mirror of
https://github.com/PrismarineJS/node-minecraft-protocol.git
synced 2024-12-11 08:21:05 -05:00
56 lines
1.2 KiB
JavaScript
56 lines
1.2 KiB
JavaScript
var mc = require('minecraft-protocol');
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if(process.argv.length < 4 || process.argv.length > 6) {
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console.log("Usage : node echo.js <host> <port> [<name>] [<password>]");
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process.exit(1);
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}
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var customPackets={
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"1.8": {
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"play": {
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"toClient": {
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"my_custom_packet": {
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"id": "0x7A",
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"fields": [
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{
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"name": "age",
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"type": "i64"
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},
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{
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"name": "time",
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"type": "i64"
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}
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]
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}
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}
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}
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}
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};
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var client = mc.createClient({
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host: process.argv[2],
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port: parseInt(process.argv[3]),
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username: process.argv[4] ? process.argv[4] : "echo",
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password: process.argv[5],
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customPackets:customPackets
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});
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client.on('connect', function() {
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console.info('connected');
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});
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client.on('disconnect', function(packet) {
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console.log('disconnected: '+ packet.reason);
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});
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client.on('end', function(err) {
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console.log('Connection lost');
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});
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client.on('login',function(){
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client.deserializer.write(new Buffer("7A0000000000909327fffffffffffffc18","hex"));
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console.log('login');
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});
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client.on('my_custom_packet',function(packet){
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console.log(packet);
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});
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