Kingdom Hearts libraries, tools, game engine and documentation https://openkh.dev
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Merge pull request #1200 from Some1fromthedark/master
Feature: Add Support for List Patching system03.bin "shop" Data
2025-08-26 12:40:08 -04:00
.github Update codeql version 2025-06-05 16:51:38 +00:00
Binarysharp.MSharp add back BinarySharp and Hypervisor 2023-09-19 23:42:19 -04:00
docs Addressing issues raised by CodeRabbit 2025-08-25 23:10:06 -07:00
Hypervisor add back BinarySharp and Hypervisor 2023-09-19 23:42:19 -04:00
images Updated readme imagery, opinions wanted 2023-08-13 00:00:15 -04:00
IteEditor Clean-up imports. 2024-12-09 23:26:19 +01:00
ModelingToolkit@4028e7efc0 Update ModelingToolkit Submodule 2024-07-21 11:27:08 +02:00
nQuant@cb6f856770 Fix submodule version. 2024-12-10 09:01:42 +01:00
OpenKh.AssimpUtils Even more import optimalisations. 2024-12-10 19:27:00 +01:00
OpenKh.Bbs Fix text encoder/decoder of CtdEditor. 2024-12-29 23:00:23 +09:00
OpenKh.Command.AnbMaker Fix AnbMaker interpolation and rounding. (Smaller animations) 2025-07-01 00:50:55 -05:00
OpenKh.Command.Arc Bump McMaster.Extensions.CommandLineUtils from 4.1.0 to 4.1.1 2024-02-22 00:49:17 +00:00
OpenKh.Command.Bar Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Command.Bbsa Bump McMaster.Extensions.CommandLineUtils from 4.1.0 to 4.1.1 2024-02-22 00:49:17 +00:00
OpenKh.Command.Bdxio More clean-up of imports 2024-12-10 18:26:13 +01:00
OpenKh.Command.CoctChanger Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Command.DoctChanger Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Command.HdAssets Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Command.IdxImg Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Command.ImgTool Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Command.KHAnimationConverter Fixing error with Root Motion indices 2025-03-12 21:57:05 -07:00
OpenKh.Command.Layout Bump YamlDotNet from 15.1.6 to 15.3.0 2024-06-18 00:58:48 +00:00
OpenKh.Command.MapGen Update FlattenDoctBuilderAlt.cs 2025-07-31 17:42:58 -04:00
OpenKh.Command.MapGenUtils Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Command.MsgTool Bump McMaster.Extensions.CommandLineUtils from 4.1.0 to 4.1.1 2024-02-22 00:49:17 +00:00
OpenKh.Command.PAMtoFBXConverter Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Command.PmoConverter Bump McMaster.Extensions.CommandLineUtils from 4.1.0 to 4.1.1 2024-02-22 00:49:17 +00:00
OpenKh.Command.PmpConverter Bump McMaster.Extensions.CommandLineUtils from 4.1.0 to 4.1.1 2024-02-22 00:49:17 +00:00
OpenKh.Command.Rbin Bump McMaster.Extensions.CommandLineUtils from 4.1.0 to 4.1.1 2024-02-22 00:49:17 +00:00
OpenKh.Command.SpawnScript Bump McMaster.Extensions.CommandLineUtils from 4.1.0 to 4.1.1 2024-02-22 00:49:17 +00:00
OpenKh.Command.TexFooter Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Command.Txa Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Common added Log.warn for skipped files. 2024-08-01 14:15:32 -04:00
OpenKh.Ddd Even more import optimalisations. 2024-12-10 19:27:00 +01:00
OpenKh.DeeperTree Even more import optimalisations. 2024-12-10 19:27:00 +01:00
OpenKh.Egs Patcher parity with Panacea 2025-03-10 17:18:29 -04:00
OpenKh.Engine Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Engine.MonoGame Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Game Even more import optimalisations. 2024-12-10 19:27:00 +01:00
OpenKh.Imaging Remove dependency of DotNetZip. 2024-12-28 18:24:34 +09:00
OpenKh.Kh1 Manually upgrade System.Drawing.Common to 8.0.4 2024-05-05 19:43:03 +09:00
OpenKh.Kh2 Addressing issues raised by CodeRabbit 2025-08-25 23:10:06 -07:00
OpenKh.Kh2AnimEmu Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Patcher Addressing issues raised by CodeRabbit 2025-08-25 23:10:06 -07:00
OpenKh.Ps2 Vif update, vertex normals and importer update 2023-09-19 18:42:57 +02:00
OpenKh.Research.Kh2Anim Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Research.Panacea Edge Case proper fix 2025-06-27 19:43:37 -04:00
OpenKh.Tests Merge branch 'master' of https://github.com/Some1fromthedark/OpenKh 2025-08-25 17:29:50 -07:00
OpenKh.Tests.Commands Adding Unit Tests for KHAnimationConverter 2025-03-07 02:20:32 -08:00
OpenKh.Tests.Engine Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Tests.ModsManager Whitespace removal and variable name inprovement. 2025-07-05 18:14:29 -04:00
OpenKh.Tools.BarEditor Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Tools.BbsEventTableEditor upgrade .Net version to 6.0 2022-04-17 14:22:23 +02:00
OpenKh.Tools.BbsMapStudio Even more import optimalisations. 2024-12-10 19:27:00 +01:00
OpenKh.Tools.BepEditor Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Tools.Common Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Tools.Common.CustomImGui Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Tools.Common.Wpf Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Tools.CtdEditor Fix text encoder/decoder of CtdEditor. 2024-12-29 23:00:23 +09:00
OpenKh.Tools.DpdViewer Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Tools.EpdEditor Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Tools.IdxImg Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Tools.ImageViewer Even more import optimalisations. 2024-12-10 19:27:00 +01:00
OpenKh.Tools.ItbEditor Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Tools.ItcEditor Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.Tools.Kh2BattleEditor upgrade .Net version to 6.0 2022-04-17 14:22:23 +02:00
Openkh.Tools.Kh2LocalSetEditor changed to net6.0-windows 2025-07-01 00:53:28 +02:00
OpenKh.Tools.Kh2MapStudio Fix: Correct matrix transform order for aabb in KH2 Map Studio 2025-08-01 17:40:47 -05:00
OpenKh.Tools.Kh2MdlxEditor KH2 Object Editor - Updated look to ModernWpf 2025-06-26 18:29:53 +02:00
OpenKh.Tools.Kh2MsetEditor Even more import optimalisations. 2024-12-10 19:27:00 +01:00
OpenKh.Tools.Kh2MsetMotionEditor Even more import optimalisations. 2024-12-10 19:27:00 +01:00
OpenKh.Tools.Kh2ObjectEditor Update RangeTriggerConverter.cs 2025-07-08 13:01:43 -04:00
OpenKh.Tools.Kh2PlaceEditor More clean-up of imports 2024-12-10 18:26:13 +01:00
OpenKh.Tools.Kh2SystemEditor Update MemtViewModel.cs 2025-05-27 15:03:56 -04:00
OpenKh.Tools.Kh2TextEditor Even more import optimalisations. 2024-12-10 19:27:00 +01:00
OpenKh.Tools.KhModels More clean-up of imports 2024-12-10 18:26:13 +01:00
OpenKh.Tools.LayoutEditor More clean-up of imports 2024-12-10 18:26:13 +01:00
OpenKh.Tools.MissionEditor More clean-up of imports 2024-12-10 18:26:13 +01:00
OpenKh.Tools.ModsManager Fix mod manager not opening sometimes 2025-08-03 20:55:19 -04:00
OpenKh.Tools.ObjentryEditor Even more import optimalisations. 2024-12-10 19:27:00 +01:00
OpenKh.Tools.OloEditor Even more import optimalisations. 2024-12-10 19:27:00 +01:00
OpenKh.Tools.PAtkEditor Even more import optimalisations. 2024-12-10 19:27:00 +01:00
OpenKh.WinShell.IMDUtilities Clean-up imports. 2024-12-09 23:26:19 +01:00
OpenKh.WinShell.IMZUtilities Clean-up imports. 2024-12-09 23:26:19 +01:00
Playground Clean-up imports. 2024-12-09 23:26:19 +01:00
Simple3DViewport@254157cf08 Simple3DViewport submodule folder 2023-07-19 19:50:15 +02:00
XeEngine.Tools.Public@f55d4bd1fe Anse, Char and Stor structures 2020-06-28 18:27:31 +01:00
.editorconfig Do not use end_of_line from .editorconfig 2022-07-08 00:16:21 +01:00
.gitattributes Update .gitattributes 2020-11-08 00:04:24 +00:00
.gitignore Add a newline at the end of the .gitignore. 2021-05-31 23:55:20 +02:00
.gitmodules KhModels and data structures for KH1 and DDD 2023-11-12 14:36:08 +01:00
azure-pipelines.yml fix attempt 2022-07-19 02:55:16 +01:00
build.ps1 Update build.ps1 2023-02-10 19:25:09 +09:00
build.sh Upgrade to .NET 6 2022-07-22 21:36:23 +02:00
CNAME Create CNAME 2019-11-29 20:08:58 -05:00
CODE_GUIDELINE.md Corrected all the redirects in the codebase that still link to Xeeynamo's copy of the repository, additionally made a more broad credit to OpenKH as a whole in the "About" dialog 2023-08-02 22:58:59 -04:00
CODE_OF_CONDUCT.md Update CODE_OF_CONDUCT.md 2020-01-19 03:35:01 -05:00
CONTRIBUTING.md Corrected all the redirects in the codebase that still link to Xeeynamo's copy of the repository, additionally made a more broad credit to OpenKH as a whole in the "About" dialog 2023-08-02 22:58:59 -04:00
DOCS_GUIDELINE.md Update to docs guidelines. 2021-11-30 04:00:22 +01:00
LICENSE Update LICENSE 2020-06-24 00:20:13 -04:00
NOTICE Add KH1 MDLS dictionary + made index pages slightly better to "traverse" 2022-02-08 12:23:37 -05:00
OpenKh.sln Created new Tool to edit KH2 07LocalSet file. 2025-06-29 22:06:24 +02:00
openkh_alias Merge remote-tracking branch 'remotes/origin/master' into fix-mapgen-smaller 2022-12-09 20:09:41 +09:00
pre-build.ps1 Corrected all the redirects in the codebase that still link to Xeeynamo's copy of the repository, additionally made a more broad credit to OpenKH as a whole in the "About" dialog 2023-08-02 22:58:59 -04:00
README.md Updated readme imagery, opinions wanted 2023-08-13 00:00:15 -04:00

Aims to centralize all the technical knowledge of the 'Kingdom Hearts' game series in one place, providing documentation, tools, code libraries, and the foundation for modding the commercial games.

Build Status

Documentation

All the documentation is located in the /docs folder in its raw form. A more web-friendly version can be accessed at: https://openkh.dev/

Downloads

New builds of OpenKH are automatically generated every time one of the contributors inspects and approves a new proposed feature or fix. Those builds are considered stable as they are built from the master branch. The version format used in the builds is YEAR.MONTH.DAY.BUILDID.

OpenKh

All the builds from master and from pull requestes are generated from GitHub Actions.

OpenKH tools require the instllation of the .NET 6.0 Runtime. All the UI tools are designed to work on Windows, while command line tools will work on any operating system.

Note: All CLI and GUI programs should be cross-platform, though extensive testing primarily happens on Windows systems. As such, users may be required to run GUI programs under a WINE prefix for Linux, Mac, BSD, etc.

OpenKH in depth

From an architectural point of view, the code is structured to abstract low-level implementation such as file parsers and infrastructural logic to high-level functionalties such as 3D rendering or tools. The projects are layered to be able to share as much as code possible, but isolated in order to avoid coupling.

From a community perspective, OpenKH will provide the best form of documentation, modding portal and fan-game support that is derived from it.

Build from source code

The minimum requirement is .NET 6 SDK. Once the repository is downloaded, build.ps1 or build.sh needs be executed. This is determined by the operating system in use. Alternatively, for those who prefer an IDE environment under Windows, you can always open the included solution file OpenKh.sln in Visual Studio and compile through the Build menu.

Additional info

Future plans

  • Provide a fully fledged and user friendly modding toolchain.
  • Centralize modding downloads with a review system.
  • Provide a friendly environment for mod users and creators alike.
  • Create a community site and forum where users can openly interact with and help one another with modifications using OpenKH tools and documentation.
  • Create a custom game engine that is compatible with assets from the retail games.

Contribution

There is a guide describing how to contact the team and contribute to the project.

License

The entire content of the repository is protected by the Apache 2.0 license. Some of the key points of the license are:

  • You can copy, modify, and distribute the software.
  • You can use this software privately.
  • You can use this software for commercial purposes.
  • You can append to the "NOTICE" file, if said file exists in the main repository.
  • You cannot hold any contributor to the repository liable for damages.
  • You cannot change or otherwise modify any patent, trademark, and attribution notices from the source repository.
  • You must indicate changes made to the code, if any.
  • You must include the same NOTICE file in every distribution, if included within the original repository.
  • You must include the license and copyright notice with each and every distribution and fork.
  • Any modifications of this code base ABSOLUTELY MUST be distributed with the same license, Apache 2.0.