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23 lines
1.1 KiB
Markdown
23 lines
1.1 KiB
Markdown
# node-minecraft-protocol proxy
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A proxy, create a nmp server, if you connect to that server with a client, it creates a nmp client which connect to the server you initially provided.
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## Usage
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```
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usage: node proxy.js [<options>...] <target_srv> <version>
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options:
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--dump name
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print to stdout messages with the specified name.
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--dump-all
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print to stdout all messages, except those specified with -x.
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-x name
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do not print messages with this name.
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name
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a packet name as defined in protocol.json
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examples:
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node proxy.js --dump-all -x keep_alive -x update_time -x entity_velocity -x rel_entity_move -x entity_look -x entity_move_look -x entity_teleport -x entity_head_rotation -x position localhost 1.8
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print all messages except for some of the most prolific.
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node examples/proxy.js --dump open_window --dump close_window --dump set_slot --dump window_items --dump craft_progress_bar --dump transaction --dump close_window --dump window_click --dump set_creative_slot --dump enchant_item localhost 1.8
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print messages relating to inventory management.
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```
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