mirror of
https://github.com/PrismarineJS/node-minecraft-protocol.git
synced 2024-12-04 04:51:09 -05:00
Move FML|HS to fml.js
This commit is contained in:
parent
283b75d694
commit
f6ad1d8061
3 changed files with 294 additions and 279 deletions
|
@ -1,6 +1,4 @@
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var mc = require('minecraft-protocol');
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var ProtoDef = require('protodef').ProtoDef;
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var assert = require('assert');
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if(process.argv.length < 4 || process.argv.length > 6) {
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console.log("Usage : node echo.js <host> <port> [<name>] [<password>]");
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@ -12,267 +10,6 @@ var port = parseInt(process.argv[3]);
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var username = process.argv[4] ? process.argv[4] : "echo";
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var password = process.argv[5];
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var proto = new ProtoDef();
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// copied from ../../dist/transforms/serializer.js TODO: refactor
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proto.addType("string", ["pstring", {
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countType: "varint"
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}]);
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// http://wiki.vg/Minecraft_Forge_Handshake
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proto.addType('fml|hsMapper',
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[
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"mapper",
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{
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"type": "byte",
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"mappings": {
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"0": "ServerHello",
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"1": "ClientHello",
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"2": "ModList",
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"3": "RegistryData",
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"-1": "HandshakeAck",
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"-2": "HandshakeReset"
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},
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}
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]
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);
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proto.addType('FML|HS',
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[
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"container",
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[
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{
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"name": "discriminator",
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"type": "fml|hsMapper"
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},
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{
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"anon": true,
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"type":
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[
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"switch",
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{
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"compareTo": "discriminator",
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"fields":
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{
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"ServerHello":
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[
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"container",
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[
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{
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"name": "fmlProtocolVersion",
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"type": "byte"
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},
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{
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"name": "overrideDimension",
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"type":
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[
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"switch",
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{
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// "Only sent if protocol version is greater than 1."
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"compareTo": "fmlProtocolVersion",
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"fields":
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{
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"0": "void",
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"1": "void"
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},
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"default": "int"
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}
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]
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},
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],
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],
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"ClientHello":
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[
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"container",
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[
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{
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"name": "fmlProtocolVersion",
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"type": "byte"
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}
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]
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],
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"ModList":
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[
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"container",
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[
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{
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"name": "mods",
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"type":
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[
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"array",
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{
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"countType": "varint",
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"type":
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[
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"container",
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[
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{
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"name": "modid",
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"type": "string"
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},
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{
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"name": "version",
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"type": "string"
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}
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]
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],
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},
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]
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}
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],
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],
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"RegistryData":
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[
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"container",
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[
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{
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"name": "hasMore",
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"type": "bool"
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},
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/* TODO: support all fields
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{
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"name": "registryName",
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"type": "string"
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},
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*/
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],
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],
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"HandshakeAck":
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[
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"container",
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[
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{
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"name": "phase",
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"type": "byte"
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},
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],
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],
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},
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}
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]
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}
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]
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]
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);
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function writeAck(client, phase) {
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var ackData = proto.createPacketBuffer('FML|HS', {
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discriminator: 'HandshakeAck', // HandshakeAck,
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phase: phase
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});
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client.write('custom_payload', {
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channel: 'FML|HS',
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data: ackData
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});
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}
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var FMLHandshakeClientState = {
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START: 1,
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WAITINGSERVERDATA: 2,
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WAITINGSERVERCOMPLETE: 3,
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PENDINGCOMPLETE: 4,
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COMPLETE: 5,
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};
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function fmlHandshakeStep(client, data)
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{
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var parsed = proto.parsePacketBuffer('FML|HS', data);
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console.log('FML|HS',parsed);
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var fmlHandshakeState = client.fmlHandshakeState || FMLHandshakeClientState.START;
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switch(fmlHandshakeState) {
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case FMLHandshakeClientState.START:
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{
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assert.ok(parsed.data.discriminator === 'ServerHello', `expected ServerHello in START state, got ${parsed.data.discriminator}`);
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if (parsed.data.fmlProtocolVersion > 2) {
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// TODO: support higher protocols, if they change
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}
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client.write('custom_payload', {
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channel: 'REGISTER',
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data: new Buffer(['FML|HS', 'FML', 'FML|MP', 'FML', 'FORGE'].join('\0'))
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});
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var clientHello = proto.createPacketBuffer('FML|HS', {
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discriminator: 'ClientHello',
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fmlProtocolVersion: parsed.data.fmlProtocolVersion
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});
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client.write('custom_payload', {
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channel: 'FML|HS',
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data: clientHello
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});
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console.log('Sending client modlist');
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var modList = proto.createPacketBuffer('FML|HS', {
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discriminator: 'ModList',
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mods: client.forgeMods || []
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});
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client.write('custom_payload', {
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channel: 'FML|HS',
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data: modList
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});
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writeAck(client, FMLHandshakeClientState.WAITINGSERVERDATA);
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client.fmlHandshakeState = FMLHandshakeClientState.WAITINGSERVERDATA;
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break;
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}
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case FMLHandshakeClientState.WAITINGSERVERDATA:
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{
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assert.ok(parsed.data.discriminator === 'ModList', `expected ModList in WAITINGSERVERDATA state, got ${parsed.data.discriminator}`);
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console.log('Server ModList:',parsed.data.mods);
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// TODO: client/server check if mods compatible
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client.fmlHandshakeState = FMLHandshakeClientState.WAITINGSERVERCOMPLETE;
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break;
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}
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case FMLHandshakeClientState.WAITINGSERVERCOMPLETE:
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{
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assert.ok(parsed.data.discriminator === 'RegistryData', `expected RegistryData in WAITINGSERVERCOMPLETE, got ${parsed.data.discriminator}`);
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console.log('RegistryData',parsed.data);
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// TODO: support <=1.7.10 single registry, https://github.com/ORelio/Minecraft-Console-Client/pull/100/files#diff-65b97c02a9736311374109e22d30ca9cR297
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if (parsed.data.hasMore === false) {
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console.log('LAST RegistryData');
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writeAck(client, FMLHandshakeClientState.WAITINGSERVERCOMPLETE);
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client.fmlHandshakeState = FMLHandshakeClientState.PENDINGCOMPLETE;
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}
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break;
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}
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case FMLHandshakeClientState.PENDINGCOMPLETE:
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{
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assert.ok(parsed.data.discriminator === 'HandshakeAck', `expected HandshakeAck in PENDINGCOMPLETE, got ${parsed.data.discrimnator}`);
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assert.ok(parsed.data.phase === 2, `expected HandshakeAck phase WAITINGACK, got ${parsed.data.phase}`);
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writeAck(client, FMLHandshakeClientState.PENDINGCOMPLETE4);
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client.fmlHandshakeState = FMLHandshakeClientState.COMPLETE
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break;
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}
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case FMLHandshakeClientState.COMPLETE:
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{
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assert.ok(parsed.data.phase === 3, `expected HandshakeAck phase COMPLETE, got ${parsed.data.phase}`);
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writeAck(client, FMLHandshakeClientState.COMPLETE);
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console.log('HandshakeAck Complete!');
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break;
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}
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default:
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console.error(`unexpected FML state ${fmlHandshakeState}`);
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}
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}
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//var forgeMods; // = [ {modid:'IronChest', version:'6.0.121.768'} ];
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mc.ping({host, port}, function(err, response) {
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if (err) throw err;
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console.log('ping response',response);
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@ -280,6 +17,7 @@ mc.ping({host, port}, function(err, response) {
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throw new Error('not an FML server, aborting connection');
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// TODO: gracefully connect non-FML
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// TODO: could also use ping pre-connect to save description, type, negotiate protocol etc.
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// ^ see https://github.com/PrismarineJS/node-minecraft-protocol/issues/327
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}
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// Use the list of Forge mods from the server ping, so client will match server
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var forgeMods = response.modinfo.modList;
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@ -317,20 +55,4 @@ mc.ping({host, port}, function(err, response) {
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client.write('chat', {message: msg});
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}
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});
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client.on('custom_payload', function(packet) {
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var channel = packet.channel;
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var data = packet.data;
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if (channel === 'REGISTER') {
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var channels = data.toString().split('\0');
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console.log('Server-side registered channels:',channels);
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// TODO: do something?
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// expect: [ 'FML|HS', 'FML', 'FML|MP', 'FML', 'FORGE' ]
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} else if (channel === 'FML|HS') {
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fmlHandshakeStep(client, data);
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}
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});
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});
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@ -9,6 +9,7 @@ var yggserver = require('yggdrasil').server({});
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var states = require("./states");
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var debug = require("./debug");
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var UUID = require('uuid-1345');
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var fml = require('./fml');
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module.exports=createClient;
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@ -53,6 +54,13 @@ function createClient(options) {
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client.once('success', onLogin);
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client.once("compress", onCompressionRequest);
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client.on("set_compression", onCompressionRequest);
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if(client.forge) {
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client.on('custom_payload', function(packet) {
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if (packet.channel === 'FML|HS') {
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fml.fmlHandshakeStep(client, packet.data);
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}
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});
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}
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if(haveCredentials) {
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// make a request to get the case-correct username before connecting.
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var cb = function(err, session) {
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285
src/fml.js
Normal file
285
src/fml.js
Normal file
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@ -0,0 +1,285 @@
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var ProtoDef = require('protodef').ProtoDef;
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var assert = require('assert');
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var proto = new ProtoDef();
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// copied from ../../dist/transforms/serializer.js TODO: refactor
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proto.addType("string", ["pstring", {
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countType: "varint"
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}]);
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// http://wiki.vg/Minecraft_Forge_Handshake
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// TODO: move to https://github.com/PrismarineJS/minecraft-data
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proto.addType('fml|hsMapper',
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[
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"mapper",
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{
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"type": "byte",
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"mappings": {
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"0": "ServerHello",
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"1": "ClientHello",
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"2": "ModList",
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"3": "RegistryData",
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"-1": "HandshakeAck",
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"-2": "HandshakeReset"
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},
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}
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]
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);
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proto.addType('FML|HS',
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[
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"container",
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[
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{
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"name": "discriminator",
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"type": "fml|hsMapper"
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},
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{
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"anon": true,
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"type":
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[
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"switch",
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{
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"compareTo": "discriminator",
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"fields":
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{
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"ServerHello":
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[
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"container",
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[
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{
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"name": "fmlProtocolVersion",
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"type": "byte"
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},
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{
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"name": "overrideDimension",
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"type":
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[
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"switch",
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{
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// "Only sent if protocol version is greater than 1."
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"compareTo": "fmlProtocolVersion",
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"fields":
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{
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"0": "void",
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"1": "void"
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},
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"default": "int"
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}
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]
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},
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],
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],
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"ClientHello":
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[
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"container",
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[
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{
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"name": "fmlProtocolVersion",
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"type": "byte"
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}
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]
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],
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"ModList":
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[
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"container",
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[
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{
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"name": "mods",
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"type":
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[
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"array",
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{
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"countType": "varint",
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"type":
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[
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"container",
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[
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{
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"name": "modid",
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"type": "string"
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},
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{
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"name": "version",
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"type": "string"
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}
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]
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],
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},
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]
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}
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],
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],
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"RegistryData":
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[
|
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"container",
|
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[
|
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{
|
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"name": "hasMore",
|
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"type": "bool"
|
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},
|
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|
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/* TODO: support all fields
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{
|
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"name": "registryName",
|
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"type": "string"
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},
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*/
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],
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],
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|
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"HandshakeAck":
|
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[
|
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"container",
|
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[
|
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{
|
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"name": "phase",
|
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"type": "byte"
|
||||
},
|
||||
],
|
||||
],
|
||||
|
||||
},
|
||||
}
|
||||
]
|
||||
}
|
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]
|
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]
|
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);
|
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|
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function writeAck(client, phase) {
|
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var ackData = proto.createPacketBuffer('FML|HS', {
|
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discriminator: 'HandshakeAck', // HandshakeAck,
|
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phase: phase
|
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});
|
||||
client.write('custom_payload', {
|
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channel: 'FML|HS',
|
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data: ackData
|
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});
|
||||
}
|
||||
|
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var FMLHandshakeClientState = {
|
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START: 1,
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WAITINGSERVERDATA: 2,
|
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WAITINGSERVERCOMPLETE: 3,
|
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PENDINGCOMPLETE: 4,
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COMPLETE: 5,
|
||||
};
|
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|
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function fmlHandshakeStep(client, data)
|
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{
|
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var parsed = proto.parsePacketBuffer('FML|HS', data);
|
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console.log('FML|HS',parsed);
|
||||
|
||||
var fmlHandshakeState = client.fmlHandshakeState || FMLHandshakeClientState.START;
|
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|
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switch(fmlHandshakeState) {
|
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case FMLHandshakeClientState.START:
|
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{
|
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assert.ok(parsed.data.discriminator === 'ServerHello', `expected ServerHello in START state, got ${parsed.data.discriminator}`);
|
||||
if (parsed.data.fmlProtocolVersion > 2) {
|
||||
// TODO: support higher protocols, if they change
|
||||
}
|
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|
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client.write('custom_payload', {
|
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channel: 'REGISTER',
|
||||
data: new Buffer(['FML|HS', 'FML', 'FML|MP', 'FML', 'FORGE'].join('\0'))
|
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});
|
||||
|
||||
var clientHello = proto.createPacketBuffer('FML|HS', {
|
||||
discriminator: 'ClientHello',
|
||||
fmlProtocolVersion: parsed.data.fmlProtocolVersion
|
||||
});
|
||||
|
||||
client.write('custom_payload', {
|
||||
channel: 'FML|HS',
|
||||
data: clientHello
|
||||
});
|
||||
|
||||
console.log('Sending client modlist');
|
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var modList = proto.createPacketBuffer('FML|HS', {
|
||||
discriminator: 'ModList',
|
||||
mods: client.forgeMods || []
|
||||
});
|
||||
client.write('custom_payload', {
|
||||
channel: 'FML|HS',
|
||||
data: modList
|
||||
});
|
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writeAck(client, FMLHandshakeClientState.WAITINGSERVERDATA);
|
||||
client.fmlHandshakeState = FMLHandshakeClientState.WAITINGSERVERDATA;
|
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break;
|
||||
}
|
||||
|
||||
case FMLHandshakeClientState.WAITINGSERVERDATA:
|
||||
{
|
||||
assert.ok(parsed.data.discriminator === 'ModList', `expected ModList in WAITINGSERVERDATA state, got ${parsed.data.discriminator}`);
|
||||
console.log('Server ModList:',parsed.data.mods);
|
||||
// TODO: client/server check if mods compatible
|
||||
client.fmlHandshakeState = FMLHandshakeClientState.WAITINGSERVERCOMPLETE;
|
||||
break;
|
||||
}
|
||||
|
||||
case FMLHandshakeClientState.WAITINGSERVERCOMPLETE:
|
||||
{
|
||||
assert.ok(parsed.data.discriminator === 'RegistryData', `expected RegistryData in WAITINGSERVERCOMPLETE, got ${parsed.data.discriminator}`);
|
||||
console.log('RegistryData',parsed.data);
|
||||
// TODO: support <=1.7.10 single registry, https://github.com/ORelio/Minecraft-Console-Client/pull/100/files#diff-65b97c02a9736311374109e22d30ca9cR297
|
||||
if (parsed.data.hasMore === false) {
|
||||
console.log('LAST RegistryData');
|
||||
|
||||
writeAck(client, FMLHandshakeClientState.WAITINGSERVERCOMPLETE);
|
||||
client.fmlHandshakeState = FMLHandshakeClientState.PENDINGCOMPLETE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case FMLHandshakeClientState.PENDINGCOMPLETE:
|
||||
{
|
||||
assert.ok(parsed.data.discriminator === 'HandshakeAck', `expected HandshakeAck in PENDINGCOMPLETE, got ${parsed.data.discrimnator}`);
|
||||
assert.ok(parsed.data.phase === 2, `expected HandshakeAck phase WAITINGACK, got ${parsed.data.phase}`);
|
||||
writeAck(client, FMLHandshakeClientState.PENDINGCOMPLETE4);
|
||||
client.fmlHandshakeState = FMLHandshakeClientState.COMPLETE
|
||||
break;
|
||||
}
|
||||
|
||||
case FMLHandshakeClientState.COMPLETE:
|
||||
{
|
||||
assert.ok(parsed.data.phase === 3, `expected HandshakeAck phase COMPLETE, got ${parsed.data.phase}`);
|
||||
|
||||
writeAck(client, FMLHandshakeClientState.COMPLETE);
|
||||
console.log('HandshakeAck Complete!');
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
console.error(`unexpected FML state ${fmlHandshakeState}`);
|
||||
}
|
||||
}
|
||||
|
||||
//var forgeMods; // = [ {modid:'IronChest', version:'6.0.121.768'} ];
|
||||
/*
|
||||
function injectForge(client) {
|
||||
client.on('custom_payload', function(packet) {
|
||||
var channel = packet.channel;
|
||||
var data = packet.data;
|
||||
|
||||
if (channel === 'REGISTER') {
|
||||
var channels = data.toString().split('\0');
|
||||
console.log('Server-side registered channels:',channels);
|
||||
// TODO: do something?
|
||||
// expect: [ 'FML|HS', 'FML', 'FML|MP', 'FML', 'FORGE' ]
|
||||
} else if (channel === 'FML|HS') {
|
||||
fmlHandshakeStep(client, data);
|
||||
}
|
||||
});
|
||||
}
|
||||
*/
|
||||
|
||||
module.exports = {
|
||||
fmlHandshakeStep
|
||||
};
|
Loading…
Reference in a new issue