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Remove old chunk data packet constructor for unloading chunks.
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1 changed files with 0 additions and 17 deletions
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@ -1,6 +1,5 @@
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package org.spacehq.mc.protocol.packet.ingame.server.world;
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import org.spacehq.mc.protocol.data.game.chunk.Chunk;
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import org.spacehq.mc.protocol.data.game.chunk.Column;
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import org.spacehq.mc.protocol.util.NetUtil;
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import org.spacehq.packetlib.io.NetInput;
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@ -12,28 +11,12 @@ import java.io.ByteArrayOutputStream;
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import java.io.IOException;
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public class ServerChunkDataPacket implements Packet {
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private Column column;
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@SuppressWarnings("unused")
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private ServerChunkDataPacket() {
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}
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/**
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* Convenience constructor for creating a packet to unload chunks.
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*
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* @param x X of the chunk column.
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* @param z Z of the chunk column.
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*/
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public ServerChunkDataPacket(int x, int z) {
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this(new Column(x, z, new Chunk[16], new byte[256]));
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}
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/**
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* Constructs a ServerChunkDataPacket for updating chunks.
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*
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* @param column Column to send.
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*/
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public ServerChunkDataPacket(Column column) {
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this.column = column;
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}
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