Commit graph

256 commits

Author SHA1 Message Date
Steven Smith
471d98ee4b Parse block change value into id and data, minor cleanup. 2015-09-21 20:38:44 -07:00
Steven Smith
b958e52ba5 Remove old chunk data packet constructor for unloading chunks. 2015-08-25 18:48:44 -07:00
Steven Smith
a91a407d90 15w35b 2015-08-24 20:17:03 -07:00
Steven Smith
03379f767d Update usages of MagicValues.key to account for throwing IllegalArgumentException instead of returning null. 2015-08-23 12:48:33 -07:00
Steven Smith
1b913851ee Add ATTACK_SPEED_MODIFIER. 2015-08-23 12:42:12 -07:00
Steven Smith
baca667a30 Update entity attributes. 2015-08-23 12:19:23 -07:00
Steven Smith
83b83bdc3e Use byte array streams for chunk I/O. 2015-08-23 11:28:09 -07:00
Steven Smith
93978378f6 Update chunk sending protocol. 2015-08-22 22:25:25 -07:00
Steven Smith
ea99836709 Update entity types. 2015-08-22 16:55:29 -07:00
Steven Smith
447fb16447 Add new OP permission level entity status values. 2015-08-22 16:23:17 -07:00
Steven Smith
4d68bc26eb Bump protocol version to 61. 2015-08-22 16:06:25 -07:00
Steven Smith
c49e1569d3 15w34d. 2015-08-22 14:17:39 -07:00
Steven Smith
b89b482bd1 Update entity metadata for 15w33c changes. 2015-08-14 20:02:55 -07:00
Steven Smith
0c2b7fdce8 15w33c 2015-08-14 17:01:28 -07:00
Steven Smith
9ad441cfcc Bump protocol version by 1. 2015-08-13 21:02:17 -07:00
Steven Smith
0a2926dada Minor cleanup. 2015-08-13 19:34:48 -07:00
Steven Smith
08ab590e07 15w33b 2015-08-12 21:33:50 -07:00
Steven Smith
abb2108fb3 15w32c 2015-08-11 22:58:20 -07:00
Steven Smith
4ccf753002 Update game version. 2015-07-28 20:49:40 -07:00
Steven Smith
6cc87bcbdb Fix user verification. 2015-07-22 15:27:29 -07:00
Steven Smith
aff6600deb Update for MCAuthLib changes. 2015-07-22 13:49:42 -07:00
Steven Smith
78eb55a7c3 Update for MCAuthLib changes. 2015-07-22 13:40:13 -07:00
Steven Smith
2ed6e1e1e8 Pass authentication errors to disconnect. 2015-07-22 11:07:37 -07:00
Steven Smith
d29c5f3418 Update for MCAuthLib changes. 2015-07-21 21:41:08 -07:00
Steven Smith
81024b88ff Refactor ProtocolMode to SubProtocol, ProtocolConstants to MinecraftConstants. 2015-07-21 17:40:42 -07:00
Steven Smith
eb57e0835c Update version. 2015-07-20 12:26:58 -07:00
Steven Smith
b22cd66d4f General cleanup, fixes, and re-versioning. 2015-07-20 11:13:18 -07:00
Steven Smith
3b17a15d29 Make KeepAliveThread a Runnable. 2015-07-18 18:32:28 -07:00
Steven Smith
654495376e Use currentTimeMillis instead of nanoTime, delay KeepAliveThread with sleep call. 2015-07-18 18:30:20 -07:00
johni0702
99e3e6880b Fix empty text messages failing to parse 2015-07-11 12:54:00 -07:00
johni0702
2aef90aaaf Split window properties into separate enums for separate window types 2015-07-11 12:54:00 -07:00
johni0702
997d129d6d Add missing world types (customized and debug) and fixed typo (all world types should be lowercase) 2015-07-11 12:54:00 -07:00
johni0702
ddafc12a7d Add sidebar scoreboard positions for each of the 16 teams 2015-07-11 12:54:00 -07:00
Steven Smith
f176be257b Add authentication proxy support. 2015-07-11 12:53:25 -07:00
Steven Smith
b9fec7dea9 Merge pull request #82 from Johni0702/armorstand-mob
Armor stands can be spawned using the ServerSpawnMobPacket
2015-04-03 15:06:22 -07:00
johni0702
1c680e23ee Armor stands can be spawned using the ServerSpawnMobPacket 2015-04-03 18:42:17 +02:00
johni0702
3295730910 Any value may be used to reset the block break animation (not just 255) 2015-04-01 17:27:02 +02:00
Steven Smith
f5d3e69907 Merge pull request #76 from Johni0702/team-flags
Handle 'FriedlyFire' byte as flags
2015-03-25 15:10:23 -07:00
johni0702
933c817d96 Add missing 1.8 EntityStatus values 2015-03-25 18:06:20 +01:00
johni0702
90ff098521 Handle 'FriedlyFire' byte as distinct friendly fire (0x1) and visibility of invisible team members (0x2) flags 2015-03-25 17:35:59 +01:00
johni0702
48c03a9324 Add equals and hashCode methods where applicable (except packets) 2015-03-16 20:54:31 +01:00
johni0702
b7f071fb91 Add objective to constructor for ServerUpdateScorePacket 2015-03-16 20:54:23 +01:00
johni0702
584b296f0b Add getter for score type 2015-03-16 20:54:15 +01:00
johni0702
c912787d39 Allow for unknown AttributeModifier UUIDs 2015-03-16 20:53:58 +01:00
johni0702
954b799f88 Add missing magic values: FALLING_DRAGON_EGG, ARMOR_STAND ,BANNER, RABBIT_sound
Fix typos in string constants for AttributeTypes
2015-03-16 20:53:48 +01:00
Steven Smith
ce97f9749e Merge pull request #70 from Johni0702/rotation-metadata
Fix Rotation throwing IOException in writeEntityMetadata
2015-01-25 16:54:07 -08:00
johni0702
43be8dd7f0 Fix Rotation case of switch in writeEntityMetadata falling through causing an IOException to be thrown 2015-01-25 19:08:01 +01:00
johni0702
4cc31cd933 Fix ServerUpdateScorePacket; name of the objective should not be optional 2015-01-25 10:23:16 +01:00
johni0702
f5e61b682d Fix ServerEntityPropertiesPacket writing wrong data types; VarInt, Short should be Int, VarInt 2015-01-25 10:13:23 +01:00
Steven Smith
f4b62989a6 Fix ServerCombatPacket 2015-01-02 13:59:59 -08:00
Aesen Vismea
063c6bda71 Fix ServerEntityRemoveEffectPacket; it uses VarInt, not Int. 2014-12-13 00:26:04 -05:00
Steven Smith
a0271e0ce8 Add RABBIT to MobType, fix ServerOpenWindowPacket. 2014-12-09 19:23:03 -08:00
Steven Smith
d973104963 Fix mistake in player list data packet. 2014-11-07 15:45:57 -08:00
Steven Smith
e180dee53a Fix stack overflow in MessageStyle. 2014-10-23 19:55:40 -07:00
Steven Smith
bb3818e62c Parent setting should be internal. 2014-10-17 20:50:59 -07:00
Steven Smith
d61f0773be Change default to check if style equals parent style rather than WHITE and no formatting. 2014-10-17 20:46:11 -07:00
Steven Smith
74ffe135a6 Account for parent styles not having default properties in isDefault. 2014-10-17 20:33:39 -07:00
Steven Smith
db8cd53297 Fix reading metadata type id. 2014-10-17 16:06:56 -07:00
Steven Smith
b7d758f6a5 Add missing code for writing display name data in ServerPlayerListEntryPacket. 2014-10-12 18:10:42 -07:00
Steven Smith
5e1581e319 Organize key constants and set ping value to zero on connection to prevent NPEs 2014-10-12 17:34:11 -07:00
Steven Smith
4afb6d8a8f PlayerListEntry properties should be part of the profile. 2014-10-12 16:56:18 -07:00
Steven Smith
202e2238fa Fix mistake from change porting. 2014-10-12 11:03:56 -07:00
Steven Smith
779f0df8a6 Remove unnecessary operations on metadata info. 2014-10-12 10:22:06 -07:00
Steven Smith
e5d5ec46cd Add methods to get block ids and data values from ShortArray3d. 2014-10-10 16:42:07 -07:00
Steven Smith
80bb3a25b0 Fix visibility in head look packet. 2014-10-10 15:53:34 -07:00
Steven Smith
5546770d4b 1.8 2014-09-02 16:11:24 -07:00
Steveice10
64153f7207 1.8-pre1 2014-08-23 22:46:41 -07:00
Steveice10
a9bb583b8f Correct packet IDs. 2014-08-16 22:10:51 -07:00
Steveice10
3620abb183 Block particles now send only 1 data variable. 2014-08-15 23:50:09 -07:00
Steveice10
6d266e56d5 If the packet says we don't have skylight don't try to get it. 2014-08-15 23:42:39 -07:00
Steven Smith
17bb28caae Send LoginSetCompressionPacket instead of ServerSetCompressionPacket 2014-08-11 22:41:34 -07:00
Steven Smith
b033e6c095 Allow accessing profile and token and passing them to protocol constructors. 2014-08-11 12:30:24 -07:00
Steven Smith
24468dee6b Return unsigned bytes from NetInputStream. 2014-08-11 11:35:08 -07:00
Steven Smith
081c1a00f1 Various protocol issue fixes part 1. 2014-08-10 23:29:27 -07:00
Steven Smith
d9e767b977 Add missing login process changes. 2014-08-10 22:51:41 -07:00
Steven Smith
04b83288f8 14w32d 2014-08-10 22:20:58 -07:00
Steven Smith
b244f17d77 14w31a 2014-08-04 11:28:33 -07:00
Steven Smith
3963c52123 Register WITHER_SPAWN in MagicValues. 2014-07-28 09:36:01 -07:00
Steven Smith
c60893b8ab Add WITHER_SPAWN to SoundEffect enum. 2014-07-28 09:35:10 -07:00
Steven Smith
d4d8db1f0c 14w29b 2014-07-16 12:46:41 -07:00
Steven Smith
640e5b30fa Initialize lastPingTime to current time before starting KeepAliveThread loop. Probably fixes #41 2014-06-26 10:43:21 -07:00
Steven Smith
670d471a34 Update for PacketLib changes. 2014-06-21 19:50:58 -07:00
Steven Smith
6d29ff07f8 Update for PacketLib changes. 2014-06-20 14:21:53 -07:00
Steven Smith
861a234a09 Add MobType.GUARDIAN. 2014-06-18 12:06:18 -07:00
Steven Smith
eb23b84e11 14w25a 2014-06-18 11:59:33 -07:00
Steven Smith
96c0c4bdda Merge recent pull request changes into snapshot branch 2014-06-09 08:35:45 -07:00
Steveice10
1440d8955f Remove unneeded Face.UNKNOWN to -1 mapping 2014-05-21 16:34:14 -07:00
Steveice10
843d77b6b6 Merge changes from @MylesIsCool 2014-05-21 16:09:02 -07:00
Steveice10
1ea9b9bea9 14w17a 2014-04-24 17:01:49 -07:00
Steveice10
bfbca651ba Read ServerMapDataPacket data as unsigned bytes. 2014-03-30 16:11:21 -07:00
Steveice10
91d8f0f57c Move authentication code to MCAuthLib 2014-03-30 10:48:44 -07:00
Steveice10
fdbb8168c5 Bump OpenNBT version to 1.4 2014-03-25 20:18:25 -07:00
Steveice10
09eb9f3cfe Add endermite to MobType 2014-03-22 20:46:45 -07:00
Steveice10
1e3461659e Fix PlayerState number values 2014-03-22 19:53:18 -07:00
Steveice10
ad61ce285e Move KeepAliveThread initialization to after calling the login handler, fix ServerNotifyClientPacket, remove full column requirement in ServerMultiChunkDataPacket, properly create visibleParts list in ClientSettingsPacket. 2014-03-22 14:16:55 -07:00
Steveice10
5ff93b6826 Make verify users flag optional 2014-03-22 12:51:10 -07:00
Steveice10
0f11929962 14w11b 2014-03-22 12:11:55 -07:00
Steveice10
3dc42e72a8 Rename ClientEntityInteractPacket to ClientPlayerInteractEntityPacket 2014-03-22 09:41:46 -07:00
Steveice10
f5780c24a2 Rename ClientAnimationPacket to ClientSwingArmPacket 2014-03-21 23:10:44 -07:00
Steveice10
8416c30e10 Add session to server status handlers 2014-03-21 22:51:54 -07:00