the range [64, 33554432]
|
||||
buffer-size: 531441
|
||||
# The maximum time in milliseconds to wait for a chunk to load for an edit.
|
||||
# (50ms = 1 server tick, 0 = Fastest).
|
||||
# The default value of 100 should be safe for most cases.
|
||||
#
|
||||
# Actions which require loaded chunks (e.g. copy) which do not load in time
|
||||
# will use the last chunk as filler, which may appear as bands of duplicated blocks.
|
||||
# Actions usually wait about 25-50ms for the chunk to load, more if the server is lagging.
|
||||
# A value of 100ms does not force it to wait 100ms if the chunk loads in 10ms.
|
||||
#
|
||||
# This value is a timeout in case a chunk is never going to load (for whatever odd reason).
|
||||
# If the action times out, the operation continues by using the previous chunk as filler,
|
||||
# and displaying an error message. In this case, either copy a smaller section,
|
||||
# or increase chunk-wait-ms.
|
||||
# A value of 0 is faster simply because it doesn't bother loading the chunks or waiting.
|
||||
chunk-wait-ms: 1000
|
||||
# Delete history on disk after a number of days
|
||||
delete-after-days: 7
|
||||
# Delete history in memory on logout (does not effect disk)
|
||||
delete-on-logout: true
|
||||
# If history should be enabled by default for plugins using WorldEdit:
|
||||
# - It is faster to have disabled
|
||||
# - Use of the FAWE API will not be effected
|
||||
enable-for-console: true
|
||||
# Should redo information be stored:
|
||||
# - History is about 20% larger
|
||||
# - Enables use of /redo
|
||||
store-redo: true
|
||||
# Assumes all edits are smaller than 4096x256x4096:
|
||||
# - Reduces history size by ~10%
|
||||
small-edits: false
|
||||
|
||||
# Paths for various directories
|
||||
paths:
|
||||
tokens: "tokens"
|
||||
# Put any minecraft or mod jars for FAWE to be aware of block textures
|
||||
textures: "textures"
|
||||
heightmap: "heightmap"
|
||||
history: "history"
|
||||
# Multiple servers can use the same clipboards
|
||||
# - Use a shared directory or NFS/Samba
|
||||
clipboard: "clipboard"
|
||||
# Each player has their own sub directory for schematics
|
||||
per-player-schematics: false
|
||||
# The "default" limit group affects those without a specific limit permission.
|
||||
# To grant someone different limits, copy the default limits group
|
||||
# and give it a different name (e.g. newbie). Then give the user the limit
|
||||
# permission node with that limit name (e.g. fawe.limit.newbie )
|
||||
limits:
|
||||
default:
|
||||
# Max actions that can be run concurrently (i.e. commands)
|
||||
max-actions: 1
|
||||
# Max number of block changes (e.g. by `//set stone`).
|
||||
max-changes: 20000000
|
||||
# Max number of blocks checked (e.g. `//count stone` which doesn't change blocks)
|
||||
max-checks: 20000000
|
||||
# Number of times a change can fail (e.g. if the player can't access that region)
|
||||
max-fails: 20000000
|
||||
# Allowed brush iterations (e.g. `//brush smooth`)
|
||||
max-iterations: 1000
|
||||
# Max allowed entities (e.g. cows)
|
||||
max-entities: 1337
|
||||
# Blockstates include Banner, Beacon, BrewingStand, Chest, CommandBlock,
|
||||
# CreatureSpawner, Dispenser, Dropper, EndGateway, Furnace, Hopper, Jukebox,
|
||||
# NoteBlock, Sign, Skull, Structure
|
||||
max-blockstates: 1337
|
||||
# Maximum size of the player's history in Megabytes:
|
||||
# - History on disk or memory will be deleted
|
||||
max-history-mb: -1
|
||||
# Maximum time in milliseconds //calc can execute
|
||||
max-expression-ms: 50
|
||||
# Cinematic block placement:
|
||||
# - Adds a delay to block placement (ms/block)
|
||||
# - Having an artificial delay will use more CPU/Memory
|
||||
speed-reduction: 0
|
||||
# Place chunks instead of individual blocks:
|
||||
# - Disabling this will negatively impact performance
|
||||
# - Only disable this for compatibility or cinematic placement
|
||||
fast-placement: true
|
||||
# Should WorldEdit use inventory?
|
||||
# 0 = No inventory usage (creative)
|
||||
# 1 = Inventory for removing and placing (freebuild)
|
||||
# 2 = Inventory for placing (survival)
|
||||
inventory-mode: 0
|
||||
# Should large edits require confirmation (>16384 chunks)
|
||||
confirm-large: true
|
325
plugins/FastAsyncWorldEdit/message.yml
Normal file
325
plugins/FastAsyncWorldEdit/message.yml
Normal file
|
@ -0,0 +1,325 @@
|
|||
info:
|
||||
prefix: ''
|
||||
file_deleted: '%s0 has been deleted.'
|
||||
schematic_pasting: '&7The schematic is pasting. This cannot be undone.'
|
||||
lighting_propogate_selection: '&7Lighting has been propogated in %s0 chunks. (Note:
|
||||
To remove light use //removelight)'
|
||||
updated_lighting_selection: '&7Lighting has been updated in %s0 chunks. (It may
|
||||
take a second for the packets to send)'
|
||||
set_region: '&7Selection set to your current allowed region'
|
||||
worldedit_command_limit: '&7Please wait until your current action completes'
|
||||
worldedit_delayed: '&7Please wait while we process your FAWE action...'
|
||||
worldedit_run: '&7Apologies for the delay. Now executing: %s'
|
||||
worldedit_complete: '&7Edit completed.'
|
||||
require_selection_in_mask: '&7%s of your selection is not within your mask. You
|
||||
can only make edits within allowed regions.'
|
||||
worldedit_volume: '&7You cannot select a volume of %current%. The maximum volume
|
||||
you can modify is %max%.'
|
||||
worldedit_iterations: '&7You cannot iterate %current% times. The maximum number
|
||||
of iterations allowed is %max%.'
|
||||
worldedit_unsafe: '&7Access to that command has been blocked'
|
||||
worldedit_dangerous_worldedit: '&cProcessed unsafe edit at %s0 by %s1'
|
||||
worldedit_toggle_tips_on: '&7Disabled FAWE tips.'
|
||||
worldedit_toggle_tips_off: '&7Enabled FAWE tips.'
|
||||
worldedit_bypassed: '&7Currently bypassing FAWE restriction.'
|
||||
worldedit_unmasked: '&6Your FAWE edits are now unrestricted.'
|
||||
worldedit_restricted: '&6Your FAWE edits are now restricted.'
|
||||
worldedit_oom_admin: |-
|
||||
&cPossible options:
|
||||
&8 - &7//fast
|
||||
&8 - &7Do smaller edits
|
||||
&8 - &7Allocate more memory
|
||||
&8 - &7Disable `max-memory-percent`
|
||||
compressed: History compressed. Saved ~ %s0b (%s1x smaller)
|
||||
action_complete: Action completed in %s0 seconds
|
||||
error:
|
||||
worldedit_extend: '&cYour edit may have extended outside your allowed region.'
|
||||
web_unauthorized: 'Only links from the configured web host is allowed: %s0'
|
||||
command_syntax: 'Usage: %s0'
|
||||
no_perm: '&cYou are lacking the permission node: %s0'
|
||||
setting_disable: '&cLacking setting: %s0'
|
||||
brush_not_found: '&cAvailable brushes: %s0'
|
||||
brush_incompatible: '&cBrush not compatible with this version'
|
||||
schematic_not_found: '&cSchematic not found: &7%s0'
|
||||
no_region: '&cYou have no current allowed region'
|
||||
no_mask: '&cYou have no current mask set'
|
||||
not_player: '&cYou must be a player to perform this action!'
|
||||
player_not_found: '&cPlayer not found:&7 %s0'
|
||||
oom: |-
|
||||
&8[&cCritical&8] &cDetected low memory i.e. < 1%. We will take the following actions:
|
||||
&8 - &7Terminate WE block placement
|
||||
&8 - &7Clear WE history
|
||||
&8 - &7Unload non essential chunks
|
||||
&8 - &7Kill entities
|
||||
&8 - &7Garbage collect
|
||||
&cIgnore this if trying to crash server.
|
||||
&7Note: Low memory is likely (but not necessarily) caused by WE
|
||||
worldedit_some_fails: '&c%s0 blocks weren''t placed because they were outside your
|
||||
allowed region.'
|
||||
worldedit_some_fails_blockbag: '&cMissing blocks: %s0'
|
||||
web:
|
||||
generating_link: Uploading %s, please wait...
|
||||
generating_link_failed: '&cFailed to generate download link!'
|
||||
download_link: '%s'
|
||||
worldedit:
|
||||
general:
|
||||
mask_disabled: Global mask disabled
|
||||
mask: Global mask set
|
||||
source_mask_disabled: Global source mask disabled
|
||||
source_mask: Global source mask set
|
||||
transform_disabled: Global transform disabled
|
||||
transform: Global transform set
|
||||
fast_enabled: Fast mode enabled. History and edit restrictions will be bypassed.
|
||||
fast_disabled: Fast mode disabled
|
||||
place_enabled: 'Now placing at pos #1.'
|
||||
place_disabled: Now placing at the block you stand in.
|
||||
copy:
|
||||
command_copy: '%s0 blocks were copied.'
|
||||
cut:
|
||||
command_cut_slow: '%s0 blocks were cut.'
|
||||
command_cut_lazy: '%s0 blocks will be removed on paste'
|
||||
paste:
|
||||
command_paste: The clipboard has been pasted at %s0
|
||||
rotate:
|
||||
command_rotate: The clipboard has been rotated
|
||||
flip:
|
||||
command_flipped: The clipboard has been flipped
|
||||
regen:
|
||||
command_regen_0: Region regenerated.
|
||||
command_regen_1: Region regenerated.
|
||||
command_regen_2: Region regenerated.
|
||||
tree:
|
||||
command_tree: '%s0 trees created.'
|
||||
command_pumpkin: '%s0 pumpkin patches created.'
|
||||
flora:
|
||||
command_flora: '%s0 flora created.'
|
||||
history:
|
||||
command_history_clear: History cleared
|
||||
command_redo_error: Nothing left to redo. (See also `/inspect` and `/frb`)
|
||||
command_history_other_error: Unable to find session for %s0.
|
||||
command_redo_success: Redo successful.
|
||||
command_undo_error: Nothing left to undo. (See also `/inspect` and `/frb`)
|
||||
command_undo_success: Undo successful.
|
||||
operation:
|
||||
operation: Operation queued (%s0)
|
||||
selection:
|
||||
selection_wand: 'Left click: select pos #1; Right click: select pos #2'
|
||||
selection_wand_disable: Edit wand disabled.
|
||||
selection_wand_enable: Edit wand enabled.
|
||||
selection_chunk: Chunk selected (%s0)
|
||||
selection_chunks: Chunks selected (%s0) - (%s1)
|
||||
selection_contract: Region contracted %s0 blocks.
|
||||
selection_count: Counted %s0 blocks.
|
||||
selection_distr: '# total blocks: %s0'
|
||||
selection_expand: Region expanded %s0 blocks
|
||||
selection_expand_vert: Region expanded %s0 blocks (top to bottom)
|
||||
selection_inset: Region inset
|
||||
selection_outset: Region outset
|
||||
selection_shift: Region shifted
|
||||
selection_cleared: Selection cleared
|
||||
navigation:
|
||||
navigation_wand_error: '&cNothing to pass through'
|
||||
anvil:
|
||||
world_is_loaded: The world shouldn't be in use when executing. Unload the world,
|
||||
or use use -f to override (save first)
|
||||
brush:
|
||||
brush_reset: Reset your brush.
|
||||
brush_none: You aren't holding a brush!
|
||||
brush_scroll_action_set: Set scroll action to %s0
|
||||
brush_scroll_action_unset: Removed scrol action
|
||||
brush_visual_mode_set: Set visual mode to %s0
|
||||
brush_target_mode_set: Set target mode to %s0
|
||||
brush_target_mask_set: Set target mask to %s0
|
||||
brush_target_offset_set: Set target offset to %s0
|
||||
brush_equipped: Equipped brush %s0
|
||||
brush_try_other: |-
|
||||
&cThere are other more suitable brushes e.g.
|
||||
&8 - &7//br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00]
|
||||
brush_copy: Left click the base of an object to copy, right click to paste. Increase
|
||||
the brush radius if necessary.
|
||||
brush_height_invalid: Invalid height map file (%s0)
|
||||
brush_smooth: 'Note: Use the blend brush if you want to smooth overhangs or caves.'
|
||||
brush_spline: Click to add a point, click the same spot to finish
|
||||
brush_line_primary: Added point %s0, click another position to create the line
|
||||
brush_line_secondary: Created spline
|
||||
brush_spline_primary_2: Added position, Click the same spot to join!
|
||||
brush_spline_secondary_error: Not enough positions set!
|
||||
brush_spline_secondary: Created spline
|
||||
brush_size: Brush size set
|
||||
brush_range: Brush size set
|
||||
brush_mask_disabled: Brush mask disabled
|
||||
brush_mask: Brush mask set
|
||||
brush_source_mask_disabled: Brush source mask disabled
|
||||
brush_source_mask: Brush source mask set
|
||||
brush_transform_disabled: Brush transform disabled
|
||||
brush_transform: Brush transform set
|
||||
brush_material: Brush material set
|
||||
rollback:
|
||||
rollback_element: Undoing %s0
|
||||
tool:
|
||||
tool_inspect: Inspect tool bound to %s0.
|
||||
tool_inspect_info: '&7%s0 changed %s1 to %s2 %s3 ago'
|
||||
tool_inspect_info_footer: '&6Total: &7%s0 changes'
|
||||
tool_none: Tool unbound from your current item.
|
||||
tool_info: Info tool bound to %s0.
|
||||
tool_tree: Tree tool bound to %s0.
|
||||
tool_tree_error: Tree type %s0 is unknown.
|
||||
tool_repl: Block replacer tool bound to %s0.
|
||||
tool_cycler: Block data cycler tool bound to %s0.
|
||||
tool_flood_fill: Block flood fill tool bound to %s0.
|
||||
tool_range_error: 'Maximum range: %s0.'
|
||||
tool_radius_error: 'Maximum allowed brush radius: %s0.'
|
||||
tool_deltree: Floating tree remover tool bound to %s0.
|
||||
tool_farwand: Far wand tool bound to %s0.
|
||||
tool_lrbuild_bound: Long-range building tool bound to %s0.
|
||||
tool_lrbuild_info: Left-click set to %s0; right-click set to %s1.
|
||||
superpickaxe_enabled: Super Pickaxe enabled.
|
||||
superpickaxe_disabled: Super Pickaxe disabled.
|
||||
superpickaxe_area_enabled: Mode changed. Left click with a pickaxe. // to disable.
|
||||
snapshot:
|
||||
snapshot_loaded: Snapshot '%s0' loaded; now restoring...
|
||||
snapshot_set: 'Snapshot set to: %s0'
|
||||
snapshot_newest: Now using newest snapshot.
|
||||
snapshot_list_header: 'Snapshots for world (%s0):'
|
||||
snapshot_list_footer: Use /snap use [snapshot] or /snap use latest.
|
||||
biome:
|
||||
biome_list_header: 'Biomes (page %s0/%s1):'
|
||||
biome_changed: Biomes were changed in %s0 columns.
|
||||
utility:
|
||||
kill_success: Killed %s0 entities in a radius of %s1.
|
||||
nothing_confirmed: You have no actions pending confirmation.
|
||||
page_footer: Use %s0 to go to the next page
|
||||
schematic:
|
||||
schematic_format: 'Available formats (Name: Lookup names)'
|
||||
schematic_loaded: '%s0 loaded. Paste it with //paste'
|
||||
schematic_saved: '%s0 saved.'
|
||||
schematic_page: Page must be %s
|
||||
schematic_none: No files found.
|
||||
schematic_list: 'Available files (Filename: Format) [%s0/%s1]:'
|
||||
schematic_list_elem: '&8 - &a%s0 &8- &7%s1'
|
||||
schematic_prompt_clear: '&7You may want to use &c%s0 &7to clear your current clipboard
|
||||
first'
|
||||
schematic_show: |-
|
||||
&7Displaying &a%s0&7 schematics from &a%s1&7:
|
||||
&8 - &aLeft click &7a structure to set your clipboard
|
||||
&8 - &aRight click &7to add a structure to your multi-clipboard
|
||||
&8 - &7Use &a%s2&7 to go back to the world
|
||||
schematic_move_exists: '&c%s0 already exists'
|
||||
schematic_move_success: '&a%s0 -> %s1'
|
||||
schematic_move_failed: '&a%s0 no moved: %s1'
|
||||
clipboard:
|
||||
clipboard_uri_not_found: You do not have %s0 loaded
|
||||
clipboard_cleared: Clipboard cleared
|
||||
clipboard_invalid_format: 'Unknown clipboard format: %s0'
|
||||
visitor:
|
||||
visitor_block: '%s0 blocks affected'
|
||||
visitor_entity: '%s0 entities affected'
|
||||
visitor_flat: '%s0 columns affected'
|
||||
selector:
|
||||
selector_fuzzy_pos1: Region set and expanded from %s0 %s1.
|
||||
selector_fuzzy_pos2: Added expansion of %s0 %s1.
|
||||
selector_pos: pos%s0 set to %s1 (%s2).
|
||||
selector_center: Center set to %s0 (%s1).
|
||||
selector_radius: Radius set to %s0 (%s1).
|
||||
selector_expanded: Expanded region to %s0 (%s1)
|
||||
selector_invalid_coordinates: Invalid coordinates %s0
|
||||
selector_already_set: Position already set.
|
||||
selector_set_default: Your default region selector is now %s0.
|
||||
timezone:
|
||||
timezone_set: 'Timezone set for this session to: %s0'
|
||||
timezone_display: 'The current time in that timezone is: %s0'
|
||||
command:
|
||||
command_invalid_syntax: The command was not used properly (no more help available).
|
||||
help:
|
||||
command_clarifying_bracket: '&7Added clarifying bracket for &c%s0'
|
||||
help_suggest: '&7Couldn''t find %s0. Maybe try one of &c%s1 &7?'
|
||||
help_header_categories: Command Types
|
||||
help_header_subcommands: Subcommands
|
||||
help_header_command: '&cHelp for: &7%s0'
|
||||
help_item_allowed: '&a%s0&8 - &7%s1'
|
||||
help_item_denied: '&c%s0&8 - &7%s1'
|
||||
help_header: 'Help: page %s0/%s1'
|
||||
help_footer: '&7Wiki: https://git.io/vSKE5'
|
||||
progress:
|
||||
progress_message: '%s1/%s0 (%s2%) @%s3cps %s4s left'
|
||||
progress_finished: '[ Done! ]'
|
||||
cancel:
|
||||
worldedit_cancel_count: '&cCancelled %s0 edits.'
|
||||
worldedit_cancel_reason_confirm: '&7Your selection is large (%s0 -> %s1). Use &c//confirm
|
||||
&7to execute &c%s2'
|
||||
worldedit_cancel_reason: '&cYour WorldEdit action was cancelled:&7 %s0&c.'
|
||||
worldedit_cancel_reason_manual: Please move to another world to build
|
||||
worldedit_cancel_reason_low_memory: Low memory
|
||||
worldedit_cancel_reason_max_changes: Too many blocks changed
|
||||
worldedit_cancel_reason_max_checks: Too many block checks
|
||||
worldedit_cancel_reason_max_tiles: Too many blockstates
|
||||
worldedit_cancel_reason_max_entities: Too many entities
|
||||
worldedit_cancel_reason_max_iterations: Max iterations
|
||||
worldedit_cancel_reason_outside_level: Outside world
|
||||
worldedit_cancel_reason_outside_region: Outside allowed region (bypass with /wea,
|
||||
or disable `region-restrictions` in config.yml)
|
||||
worldedit_cancel_reason_no_region: No allowed region (bypass with /wea, or disable
|
||||
`region-restrictions` in config.yml)
|
||||
worldedit_failed_load_chunk: '&cSkipped loading chunk: &7%s0;%s1&c. Try increasing
|
||||
chunk-wait.'
|
||||
navigation:
|
||||
ascend_fail: No free spot above you found.
|
||||
ascended_plural: Ascended %s0 levels.
|
||||
ascended_singular: Ascended a level.
|
||||
unstuck: There you go!
|
||||
descend_fail: No free spot below you found.
|
||||
descend_plural: Descended %s0 levels.
|
||||
descend_singular: Descended a level.
|
||||
whoosh: Whoosh!
|
||||
poof: Poof!
|
||||
thru_fail: No free spot ahead of you found.
|
||||
no_block: No block in sight! (or too far)
|
||||
up_fail: You would hit something above you.
|
||||
selection:
|
||||
sel_cuboid: 'Cuboid: left click for point 1, right click for point 2'
|
||||
sel_cuboid_extend: 'Cuboid: left click for a starting point, right click to extend'
|
||||
sel_2d_polygon: '2D polygon selector: Left/right click to add a point.'
|
||||
sel_ellipsiod: 'Ellipsoid selector: left click=center, right click to extend'
|
||||
sel_sphere: 'Sphere selector: left click=center, right click to set radius'
|
||||
sel_cylindrical: 'Cylindrical selector: Left click=center, right click to extend.'
|
||||
sel_max: '%s0 points maximum.'
|
||||
sel_fuzzy: 'Fuzzy selector: Left click to select all contingent blocks, right click
|
||||
to add. To select an air cavity, use //pos1.'
|
||||
sel_convex_polyhedral: 'Convex polyhedral selector: Left click=First vertex, right
|
||||
click to add more.'
|
||||
sel_list: For a list of selection types use:&c //sel list
|
||||
sel_modes: 'Select one of the modes below:'
|
||||
tips:
|
||||
tip_sel_list: 'Tip: See the different selection modes with &c//sel list'
|
||||
tip_select_connected: 'Tip: Select all connected blocks with //sel fuzzy'
|
||||
tip_set_pos1: 'Tip: Use pos1 as a pattern with &c//set pos1'
|
||||
tip_farwand: 'Tip: Select distant points with &c//farwand'
|
||||
tip_lazycut: '&7Tip: It is safer to use &c//lazycut'
|
||||
tip_fast: '&7Tip: Set fast and without undo using &c//fast'
|
||||
tip_cancel: '&7Tip: You can &c//cancel &7an edit in progress'
|
||||
tip_mask: '&7Tip: Set a global destination mask with &c/gmask'
|
||||
tip_mask_angle: 'Tip: Replace upward slopes of 3-20 blocks using&c //replace /[-20][-3]
|
||||
bedrock'
|
||||
tip_set_linear: '&7Tip: Set blocks linearly with&c //set #l3d[wood,bedrock]'
|
||||
tip_surface_spread: '&7Tip: Spread a flat surface with&c //set #surfacespread[5][0][5][#existing]'
|
||||
tip_set_hand: '&7Tip: Use your current hand with &c//set hand'
|
||||
tip_replace_id: '&7Tip: Replace only the block id:&c //replace woodenstair #id[cobblestair]'
|
||||
tip_replace_light: 'Tip: Remove light sources with&c //replace #brightness[1][15]
|
||||
0'
|
||||
tip_tab_complete: 'Tip: The replace command supports tab completion'
|
||||
tip_flip: 'Tip: Mirror with &c//flip'
|
||||
tip_deform: 'Tip: Reshape with &c//deform'
|
||||
tip_transform: 'Tip: Set a transform with &c//gtransform'
|
||||
tip_copypaste: 'Tip: Paste on click with &c//br copypaste'
|
||||
tip_source_mask: 'Tip: Set a source mask with &c/gsmask <mask>&7'
|
||||
tip_replace_marker: 'Tip: Replace a block with your full clipboard using &c//replace
|
||||
wool #fullcopy'
|
||||
tip_paste: 'Tip: Place with &c//paste'
|
||||
tip_lazycopy: 'Tip: lazycopy is faster'
|
||||
tip_download: 'Tip: Try out &c//download'
|
||||
tip_rotate: 'Tip: Orientate with &c//rotate'
|
||||
tip_copy_pattern: 'Tip: To use as a pattern try &c#copy'
|
||||
tip_regen_0: 'Tip: Use a biome with /regen [biome]'
|
||||
tip_regen_1: 'Tip: Use a seed with /regen [biome] [seed]'
|
||||
tip_biome_pattern: 'Tip: The &c#biome:forest&7 pattern can be used in any command'
|
||||
tip_biome_mask: 'Tip: Restrict to a biome with the `$jungle` mask'
|
18
plugins/ImageOnMap/config.yml
Normal file
18
plugins/ImageOnMap/config.yml
Normal file
|
@ -0,0 +1,18 @@
|
|||
### ImageOnMap configuration file
|
||||
|
||||
|
||||
# Plugin language. Empty: system language.
|
||||
# Available: en_US (default, fallback) and fr_FR.
|
||||
lang:
|
||||
|
||||
|
||||
# Allows collection of anonymous statistics on plugin environment and usage
|
||||
# The statistics are publicly visible here: http://mcstats.org/plugin/ImageOnMap
|
||||
collect-data: false
|
||||
|
||||
|
||||
# Images rendered on maps consume Minecraft maps ID, and there are only 32 767 of them.
|
||||
# You can limit the maximum number of maps a player, or the whole server, can use with ImageOnMap.
|
||||
# 0 means unlimited.
|
||||
map-global-limit: 0
|
||||
map-player-limit: 0
|
186
plugins/LibsDisguises/config.yml
Normal file
186
plugins/LibsDisguises/config.yml
Normal file
|
@ -0,0 +1,186 @@
|
|||
# Shall I notify people of a LibsDisguises update?
|
||||
NotifyUpdate: false
|
||||
|
||||
# The disguise plugin stores all GameProfiles inside a file called 'cache.yml'
|
||||
# This means that the plugin doesn't need to constantly call Mojang just to find a skin for an offline player
|
||||
# However some people may prefer to disable this.
|
||||
# Even if you disable this, if there was disguises in the cache already then it will use them
|
||||
SaveGameProfiles: true
|
||||
|
||||
# This option is useless if you don't enable SaveGameProfiles!
|
||||
# If a player has been disguised before and their skin saved into the cache
|
||||
# When they join the server will automatically update the cache incase they changed their skin
|
||||
UpdateGameProfiles: true
|
||||
|
||||
# THIS IS A PREMIUM ONLY FEATURE. TO USE IT, PURCHASE THE PLUGIN.
|
||||
# Saves disguises so that they persist after server shutdown, chunks unload, player logouts and so on.
|
||||
# As such, this completely replaces the KeepDisguises aspect which has been removed except for the player death.
|
||||
# Players - Are player disguises saved
|
||||
# Entities - Are entities disguises saved (This is everything that's not a player)
|
||||
# If you are using the dev builds, place your premium version of Lib's Disguises.jar inside the LibsDisguises folder
|
||||
# This will enable premium only features for the dev builds.
|
||||
# The saved disguises are saved in a json file format inside the plugin folder, there will be no other formats
|
||||
SaveDisguises:
|
||||
Players: false
|
||||
Entities: false
|
||||
|
||||
# Does the player keep their disguise after they die?
|
||||
KeepDisguises:
|
||||
PlayerDeath: true
|
||||
|
||||
# Should the plugin use translations? Note that a player must see the message before it will appear in translations.yml
|
||||
Translations: false
|
||||
|
||||
# How should the plugin handle self disguises scoreboards? It disables pushing in whichever team they're assigned.
|
||||
# If you want them to be able to push again when they undisguise, set this to CREATE_SCOREBOARD
|
||||
# I have to disable pushing or you will be pushed around by your own self disguise
|
||||
# MODIFY_SCOREBOARD - Modifies the player's current team if possible, otherwise assigns them to a new scoreboard team.
|
||||
# IGNORE_SCOREBOARD - Doesn't touch scoreboards at all, effectively means that if you didn't disable pushing in their scoreboard team; They will still be pushed around
|
||||
# CREATE_SCOREBOARD - Creates a new team which copies the attributes of their previous scoreboard team which they are then assigned to. This means they keep nametag color and other options.
|
||||
SelfDisguisesScoreboard: MODIFY_SCOREBOARD
|
||||
|
||||
# Whats the permission to get the notification?
|
||||
Permission: 'libsdisguises.update'
|
||||
|
||||
# Whats the max size allowed for command disguiseradius
|
||||
DisguiseRadiusMax: 50
|
||||
|
||||
# Whats the max size allowed for command undisguiseradius
|
||||
UndisguiseRadiusMax: 50
|
||||
|
||||
# Shall the players view their disguises?
|
||||
# Best used when viewing yourself in 3rd person
|
||||
ViewSelfDisguises: true
|
||||
|
||||
# Shall I disguise the sounds?
|
||||
# This turns your damage sound into a MOOOO
|
||||
DisguiseSounds: true
|
||||
|
||||
# Shall the disguised hear their disguise sounds or their damage sounds.
|
||||
# I disable this as it can be a little confusing when not used with self disguises
|
||||
HearSelfDisguise: true
|
||||
|
||||
# Shall I send the velocity packets? I REALLY recommend you don't disable.
|
||||
# This is the only thing allowing the mobs to fly without glitching out.
|
||||
SendVelocity: true
|
||||
|
||||
# For self disguises, they need to have the armor and the held item removed
|
||||
# Else they see floating armor, floating held items.
|
||||
# This turns the items invisible in the disguised players inventory. It does not actually remove them!
|
||||
# Be warned that in creative this can actually delete the item from the inventory due to a weird bug
|
||||
RemoveArmor: true
|
||||
RemoveHeldItem: false
|
||||
|
||||
# If you set a disguise to burning, it will no longer be able to be shown as sneaking or invisible.
|
||||
# Set this to true if you want the disguise to get the animations of the disguised entity. Such as invisible, on fire, sprinting, sneaking, blocking
|
||||
# This is only valid if you set a animation on the disguise itself. Because the entitys animations are applied otherwise.
|
||||
AddEntityAnimations: true
|
||||
|
||||
# When a sheep or wolf is right clicked with dye. The client automatically assumes it was successful and displays the sheeps wool or the wolfs collar as dyed.
|
||||
# This is a option that either prevents that happening, or it changes their color officially in the plugin so that everyone sees it changed.
|
||||
# Its currently set to false which means that the color is not changed and will refresh itself to the player.
|
||||
# Please note that this will not remove the dye from their hands. This also does not check if the disguised entity is actually a sheep/wolf and wants a say in its color.
|
||||
DyeableSheep: false
|
||||
DyeableWolf: false
|
||||
|
||||
# This is only called into action when the disguise is constructed using the commands.
|
||||
# And when the disguise supports that. This will not be used at all for plugins constructing the disguises for instance.
|
||||
# Such as prophunt. Its also false because its kind of a retarded feature.
|
||||
# This is pretty simple. It shows the players displayname (Name as it appears in chat) above their head.
|
||||
# This also overrides any custom name they have set in their disguise options.
|
||||
# This does not take effect on player disguises
|
||||
ShowNamesAboveDisguises: false
|
||||
|
||||
# This supports the above option.
|
||||
# If this is true, then the name shown above the head appears regardless of if you are looking at the disguise directly or not.
|
||||
NameAboveHeadAlwaysVisible: true
|
||||
|
||||
# This modifys the bounding box, This is stuff like can a arrow hit them.
|
||||
# If you turn this to true, arrows will act like they hit the disguise in the right place!
|
||||
# So someone disguised as a enderdragon will easily get shot down by arrows!
|
||||
# This WILL conflict with NoCheatPlus. Other plugins may also get problems.
|
||||
# This shouldn't really be enabled for players as it also interferes with their movement because the server thinks the player is larger than he really is.
|
||||
# That makes the player unable to approach this building because the server thinks he is trying to glitch inside blocks.
|
||||
# This feature is highly experimental and is garanteed to cause problems for players who are disguised
|
||||
ModifyBoundingBox: false
|
||||
|
||||
# This prevents disguised players from being targeted by monsters.
|
||||
# This doesn't prevent their targeting you if already targeting when disguised
|
||||
# They will just ignore you unless provoked.
|
||||
MonstersIgnoreDisguises: false
|
||||
|
||||
# This works only for players, disguised monsters and the like will not be undisguised
|
||||
# Should the player's disguises be removed if he attacks something?
|
||||
BlowDisguisesWhenAttacking: false
|
||||
# Should the player's disguises be removed if he's attacked by something?
|
||||
BlowDisguisesWhenAttacked: false
|
||||
|
||||
#Stop shulker disguises from moving, they're weird. This option only effects PLAYERS that are disguised, other entities disguised as shulkers will NOT be effected!
|
||||
StopShulkerDisguisesFromMoving: true
|
||||
|
||||
# A option to choose how many seconds a DisguiseEntity command is valid for people to right click a entity to disguise it before expiring
|
||||
DisguiseEntityExpire: 10
|
||||
|
||||
# Another option to choose the same thing for DisguiseClone command
|
||||
DisguiseCloneExpire: 10
|
||||
# Max disguises to store at a time with the DisguiseClone command
|
||||
DisguiseCloneSize: 3
|
||||
|
||||
# This controls if a entitys max health is determined by the entity, or by the disguise.
|
||||
# Wither is 200, a player is 20. With this enabled, a player disguised as a wither will have the boss bar health accurate to the players health.
|
||||
# Else it will be 1/20 of the boss bar when he is full health.
|
||||
# Setting this in LivingWatcher overrides both values.
|
||||
MaxHealthDeterminedByEntity: true
|
||||
|
||||
# This here is a option to turn off misc disguises.
|
||||
# This means you can not have a living entity disguise as a non-living entity.
|
||||
# This disables the Attributes packet, Non-living entities can still disguise as other non-living
|
||||
# This means that the above option will not work as it uses the attribute packet.
|
||||
MiscDisguisesForLiving: true
|
||||
|
||||
# Turn this to true to have players undisguised when switching worlds
|
||||
UndisguiseOnWorldChange: false
|
||||
|
||||
# Contact Mojang's servers? Disabling this option will disable player skin disguises!
|
||||
ContactMojangServers: true
|
||||
|
||||
# Hide players in tab when disguised? This means a disguised player cannot be seen when you press tab! This can be toggled on/off per disguise
|
||||
HideDisguisedPlayersFromTab: false
|
||||
|
||||
# Always show player disguises in tab? The names will continue to appear in tab until the disguise is removed.
|
||||
ShowPlayerDisguisesInTab: false
|
||||
|
||||
# Don't like players able to set themselves invisible when using the disguise commands? Toggle this to true and no one can use setInvisible! Plugins can still use this however.
|
||||
DisableInvisibility: false
|
||||
|
||||
# This will help performance, especially with CPU
|
||||
# Due to safety reasons, self disguises can never have their packets disabled.
|
||||
PacketsEnabled:
|
||||
# This disables the animation packet. If a disguised entity sends a animation packet and they are using a non-living disguise. People will crash.
|
||||
# Disabling this also means that if a player disguised as a non-player leaves a bug. People will crash
|
||||
Animation: true
|
||||
# Disabling this means that you can't use the setSleeping option on a player disguise. Also you will crash anyone watching when you try to sleep in a bed if disguised as a non-player
|
||||
# This also sends a chunk packet at key positions else it doesn't work for 1.8. Lazyness means it does it for older versions too currently.
|
||||
Bed: true
|
||||
# This disguises the collect packet. If a living entity disguised as a non-living entity picks up a item. People will crash. This fixes it
|
||||
# This also fixes people crashing if a item disguised as a sleeping player is picked up - Only true if Bed is enabled as well
|
||||
Collect: true
|
||||
# This disables a fix for when a disguised entity wearing armor dies, if the disguise can wear armor. It drops unpickupable items to anyone watching.
|
||||
EntityStatus: true
|
||||
# Entity equipment is the packets that are sent to ensure that a disguise has or doesn't have armor, and their held item.
|
||||
# Disabling this means that any disguises which can wear armor or hold items will show the armor/held item that the disguised is wearing.
|
||||
Equipment: true
|
||||
# This doesn't actually disable the packet. It would introduce problems. Instead it does the next best thing and caches the data.
|
||||
# This means that entity metadata will not change, and will only be sent in the spawn packet.
|
||||
# This is good if performance is extremely in need.
|
||||
# This is bad to disable unless you are ONLY going to use the disguises for decorations.
|
||||
# To be honest. This is basically "Disable entity animations". That option is called 'AddEntityAnimations' in the config but unlike that, this is always in effect.
|
||||
# Animations set by use of the api or through the disguise command are still in effect.
|
||||
Metadata: true
|
||||
# Movement packets are the biggest cpu hit. These are majorly used to ensure that the disguises facing direction isn't bugged up.
|
||||
# If you are using the Item_Frame disguise, when a packet is sent (Roughly every 2min) the disguise will bug up until they move.
|
||||
Movement: false
|
||||
# Disable this if you don't mind crashing everytime you see someone riding something disguised as a non-living entity
|
||||
Riding: true
|
||||
# When disguised as a wither skull, it sends a look packet every tick so that the wither skull is facing the right way.
|
||||
WitherSkull: true
|
1
plugins/MySkin/localize.yml
Normal file
1
plugins/MySkin/localize.yml
Normal file
|
@ -0,0 +1 @@
|
|||
SETSKIN_USAGE: 'Usage: /setskin <username>'
|
3
plugins/PluginMetrics/config.yml
Normal file
3
plugins/PluginMetrics/config.yml
Normal file
|
@ -0,0 +1,3 @@
|
|||
# http://mcstats.org
|
||||
opt-out: true
|
||||
debug: false
|
10
plugins/ProtocolLib/config.yml
Normal file
10
plugins/ProtocolLib/config.yml
Normal file
|
@ -0,0 +1,10 @@
|
|||
global:
|
||||
auto updater:
|
||||
notify: false
|
||||
download: false
|
||||
delay: 43200
|
||||
metrics: false
|
||||
background compiler: true
|
||||
debug: false
|
||||
detailed error: false
|
||||
script engine: rhino
|
0
plugins/ProtocolLib/lastupdate
Normal file
0
plugins/ProtocolLib/lastupdate
Normal file
BIN
plugins/ProtocolSupport.jar
Normal file
BIN
plugins/ProtocolSupport.jar
Normal file
Binary file not shown.
2620
plugins/UltraCosmetics/config.yml
Normal file
2620
plugins/UltraCosmetics/config.yml
Normal file
File diff suppressed because it is too large
Load diff
612
plugins/UltraCosmetics/messages.yml
Normal file
612
plugins/UltraCosmetics/messages.yml
Normal file
|
@ -0,0 +1,612 @@
|
|||
Prefix: '&l&oCosmetics >&r'
|
||||
No-Permission: '%prefix% &c&lYou don''t have the permission!'
|
||||
Cosmetic-Disabled: '%prefix% &c&lThis cosmetic is disabled!'
|
||||
Invalid-Gadget: '%prefix% &c&lInvalid Gadget!'
|
||||
Invalid-Pet: '%prefix% &c&lInvalid Pet!'
|
||||
Invalid-Mount: '%prefix% &c&lInvalid Mount!'
|
||||
Invalid-Effect: '%prefix% &c&lInvalid Effect!'
|
||||
Invalid-Morph: '%prefix% &c&lInvalid Morph!'
|
||||
Invalid-Hat: '%prefix% &c&lInvalid Hat!'
|
||||
Invalid-Suit: '%prefix% &c&lInvalid Suit!'
|
||||
Invalid-Emote: '%prefix% &c&lInvalid Emote!'
|
||||
Invalid-Menu: '%prefix% &c&lInvalid Menu!'
|
||||
Ammo: '&7Your ammo: &e%ammo%'
|
||||
Purchase: '&a&lPURCHASE'
|
||||
Cancel: '&c&lCANCEL'
|
||||
Buy-Ammo-Description: '&e&lBuy %amount% %gadgetname% ammo &e&lfor %price%$'
|
||||
Right-Click-Buy-Ammo: '&7Right Click to Buy Ammo'
|
||||
Not-Enough-Money: '%prefix% &c&lYou don''t have enough money!'
|
||||
Successful-Purchase: '%prefix% &a&lSuccessful purchase!'
|
||||
Buy-Treasure-Key: '&lBuy a Treasure Key'
|
||||
Treasure-Keys: '&7&lTreasure Keys'
|
||||
Treasure-Chests: '&6&lTreasure Chests'
|
||||
Dont-Have-Key: '&4&lYou need a key!'
|
||||
Click-Open-Chest: '&aClick to open a chest'
|
||||
Click-Buy-Key: '&aClick to buy a key'
|
||||
Your-Keys: '&7&oYour keys: &f&l%keys%'
|
||||
Buy-Treasure-Key-ItemName: '&e&l1 &7&lTreasure Key &e&lfor %price%$'
|
||||
Found-Legendary: '%prefix% &c&l%name% found Legendary %found%'
|
||||
Chest-Not-Enough-Space: '%prefix% &c&lThere isn''t enough space for a treasure chest!'
|
||||
Too-Close-To-Other-Chest: '%prefix% &c&lYou are too close to another treasure chest!'
|
||||
You-Won-Treasure-Chests: '%prefix% &f&lYou won: %name%!'
|
||||
Clear-Cosmetics: '&c&lClear cosmetics'
|
||||
Clear-Gadget: '&c&lClear current gadget'
|
||||
Clear-Pet: '&c&lClear current pet'
|
||||
Clear-Mount: '&c&lClear current mount'
|
||||
Clear-Effect: '&c&lClear current effect'
|
||||
Clear-Morph: '&c&lClear current morph'
|
||||
Clear-Hat: '&c&lClear current hat'
|
||||
Clear-Suit: '&c&lClear current suit'
|
||||
Clear-Emote: '&c&lClear current emote'
|
||||
Rename-Pet-Purchase: '&c&lRename the pet to &f&l%name% &c&lfor &e&l%price%$'
|
||||
Active-Pet-Needed: '&c&lYou need to spawn a pet to rename it'
|
||||
Rename-Pet: '&c&lClick to rename: %petname%'
|
||||
Treasure-Chests-Loot:
|
||||
Ammo: '%ammo% %name% ammo'
|
||||
Pet: '%pet% pet'
|
||||
Mount: '%mount% mount'
|
||||
Effect: '%effect% effect'
|
||||
Morph: '%morph% morph'
|
||||
Hat: '%hat% hat'
|
||||
Money: '&e&l%money%$'
|
||||
gadget: '%gadget% gadget'
|
||||
Suit: '%suit%'
|
||||
Emote: '%emote% emote'
|
||||
Nothing: '&c&lNothing'
|
||||
Menus:
|
||||
Main-Menu: '&lMain Menu'
|
||||
Pets: '&lPets'
|
||||
Gadgets: '&lGadgets'
|
||||
Mounts: '&lMounts'
|
||||
Morphs: '&lMorphs'
|
||||
Hats: '&lHats'
|
||||
Particle-Effects: '&lParticle Effects'
|
||||
Suits: '&lSuits'
|
||||
Emotes: '&lEmotes'
|
||||
Buy-Ammo: '&lBuy Ammo'
|
||||
Rename-Pet: '&lRename Pet'
|
||||
Disable-Gadgets: '&c&lDisable Gadgets'
|
||||
Enable-Gadgets: '&a&lEnable Gadgets'
|
||||
Disable-Third-Person-View: '&c&lDisable Morphs Third Person View'
|
||||
Enable-Third-Person-View: '&a&lEnable Morphs Third Person View'
|
||||
Gadgets-Enabled-Needed: '%prefix% &c&lYou need to enable gadgets!'
|
||||
Gadgets:
|
||||
Equip: '%prefix% &9You equipped %gadgetname%'
|
||||
Unequip: '%prefix% &9You unequipped %gadgetname%'
|
||||
Countdown-Message: '%prefix% &c&lYou can''t use %gadgetname% &c&lfor %time%s!'
|
||||
PaintballGun:
|
||||
name: '&b&lPaintball Gun'
|
||||
BatBlaster:
|
||||
name: '&7&lBat Blaster'
|
||||
MelonThrower:
|
||||
name: '&a&lMelon Thrower'
|
||||
Wait-For-Finish: '%prefix% &c&lWait for your previous melon to finish exploding!'
|
||||
EtherealPearl:
|
||||
name: '&5&lEthereal Pearl'
|
||||
FleshHook:
|
||||
name: '&7&lFlesh Hook'
|
||||
DiscoBall:
|
||||
name: '&d&lDisco Ball'
|
||||
Already-Active: '&c&lThere is already a disco ball active!'
|
||||
Not-Space-Above: '&c&lThere is not enough space above you!'
|
||||
ColorBomb:
|
||||
name: '&d&lColor Bomb'
|
||||
Chickenator:
|
||||
name: '&f&lChickenator'
|
||||
PortalGun:
|
||||
name: '&c&lPortal &9&lGun'
|
||||
No-Block-Range: '%prefix% &c&lNo BLOCKS in range!'
|
||||
Different-Worlds: '%prefix% &c&lPortals must be in the same world!'
|
||||
BlizzardBlaster:
|
||||
name: '&b&lBlizzard Blaster'
|
||||
ThorHammer:
|
||||
name: '&f&lThor''s Hammer'
|
||||
SmashDown:
|
||||
name: '&c&lSmashDown'
|
||||
ExplosiveSheep:
|
||||
name: '&4&lExplosive Sheep'
|
||||
Already-Active: '&c&lThere is already a an explosive sheep active!'
|
||||
AntiGravity:
|
||||
name: '&d&lAnti Gravity'
|
||||
Tsunami:
|
||||
name: '&9&lTsunami'
|
||||
Rocket:
|
||||
name: '&4&lRocket'
|
||||
Not-Enough-Space: '%prefix% &c&lNot enough space around and above you!'
|
||||
Not-On-Ground: '%prefix% &c&lYou must be on the ground!'
|
||||
Takeoff: '&4&lTAKEOFF!!'
|
||||
BlackHole:
|
||||
name: '&1&lBlack Hole'
|
||||
TNT:
|
||||
name: '&4&lT&f&lN&4&lT'
|
||||
FunGun:
|
||||
name: '&6&lFun Gun'
|
||||
Parachute:
|
||||
name: '&f&lParachute'
|
||||
QuakeGun:
|
||||
name: '&5&lQuake &d&lGun'
|
||||
GhostParty:
|
||||
name: '&f&lGhost Party'
|
||||
Firework:
|
||||
name: '&c&lFirework'
|
||||
ChristmasTree:
|
||||
name: '&2&lChristmas Tree'
|
||||
Click-On-Block: '%prefix% &c&lPlease click on a block!'
|
||||
FreezeCannon:
|
||||
name: '&b&lFreeze Cannon'
|
||||
Snowball:
|
||||
name: '&f&lSnowball'
|
||||
PartyPopper:
|
||||
name: '&e&lParty Popper'
|
||||
Trampoline:
|
||||
name: '&9&lTrampoline'
|
||||
Gadget-Ready-ActionBar: '%gadgetname% &f&lis ready!'
|
||||
Lore: '&9Gadget'
|
||||
Mounts:
|
||||
DruggedHorse:
|
||||
menu-name: '&2&lDrugged Horse'
|
||||
entity-displayname: '&l%playername%''s drugged horse'
|
||||
InfernalHorror:
|
||||
menu-name: '&4&lInfernal Horror'
|
||||
entity-displayname: '&l%playername%''s infernal horror'
|
||||
GlacialSteed:
|
||||
menu-name: '&b&lGlacial Steed'
|
||||
entity-displayname: '&l%playername%''s glacial steed'
|
||||
WalkingDead:
|
||||
menu-name: '&2&lWalking Dead'
|
||||
entity-displayname: '&l%playername%''s walking dead'
|
||||
MountOfFire:
|
||||
menu-name: '&c&lMount of Fire'
|
||||
entity-displayname: '&l%playername%''s mount of fire'
|
||||
MountOfWater:
|
||||
menu-name: '&9&lMount of Water'
|
||||
entity-displayname: '&l%playername%''s mount of water'
|
||||
EcologistHorse:
|
||||
menu-name: '&a&lEcologist Horse'
|
||||
entity-displayname: '&l%playername%''s ecologist horse'
|
||||
NyanSheep:
|
||||
menu-name: '&4&lNy&6&la&e&ln &a&lSh&b&lee&d&lp'
|
||||
entity-displayname: '&l%playername%''s nyan sheep'
|
||||
Snake:
|
||||
menu-name: '&6&lSnake'
|
||||
entity-displayname: '&l%playername%''s snake'
|
||||
Dragon:
|
||||
menu-name: '&5&lDragon'
|
||||
entity-displayname: '&l%playername%''s dragon'
|
||||
SkySquid:
|
||||
menu-name: '&9&lSky Squid'
|
||||
entity-displayname: '&l%playername%''s sky squid'
|
||||
HypeCart:
|
||||
menu-name: '&7&lHypeCart'
|
||||
entity-displayname: '&l%playername%''s hypecart'
|
||||
Slime:
|
||||
menu-name: '&a&lSlime'
|
||||
entity-displayname: '&l%playername%''s slime'
|
||||
Spider:
|
||||
menu-name: '&8&lSpider'
|
||||
entity-displayname: '&l%playername%''s spider'
|
||||
Rudolph:
|
||||
menu-name: '&f&lRudolp&4&lh'
|
||||
entity-displayname: '&l%playername%''s rudolph'
|
||||
MoltenSnake:
|
||||
menu-name: '&c&lMolten Snake'
|
||||
entity-displayname: '&l%playername%''s Molten Snake'
|
||||
FlyingShip:
|
||||
menu-name: '&a&lFlying Ship'
|
||||
entity-displayname: '&l%playername%''s Flying Ship'
|
||||
Spawn: '%prefix% &9You spawned %mountname%'
|
||||
Despawn: '%prefix% &9You despawned %mountname%'
|
||||
Particle-Effects:
|
||||
Summon: '%prefix% &9You summoned %effectname%'
|
||||
Unsummon: '%prefix% &9You unsummoned %effectname%'
|
||||
RainCloud:
|
||||
name: '&9&lRain Cloud'
|
||||
SnowCloud:
|
||||
name: '&f&lSnow Cloud'
|
||||
BloodHelix:
|
||||
name: '&4&lBlood Helix'
|
||||
FrostLord:
|
||||
name: '&b&lFrost Lord'
|
||||
FlameRings:
|
||||
name: '&c&lFlame Rings'
|
||||
GreenSparks:
|
||||
name: '&a&lGreen Sparks'
|
||||
InLove:
|
||||
name: '&c&lIn Love'
|
||||
FrozenWalk:
|
||||
name: '&b&lFrozen Walk'
|
||||
Enchanted:
|
||||
name: '&7&lEnchanted'
|
||||
Music:
|
||||
name: '&9&lMusic'
|
||||
Inferno:
|
||||
name: '&4&lInferno'
|
||||
AngelWings:
|
||||
name: '&f&lAngel Wings'
|
||||
SuperHero:
|
||||
name: '&4&lSuper Hero'
|
||||
SantaHat:
|
||||
name: '&4&lSanta &f&lHat'
|
||||
CrushedCandyCane:
|
||||
name: '&4&lCrushed &f&lCandy &4&lCane'
|
||||
EnderAura:
|
||||
name: '&d&lEnder Aura'
|
||||
FlameFairy:
|
||||
name: '&6&lFlame Fairy'
|
||||
Pets:
|
||||
Piggy:
|
||||
menu-name: '&d&lPiggy'
|
||||
entity-displayname: '&l%playername%''s piggy'
|
||||
Sheep:
|
||||
menu-name: '&f&lSheep'
|
||||
entity-displayname: '&l%playername%''s sheep'
|
||||
EasterBunny:
|
||||
menu-name: '&6&lEaster Bunny'
|
||||
entity-displayname: '&l%playername%''s easter bunny'
|
||||
Cow:
|
||||
menu-name: '&c&lCow'
|
||||
entity-displayname: '&l%playername%''s cow'
|
||||
Kitty:
|
||||
menu-name: '&9&lKitty'
|
||||
entity-displayname: '&l%playername%''s kitty'
|
||||
Dog:
|
||||
menu-name: '&7&lDog'
|
||||
entity-displayname: '&l%playername%''s dog'
|
||||
Chick:
|
||||
menu-name: '&e&lChick'
|
||||
entity-displayname: '&l%playername%''s chick'
|
||||
Wither:
|
||||
menu-name: '&8&lWither'
|
||||
entity-displayname: '&l%playername%''s wither'
|
||||
Pumpling:
|
||||
menu-name: '&6&lPumpling'
|
||||
entity-displayname: '&l%playername%''s pumpling'
|
||||
CompanionCube:
|
||||
menu-name: '&d&lCompanion Cube'
|
||||
entity-displayname: '&l%playername%''s cube'
|
||||
ChristmasElf:
|
||||
menu-name: '&a&lChristmas Elf'
|
||||
entity-displayname: '&l%playername%''s Christmas elf'
|
||||
Mooshroom:
|
||||
menu-name: '&4&lMooshroom'
|
||||
entity-displayname: '&l%playername%''s Mooshroom'
|
||||
IronGolem:
|
||||
menu-name: '&7&lIronGolem'
|
||||
entity-displayname: '&l%playername%''s IronGolem'
|
||||
Snowman:
|
||||
menu-name: '&f&lSnowman'
|
||||
entity-displayname: '&l%playername%''s Snowman'
|
||||
Villager:
|
||||
menu-name: '&a&lVillager'
|
||||
entity-displayname: '&l%playername%''s Villager'
|
||||
Bat:
|
||||
menu-name: '&8&lBat'
|
||||
entity-displayname: '&l%playername%''s Bat'
|
||||
PolarBear:
|
||||
menu-name: '&b&lPolarBear'
|
||||
entity-displayname: '&l%playername%''s PolarBear'
|
||||
Llama:
|
||||
menu-name: '&7&lLlama'
|
||||
entity-displayname: '&l%playername%''s Llama'
|
||||
Parrot:
|
||||
menu-name: '&a&lParrot'
|
||||
entity-displayname: '&l%playername%''s Parrot'
|
||||
Spawn: '%prefix% &9You spawned %petname%'
|
||||
Despawn: '%prefix% &9You despawned %petname%'
|
||||
Morphs:
|
||||
Blaze:
|
||||
name: '&6&lBlaze'
|
||||
skill: '&eCrouch&7 to: &aFly'
|
||||
Chicken:
|
||||
name: '&f&lChicken'
|
||||
skill: '&eCrouch&7 to: &aLay eggs'
|
||||
Slime:
|
||||
name: '&a&lSlime'
|
||||
skill: '&eCrouch&7 to: &aBounce'
|
||||
Pig:
|
||||
name: '&d&lPig'
|
||||
skill: '&eCollide&7 to: &aBounce Players'
|
||||
Enderman:
|
||||
name: '&5&lEnderman'
|
||||
skill: '&eDouble Jump&7 to: &aTeleport'
|
||||
Bat:
|
||||
name: '&8&lBat'
|
||||
skill: '&eDouble Jump&7 to: &aFlap'
|
||||
Creeper:
|
||||
name: '&a&lCreeper'
|
||||
skill: '&eCrouch&7 to: &aDetonate'
|
||||
charging: '&a&lCharging: %chargelevel%/100'
|
||||
release-to-explode: '&f&lRelease to explode!'
|
||||
Snowman:
|
||||
name: '&f&lSnowman'
|
||||
skill: '&eLeft Click&7 to: &aThrow Snowball'
|
||||
Morph: '%prefix% &9You morphed into %morphname%'
|
||||
Unmorph: '%prefix% &9You unmorphed from %morphname%'
|
||||
WitherSkeleton:
|
||||
name: '&8&lWither Skeleton'
|
||||
skill: '&eSneak&7 to: &aBone Bomb'
|
||||
ElderGuardian:
|
||||
name: '&8&lElder Guardian'
|
||||
skill: '&eLeft-Click&7 to: &aLaser'
|
||||
Cow:
|
||||
name: '&8&lCow'
|
||||
skill: '&eLeft-Click&7 to: &aMoo'
|
||||
Sheep:
|
||||
name: '&f&lSheep'
|
||||
skill: '&eLeft-Click&7 to: &aChange Colors'
|
||||
Mooshroom:
|
||||
name: '&c&lMooshroom'
|
||||
skill: '&eCrouch&7 to: &aSoup Throw'
|
||||
Villager:
|
||||
name: '&a&lVillager'
|
||||
skill: '&eLeft-Click&7 to: &aEmerald Throw'
|
||||
Witch:
|
||||
name: '&5&lWitch'
|
||||
skill: '&eLEft-Click&7 to: &aPotion Throw'
|
||||
PolarBear:
|
||||
name: '&f&lPolarBear'
|
||||
skill: '&eLeft-Click&7 to: &aBlizzard'
|
||||
Llama:
|
||||
name: '&3&lLlama'
|
||||
skill: '&eLeft-Click&7 to: &aSpit'
|
||||
Parrot:
|
||||
name: '&a&lParrot'
|
||||
skill: '&eDouble Jump&7 to: &aFlap'
|
||||
Hats:
|
||||
Equip: '%prefix% &9You equipped %hatname% &9hat!'
|
||||
Unequip: '%prefix% &9You unequipped %hatname% &9hat!'
|
||||
Astronaut:
|
||||
Name: '&7&lAstronaut'
|
||||
Scared:
|
||||
Name: '&4&lScared'
|
||||
Angel:
|
||||
Name: '&f&lAngel'
|
||||
Embarassed:
|
||||
Name: '&7&lEmbarassed'
|
||||
Kissy:
|
||||
Name: '&c&lKissy'
|
||||
Sad:
|
||||
Name: '&9&lSad'
|
||||
Cool:
|
||||
Name: '&6&lCool'
|
||||
Surprised:
|
||||
Name: '&4&lSurprised'
|
||||
Dead:
|
||||
Name: '&8&lDead'
|
||||
Crying:
|
||||
Name: '&9&lCrying'
|
||||
BigSmile:
|
||||
Name: '&6&lBigSmile'
|
||||
Wink:
|
||||
Name: '&e&lWink'
|
||||
Derp:
|
||||
Name: '&3&lDerp'
|
||||
Smile:
|
||||
Name: '&e&lSmile'
|
||||
Iron:
|
||||
Name: '&7&lIron'
|
||||
Gold:
|
||||
Name: '&e&lGold'
|
||||
Diamond:
|
||||
Name: '&b&lDiamond'
|
||||
CommandBlock:
|
||||
Name: '&7&lCommand Block'
|
||||
Music:
|
||||
Name: '&9&lMusic'
|
||||
Squid:
|
||||
Name: '&3&lSquid'
|
||||
Chicken:
|
||||
Name: '&f&lChicken'
|
||||
Blaze:
|
||||
Name: '&6&lBlaze'
|
||||
Piston:
|
||||
Name: '&7&lPiston'
|
||||
Sheep:
|
||||
Name: '&f&lSheep'
|
||||
Pig:
|
||||
Name: '&d&lPig'
|
||||
Golem:
|
||||
Name: '&7&lGolem'
|
||||
Enderman:
|
||||
Name: '&5&lEnderman'
|
||||
Mario:
|
||||
Name: '&4&lMario'
|
||||
Luigi:
|
||||
Name: '&2&lLuigi'
|
||||
Batman:
|
||||
Name: '&8&lBatman'
|
||||
Chest:
|
||||
Name: '&6&lChest'
|
||||
Skull:
|
||||
Name: '&f&lSkull'
|
||||
JackOLantern:
|
||||
Name: '&6&lJack-O''-Lantern'
|
||||
Ghost:
|
||||
Name: '&f&lGhost'
|
||||
ScaryClown:
|
||||
Name: '&4&lScary Clown'
|
||||
Santa:
|
||||
Name: '&4&lSanta'
|
||||
Snowman:
|
||||
Name: '&f&lSnowman'
|
||||
Present:
|
||||
Name: '&c&lPresent'
|
||||
Elf:
|
||||
Name: '&a&lElf'
|
||||
Bedrock:
|
||||
Name: '&8&lBedrock'
|
||||
Bread:
|
||||
Name: '&f&lBread'
|
||||
Cheese:
|
||||
Name: '&e&lCheese'
|
||||
Pancakes:
|
||||
Name: '&f&lPancakes'
|
||||
Cake:
|
||||
Name: '&c&lCake'
|
||||
Cookie:
|
||||
Name: '&6&lCookie'
|
||||
CandyCane:
|
||||
Name: '&c&lCandy &f&lCane'
|
||||
Chocolate:
|
||||
Name: '&a&lChocolate'
|
||||
WhiteChocolate:
|
||||
Name: '&f&lWhite Chocolate'
|
||||
Apple:
|
||||
Name: '&4&lApple'
|
||||
Melon:
|
||||
Name: '&a&lMelon'
|
||||
CarvedPumpkin:
|
||||
Name: '&6&lCarved Pumpkin'
|
||||
Strawberry:
|
||||
Name: '&c&lStrawberry'
|
||||
Coconut:
|
||||
Name: '&f&lCoconut'
|
||||
Taco:
|
||||
Name: '&e&lTaco'
|
||||
Bacon:
|
||||
Name: '&f&lBacon'
|
||||
Fries:
|
||||
Name: '&6&lFries'
|
||||
Hamburger:
|
||||
Name: '&6&lHamburger'
|
||||
Popcorn:
|
||||
Name: '&6&lPopcorn'
|
||||
WhiteDonut:
|
||||
Name: '&f&lWhite Donut'
|
||||
PinkDonut:
|
||||
Name: '&d&lPink Donut'
|
||||
ChocolateDonut:
|
||||
Name: '&a&lChocolate Donut'
|
||||
Pie:
|
||||
Name: '&4&lPie'
|
||||
A:
|
||||
Name: '&6&lA'
|
||||
B:
|
||||
Name: '&4&lB'
|
||||
C:
|
||||
Name: '&2&lC'
|
||||
D:
|
||||
Name: '&b&lD'
|
||||
E:
|
||||
Name: '&e&lE'
|
||||
F:
|
||||
Name: '&5&lF'
|
||||
G:
|
||||
Name: '&d&lG'
|
||||
H:
|
||||
Name: '&a&lH'
|
||||
I:
|
||||
Name: '&6&lI'
|
||||
J:
|
||||
Name: '&4&lJ'
|
||||
K:
|
||||
Name: '&2&lK'
|
||||
L:
|
||||
Name: '&b&lL'
|
||||
M:
|
||||
Name: '&e&lM'
|
||||
N:
|
||||
Name: '&5&lN'
|
||||
O:
|
||||
Name: '&d&lO'
|
||||
P:
|
||||
Name: '&a&lP'
|
||||
Q:
|
||||
Name: '&6&lQ'
|
||||
R:
|
||||
Name: '&4&lR'
|
||||
S:
|
||||
Name: '&2&lS'
|
||||
T:
|
||||
Name: '&b&lT'
|
||||
U:
|
||||
Name: '&e&lU'
|
||||
V:
|
||||
Name: '&5&lV'
|
||||
W:
|
||||
Name: '&d&lW'
|
||||
X:
|
||||
Name: '&a&lX'
|
||||
Y:
|
||||
Name: '&6&lY'
|
||||
Z:
|
||||
Name: '&4&lZ'
|
||||
Must-Remove-Hat: '%prefix% &c&lYou must remove your helmet to equip a hat!'
|
||||
Suits:
|
||||
Rave:
|
||||
helmet-name: '&b&lR&a&la&e&lv&6&le &f&lHelmet'
|
||||
chestplate-name: '&b&lR&a&la&e&lv&6&le &f&lChestplate'
|
||||
leggings-name: '&b&lR&a&la&e&lv&6&le &f&lLeggings'
|
||||
boots-name: '&b&lR&a&la&e&lv&6&le &f&lBoots'
|
||||
Astronaut:
|
||||
helmet-name: '&f&lAstronaut &f&lHelmet'
|
||||
chestplate-name: '&f&lAstronaut &f&lChestplate'
|
||||
leggings-name: '&f&lAstronaut &f&lLeggings'
|
||||
boots-name: '&f&lAstronaut &f&lBoots'
|
||||
Diamond:
|
||||
helmet-name: '&b&lDiamond &f&lHelmet'
|
||||
chestplate-name: '&b&lDiamond &f&lChestplate'
|
||||
leggings-name: '&b&lDiamond &f&lLeggings'
|
||||
boots-name: '&b&lDiamond &f&lBoots'
|
||||
Santa:
|
||||
helmet-name: '&4&lSanta &f&lHelmet'
|
||||
chestplate-name: '&4&lSanta &f&lChestplate'
|
||||
leggings-name: '&4&lSanta &f&lLeggings'
|
||||
boots-name: '&4&lSanta &f&lBoots'
|
||||
Equip: '%prefix% &9You equipped %suitname%!'
|
||||
Unequip: '%prefix% &9You unequipped %suitname%!'
|
||||
Suit-Part-Lore: '&9Suits Part'
|
||||
Emotes:
|
||||
Equip: '%prefix% &9You equipped %emotename%'
|
||||
Unequip: '%prefix% &9You unequipped %emotename%'
|
||||
Cry:
|
||||
Name: '&9&lCry'
|
||||
Angry:
|
||||
Name: '&c&lAngry'
|
||||
Happy:
|
||||
Name: '&e&lHappy'
|
||||
Cheeky:
|
||||
Name: '&6&lCheeky'
|
||||
Love:
|
||||
Name: '&4&lLove'
|
||||
DealWithIt:
|
||||
Name: '&7&lDeal With it'
|
||||
Cool:
|
||||
Name: '&9&lCool'
|
||||
Surprised:
|
||||
Name: '&6&lSurprised'
|
||||
Wink:
|
||||
Name: '&a&lWink'
|
||||
Must-Remove-Helmet: '%prefix% &c&lYou must remove your helmet to equip an emote!'
|
||||
Menu:
|
||||
Gadgets: '&9&lGadgets'
|
||||
Particle-Effects: '&b&lParticle Effects'
|
||||
Mounts: '&6&lMounts'
|
||||
Pets: '&a&lPets'
|
||||
Morphs: '&2&lMorphs'
|
||||
Hats: '&b&lHats'
|
||||
Suits: '&c&lSuits'
|
||||
Emotes: '&e&lEmotes'
|
||||
Main-Menu: '&c&lMain Menu'
|
||||
Activate: '&b&lActivate'
|
||||
Deactivate: '&c&lDeactivate'
|
||||
Spawn: '&b&lSpawn'
|
||||
Despawn: '&c&lDespawn'
|
||||
Summon: '&b&lSummon'
|
||||
Unsummon: '&c&lUnsummon'
|
||||
Equip: '&b&lEquip'
|
||||
Unequip: '&c&lUnequip'
|
||||
Morph: '&b&lMorph into'
|
||||
Unmorph: '&c&lUnmorph from'
|
||||
Previous-Page: '&c&lPrevious Page'
|
||||
Next-Page: '&a&lNext Page'
|
||||
Enabled-SelfMorphView: '%prefix% &9you enabled self view for morphs!'
|
||||
Disabled-SelfMorphView: '%prefix% &9you disabled self view for morphs!'
|
||||
Enabled-Gadgets: '%prefix% &9you enabled gadgets!'
|
||||
Disabled-Gadgets: '%prefix% &9you disabled gadgets!'
|
||||
Not-Allowed-From-Console: '&c&lThis can''t be executed from console!'
|
||||
World-Disabled: '%prefix% &c&lCosmetics are disabled in this world!'
|
||||
Disabled-Command-Holding-Message: '%prefix% &c&lYou can''t use this command while
|
||||
holding cosmetics!'
|
||||
Disabled-Command-Wearing-Message: '%prefix% &c&lYou can''t use this command while
|
||||
wearing cosmetics!'
|
4
plugins/Updater/config.yml
Normal file
4
plugins/Updater/config.yml
Normal file
|
@ -0,0 +1,4 @@
|
|||
# This configuration file affects all plugins using the Updater system (version 2+ - http://forums.bukkit.org/threads/96681/ )
|
||||
# If you wish to use your API key, read http://wiki.bukkit.org/ServerMods_API and place it below.
|
||||
# Some updating systems will not adhere to the disabled value, but these may be turned off in their plugin's configuration.
|
||||
disable: true
|
73
plugins/WorldEdit/config.yml
Normal file
73
plugins/WorldEdit/config.yml
Normal file
|
@ -0,0 +1,73 @@
|
|||
#
|
||||
# WorldEdit's configuration file
|
||||
#
|
||||
# About editing this file:
|
||||
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
|
||||
# you use an editor like Notepad++ (recommended for Windows users), you
|
||||
# must configure it to "replace tabs with spaces." In Notepad++, this can
|
||||
# be changed in Settings > Preferences > Language Menu.
|
||||
# - Don't get rid of the indents. They are indented so some entries are
|
||||
# in categories (like "max-blocks-changed" is in the "limits"
|
||||
# category.
|
||||
# - If you want to check the format of this file before putting it
|
||||
# into WorldEdit, paste it into http://yaml-online-parser.appspot.com/
|
||||
# and see if it gives "ERROR:".
|
||||
# - Lines starting with # are commentsand so they are ignored.
|
||||
#
|
||||
|
||||
limits:
|
||||
allow-extra-data-values: true
|
||||
max-blocks-changed:
|
||||
default: 30000
|
||||
maximum: 30000
|
||||
max-polygonal-points:
|
||||
default: -1
|
||||
maximum: 20
|
||||
max-radius: 60
|
||||
max-super-pickaxe-size: 5
|
||||
max-brush-radius: 5
|
||||
butcher-radius:
|
||||
default: -1
|
||||
maximum: -1
|
||||
disallowed-blocks: []
|
||||
|
||||
use-inventory:
|
||||
enable: false
|
||||
allow-override: true
|
||||
creative-mode-overrides: false
|
||||
|
||||
logging:
|
||||
log-commands: false
|
||||
file: worldedit.log
|
||||
|
||||
super-pickaxe:
|
||||
drop-items: true
|
||||
many-drop-items: false
|
||||
|
||||
snapshots:
|
||||
directory:
|
||||
|
||||
navigation-wand:
|
||||
item: 345
|
||||
max-distance: 100
|
||||
|
||||
scripting:
|
||||
timeout: 3000
|
||||
dir: craftscripts
|
||||
|
||||
saving:
|
||||
dir: schematics
|
||||
|
||||
files:
|
||||
allow-symbolic-links: false
|
||||
|
||||
history:
|
||||
size: 15
|
||||
expiration: 10
|
||||
|
||||
wand-item: 271
|
||||
shell-save-type:
|
||||
no-double-slash: false
|
||||
no-op-permissions: false
|
||||
debug: false
|
||||
show-help-on-first-use: true
|
BIN
plugins/WorldEdit/schematics/BBC.schematic
Normal file
BIN
plugins/WorldEdit/schematics/BBC.schematic
Normal file
Binary file not shown.
BIN
plugins/WorldEdit/schematics/beacon.schematic
Normal file
BIN
plugins/WorldEdit/schematics/beacon.schematic
Normal file
Binary file not shown.
6
plugins/bStats/config.yml
Normal file
6
plugins/bStats/config.yml
Normal file
|
@ -0,0 +1,6 @@
|
|||
# bStats collects some data for plugin authors like how many servers are using their plugins.
|
||||
# To honor their work, you should not disable it.
|
||||
# This has nearly no effect on the server performance!
|
||||
# Check out https://bStats.org/ to learn more :)
|
||||
enabled: false
|
||||
logFailedRequests: false
|
BIN
reset/worlds/world/level.dat
Normal file
BIN
reset/worlds/world/level.dat
Normal file
Binary file not shown.
BIN
reset/worlds/world/region/r.-1.-1.mca
Normal file
BIN
reset/worlds/world/region/r.-1.-1.mca
Normal file
Binary file not shown.
BIN
reset/worlds/world/region/r.-1.0.mca
Normal file
BIN
reset/worlds/world/region/r.-1.0.mca
Normal file
Binary file not shown.
BIN
reset/worlds/world/region/r.0.-1.mca
Normal file
BIN
reset/worlds/world/region/r.0.-1.mca
Normal file
Binary file not shown.
BIN
reset/worlds/world/region/r.0.0.mca
Normal file
BIN
reset/worlds/world/region/r.0.0.mca
Normal file
Binary file not shown.
BIN
reset/worlds/world/region/r.5858.58593.mca
Normal file
BIN
reset/worlds/world/region/r.5858.58593.mca
Normal file
Binary file not shown.
BIN
reset/worlds/world/region/r.5858.58594.mca
Normal file
BIN
reset/worlds/world/region/r.5858.58594.mca
Normal file
Binary file not shown.
BIN
reset/worlds/world/region/r.5859.58593.mca
Normal file
BIN
reset/worlds/world/region/r.5859.58593.mca
Normal file
Binary file not shown.
BIN
reset/worlds/world/region/r.5859.58594.mca
Normal file
BIN
reset/worlds/world/region/r.5859.58594.mca
Normal file
Binary file not shown.
BIN
reset/worlds/world_flatlands/level.dat
Normal file
BIN
reset/worlds/world_flatlands/level.dat
Normal file
Binary file not shown.
BIN
reset/worlds/world_nether/level.dat
Normal file
BIN
reset/worlds/world_nether/level.dat
Normal file
Binary file not shown.
BIN
reset/worlds/world_overworld/level.dat
Normal file
BIN
reset/worlds/world_overworld/level.dat
Normal file
Binary file not shown.
BIN
reset/worlds/world_the_end/level.dat
Normal file
BIN
reset/worlds/world_the_end/level.dat
Normal file
Binary file not shown.
BIN
server-icon.png
Normal file
BIN
server-icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 642 B |
43
server.properties
Normal file
43
server.properties
Normal file
|
@ -0,0 +1,43 @@
|
|||
#Minecraft server properties
|
||||
allow-flight=true
|
||||
allow-nether=true
|
||||
broadcast-console-to-ops=true
|
||||
broadcast-rcon-to-ops=true
|
||||
debug=false
|
||||
difficulty=1
|
||||
enable-command-block=true
|
||||
enable-query=true
|
||||
enable-rcon=false
|
||||
force-gamemode=false
|
||||
gamemode=1
|
||||
generate-structures=true
|
||||
generator-settings=
|
||||
hardcore=false
|
||||
level-name=world
|
||||
level-seed=0
|
||||
level-type=DEFAULT
|
||||
max-build-height=256
|
||||
max-players=0
|
||||
max-world-size=29999984
|
||||
motd=\u00A78\u00A7l Welcome to Kaboom.pw\!\n > \u00A77Free OP - Anarchy - Creative
|
||||
network-compression-threshold=512
|
||||
online-mode=false
|
||||
op-permission-level=4
|
||||
player-idle-timeout=0
|
||||
prevent-proxy-connections=false
|
||||
pvp=true
|
||||
query.port=25565
|
||||
rcon.password=
|
||||
rcon.port=
|
||||
resource-pack=
|
||||
resource-pack-sha1=
|
||||
server-ip=
|
||||
server-port=25565
|
||||
snooper-enabled=false
|
||||
spawn-animals=true
|
||||
spawn-monsters=true
|
||||
spawn-npcs=true
|
||||
spawn-protection=0
|
||||
use-native-transport=true
|
||||
view-distance=5
|
||||
white-list=false
|
182
spigot.yml
Normal file
182
spigot.yml
Normal file
|
@ -0,0 +1,182 @@
|
|||
# This is the main configuration file for Spigot.
|
||||
# As you can see, there's tons to configure. Some options may impact gameplay, so use
|
||||
# with caution, and make sure you know what each option does before configuring.
|
||||
# For a reference for any variable inside this file, check out the Spigot wiki at
|
||||
# http://www.spigotmc.org/wiki/spigot-configuration/
|
||||
#
|
||||
# If you need help with the configuration or have any questions related to Spigot,
|
||||
# join us at the IRC or drop by our forums and leave a post.
|
||||
#
|
||||
# IRC: #spigot @ irc.spi.gt ( http://www.spigotmc.org/pages/irc/ )
|
||||
# Forums: http://www.spigotmc.org/
|
||||
|
||||
config-version: 11
|
||||
settings:
|
||||
save-user-cache-on-stop-only: false
|
||||
sample-count: 12
|
||||
bungeecord: false
|
||||
late-bind: true
|
||||
player-shuffle: 0
|
||||
filter-creative-items: false
|
||||
user-cache-size: 1000
|
||||
int-cache-limit: 1024
|
||||
moved-wrongly-threshold: 100.0
|
||||
moved-too-quickly-multiplier: 100.0
|
||||
item-dirty-ticks: 20
|
||||
timeout-time: 60
|
||||
restart-on-crash: false
|
||||
restart-script:
|
||||
netty-threads: 8
|
||||
attribute:
|
||||
maxHealth:
|
||||
max: 2048.0
|
||||
movementSpeed:
|
||||
max: 2048.0
|
||||
attackDamage:
|
||||
max: 2048.0
|
||||
debug: false
|
||||
commands:
|
||||
tab-complete: 0
|
||||
log: false
|
||||
spam-exclusions:
|
||||
- /skill
|
||||
silent-commandblock-console: true
|
||||
replace-commands:
|
||||
- setblock
|
||||
- summon
|
||||
- testforblock
|
||||
- tellraw
|
||||
messages:
|
||||
whitelist: The server is temporarily down for maintenance. Please try again later!
|
||||
unknown-command: Unknown command. Type "/help" for help.
|
||||
server-full: The server is temporarily down for maintenance. Please try again later!
|
||||
outdated-client: Your client is outdated. Please join with Minecraft version {0}!
|
||||
outdated-server: The server is outdated. Please join with Minecraft version {0}!
|
||||
restart: The server is restarting. Please wait...
|
||||
advancements:
|
||||
disable-saving: false
|
||||
disabled:
|
||||
- minecraft:adventure/adventuring_time
|
||||
- minecraft:adventure/kill_a_mob
|
||||
- minecraft:adventure/kill_all_mobs
|
||||
- minecraft:adventure/root
|
||||
- minecraft:adventure/shoot_arrow
|
||||
- minecraft:adventure/sleep_in_bed
|
||||
- minecraft:adventure/sniper_duel
|
||||
- minecraft:adventure/summon_iron_golem
|
||||
- minecraft:adventure/totem_of_undying
|
||||
- minecraft:adventure/trade
|
||||
- minecraft:end/dragon_breath
|
||||
- minecraft:end/dragon_egg
|
||||
- minecraft:end/elytra
|
||||
- minecraft:end/enter_end_gateway
|
||||
- minecraft:end/find_end_city
|
||||
- minecraft:end/kill_dragon
|
||||
- minecraft:end/levitate
|
||||
- minecraft:end/respawn_dragon
|
||||
- minecraft:end/root
|
||||
- minecraft:husbandry/balanced_diet
|
||||
- minecraft:husbandry/break_diamond_hoe
|
||||
- minecraft:husbandry/bred_all_animals
|
||||
- minecraft:husbandry/breed_an_animal
|
||||
- minecraft:husbandry/plant_seed
|
||||
- minecraft:husbandry/root
|
||||
- minecraft:husbandry/tame_an_animal
|
||||
- minecraft:nether/all_effects
|
||||
- minecraft:nether/all_potions
|
||||
- minecraft:nether/brew_potion
|
||||
- minecraft:nether/create_beacon
|
||||
- minecraft:nether/create_full_beacon
|
||||
- minecraft:nether/fast_travel
|
||||
- minecraft:nether/find_fortress
|
||||
- minecraft:nether/get_wither_skull
|
||||
- minecraft:nether/obtain_blaze_rod
|
||||
- minecraft:nether/return_to_sender
|
||||
- minecraft:nether/root
|
||||
- minecraft:nether/summon_wither
|
||||
- minecraft:nether/uneasy_alliance
|
||||
- minecraft:story/cure_zombie_villager
|
||||
- minecraft:story/deflect_arrow
|
||||
- minecraft:story/enchant_item
|
||||
- minecraft:story/enter_the_end
|
||||
- minecraft:story/enter_the_nether
|
||||
- minecraft:story/follow_ender_eye
|
||||
- minecraft:story/form_obsidian
|
||||
- minecraft:story/iron_tools
|
||||
- minecraft:story/lava_bucket
|
||||
- minecraft:story/mine_diamond
|
||||
- minecraft:story/mine_stone
|
||||
- minecraft:story/obtain_armor
|
||||
- minecraft:story/root
|
||||
- minecraft:story/shiny_gear
|
||||
- minecraft:story/smelt_iron
|
||||
- minecraft:story/upgrade_tools
|
||||
stats:
|
||||
disable-saving: false
|
||||
forced-stats: {}
|
||||
world-settings:
|
||||
default:
|
||||
verbose: false
|
||||
growth:
|
||||
cactus-modifier: 100
|
||||
cane-modifier: 100
|
||||
melon-modifier: 100
|
||||
mushroom-modifier: 100
|
||||
pumpkin-modifier: 100
|
||||
sapling-modifier: 100
|
||||
wheat-modifier: 100
|
||||
netherwart-modifier: 100
|
||||
vine-modifier: 100
|
||||
cocoa-modifier: 100
|
||||
entity-activation-range:
|
||||
animals: 16
|
||||
monsters: 24
|
||||
misc: 4
|
||||
tick-inactive-villagers: false
|
||||
mob-spawn-range: 3
|
||||
entity-tracking-range:
|
||||
players: 48
|
||||
animals: 48
|
||||
monsters: 48
|
||||
misc: 32
|
||||
other: 64
|
||||
ticks-per:
|
||||
hopper-transfer: 8
|
||||
hopper-check: 1
|
||||
hopper-amount: 1
|
||||
random-light-updates: false
|
||||
save-structure-info: false
|
||||
dragon-death-sound-radius: 0
|
||||
seed-village: 10387312
|
||||
seed-feature: 14357617
|
||||
seed-monument: 10387313
|
||||
seed-slime: 987234911
|
||||
hunger:
|
||||
jump-walk-exhaustion: 0.05
|
||||
jump-sprint-exhaustion: 0.2
|
||||
combat-exhaustion: 0.1
|
||||
regen-exhaustion: 6.0
|
||||
swim-multiplier: 0.01
|
||||
sprint-multiplier: 0.1
|
||||
other-multiplier: 0.0
|
||||
max-tnt-per-tick: 5
|
||||
max-tick-time:
|
||||
tile: 20
|
||||
entity: 20
|
||||
squid-spawn-range:
|
||||
min: 45.0
|
||||
item-despawn-rate: 6000
|
||||
merge-radius:
|
||||
item: 4.0
|
||||
exp: 6.0
|
||||
view-distance: 5
|
||||
arrow-despawn-rate: 1200
|
||||
enable-zombie-pigmen-portal-spawns: true
|
||||
wither-spawn-sound-radius: 0
|
||||
hanging-tick-frequency: 100
|
||||
zombie-aggressive-towards-villager: false
|
||||
nerf-spawner-mobs: false
|
||||
max-entity-collisions: 1
|
||||
world:
|
||||
mob-spawn-range: 0
|
||||
max-tnt-per-tick: 0
|
1
system.properties
Normal file
1
system.properties
Normal file
|
@ -0,0 +1 @@
|
|||
java.runtime.version=10
|
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Reference in a new issue