Andrew Kelley
c9ed8a2792
server API update
...
* add passing test for "starts listening"
* server.socket -> server.socketServer
* add client.id which can be used as entity id
* add server.clients which is {clientId: client}
* update server examples
* server emits 'close' event, not 'end' event
* add server.close()
2013-01-04 20:22:19 -05:00
Andrew Kelley
3a8bfaf8e3
refactor + createServer support
2013-01-04 01:45:57 -05:00
Andrew Kelley
d38dad2d56
move packets to protocol, refactor
2013-01-03 23:14:19 -05:00
Andrew Kelley
d331532d0d
don't use buffer-more-ints. closes #11
2013-01-03 22:30:39 -05:00
Andrew Kelley
62e66be053
writePacket -> write
2013-01-03 21:42:50 -05:00
Andrew Kelley
f70110a646
remove unused variable
2013-01-03 21:15:48 -05:00
Andrew Kelley
cc3480ee91
better names for byteArray / bigByteArray
2013-01-03 21:02:44 -05:00
Andrew Kelley
fadb9e0c0a
un-namespace packet events. remove generic packet event.
2013-01-03 20:59:58 -05:00
Andrew Kelley
0247fc9cb8
packets.json -> packets.js
2013-01-03 20:53:24 -05:00
Andrew Kelley
79695daa23
fix player position and look. closes #10
2013-01-02 21:57:31 -05:00
Andrew Kelley
646c7676c6
emit packets in their own channel as well
2013-01-02 05:25:53 -05:00
Andrew Kelley
4237787082
add an assert
2013-01-02 04:46:01 -05:00
Andrew Kelley
4b0780db66
all tests passing. closes #3
2013-01-02 03:30:33 -05:00
Andrew Kelley
bde45a3d33
test passing: connects successfully - offline mode
2013-01-02 02:19:47 -05:00
Andrew Kelley
c2beb41fef
test passing: connects successfully - online mode
2013-01-02 01:12:42 -05:00
Andrew Kelley
c405ac21f8
refactor into nice npm module. closes #7
2013-01-01 23:39:31 -05:00