Steveice10
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11c69de21b
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14w06b
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2014-02-08 19:11:51 -08:00 |
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Steveice10
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9a12fe9596
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Formatting
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2014-01-30 20:29:35 -08:00 |
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Steveice10
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3f3c360e91
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14w05a
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2014-01-30 20:27:52 -08:00 |
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Steveice10
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d7a5ec25c6
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Moved test out of source folder to example folder
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2014-01-30 20:22:03 -08:00 |
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Steveice10
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67d531f598
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Moved test classes out of source folder and into example folder.
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2014-01-30 20:16:59 -08:00 |
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Steveice10
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ecc108b2e7
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MagicValues fixes, removed the need for NetUtil.hasSky
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2014-01-29 17:40:19 -08:00 |
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Steveice10
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57f377cdd1
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Finish adding new MagicValues system.
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2014-01-29 16:59:36 -08:00 |
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Steveice10
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5e4b0fa53e
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Unlike NibbleArray3d, size should not be shifted in ByteArray3d
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2014-01-28 21:34:13 -08:00 |
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Steveice10
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a9d7bb8019
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Add ByteArray3d for easier block access in chunks, renamed NibbleArray to NibbleArray3d
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2014-01-28 06:27:47 -08:00 |
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Steveice10
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973cb8a790
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Fixed ServerSpawnParticlePacket reading offsetZ twice
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2014-01-27 16:08:22 -08:00 |
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Steveice10
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415903dd33
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Most of work moving enums into their own files and adding MagicValues system, apply recent fixes from other branches
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2014-01-26 21:52:02 -08:00 |
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Steveice10
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4f57237070
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Added enum constants for skin flags
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2014-01-24 20:34:36 -08:00 |
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Steveice10
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30c7b5af27
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Remove auth debug messages, throw exceptions instead of printing out error messages
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2014-01-24 18:38:17 -08:00 |
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Steveice10
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b4d03d2308
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14w04b
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2014-01-24 18:27:27 -08:00 |
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Steveice10
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416f8b0ebe
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14w03b
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2014-01-22 17:33:12 -08:00 |
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Steveice10
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d0c110f204
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Update LICENSE
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2014-01-11 21:17:07 -08:00 |
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Steveice10
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bb0e73dc0f
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Update README and pom
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2014-01-11 21:13:52 -08:00 |
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Steveice10
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5c81211588
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Update to 14w02b
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2014-01-11 21:02:29 -08:00 |
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Steveice10
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a73654861f
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Actually implement ServerSetExperiencePacket.
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2014-01-11 20:18:38 -08:00 |
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Steveice10
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f9f730e19e
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Reordered ChatColor values, added ChatColor.RESET
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2014-01-11 16:16:51 -08:00 |
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Steveice10
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cc85d31821
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Switched from identifier strings in Message enums to name().toLowerCase(), added HoverAction.SHOW_ENTITY for the future (1.8 action)
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2014-01-11 16:07:26 -08:00 |
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Steveice10
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6b95b635c7
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Changed translation params to a Message array
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2014-01-11 15:58:26 -08:00 |
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Steveice10
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e0e791d66e
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fromJsonString -> fromString
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2014-01-11 15:53:45 -08:00 |
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Steveice10
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23cb077ddb
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Rewrote most of Message API to be easier to understand and use.
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2014-01-11 15:48:12 -08:00 |
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Steven Smith
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3a58aa99e0
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Update logIn and logOut references in UserAuthentication.
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2014-01-11 11:45:11 -08:00 |
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Steven Smith
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625c0403dc
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Update usage of MinecraftProtocol constructor in Test.
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2014-01-11 11:43:50 -08:00 |
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Steven Smith
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e1c98301ca
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Allow creating MinecraftProtocol instances with an accessToken instead of a password.
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2014-01-11 11:43:03 -08:00 |
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Steven Smith
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4517e838ca
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Update usage of logIn to be lowercase.
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2014-01-11 11:40:33 -08:00 |
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Steven Smith
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9223f8aaad
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Change logIn/logOut methods to be all lowercase.
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2014-01-11 11:39:57 -08:00 |
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Steven Smith
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7949aef02f
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Add ability to set access token for logging in.
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2014-01-11 10:20:58 -08:00 |
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Steven Smith
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f5f4075aea
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Fix reading/writing global entity spawn values.
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2014-01-11 09:30:50 -08:00 |
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Steveice10
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4a75af8fa9
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Use ProtocolConstants in server ping test
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2014-01-07 18:58:10 -08:00 |
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Steveice10
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90a4170a56
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Add option to not wait for session to connect before returning, ensure that channel has been obtained before returning.
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2014-01-07 18:57:43 -08:00 |
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Steveice10
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a5d007b432
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Change packet reading constructors to be private
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2014-01-07 18:45:49 -08:00 |
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Steveice10
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4764d3a7ee
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Fix NPE when writing ServerChunkDataPacket if the chunk array is empty. Fixes further issues with #16
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2014-01-07 18:33:02 -08:00 |
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Steveice10
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3d1915c196
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Add convenience constructor to ServerChunkDataPacket for unloading chunks
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2014-01-07 18:29:28 -08:00 |
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Steveice10
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b0958f9c0c
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Corrected chunk data full flag behavior to allow less than a full column of chunks to be sent. Closes #16
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2014-01-07 16:52:56 -08:00 |
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Steveice10
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ee8c53c881
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Unknown values in ServerBlockBreakAnimPacket = Stage.RESET
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2014-01-03 17:31:51 -08:00 |
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Steveice10
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01306f1b94
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Somehow this was missed; add keep alive sending
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2014-01-03 16:27:20 -08:00 |
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Steveice10
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a933383832
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Changed "Internal exception" disconnect message to be identifiable as the library
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2014-01-03 13:08:54 -08:00 |
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Steveice10
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a1a3b749b4
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Read message as text if json is null in constructor.
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2014-01-03 13:08:05 -08:00 |
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Steveice10
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74a9a442be
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Add Stage.RESET to ServerBlockBreakAnimPacket
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2014-01-03 11:50:53 -08:00 |
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Steveice10
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30e62ec9e2
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ServerAnimationPacket should have a varint entity id
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2014-01-03 10:35:35 -08:00 |
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Steveice10
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471a15bf8d
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Added Generic value to ServerBlockValuePacket to fix cases where a server might send the wrong block id
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2014-01-03 10:10:46 -08:00 |
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Steveice10
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0ba777f18d
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Changed yaw/pitch in ClientPlayerMovementPacket to floats. Thanks to @hardtoe for pointing out the problems addressed in recent commits
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2014-01-03 09:15:51 -08:00 |
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Steveice10
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aa5c48558c
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Implement INVALID Face values in ClientPlayerDigPacket for received values such as 255
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2014-01-03 09:14:00 -08:00 |
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Steveice10
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8230753d68
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Correct reading/writing of ClientAnimationPacket.
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2014-01-03 09:10:20 -08:00 |
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Steveice10
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5bf933881c
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Correct reading/writing of ClientEntityActionPacket. Closes #12
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2014-01-03 09:06:54 -08:00 |
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Steveice10
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cb39f01614
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Added DefaultAttribute constructors to Attribute
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2014-01-01 09:15:08 -08:00 |
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Steveice10
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df043e6271
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Improve toString methods in auth package, remove AuthenticationService
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2014-01-01 09:12:13 -08:00 |
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