Funkin/source/funkin/Conductor.hx

83 lines
1.6 KiB
Haxe

package funkin;
import funkin.SongLoad.SwagSong;
/**
* ...
* @author
*/
typedef BPMChangeEvent =
{
var stepTime:Int;
var songTime:Float;
var bpm:Float;
}
class Conductor
{
/**
* Beats per minute of the song.
*/
public static var bpm:Float = 100;
/**
* Duration of a beat in millisecond.
*/
public static var crochet(get, null):Float;
static function get_crochet():Float
{
return ((60 / bpm) * 1000);
}
/**
* Duration of a step in milliseconds.
*/
public static var stepCrochet(get, null):Float;
static function get_stepCrochet():Float
{
return crochet / 4;
}
/**
* The current position in the song in milliseconds.
*/
public static var songPosition:Float;
public static var lastSongPos:Float;
public static var visualOffset:Float = 0;
public static var audioOffset:Float = 0;
public static var offset:Float = 0;
public static var bpmChangeMap:Array<BPMChangeEvent> = [];
public function new() {}
public static function mapBPMChanges(song:SwagSong)
{
bpmChangeMap = [];
var curBPM:Float = song.bpm;
var totalSteps:Int = 0;
var totalPos:Float = 0;
for (i in 0...SongLoad.getSong().length)
{
if (SongLoad.getSong()[i].changeBPM && SongLoad.getSong()[i].bpm != curBPM)
{
curBPM = SongLoad.getSong()[i].bpm;
var event:BPMChangeEvent = {
stepTime: totalSteps,
songTime: totalPos,
bpm: curBPM
};
bpmChangeMap.push(event);
}
var deltaSteps:Int = SongLoad.getSong()[i].lengthInSteps;
totalSteps += deltaSteps;
totalPos += ((60 / curBPM) * 1000 / 4) * deltaSteps;
}
trace("new BPM map BUDDY " + bpmChangeMap);
}
}