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https://github.com/PrismarineJS/node-minecraft-protocol.git
synced 2024-12-04 13:01:14 -05:00
fml console.log -> debug
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parent
f6ad1d8061
commit
2802ac9d2b
3 changed files with 11 additions and 25 deletions
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@ -55,4 +55,7 @@ mc.ping({host, port}, function(err, response) {
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client.write('chat', {message: msg});
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}
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});
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client.on('forgeMods', function(mods) {
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console.log('Received forgeMods event:',mods);
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});
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});
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@ -56,6 +56,7 @@ function createClient(options) {
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client.on("set_compression", onCompressionRequest);
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if(client.forge) {
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client.on('custom_payload', function(packet) {
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// TODO: channel registration tracking in NMP
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if (packet.channel === 'FML|HS') {
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fml.fmlHandshakeStep(client, packet.data);
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}
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32
src/fml.js
32
src/fml.js
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@ -1,5 +1,6 @@
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var ProtoDef = require('protodef').ProtoDef;
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var assert = require('assert');
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var debug = require('./debug');
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var proto = new ProtoDef();
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// copied from ../../dist/transforms/serializer.js TODO: refactor
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@ -174,7 +175,7 @@ var FMLHandshakeClientState = {
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function fmlHandshakeStep(client, data)
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{
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var parsed = proto.parsePacketBuffer('FML|HS', data);
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console.log('FML|HS',parsed);
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debug('FML|HS',parsed);
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var fmlHandshakeState = client.fmlHandshakeState || FMLHandshakeClientState.START;
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@ -201,7 +202,7 @@ function fmlHandshakeStep(client, data)
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data: clientHello
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});
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console.log('Sending client modlist');
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debug('Sending client modlist');
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var modList = proto.createPacketBuffer('FML|HS', {
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discriminator: 'ModList',
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mods: client.forgeMods || []
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@ -218,7 +219,7 @@ function fmlHandshakeStep(client, data)
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case FMLHandshakeClientState.WAITINGSERVERDATA:
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{
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assert.ok(parsed.data.discriminator === 'ModList', `expected ModList in WAITINGSERVERDATA state, got ${parsed.data.discriminator}`);
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console.log('Server ModList:',parsed.data.mods);
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debug('Server ModList:',parsed.data.mods);
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// TODO: client/server check if mods compatible
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client.fmlHandshakeState = FMLHandshakeClientState.WAITINGSERVERCOMPLETE;
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break;
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@ -227,10 +228,10 @@ function fmlHandshakeStep(client, data)
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case FMLHandshakeClientState.WAITINGSERVERCOMPLETE:
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{
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assert.ok(parsed.data.discriminator === 'RegistryData', `expected RegistryData in WAITINGSERVERCOMPLETE, got ${parsed.data.discriminator}`);
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console.log('RegistryData',parsed.data);
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debug('RegistryData',parsed.data);
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// TODO: support <=1.7.10 single registry, https://github.com/ORelio/Minecraft-Console-Client/pull/100/files#diff-65b97c02a9736311374109e22d30ca9cR297
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if (parsed.data.hasMore === false) {
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console.log('LAST RegistryData');
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debug('LAST RegistryData');
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writeAck(client, FMLHandshakeClientState.WAITINGSERVERCOMPLETE);
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client.fmlHandshakeState = FMLHandshakeClientState.PENDINGCOMPLETE;
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@ -252,7 +253,7 @@ function fmlHandshakeStep(client, data)
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assert.ok(parsed.data.phase === 3, `expected HandshakeAck phase COMPLETE, got ${parsed.data.phase}`);
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writeAck(client, FMLHandshakeClientState.COMPLETE);
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console.log('HandshakeAck Complete!');
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debug('HandshakeAck Complete!');
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break;
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}
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@ -261,25 +262,6 @@ function fmlHandshakeStep(client, data)
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}
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}
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//var forgeMods; // = [ {modid:'IronChest', version:'6.0.121.768'} ];
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/*
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function injectForge(client) {
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client.on('custom_payload', function(packet) {
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var channel = packet.channel;
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var data = packet.data;
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if (channel === 'REGISTER') {
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var channels = data.toString().split('\0');
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console.log('Server-side registered channels:',channels);
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// TODO: do something?
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// expect: [ 'FML|HS', 'FML', 'FML|MP', 'FML', 'FORGE' ]
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} else if (channel === 'FML|HS') {
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fmlHandshakeStep(client, data);
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}
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});
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}
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*/
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module.exports = {
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fmlHandshakeStep
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};
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