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62 lines
3.2 KiB
Markdown
Vendored
62 lines
3.2 KiB
Markdown
Vendored
# RtAudio
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![Build Status](https://github.com/thestk/rtaudio/actions/workflows/ci.yml/badge.svg)
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A set of C++ classes that provide a common API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound, ASIO and WASAPI) operating systems.
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By Gary P. Scavone, 2001-2021 (and many other developers!)
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This distribution of RtAudio contains the following:
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- doc: RtAudio documentation (see doc/html/index.html)
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- tests: example RtAudio programs
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- include: header and source files necessary for ASIO, DS & OSS compilation
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- tests/Windows: Visual C++ .net test program workspace and projects
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## Overview
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RtAudio is a set of C++ classes that provides a common API (Application Programming Interface) for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X and Windows (DirectSound, ASIO and WASAPI) operating systems. RtAudio significantly simplifies the process of interacting with computer audio hardware. It was designed with the following objectives:
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- object-oriented C++ design
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- simple, common API across all supported platforms
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- only one source and one header file for easy inclusion in programming projects
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- allow simultaneous multi-api support
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- support dynamic connection of devices
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- provide extensive audio device parameter control
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- allow audio device capability probing
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- automatic internal conversion for data format, channel number compensation, (de)interleaving, and byte-swapping
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RtAudio incorporates the concept of audio streams, which represent audio output (playback) and/or input (recording). Available audio devices and their capabilities can be enumerated and then specified when opening a stream. Where applicable, multiple API support can be compiled and a particular API specified when creating an RtAudio instance. See the \ref apinotes section for information specific to each of the supported audio APIs.
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## Building
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Several build systems are available. These are:
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- autotools (`./autogen.sh; make` from git, or `./configure; make` from tarball release)
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- CMake (`mkdir build; cd build; ../cmake; make`)
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- meson (`meson build; cd build; ninja`)
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See `install.txt` for more instructions about how to select the audio backend API. By
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default all detected APIs will be enabled.
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We recommend using the autotools-based build for packaging purposes. Please note that
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RtAudio is designed as a single `.cpp` and `.h` file so that it is easy to copy directly
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into a project. In that case you need to define the appropriate flags for the desired
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backend APIs.
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## FAQ
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### Why does audio only come to one ear when I choose 1-channel output?
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RtAudio doesn't automatically turn 1-channel output into stereo output with copied values
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to each channel, it really only opens one channel. So, if this is the behaviour you want,
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you have to do this copying in your audio stream callback.
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## Further Reading
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For complete documentation on RtAudio, see the doc directory of the distribution or surf to http://www.music.mcgill.ca/~gary/rtaudio/.
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## Legal and ethical:
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The RtAudio license is similar to the MIT License. Please see [LICENSE](LICENSE).
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