node-minecraft-protocol/examples/server_world/mc.js

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const mc = require('minecraft-protocol')
const Chunk = require('prismarine-chunk')('1.16.3')
const Vec3 = require('vec3')
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const server = mc.createServer({
'online-mode': true,
encryption: true,
host: '0.0.0.0',
port: 25565,
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version: '1.16'
})
const mcData = require('minecraft-data')(server.version)
const loginPacket = mcData.loginPacket
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const chunk = new Chunk()
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for (let x = 0; x < 16; x++) {
for (let z = 0; z < 16; z++) {
chunk.setBlockType(new Vec3(x, 100, z), mcData.blocksByName.grass_block.id)
chunk.setBlockData(new Vec3(x, 100, z), 1)
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for (let y = 0; y < 256; y++) {
chunk.setSkyLight(new Vec3(x, y, z), 15)
}
}
}
server.on('login', function (client) {
client.write('login', {
entityId: client.id,
isHardcore: false,
gameMode: 0,
previousGameMode: 255,
worldNames: loginPacket.worldNames,
dimensionCodec: loginPacket.dimensionCodec,
dimension: loginPacket.dimension,
worldName: 'minecraft:overworld',
hashedSeed: [0, 0],
maxPlayers: server.maxPlayers,
viewDistance: 10,
reducedDebugInfo: false,
enableRespawnScreen: true,
isDebug: false,
isFlat: false
})
client.write('map_chunk', {
x: 0,
z: 0,
groundUp: true,
biomes: chunk.dumpBiomes !== undefined ? chunk.dumpBiomes() : undefined,
heightmaps: {
type: 'compound',
name: '',
value: {
MOTION_BLOCKING: { type: 'longArray', value: new Array(36).fill([0, 0]) }
}
}, // send fake heightmap
bitMap: chunk.getMask(),
chunkData: chunk.dump(),
blockEntities: []
})
client.write('position', {
x: 15,
y: 101,
z: 15,
yaw: 137,
pitch: 0,
flags: 0x00
})
})