Commit graph

203 commits

Author SHA1 Message Date
Steven Smith
e180dee53a Fix stack overflow in MessageStyle. 2014-10-23 19:55:40 -07:00
Steven Smith
bb3818e62c Parent setting should be internal. 2014-10-17 20:50:59 -07:00
Steven Smith
d61f0773be Change default to check if style equals parent style rather than WHITE and no formatting. 2014-10-17 20:46:11 -07:00
Steven Smith
74ffe135a6 Account for parent styles not having default properties in isDefault. 2014-10-17 20:33:39 -07:00
Steven Smith
db8cd53297 Fix reading metadata type id. 2014-10-17 16:06:56 -07:00
Steven Smith
b7d758f6a5 Add missing code for writing display name data in ServerPlayerListEntryPacket. 2014-10-12 18:10:42 -07:00
Steven Smith
5e1581e319 Organize key constants and set ping value to zero on connection to prevent NPEs 2014-10-12 17:34:11 -07:00
Steven Smith
4afb6d8a8f PlayerListEntry properties should be part of the profile. 2014-10-12 16:56:18 -07:00
Steven Smith
202e2238fa Fix mistake from change porting. 2014-10-12 11:03:56 -07:00
Steven Smith
779f0df8a6 Remove unnecessary operations on metadata info. 2014-10-12 10:22:06 -07:00
Steven Smith
e5d5ec46cd Add methods to get block ids and data values from ShortArray3d. 2014-10-10 16:42:07 -07:00
Steven Smith
80bb3a25b0 Fix visibility in head look packet. 2014-10-10 15:53:34 -07:00
Steven Smith
5546770d4b 1.8 2014-09-02 16:11:24 -07:00
Steveice10
64153f7207 1.8-pre1 2014-08-23 22:46:41 -07:00
Steveice10
a9bb583b8f Correct packet IDs. 2014-08-16 22:10:51 -07:00
Steveice10
3620abb183 Block particles now send only 1 data variable. 2014-08-15 23:50:09 -07:00
Steveice10
6d266e56d5 If the packet says we don't have skylight don't try to get it. 2014-08-15 23:42:39 -07:00
Steven Smith
17bb28caae Send LoginSetCompressionPacket instead of ServerSetCompressionPacket 2014-08-11 22:41:34 -07:00
Steven Smith
b033e6c095 Allow accessing profile and token and passing them to protocol constructors. 2014-08-11 12:30:24 -07:00
Steven Smith
24468dee6b Return unsigned bytes from NetInputStream. 2014-08-11 11:35:08 -07:00
Steven Smith
081c1a00f1 Various protocol issue fixes part 1. 2014-08-10 23:29:27 -07:00
Steven Smith
d9e767b977 Add missing login process changes. 2014-08-10 22:51:41 -07:00
Steven Smith
04b83288f8 14w32d 2014-08-10 22:20:58 -07:00
Steven Smith
b244f17d77 14w31a 2014-08-04 11:28:33 -07:00
Steven Smith
3963c52123 Register WITHER_SPAWN in MagicValues. 2014-07-28 09:36:01 -07:00
Steven Smith
c60893b8ab Add WITHER_SPAWN to SoundEffect enum. 2014-07-28 09:35:10 -07:00
Steven Smith
d4d8db1f0c 14w29b 2014-07-16 12:46:41 -07:00
Steven Smith
640e5b30fa Initialize lastPingTime to current time before starting KeepAliveThread loop. Probably fixes #41 2014-06-26 10:43:21 -07:00
Steven Smith
670d471a34 Update for PacketLib changes. 2014-06-21 19:50:58 -07:00
Steven Smith
6d29ff07f8 Update for PacketLib changes. 2014-06-20 14:21:53 -07:00
Steven Smith
861a234a09 Add MobType.GUARDIAN. 2014-06-18 12:06:18 -07:00
Steven Smith
eb23b84e11 14w25a 2014-06-18 11:59:33 -07:00
Steven Smith
96c0c4bdda Merge recent pull request changes into snapshot branch 2014-06-09 08:35:45 -07:00
Steveice10
1440d8955f Remove unneeded Face.UNKNOWN to -1 mapping 2014-05-21 16:34:14 -07:00
Steveice10
843d77b6b6 Merge changes from @MylesIsCool 2014-05-21 16:09:02 -07:00
Steveice10
1ea9b9bea9 14w17a 2014-04-24 17:01:49 -07:00
Steveice10
bfbca651ba Read ServerMapDataPacket data as unsigned bytes. 2014-03-30 16:11:21 -07:00
Steveice10
91d8f0f57c Move authentication code to MCAuthLib 2014-03-30 10:48:44 -07:00
Steveice10
fdbb8168c5 Bump OpenNBT version to 1.4 2014-03-25 20:18:25 -07:00
Steveice10
09eb9f3cfe Add endermite to MobType 2014-03-22 20:46:45 -07:00
Steveice10
1e3461659e Fix PlayerState number values 2014-03-22 19:53:18 -07:00
Steveice10
ad61ce285e Move KeepAliveThread initialization to after calling the login handler, fix ServerNotifyClientPacket, remove full column requirement in ServerMultiChunkDataPacket, properly create visibleParts list in ClientSettingsPacket. 2014-03-22 14:16:55 -07:00
Steveice10
5ff93b6826 Make verify users flag optional 2014-03-22 12:51:10 -07:00
Steveice10
0f11929962 14w11b 2014-03-22 12:11:55 -07:00
Steveice10
3dc42e72a8 Rename ClientEntityInteractPacket to ClientPlayerInteractEntityPacket 2014-03-22 09:41:46 -07:00
Steveice10
f5780c24a2 Rename ClientAnimationPacket to ClientSwingArmPacket 2014-03-21 23:10:44 -07:00
Steveice10
8416c30e10 Add session to server status handlers 2014-03-21 22:51:54 -07:00
Steveice10
f508352d2a Add spectator gamemode 2014-03-21 22:14:09 -07:00
Steveice10
22da13c001 Create skylight array when sky = true 2014-03-17 18:51:01 -07:00
Steveice10
3bff6611bd Refactored ch.spacebase to org.spacehq, reformatted code and line endings. 2014-03-01 16:47:32 -08:00
Steveice10
f2a3bad452 Add @Override to toString 2014-02-22 12:45:40 -08:00
Steveice10
4abc1e4302 14w08a 2014-02-19 10:55:32 -08:00
Steveice10
0eaf5dc774 14w07a 2014-02-19 10:33:43 -08:00
Steveice10
92995ca245 Add getEntityId() to ServerEntityStatusPacket 2014-02-14 18:09:17 -08:00
Steveice10
11c69de21b 14w06b 2014-02-08 19:11:51 -08:00
Steveice10
9a12fe9596 Formatting 2014-01-30 20:29:35 -08:00
Steveice10
3f3c360e91 14w05a 2014-01-30 20:27:52 -08:00
Steveice10
d7a5ec25c6 Moved test out of source folder to example folder 2014-01-30 20:22:03 -08:00
Steveice10
ecc108b2e7 MagicValues fixes, removed the need for NetUtil.hasSky 2014-01-29 17:40:19 -08:00
Steveice10
57f377cdd1 Finish adding new MagicValues system. 2014-01-29 16:59:36 -08:00
Steveice10
5e4b0fa53e Unlike NibbleArray3d, size should not be shifted in ByteArray3d 2014-01-28 21:34:13 -08:00
Steveice10
a9d7bb8019 Add ByteArray3d for easier block access in chunks, renamed NibbleArray to NibbleArray3d 2014-01-28 06:27:47 -08:00
Steveice10
973cb8a790 Fixed ServerSpawnParticlePacket reading offsetZ twice 2014-01-27 16:08:22 -08:00
Steveice10
415903dd33 Most of work moving enums into their own files and adding MagicValues system, apply recent fixes from other branches 2014-01-26 21:52:02 -08:00
Steveice10
4f57237070 Added enum constants for skin flags 2014-01-24 20:34:36 -08:00
Steveice10
30c7b5af27 Remove auth debug messages, throw exceptions instead of printing out error messages 2014-01-24 18:38:17 -08:00
Steveice10
b4d03d2308 14w04b 2014-01-24 18:27:27 -08:00
Steveice10
416f8b0ebe 14w03b 2014-01-22 17:33:12 -08:00
Steveice10
5c81211588 Update to 14w02b 2014-01-11 21:02:29 -08:00
Steveice10
a73654861f Actually implement ServerSetExperiencePacket. 2014-01-11 20:18:38 -08:00
Steveice10
f9f730e19e Reordered ChatColor values, added ChatColor.RESET 2014-01-11 16:16:51 -08:00
Steveice10
cc85d31821 Switched from identifier strings in Message enums to name().toLowerCase(), added HoverAction.SHOW_ENTITY for the future (1.8 action) 2014-01-11 16:07:26 -08:00
Steveice10
6b95b635c7 Changed translation params to a Message array 2014-01-11 15:58:26 -08:00
Steveice10
e0e791d66e fromJsonString -> fromString 2014-01-11 15:53:45 -08:00
Steveice10
23cb077ddb Rewrote most of Message API to be easier to understand and use. 2014-01-11 15:48:12 -08:00
Steven Smith
3a58aa99e0 Update logIn and logOut references in UserAuthentication. 2014-01-11 11:45:11 -08:00
Steven Smith
625c0403dc Update usage of MinecraftProtocol constructor in Test. 2014-01-11 11:43:50 -08:00
Steven Smith
e1c98301ca Allow creating MinecraftProtocol instances with an accessToken instead of a password. 2014-01-11 11:43:03 -08:00
Steven Smith
4517e838ca Update usage of logIn to be lowercase. 2014-01-11 11:40:33 -08:00
Steven Smith
9223f8aaad Change logIn/logOut methods to be all lowercase. 2014-01-11 11:39:57 -08:00
Steven Smith
7949aef02f Add ability to set access token for logging in. 2014-01-11 10:20:58 -08:00
Steven Smith
f5f4075aea Fix reading/writing global entity spawn values. 2014-01-11 09:30:50 -08:00
Steveice10
4a75af8fa9 Use ProtocolConstants in server ping test 2014-01-07 18:58:10 -08:00
Steveice10
a5d007b432 Change packet reading constructors to be private 2014-01-07 18:45:49 -08:00
Steveice10
4764d3a7ee Fix NPE when writing ServerChunkDataPacket if the chunk array is empty. Fixes further issues with #16 2014-01-07 18:33:02 -08:00
Steveice10
3d1915c196 Add convenience constructor to ServerChunkDataPacket for unloading chunks 2014-01-07 18:29:28 -08:00
Steveice10
b0958f9c0c Corrected chunk data full flag behavior to allow less than a full column of chunks to be sent. Closes #16 2014-01-07 16:52:56 -08:00
Steveice10
ee8c53c881 Unknown values in ServerBlockBreakAnimPacket = Stage.RESET 2014-01-03 17:31:51 -08:00
Steveice10
01306f1b94 Somehow this was missed; add keep alive sending 2014-01-03 16:27:20 -08:00
Steveice10
a1a3b749b4 Read message as text if json is null in constructor. 2014-01-03 13:08:05 -08:00
Steveice10
74a9a442be Add Stage.RESET to ServerBlockBreakAnimPacket 2014-01-03 11:50:53 -08:00
Steveice10
30e62ec9e2 ServerAnimationPacket should have a varint entity id 2014-01-03 10:35:35 -08:00
Steveice10
471a15bf8d Added Generic value to ServerBlockValuePacket to fix cases where a server might send the wrong block id 2014-01-03 10:10:46 -08:00
Steveice10
0ba777f18d Changed yaw/pitch in ClientPlayerMovementPacket to floats. Thanks to @hardtoe for pointing out the problems addressed in recent commits 2014-01-03 09:15:51 -08:00
Steveice10
aa5c48558c Implement INVALID Face values in ClientPlayerDigPacket for received values such as 255 2014-01-03 09:14:00 -08:00
Steveice10
8230753d68 Correct reading/writing of ClientAnimationPacket. 2014-01-03 09:10:20 -08:00
Steveice10
5bf933881c Correct reading/writing of ClientEntityActionPacket. Closes #12 2014-01-03 09:06:54 -08:00
Steveice10
cb39f01614 Added DefaultAttribute constructors to Attribute 2014-01-01 09:15:08 -08:00
Steveice10
df043e6271 Improve toString methods in auth package, remove AuthenticationService 2014-01-01 09:12:13 -08:00
Steveice10
c2e238ab8c Moved request methods from AuthenticationService to URLUtils 2014-01-01 09:04:50 -08:00