mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2024-11-22 15:48:08 -05:00
Merge remote-tracking branch 'origin/note-redux' into feature/chart-editor
This commit is contained in:
commit
51a7282d40
22 changed files with 926 additions and 225 deletions
55
.github/workflows/build-shit.yml
vendored
55
.github/workflows/build-shit.yml
vendored
|
@ -1,21 +1,41 @@
|
|||
name: build-upload
|
||||
on: [push, workflow_dispatch]
|
||||
on:
|
||||
schedule:
|
||||
- cron: '30 17 * * *'
|
||||
jobs:
|
||||
check_date:
|
||||
runs-on: ubuntu-latest
|
||||
name: Check latest commit
|
||||
outputs:
|
||||
should_run: ${{ steps.should_run.outputs.should_run }}
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: print latest_commit
|
||||
run: echo ${{ github.sha }}
|
||||
- id: should_run
|
||||
continue-on-error: true
|
||||
name: check latest commit is less than a day
|
||||
if: ${{ github.event_name == 'schedule' }}
|
||||
run: test -z $(git rev-list --after="24 hours" ${{ github.sha }}) && echo "::set-output name=should_run::false"
|
||||
create-nightly-html5:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: ./.github/actions/setup-haxeshit
|
||||
- name: Build game?
|
||||
run: |
|
||||
haxelib run lime build html5 -debug
|
||||
ls
|
||||
- uses: ./.github/actions/upload-itch
|
||||
with:
|
||||
butler-key: ${{ secrets.BUTLER_API_KEY}}
|
||||
build-dir: export/debug/html5/bin
|
||||
target: html5
|
||||
needs: check_date
|
||||
if: ${{ needs.check_date.outputs.should_run != 'false'}}
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: ./.github/actions/setup-haxeshit
|
||||
- name: Build game?
|
||||
run: |
|
||||
haxelib run lime build html5 -debug
|
||||
ls
|
||||
- uses: ./.github/actions/upload-itch
|
||||
with:
|
||||
butler-key: ${{ secrets.BUTLER_API_KEY}}
|
||||
build-dir: export/debug/html5/bin
|
||||
target: html5
|
||||
create-nightly-win:
|
||||
needs: check_date
|
||||
if: ${{ needs.check_date.outputs.should_run != 'false'}}
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
@ -30,6 +50,8 @@ jobs:
|
|||
build-dir: export/debug/windows/bin
|
||||
target: win
|
||||
create-nightly-mac:
|
||||
needs: check_date
|
||||
if: ${{ needs.check_date.outputs.should_run != 'false'}}
|
||||
runs-on: macos-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
@ -44,6 +66,8 @@ jobs:
|
|||
build-dir: export/debug/macos/bin
|
||||
target: mac
|
||||
create-nightly-linux:
|
||||
needs: check_date
|
||||
if: ${{ needs.check_date.outputs.should_run != 'false'}}
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
@ -59,5 +83,4 @@ jobs:
|
|||
with:
|
||||
butler-key: ${{ secrets.BUTLER_API_KEY}}
|
||||
build-dir: export/debug/linux/bin
|
||||
target: linux
|
||||
|
||||
target: linux
|
|
@ -122,6 +122,8 @@
|
|||
<!--In case you want to use the addons package-->
|
||||
<haxelib name="flixel-addons" />
|
||||
<haxelib name="hscript" />
|
||||
<haxelib name="haxeui-core"/>
|
||||
<haxelib name="haxeui-flixel"/>
|
||||
|
||||
<haxelib name="flixel-ui" />
|
||||
<haxelib name="haxeui-core"/>
|
||||
|
@ -150,6 +152,9 @@
|
|||
<!-- HScript relies heavily on Reflection, which means we can't use DCE. -->
|
||||
<haxeflag name="-dce no" />
|
||||
<haxeflag name="--macro" value="include('funkin')" />
|
||||
<!-- Ensure all UI components are available at runtime. -->
|
||||
<haxeflag name="--macro" value="include('haxe.ui.components')" />
|
||||
<haxeflag name="--macro" value="include('haxe.ui.containers')" />
|
||||
|
||||
<!-- Ensure all UI components are available at runtime. -->
|
||||
<haxeflag name="--macro" value="include('haxe.ui.components')" />
|
||||
|
@ -205,7 +210,7 @@
|
|||
<!-- <prebuild haxe="trace('prebuilding');"/> -->
|
||||
<!-- <postbuild haxe="art/Postbuild.hx"/> -->
|
||||
|
||||
<config:ios allow-provisioning-updates="true" team-id="" />
|
||||
<!-- <config:ios allow-provisioning-updates="true" team-id="" /> -->
|
||||
|
||||
<!-- Options for Polymod -->
|
||||
<section if="polymod">
|
||||
|
|
2
hmm.json
2
hmm.json
|
@ -101,4 +101,4 @@
|
|||
"version": "0.2.2"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
|
|
@ -81,9 +81,14 @@ class Main extends Sprite
|
|||
initialState = funkin.TitleState;
|
||||
#end
|
||||
|
||||
<<<<<<< HEAD
|
||||
initHaxeUI();
|
||||
|
||||
addChild(new FlxGame(gameWidth, gameHeight, initialState, framerate, framerate, skipSplash, startFullscreen));
|
||||
=======
|
||||
haxe.ui.Toolkit.init();
|
||||
addChild(new FlxGame(gameWidth, gameHeight, initialState, zoom, framerate, framerate, skipSplash, startFullscreen));
|
||||
>>>>>>> origin/note-redux
|
||||
|
||||
#if debug
|
||||
fpsCounter = new FPS(10, 3, 0xFFFFFF);
|
||||
|
|
|
@ -46,6 +46,8 @@ class Conductor
|
|||
public static var songPosition:Float;
|
||||
|
||||
public static var lastSongPos:Float;
|
||||
public static var visualOffset:Float = 0;
|
||||
public static var audioOffset:Float = 0;
|
||||
public static var offset:Float = 0;
|
||||
|
||||
public static var bpmChangeMap:Array<BPMChangeEvent> = [];
|
||||
|
|
|
@ -176,6 +176,11 @@ class InitState extends FlxTransitionableState
|
|||
FlxG.switchState(new PicoFight());
|
||||
#elseif ANIMDEBUG
|
||||
FlxG.switchState(new funkin.ui.animDebugShit.DebugBoundingState());
|
||||
<<<<<<< HEAD
|
||||
=======
|
||||
#elseif LATENCY
|
||||
FlxG.switchState(new LatencyState());
|
||||
>>>>>>> origin/note-redux
|
||||
#elseif NETTEST
|
||||
FlxG.switchState(new netTest.NetTest());
|
||||
#else
|
||||
|
|
|
@ -1,23 +1,128 @@
|
|||
package funkin;
|
||||
|
||||
import flixel.FlxSprite;
|
||||
import flixel.FlxState;
|
||||
import flixel.FlxSubState;
|
||||
import flixel.group.FlxGroup.FlxTypedGroup;
|
||||
import flixel.group.FlxGroup;
|
||||
import flixel.math.FlxMath;
|
||||
import flixel.system.FlxSound;
|
||||
import flixel.system.debug.stats.StatsGraph;
|
||||
import flixel.text.FlxText;
|
||||
import flixel.util.FlxColor;
|
||||
import funkin.audiovis.PolygonSpectogram;
|
||||
import funkin.ui.CoolStatsGraph;
|
||||
import haxe.Timer;
|
||||
import openfl.events.KeyboardEvent;
|
||||
|
||||
class LatencyState extends FlxState
|
||||
class LatencyState extends MusicBeatSubstate
|
||||
{
|
||||
var offsetText:FlxText;
|
||||
var noteGrp:FlxTypedGroup<Note>;
|
||||
var strumLine:FlxSprite;
|
||||
|
||||
var blocks:FlxTypedGroup<FlxSprite>;
|
||||
|
||||
var songPosVis:FlxSprite;
|
||||
var songVisFollowVideo:FlxSprite;
|
||||
var songVisFollowAudio:FlxSprite;
|
||||
|
||||
var beatTrail:FlxSprite;
|
||||
var diffGrp:FlxTypedGroup<FlxText>;
|
||||
var offsetsPerBeat:Array<Int> = [];
|
||||
var swagSong:HomemadeMusic;
|
||||
|
||||
var funnyStatsGraph:CoolStatsGraph;
|
||||
var realStats:CoolStatsGraph;
|
||||
|
||||
override function create()
|
||||
{
|
||||
FlxG.sound.playMusic(Paths.sound('soundTest'));
|
||||
swagSong = new HomemadeMusic();
|
||||
swagSong.loadEmbedded(Paths.sound('soundTest'), true);
|
||||
|
||||
FlxG.sound.music = swagSong;
|
||||
FlxG.sound.music.play();
|
||||
|
||||
funnyStatsGraph = new CoolStatsGraph(0, Std.int(FlxG.height / 2), FlxG.width, Std.int(FlxG.height / 2), FlxColor.PINK, "time");
|
||||
FlxG.addChildBelowMouse(funnyStatsGraph);
|
||||
|
||||
realStats = new CoolStatsGraph(0, Std.int(FlxG.height / 2), FlxG.width, Std.int(FlxG.height / 2), FlxColor.YELLOW, "REAL");
|
||||
FlxG.addChildBelowMouse(realStats);
|
||||
|
||||
FlxG.stage.addEventListener(KeyboardEvent.KEY_DOWN, key ->
|
||||
{
|
||||
trace(key.charCode);
|
||||
|
||||
if (key.charCode == 120)
|
||||
generateBeatStuff();
|
||||
|
||||
trace("\tEVENT PRESS: \t" + FlxG.sound.music.time + " " + Timer.stamp());
|
||||
// trace(FlxG.sound.music.prevTimestamp);
|
||||
trace(FlxG.sound.music.time);
|
||||
trace("\tFR FR PRESS: \t" + swagSong.getTimeWithDiff());
|
||||
|
||||
// trace("\tREDDIT: \t" + swagSong.frfrTime + " " + Timer.stamp());
|
||||
@:privateAccess
|
||||
trace("\tREDDIT: \t" + FlxG.sound.music._channel.position + " " + Timer.stamp());
|
||||
// trace("EVENT LISTENER: " + key);
|
||||
});
|
||||
|
||||
// FlxG.sound.playMusic(Paths.sound('soundTest'));
|
||||
|
||||
// funnyStatsGraph.hi
|
||||
|
||||
Conductor.bpm = 60;
|
||||
|
||||
noteGrp = new FlxTypedGroup<Note>();
|
||||
add(noteGrp);
|
||||
|
||||
diffGrp = new FlxTypedGroup<FlxText>();
|
||||
add(diffGrp);
|
||||
|
||||
// var musSpec:PolygonSpectogram = new PolygonSpectogram(FlxG.sound.music, FlxColor.RED, FlxG.height, Math.floor(FlxG.height / 2));
|
||||
// musSpec.x += 170;
|
||||
// musSpec.scrollFactor.set();
|
||||
// musSpec.waveAmplitude = 100;
|
||||
// musSpec.realtimeVisLenght = 0.45;
|
||||
// // musSpec.visType = FREQUENCIES;
|
||||
// add(musSpec);
|
||||
|
||||
for (beat in 0...Math.floor(FlxG.sound.music.length / Conductor.crochet))
|
||||
{
|
||||
var beatTick:FlxSprite = new FlxSprite(songPosToX(beat * Conductor.crochet), FlxG.height - 15);
|
||||
beatTick.makeGraphic(2, 15);
|
||||
beatTick.alpha = 0.3;
|
||||
add(beatTick);
|
||||
|
||||
var offsetTxt:FlxText = new FlxText(songPosToX(beat * Conductor.crochet), FlxG.height - 26, 0, "swag");
|
||||
offsetTxt.alpha = 0.5;
|
||||
diffGrp.add(offsetTxt);
|
||||
|
||||
offsetsPerBeat.push(0);
|
||||
}
|
||||
|
||||
songVisFollowAudio = new FlxSprite(0, FlxG.height - 20).makeGraphic(2, 20, FlxColor.YELLOW);
|
||||
add(songVisFollowAudio);
|
||||
|
||||
songVisFollowVideo = new FlxSprite(0, FlxG.height - 20).makeGraphic(2, 20, FlxColor.BLUE);
|
||||
add(songVisFollowVideo);
|
||||
|
||||
songPosVis = new FlxSprite(0, FlxG.height - 20).makeGraphic(2, 20, FlxColor.RED);
|
||||
add(songPosVis);
|
||||
|
||||
beatTrail = new FlxSprite(0, songPosVis.y).makeGraphic(2, 20, FlxColor.PURPLE);
|
||||
beatTrail.alpha = 0.7;
|
||||
add(beatTrail);
|
||||
|
||||
blocks = new FlxTypedGroup<FlxSprite>();
|
||||
add(blocks);
|
||||
|
||||
for (i in 0...8)
|
||||
{
|
||||
var block = new FlxSprite(2, 50 * i).makeGraphic(48, 48);
|
||||
block.alpha = 0;
|
||||
blocks.add(block);
|
||||
}
|
||||
|
||||
for (i in 0...32)
|
||||
{
|
||||
var note:Note = new Note(Conductor.crochet * i, 1);
|
||||
|
@ -31,43 +136,185 @@ class LatencyState extends FlxState
|
|||
strumLine = new FlxSprite(FlxG.width / 2, 100).makeGraphic(FlxG.width, 5);
|
||||
add(strumLine);
|
||||
|
||||
Conductor.bpm = 120;
|
||||
|
||||
super.create();
|
||||
}
|
||||
|
||||
override function stepHit()
|
||||
{
|
||||
if (curStep % 4 == 2)
|
||||
{
|
||||
blocks.members[((curBeat % 8) + 1) % 8].alpha = 0.5;
|
||||
}
|
||||
|
||||
super.stepHit();
|
||||
}
|
||||
|
||||
override function beatHit()
|
||||
{
|
||||
if (curBeat % 8 == 0)
|
||||
blocks.forEach(blok ->
|
||||
{
|
||||
blok.alpha = 0;
|
||||
});
|
||||
|
||||
blocks.members[curBeat % 8].alpha = 1;
|
||||
// block.visible = !block.visible;
|
||||
|
||||
super.beatHit();
|
||||
}
|
||||
|
||||
override function update(elapsed:Float)
|
||||
{
|
||||
offsetText.text = "Offset: " + Conductor.offset + "ms";
|
||||
/* trace("1: " + swagSong.frfrTime);
|
||||
@:privateAccess
|
||||
trace(FlxG.sound.music._channel.position);
|
||||
*/
|
||||
|
||||
Conductor.songPosition = FlxG.sound.music.time - Conductor.offset;
|
||||
funnyStatsGraph.update(FlxG.sound.music.time % 500);
|
||||
realStats.update(swagSong.getTimeWithDiff() % 500);
|
||||
|
||||
var multiply:Float = 1;
|
||||
|
||||
if (FlxG.keys.pressed.SHIFT)
|
||||
multiply = 10;
|
||||
|
||||
if (FlxG.keys.justPressed.RIGHT)
|
||||
Conductor.offset += 1 * multiply;
|
||||
if (FlxG.keys.justPressed.LEFT)
|
||||
Conductor.offset -= 1 * multiply;
|
||||
if (FlxG.keys.justPressed.S)
|
||||
{
|
||||
trace("\tUPDATE PRESS: \t" + FlxG.sound.music.time + " " + Timer.stamp());
|
||||
}
|
||||
|
||||
if (FlxG.keys.justPressed.SPACE)
|
||||
{
|
||||
FlxG.sound.music.stop();
|
||||
|
||||
FlxG.resetState();
|
||||
if (FlxG.sound.music.playing)
|
||||
FlxG.sound.music.pause();
|
||||
else
|
||||
FlxG.sound.music.resume();
|
||||
}
|
||||
|
||||
if (FlxG.keys.pressed.D)
|
||||
FlxG.sound.music.time += 1000 * FlxG.elapsed;
|
||||
|
||||
Conductor.songPosition = swagSong.getTimeWithDiff() - Conductor.offset;
|
||||
// Conductor.songPosition += (Timer.stamp() * 1000) - FlxG.sound.music.prevTimestamp;
|
||||
|
||||
songPosVis.x = songPosToX(Conductor.songPosition);
|
||||
songVisFollowAudio.x = songPosToX(Conductor.songPosition - Conductor.audioOffset);
|
||||
songVisFollowVideo.x = songPosToX(Conductor.songPosition - Conductor.visualOffset);
|
||||
|
||||
offsetText.text = "AUDIO Offset: " + Conductor.audioOffset + "ms";
|
||||
offsetText.text += "\nVIDOE Offset: " + Conductor.visualOffset + "ms";
|
||||
offsetText.text += "\ncurStep: " + curStep;
|
||||
offsetText.text += "\ncurBeat: " + curBeat;
|
||||
|
||||
var avgOffsetInput:Float = 0;
|
||||
|
||||
for (offsetThing in offsetsPerBeat)
|
||||
avgOffsetInput += offsetThing;
|
||||
|
||||
avgOffsetInput /= offsetsPerBeat.length;
|
||||
|
||||
offsetText.text += "\naverage input offset needed: " + avgOffsetInput;
|
||||
|
||||
var multiply:Float = 10;
|
||||
|
||||
if (FlxG.keys.pressed.SHIFT)
|
||||
multiply = 1;
|
||||
|
||||
if (FlxG.keys.pressed.CONTROL)
|
||||
{
|
||||
if (FlxG.keys.justPressed.RIGHT)
|
||||
{
|
||||
Conductor.audioOffset += 1 * multiply;
|
||||
}
|
||||
|
||||
if (FlxG.keys.justPressed.LEFT)
|
||||
{
|
||||
Conductor.audioOffset -= 1 * multiply;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (FlxG.keys.justPressed.RIGHT)
|
||||
{
|
||||
Conductor.visualOffset += 1 * multiply;
|
||||
}
|
||||
|
||||
if (FlxG.keys.justPressed.LEFT)
|
||||
{
|
||||
Conductor.visualOffset -= 1 * multiply;
|
||||
}
|
||||
}
|
||||
|
||||
/* if (FlxG.keys.justPressed.SPACE)
|
||||
{
|
||||
FlxG.sound.music.stop();
|
||||
|
||||
FlxG.resetState();
|
||||
}*/
|
||||
|
||||
noteGrp.forEach(function(daNote:Note)
|
||||
{
|
||||
daNote.y = (strumLine.y - (Conductor.songPosition - daNote.data.strumTime) * 0.45);
|
||||
daNote.y = (strumLine.y - ((Conductor.songPosition - Conductor.audioOffset) - daNote.data.strumTime) * 0.45);
|
||||
daNote.x = strumLine.x + 30;
|
||||
|
||||
if (daNote.y < strumLine.y)
|
||||
daNote.kill();
|
||||
daNote.alpha = 0.5;
|
||||
|
||||
if (daNote.y < 0 - daNote.height)
|
||||
{
|
||||
daNote.alpha = 1;
|
||||
// daNote.data.strumTime += Conductor.crochet * 8;
|
||||
}
|
||||
});
|
||||
|
||||
super.update(elapsed);
|
||||
}
|
||||
|
||||
function generateBeatStuff()
|
||||
{
|
||||
Conductor.songPosition = swagSong.getTimeWithDiff();
|
||||
|
||||
var closestBeat:Int = Math.round(Conductor.songPosition / Conductor.crochet) % diffGrp.members.length;
|
||||
var getDiff:Float = Conductor.songPosition - (closestBeat * Conductor.crochet);
|
||||
getDiff -= Conductor.visualOffset;
|
||||
|
||||
// lil fix for end of song
|
||||
if (closestBeat == 0 && getDiff >= Conductor.crochet * 2)
|
||||
getDiff -= FlxG.sound.music.length;
|
||||
|
||||
trace("\tDISTANCE TO CLOSEST BEAT: " + getDiff + "ms");
|
||||
trace("\tCLOSEST BEAT: " + closestBeat);
|
||||
beatTrail.x = songPosVis.x;
|
||||
|
||||
diffGrp.members[closestBeat].text = getDiff + "ms";
|
||||
offsetsPerBeat[closestBeat] = Std.int(getDiff);
|
||||
}
|
||||
|
||||
function songPosToX(pos:Float):Float
|
||||
{
|
||||
return FlxMath.remapToRange(pos, 0, FlxG.sound.music.length, 0, FlxG.width);
|
||||
}
|
||||
}
|
||||
|
||||
class HomemadeMusic extends FlxSound
|
||||
{
|
||||
public var prevTimestamp:Int = 0;
|
||||
public var timeWithDiff:Float = 0;
|
||||
|
||||
public function new()
|
||||
{
|
||||
super();
|
||||
}
|
||||
|
||||
var prevTime:Float = 0;
|
||||
|
||||
override function update(elapsed:Float)
|
||||
{
|
||||
super.update(elapsed);
|
||||
if (prevTime != time)
|
||||
{
|
||||
prevTime = time;
|
||||
prevTimestamp = Std.int(Timer.stamp() * 1000);
|
||||
}
|
||||
}
|
||||
|
||||
public function getTimeWithDiff():Float
|
||||
{
|
||||
return time + (Std.int(Timer.stamp() * 1000) - prevTimestamp);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,9 +13,16 @@ class MenuCharacter extends FlxSprite
|
|||
|
||||
this.character = character;
|
||||
|
||||
var tex = Paths.getSparrowAtlas('campaign_menu_UI_characters');
|
||||
var suffix:String = character;
|
||||
|
||||
if (character != "darnell" && character != "nene")
|
||||
suffix = "characters";
|
||||
|
||||
var tex = Paths.getSparrowAtlas('campaign_menu_UI_' + suffix);
|
||||
frames = tex;
|
||||
|
||||
trace(character);
|
||||
|
||||
animation.addByPrefix('bf', "BF idle dance white", 24);
|
||||
animation.addByPrefix('bfConfirm', 'BF HEY!!', 24, false);
|
||||
animation.addByPrefix('gf', "GF Dancing Beat WHITE", 24);
|
||||
|
@ -26,6 +33,8 @@ class MenuCharacter extends FlxSprite
|
|||
animation.addByPrefix('parents-christmas', "Parent Christmas Idle", 24);
|
||||
animation.addByPrefix('senpai', "SENPAI idle Black Lines", 24);
|
||||
animation.addByPrefix('tankman', "Tankman Menu BLACK", 24);
|
||||
animation.addByPrefix('darnell', "Darnell Black Lines To Scale", 24);
|
||||
animation.addByPrefix('nene', "Nene Black Lines To Scale", 24);
|
||||
// Parent Christmas Idle
|
||||
|
||||
animation.play(character);
|
||||
|
|
|
@ -12,10 +12,19 @@ class MenuItem extends FlxSpriteGroup
|
|||
public var week:FlxSprite;
|
||||
public var flashingInt:Int = 0;
|
||||
|
||||
public function new(x:Float, y:Float, weekNum:Int = 0)
|
||||
public function new(x:Float, y:Float, weekNum:Int = 0, weekType:WeekType)
|
||||
{
|
||||
super(x, y);
|
||||
week = new FlxSprite().loadGraphic(Paths.image('storymenu/week' + weekNum));
|
||||
|
||||
var weekStr:String = switch (weekType)
|
||||
{
|
||||
case WEEK:
|
||||
"week";
|
||||
case WEEKEND:
|
||||
"weekend";
|
||||
}
|
||||
|
||||
week = new FlxSprite().loadGraphic(Paths.image('storymenu/' + weekStr + weekNum));
|
||||
add(week);
|
||||
}
|
||||
|
||||
|
@ -46,3 +55,9 @@ class MenuItem extends FlxSpriteGroup
|
|||
week.color = FlxColor.WHITE;
|
||||
}
|
||||
}
|
||||
|
||||
enum abstract WeekType(String) to String
|
||||
{
|
||||
var WEEK;
|
||||
var WEEKEND;
|
||||
}
|
||||
|
|
|
@ -50,7 +50,7 @@ class MusicBeatSubstate extends FlxSubState
|
|||
lastChange = Conductor.bpmChangeMap[i];
|
||||
}
|
||||
|
||||
curStep = lastChange.stepTime + Math.floor((Conductor.songPosition - lastChange.songTime) / Conductor.stepCrochet);
|
||||
curStep = lastChange.stepTime + Math.floor(((Conductor.songPosition - Conductor.audioOffset) - lastChange.songTime) / Conductor.stepCrochet);
|
||||
}
|
||||
|
||||
public function stepHit():Bool
|
||||
|
|
|
@ -1,8 +1,5 @@
|
|||
package funkin;
|
||||
|
||||
#if discord_rpc
|
||||
import Discord.DiscordClient;
|
||||
#end
|
||||
import flixel.FlxSprite;
|
||||
import flixel.addons.transition.FlxTransitionableState;
|
||||
import flixel.graphics.frames.FlxAtlasFrames;
|
||||
|
@ -13,11 +10,17 @@ import flixel.text.FlxText;
|
|||
import flixel.tweens.FlxTween;
|
||||
import flixel.util.FlxColor;
|
||||
import flixel.util.FlxTimer;
|
||||
import lime.net.curl.CURLCode;
|
||||
import funkin.MenuItem.WeekType;
|
||||
import funkin.play.PlayState;
|
||||
import lime.net.curl.CURLCode;
|
||||
import openfl.Assets;
|
||||
|
||||
using StringTools;
|
||||
|
||||
#if discord_rpc
|
||||
import Discord.DiscordClient;
|
||||
#end
|
||||
|
||||
class StoryMenuState extends MusicBeatState
|
||||
{
|
||||
var scoreText:FlxText;
|
||||
|
@ -30,13 +33,14 @@ class StoryMenuState extends MusicBeatState
|
|||
['Satin-Panties', "High", "Milf"],
|
||||
['Cocoa', 'Eggnog', 'Winter-Horrorland'],
|
||||
['Senpai', 'Roses', 'Thorns'],
|
||||
['Ugh', 'Guns', 'Stress']
|
||||
['Ugh', 'Guns', 'Stress'],
|
||||
['Darnell', "lit-up", "2hot"]
|
||||
];
|
||||
var curDifficulty:Int = 1;
|
||||
|
||||
// TODO: This info is just hardcoded right now.
|
||||
// We should probably make it so that weeks must be completed in order to unlock the next week.
|
||||
public static var weekUnlocked:Array<Bool> = [true, true, true, true, true, true, true, true];
|
||||
public static var weekUnlocked:Array<Bool> = [true, true, true, true, true, true, true, true, true];
|
||||
|
||||
var weekCharacters:Array<Dynamic> = [
|
||||
['dad', 'bf', 'gf'],
|
||||
|
@ -47,6 +51,7 @@ class StoryMenuState extends MusicBeatState
|
|||
['parents-christmas', 'bf', 'gf'],
|
||||
['senpai', 'bf', 'gf'],
|
||||
['tankman', 'bf', 'gf'],
|
||||
['darnell', 'pico', 'nene']
|
||||
];
|
||||
|
||||
var weekNames:Array<String> = [
|
||||
|
@ -57,9 +62,13 @@ class StoryMenuState extends MusicBeatState
|
|||
"MOMMY MUST MURDER",
|
||||
"RED SNOW",
|
||||
"hating simulator ft. moawling",
|
||||
"TANKMAN"
|
||||
"TANKMAN",
|
||||
"Due Debts"
|
||||
];
|
||||
|
||||
var weekType:Array<WeekType> = [WEEK, WEEK, WEEK, WEEK, WEEK, WEEK, WEEK, WEEK, WEEKEND];
|
||||
var weekTypeInc:Map<WeekType, Int> = new Map();
|
||||
|
||||
var txtWeekTitle:FlxText;
|
||||
|
||||
var curWeek:Int = 0;
|
||||
|
@ -67,14 +76,17 @@ class StoryMenuState extends MusicBeatState
|
|||
var txtTracklist:FlxText;
|
||||
|
||||
var grpWeekText:FlxTypedGroup<MenuItem>;
|
||||
var grpWeekCharacters:FlxTypedGroup<MenuCharacter>;
|
||||
var grpWeekCharacters:Array<FlxTypedGroup<MenuCharacter>>;
|
||||
|
||||
// var grpWeekCharacters:FlxTypedGroup<MenuCharacter>;
|
||||
var grpLocks:FlxTypedGroup<FlxSprite>;
|
||||
|
||||
var difficultySelectors:FlxGroup;
|
||||
var sprDifficulty:FlxSprite;
|
||||
var leftArrow:FlxSprite;
|
||||
var rightArrow:FlxSprite;
|
||||
var yellowBG:FlxSprite; // not actually, yellow, lol!
|
||||
var targetColor:Int = 0xFFF9CF51;
|
||||
|
||||
override function create()
|
||||
{
|
||||
|
@ -103,7 +115,10 @@ class StoryMenuState extends MusicBeatState
|
|||
rankText.screenCenter(X);
|
||||
|
||||
var ui_tex = Paths.getSparrowAtlas('campaign_menu_UI_assets');
|
||||
var yellowBG:FlxSprite = new FlxSprite(0, 56).makeGraphic(FlxG.width, 400, 0xFFF9CF51);
|
||||
yellowBG = new FlxSprite(0, 56).makeGraphic(FlxG.width, 400, FlxColor.WHITE);
|
||||
yellowBG.color = 0xFFF9CF51;
|
||||
// 0xFF413CAE blue
|
||||
// 0xFFF9CF51 yello
|
||||
|
||||
grpWeekText = new FlxTypedGroup<MenuItem>();
|
||||
add(grpWeekText);
|
||||
|
@ -111,7 +126,8 @@ class StoryMenuState extends MusicBeatState
|
|||
var blackBarThingie:FlxSprite = new FlxSprite().makeGraphic(FlxG.width, 56, FlxColor.BLACK);
|
||||
add(blackBarThingie);
|
||||
|
||||
grpWeekCharacters = new FlxTypedGroup<MenuCharacter>();
|
||||
// grpWeekCharacters = new FlxTypedGroup<MenuCharacter>();
|
||||
grpWeekCharacters = [];
|
||||
|
||||
grpLocks = new FlxTypedGroup<FlxSprite>();
|
||||
add(grpLocks);
|
||||
|
@ -123,11 +139,19 @@ class StoryMenuState extends MusicBeatState
|
|||
|
||||
for (i in 0...weekData.length)
|
||||
{
|
||||
var weekThing:MenuItem = new MenuItem(0, yellowBG.y + yellowBG.height + 10, i);
|
||||
if (!weekTypeInc.exists(weekType[i]))
|
||||
weekTypeInc[weekType[i]] = 1;
|
||||
|
||||
if (i == 0 && weekType[i] == WEEK)
|
||||
weekTypeInc[weekType[i]] = 0; // set week to 0 by default?
|
||||
|
||||
var weekThing:MenuItem = new MenuItem(0, yellowBG.y + yellowBG.height + 10, weekTypeInc[weekType[i]], weekType[i]);
|
||||
weekThing.y += ((weekThing.height + 20) * i);
|
||||
weekThing.targetY = i;
|
||||
grpWeekText.add(weekThing);
|
||||
|
||||
weekTypeInc[weekType[i]] += 1;
|
||||
|
||||
weekThing.screenCenter(X);
|
||||
weekThing.antialiasing = true;
|
||||
// weekThing.updateHitbox();
|
||||
|
@ -145,32 +169,67 @@ class StoryMenuState extends MusicBeatState
|
|||
}
|
||||
}
|
||||
|
||||
for (char in 0...3)
|
||||
{
|
||||
var weekCharacterThing:MenuCharacter = new MenuCharacter((FlxG.width * 0.25) * (1 + char) - 150, weekCharacters[curWeek][char]);
|
||||
weekCharacterThing.y += 70;
|
||||
weekCharacterThing.antialiasing = true;
|
||||
switch (weekCharacterThing.character)
|
||||
{
|
||||
case 'dad':
|
||||
weekCharacterThing.setGraphicSize(Std.int(weekCharacterThing.width * 0.5));
|
||||
weekCharacterThing.updateHitbox();
|
||||
var sizeChart:Map<String, Array<Float>> = new Map();
|
||||
|
||||
case 'bf':
|
||||
weekCharacterThing.setGraphicSize(Std.int(weekCharacterThing.width * 0.9));
|
||||
weekCharacterThing.updateHitbox();
|
||||
weekCharacterThing.x -= 80;
|
||||
case 'gf':
|
||||
weekCharacterThing.setGraphicSize(Std.int(weekCharacterThing.width * 0.5));
|
||||
weekCharacterThing.updateHitbox();
|
||||
case 'pico':
|
||||
weekCharacterThing.flipX = true;
|
||||
case 'parents-christmas':
|
||||
weekCharacterThing.setGraphicSize(Std.int(weekCharacterThing.width * 0.9));
|
||||
weekCharacterThing.updateHitbox();
|
||||
var sizeTxt:Array<String> = Assets.getText(Paths.file("data/storychardata.txt")).split("\n");
|
||||
|
||||
for (item in sizeTxt)
|
||||
{
|
||||
var items:Array<String> = item.split(" ");
|
||||
|
||||
var stuf:Array<Float> = [];
|
||||
var name:String = items.shift();
|
||||
|
||||
for (num in items)
|
||||
stuf.push(Std.parseFloat(num));
|
||||
|
||||
sizeChart.set(name, stuf);
|
||||
}
|
||||
|
||||
for (index => week in weekCharacters)
|
||||
{
|
||||
grpWeekCharacters.push(new FlxTypedGroup<MenuCharacter>());
|
||||
|
||||
for (char in 0...week.length)
|
||||
{
|
||||
var weekCharacterThing:MenuCharacter = new MenuCharacter((FlxG.width * 0.25) * (1 + char) - 150, weekCharacters[index][char]);
|
||||
weekCharacterThing.y += 70;
|
||||
weekCharacterThing.antialiasing = true;
|
||||
|
||||
var size:Float = 0.9;
|
||||
|
||||
switch (char)
|
||||
{
|
||||
case 0 | 2:
|
||||
size = 0.5;
|
||||
if (char == 0 && weekCharacterThing.character == "pico")
|
||||
weekCharacterThing.flipX = true;
|
||||
case 1:
|
||||
size = 0.9;
|
||||
weekCharacterThing.x -= 80;
|
||||
}
|
||||
|
||||
if (sizeChart.exists(weekCharacterThing.character))
|
||||
{
|
||||
var nums:Array<Float> = sizeChart[weekCharacterThing.character];
|
||||
size = nums[char];
|
||||
|
||||
// IDK, this might be busted ass null shit?
|
||||
if (char != 1)
|
||||
{
|
||||
weekCharacterThing.x += nums[3];
|
||||
weekCharacterThing.y += nums[4];
|
||||
}
|
||||
}
|
||||
|
||||
weekCharacterThing.setGraphicSize(Std.int(weekCharacterThing.width * size));
|
||||
weekCharacterThing.updateHitbox();
|
||||
|
||||
grpWeekCharacters[index].add(weekCharacterThing);
|
||||
trace("ADD CHARACTER");
|
||||
}
|
||||
|
||||
grpWeekCharacters.add(weekCharacterThing);
|
||||
trace(grpWeekCharacters[index].toString());
|
||||
}
|
||||
|
||||
difficultySelectors = new FlxGroup();
|
||||
|
@ -201,7 +260,13 @@ class StoryMenuState extends MusicBeatState
|
|||
difficultySelectors.add(rightArrow);
|
||||
|
||||
add(yellowBG);
|
||||
add(grpWeekCharacters);
|
||||
for (grp in grpWeekCharacters)
|
||||
{
|
||||
add(grp);
|
||||
// trace("ADDED GRP");
|
||||
}
|
||||
|
||||
// add(grpWeekCharacters);
|
||||
|
||||
txtTracklist = new FlxText(FlxG.width * 0.05, yellowBG.x + yellowBG.height + 100, 0, "Tracks", 32);
|
||||
txtTracklist.alignment = CENTER;
|
||||
|
@ -220,6 +285,9 @@ class StoryMenuState extends MusicBeatState
|
|||
override function update(elapsed:Float)
|
||||
{
|
||||
// scoreText.setFormat('VCR OSD Mono', 32);
|
||||
|
||||
yellowBG.color = FlxColor.interpolate(yellowBG.color, targetColor, 0.06);
|
||||
|
||||
lerpScore = CoolUtil.coolLerp(lerpScore, intendedScore, 0.5);
|
||||
|
||||
scoreText.text = "WEEK SCORE:" + Math.round(lerpScore);
|
||||
|
@ -295,7 +363,7 @@ class StoryMenuState extends MusicBeatState
|
|||
FlxG.sound.play(Paths.sound('confirmMenu'));
|
||||
|
||||
grpWeekText.members[curWeek].startFlashing();
|
||||
grpWeekCharacters.members[1].animation.play('bfConfirm');
|
||||
grpWeekCharacters[curWeek].members[1].animation.play('bfConfirm');
|
||||
stopspamming = true;
|
||||
}
|
||||
|
||||
|
@ -391,38 +459,19 @@ class StoryMenuState extends MusicBeatState
|
|||
|
||||
function updateText()
|
||||
{
|
||||
grpWeekCharacters.members[0].animation.play(weekCharacters[curWeek][0]);
|
||||
grpWeekCharacters.members[1].animation.play(weekCharacters[curWeek][1]);
|
||||
grpWeekCharacters.members[2].animation.play(weekCharacters[curWeek][2]);
|
||||
txtTracklist.text = "Tracks\n";
|
||||
|
||||
switch (grpWeekCharacters.members[0].animation.curAnim.name)
|
||||
switch (weekType[curWeek])
|
||||
{
|
||||
case 'parents-christmas':
|
||||
grpWeekCharacters.members[0].offset.set(200, 200);
|
||||
grpWeekCharacters.members[0].setGraphicSize(Std.int(grpWeekCharacters.members[0].width * 0.99));
|
||||
|
||||
case 'senpai':
|
||||
grpWeekCharacters.members[0].offset.set(130, 0);
|
||||
grpWeekCharacters.members[0].setGraphicSize(Std.int(grpWeekCharacters.members[0].width * 1.4));
|
||||
|
||||
case 'mom':
|
||||
grpWeekCharacters.members[0].offset.set(100, 200);
|
||||
grpWeekCharacters.members[0].setGraphicSize(Std.int(grpWeekCharacters.members[0].width * 1));
|
||||
|
||||
case 'dad':
|
||||
grpWeekCharacters.members[0].offset.set(120, 200);
|
||||
grpWeekCharacters.members[0].setGraphicSize(Std.int(grpWeekCharacters.members[0].width * 1));
|
||||
case 'tankman':
|
||||
grpWeekCharacters.members[0].offset.set(60, -20);
|
||||
grpWeekCharacters.members[0].setGraphicSize(Std.int(grpWeekCharacters.members[0].width * 1));
|
||||
|
||||
default:
|
||||
grpWeekCharacters.members[0].offset.set(100, 100);
|
||||
grpWeekCharacters.members[0].setGraphicSize(Std.int(grpWeekCharacters.members[0].width * 1));
|
||||
// grpWeekCharacters.members[0].updateHitbox();
|
||||
case WEEK:
|
||||
targetColor = 0xFFF9CF51;
|
||||
case WEEKEND:
|
||||
targetColor = 0xFF413CAE;
|
||||
}
|
||||
|
||||
for (ind => grp in grpWeekCharacters)
|
||||
grp.visible = ind == curWeek;
|
||||
|
||||
txtTracklist.text = "Tracks\n";
|
||||
|
||||
var trackNames:Array<String> = weekData[curWeek];
|
||||
for (i in trackNames)
|
||||
{
|
||||
|
|
12
source/funkin/audiovis/ABot.hx
Normal file
12
source/funkin/audiovis/ABot.hx
Normal file
|
@ -0,0 +1,12 @@
|
|||
package funkin.audiovis;
|
||||
|
||||
import flixel.FlxSprite;
|
||||
import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
|
||||
|
||||
class ABot extends FlxTypedSpriteGroup<FlxSprite>
|
||||
{
|
||||
public function new()
|
||||
{
|
||||
super();
|
||||
}
|
||||
}
|
|
@ -9,6 +9,12 @@ import flixel.system.FlxSound;
|
|||
import flixel.util.FlxColor;
|
||||
import funkin.audiovis.PolygonSpectogram.VISTYPE;
|
||||
import funkin.audiovis.VisShit.CurAudioInfo;
|
||||
<<<<<<< HEAD
|
||||
=======
|
||||
import funkin.audiovis.dsp.FFT;
|
||||
import haxe.Timer;
|
||||
import lime.system.ThreadPool;
|
||||
>>>>>>> origin/note-redux
|
||||
import lime.utils.Int16Array;
|
||||
|
||||
using Lambda;
|
||||
|
@ -165,39 +171,20 @@ class SpectogramSprite extends FlxTypedSpriteGroup<FlxSprite>
|
|||
else
|
||||
remappedShit = Std.int(FlxMath.remapToRange(Conductor.songPosition, 0, vis.snd.length, 0, numSamples));
|
||||
|
||||
var i = remappedShit;
|
||||
var prevLine:FlxPoint = new FlxPoint();
|
||||
|
||||
var swagheight:Int = 200;
|
||||
|
||||
var fftSamples:Array<Float> = [];
|
||||
|
||||
// var array:Array<Float> = cast audioData.subarray(remappedShit, remappedShit + lengthOfShit);
|
||||
|
||||
if (FlxG.keys.justPressed.M)
|
||||
{
|
||||
trace('POOP LOL');
|
||||
var funnyAud = audioData.subarray(remappedShit, remappedShit + lengthOfShit);
|
||||
|
||||
for (poop in funnyAud)
|
||||
{
|
||||
// trace("actual audio: " + poop);
|
||||
trace("win: " + poop);
|
||||
}
|
||||
|
||||
// trace(audioData.subarray(remappedShit, remappedShit + lengthOfShit).buffer);
|
||||
}
|
||||
var i = remappedShit;
|
||||
|
||||
for (sample in remappedShit...remappedShit + (Std.int((44100 * (1 / 144)))))
|
||||
{
|
||||
var curAud:CurAudioInfo = VisShit.getCurAud(audioData, i);
|
||||
i += 2;
|
||||
|
||||
// var remappedSample:Float = FlxMath.remapToRange(sample, remappedShit, remappedShit + lengthOfShit, 0, lengthOfShit - 1);
|
||||
fftSamples.push(curAud.balanced);
|
||||
}
|
||||
|
||||
var freqShit = vis.funnyFFT(fftSamples);
|
||||
var prevLine:FlxPoint = new FlxPoint();
|
||||
var swagheight:Int = 200;
|
||||
|
||||
for (i in 0...group.members.length)
|
||||
{
|
||||
|
|
|
@ -1,8 +1,10 @@
|
|||
package funkin.audiovis;
|
||||
|
||||
import funkin.audiovis.dsp.FFT;
|
||||
import flixel.math.FlxMath;
|
||||
import flixel.system.FlxSound;
|
||||
import funkin.audiovis.dsp.FFT;
|
||||
import haxe.Timer;
|
||||
import lime.system.ThreadPool;
|
||||
import lime.utils.Int16Array;
|
||||
|
||||
using Lambda;
|
||||
|
@ -51,8 +53,8 @@ class VisShit
|
|||
final maxFreq = 4000.01;
|
||||
final melodicBandPass = function(k:Int, s:Float)
|
||||
{
|
||||
// final freq = indexToFreq(k);
|
||||
// final filter = freq > minFreq - binSize && freq < maxFreq + binSize ? 1 : 0;
|
||||
final freq = indexToFreq(k);
|
||||
final filter = freq > minFreq - binSize && freq < maxFreq + binSize ? 1 : 0;
|
||||
return s;
|
||||
};
|
||||
|
||||
|
|
|
@ -1002,6 +1002,8 @@ class PlayState extends MusicBeatState
|
|||
|
||||
if (FlxG.keys.justPressed.U)
|
||||
{
|
||||
// hack for HaxeUI generation, doesn't work unless persistentUpdate is false at state creation!!
|
||||
persistentUpdate = false;
|
||||
openSubState(new StageOffsetSubstate());
|
||||
}
|
||||
|
||||
|
|
|
@ -294,7 +294,7 @@ class BaseCharacter extends Bopper
|
|||
super.onUpdate(event);
|
||||
|
||||
// Reset hold timer for each note pressed.
|
||||
if (justPressedNote())
|
||||
if (justPressedNote() && this.characterType == BF)
|
||||
{
|
||||
holdTimer = 0;
|
||||
}
|
||||
|
@ -326,12 +326,20 @@ class BaseCharacter extends Bopper
|
|||
|
||||
holdTimer += event.elapsed;
|
||||
var singTimeMs:Float = singTimeCrochet * (Conductor.crochet * 0.001); // x beats, to ms.
|
||||
|
||||
if (getCurrentAnimation().endsWith("miss"))
|
||||
singTimeMs *= 2; // makes it feel more awkward when you miss
|
||||
|
||||
// Without this check here, the player character would only play the `sing` animation
|
||||
// for one beat, as opposed to holding it as long as the player is holding the button.
|
||||
var shouldStopSinging:Bool = (this.characterType == BF) ? !isHoldingNote() : true;
|
||||
|
||||
FlxG.watch.addQuick('singTimeMs-${characterId}', singTimeMs);
|
||||
<<<<<<< HEAD
|
||||
if (holdTimer > singTimeMs && shouldStopSinging) // && !getCurrentAnimation().endsWith("miss")
|
||||
=======
|
||||
if (holdTimer > singTimeMs && shouldStopSinging)
|
||||
>>>>>>> origin/note-redux
|
||||
{
|
||||
// trace('holdTimer reached ${holdTimer}sec (> ${singTimeMs}), stopping sing animation');
|
||||
holdTimer = 0;
|
||||
|
@ -453,16 +461,20 @@ class BaseCharacter extends Bopper
|
|||
{
|
||||
super.onNoteHit(event);
|
||||
|
||||
holdTimer = 0;
|
||||
|
||||
if (event.note.mustPress && characterType == BF)
|
||||
{
|
||||
// If the note is from the same strumline, play the sing animation.
|
||||
<<<<<<< HEAD
|
||||
this.playSingAnimation(event.note.data.dir, false);
|
||||
=======
|
||||
this.playSingAnimation(event.note.data.dir, false, event.note.data.altNote);
|
||||
holdTimer = 0;
|
||||
>>>>>>> origin/note-redux
|
||||
}
|
||||
else if (!event.note.mustPress && characterType == DAD)
|
||||
{
|
||||
// If the note is from the same strumline, play the sing animation.
|
||||
<<<<<<< HEAD
|
||||
this.playSingAnimation(event.note.data.dir, false);
|
||||
}
|
||||
else if (characterType == GF)
|
||||
|
@ -472,6 +484,10 @@ class BaseCharacter extends Bopper
|
|||
trace('Playing GF combo animation: combo${event.comboCount}');
|
||||
this.playAnimation('combo${event.comboCount}', true, true);
|
||||
}
|
||||
=======
|
||||
this.playSingAnimation(event.note.data.dir, false, event.note.data.altNote);
|
||||
holdTimer = 0;
|
||||
>>>>>>> origin/note-redux
|
||||
}
|
||||
}
|
||||
|
||||
|
|
162
source/funkin/ui/CoolStatsGraph.hx
Normal file
162
source/funkin/ui/CoolStatsGraph.hx
Normal file
|
@ -0,0 +1,162 @@
|
|||
package funkin.ui;
|
||||
|
||||
import flash.display.Graphics;
|
||||
import flash.display.Shape;
|
||||
import flash.display.Sprite;
|
||||
import flash.text.TextField;
|
||||
import flash.text.TextFormatAlign;
|
||||
import flixel.math.FlxMath;
|
||||
import flixel.system.debug.DebuggerUtil;
|
||||
import flixel.system.debug.stats.Stats;
|
||||
import flixel.util.FlxColor;
|
||||
import flixel.util.FlxDestroyUtil;
|
||||
|
||||
/**
|
||||
* This is a helper function for the stats window to draw a graph with given values.
|
||||
* SHAMELESSLY STOLEN FROM FLIXEL
|
||||
* https://github.com/HaxeFlixel/flixel/blob/master/flixel/system/debug/stats/StatsGraph.hx
|
||||
*/
|
||||
#if FLX_DEBUG
|
||||
class CoolStatsGraph extends Sprite
|
||||
{
|
||||
static inline var AXIS_COLOR:FlxColor = 0xffffff;
|
||||
static inline var AXIS_ALPHA:Float = 0.5;
|
||||
static inline var HISTORY_MAX:Int = 500;
|
||||
|
||||
public var minLabel:TextField;
|
||||
public var curLabel:TextField;
|
||||
public var maxLabel:TextField;
|
||||
public var avgLabel:TextField;
|
||||
|
||||
public var minValue:Float = FlxMath.MAX_VALUE_FLOAT;
|
||||
public var maxValue:Float = FlxMath.MIN_VALUE_FLOAT;
|
||||
|
||||
public var graphColor:FlxColor;
|
||||
|
||||
public var history:Array<Float> = [];
|
||||
|
||||
var _axis:Shape;
|
||||
var _width:Int;
|
||||
var _height:Int;
|
||||
var _unit:String;
|
||||
var _labelWidth:Int;
|
||||
var _label:String;
|
||||
|
||||
public function new(X:Int, Y:Int, Width:Int, Height:Int, GraphColor:FlxColor, Unit:String, LabelWidth:Int = 45, ?Label:String)
|
||||
{
|
||||
super();
|
||||
x = X;
|
||||
y = Y;
|
||||
_width = Width - LabelWidth;
|
||||
_height = Height;
|
||||
graphColor = GraphColor;
|
||||
_unit = Unit;
|
||||
_labelWidth = LabelWidth;
|
||||
_label = (Label == null) ? "" : Label;
|
||||
|
||||
_axis = new Shape();
|
||||
_axis.x = _labelWidth + 10;
|
||||
|
||||
maxLabel = DebuggerUtil.createTextField(0, 0, Stats.LABEL_COLOR, Stats.TEXT_SIZE);
|
||||
curLabel = DebuggerUtil.createTextField(0, (_height / 2) - (Stats.TEXT_SIZE / 2), graphColor, Stats.TEXT_SIZE);
|
||||
minLabel = DebuggerUtil.createTextField(0, _height - Stats.TEXT_SIZE, Stats.LABEL_COLOR, Stats.TEXT_SIZE);
|
||||
|
||||
avgLabel = DebuggerUtil.createTextField(_labelWidth + 20, (_height / 2) - (Stats.TEXT_SIZE / 2) - 10, Stats.LABEL_COLOR, Stats.TEXT_SIZE);
|
||||
avgLabel.width = _width;
|
||||
avgLabel.defaultTextFormat.align = TextFormatAlign.CENTER;
|
||||
avgLabel.alpha = 0.5;
|
||||
|
||||
addChild(_axis);
|
||||
addChild(maxLabel);
|
||||
addChild(curLabel);
|
||||
addChild(minLabel);
|
||||
addChild(avgLabel);
|
||||
|
||||
drawAxes();
|
||||
}
|
||||
|
||||
/**
|
||||
* Redraws the axes of the graph.
|
||||
*/
|
||||
function drawAxes():Void
|
||||
{
|
||||
var gfx = _axis.graphics;
|
||||
gfx.clear();
|
||||
gfx.lineStyle(1, AXIS_COLOR, AXIS_ALPHA);
|
||||
|
||||
// y-Axis
|
||||
gfx.moveTo(0, 0);
|
||||
gfx.lineTo(0, _height);
|
||||
|
||||
// x-Axis
|
||||
gfx.moveTo(0, _height);
|
||||
gfx.lineTo(_width, _height);
|
||||
}
|
||||
|
||||
/**
|
||||
* Redraws the graph based on the values stored in the history.
|
||||
*/
|
||||
function drawGraph():Void
|
||||
{
|
||||
var gfx:Graphics = graphics;
|
||||
gfx.clear();
|
||||
gfx.lineStyle(1, graphColor, 1);
|
||||
|
||||
var inc:Float = _width / (HISTORY_MAX - 1);
|
||||
var range:Float = Math.max(maxValue - minValue, maxValue * 0.1);
|
||||
var graphX = _axis.x + 1;
|
||||
|
||||
for (i in 0...history.length)
|
||||
{
|
||||
var value = (history[i] - minValue) / range;
|
||||
|
||||
var pointY = (-value * _height - 1) + _height;
|
||||
if (i == 0)
|
||||
gfx.moveTo(graphX, _axis.y + pointY);
|
||||
gfx.lineTo(graphX + (i * inc), pointY);
|
||||
}
|
||||
}
|
||||
|
||||
public function update(Value:Float):Void
|
||||
{
|
||||
history.unshift(Value);
|
||||
if (history.length > HISTORY_MAX)
|
||||
history.pop();
|
||||
|
||||
// Update range
|
||||
maxValue = Math.max(maxValue, Value);
|
||||
minValue = Math.min(minValue, Value);
|
||||
|
||||
minLabel.text = formatValue(minValue);
|
||||
curLabel.text = formatValue(Value);
|
||||
maxLabel.text = formatValue(maxValue);
|
||||
|
||||
avgLabel.text = _label + "\nAvg: " + formatValue(average());
|
||||
|
||||
drawGraph();
|
||||
}
|
||||
|
||||
function formatValue(value:Float):String
|
||||
{
|
||||
return FlxMath.roundDecimal(value, Stats.DECIMALS) + " " + _unit;
|
||||
}
|
||||
|
||||
public function average():Float
|
||||
{
|
||||
var sum:Float = 0;
|
||||
for (value in history)
|
||||
sum += value;
|
||||
return sum / history.length;
|
||||
}
|
||||
|
||||
public function destroy():Void
|
||||
{
|
||||
_axis = FlxDestroyUtil.removeChild(this, _axis);
|
||||
minLabel = FlxDestroyUtil.removeChild(this, minLabel);
|
||||
curLabel = FlxDestroyUtil.removeChild(this, curLabel);
|
||||
maxLabel = FlxDestroyUtil.removeChild(this, maxLabel);
|
||||
avgLabel = FlxDestroyUtil.removeChild(this, avgLabel);
|
||||
history = null;
|
||||
}
|
||||
}
|
||||
#end
|
|
@ -1,13 +1,11 @@
|
|||
package funkin.ui.animDebugShit;
|
||||
|
||||
import funkin.play.character.CharacterData.CharacterDataParser;
|
||||
import funkin.play.character.SparrowCharacter;
|
||||
import flixel.addons.display.FlxGridOverlay;
|
||||
import flixel.addons.ui.FlxInputText;
|
||||
import flixel.addons.ui.FlxUIDropDownMenu;
|
||||
import flixel.FlxCamera;
|
||||
import flixel.FlxSprite;
|
||||
import flixel.FlxState;
|
||||
import flixel.addons.display.FlxGridOverlay;
|
||||
import flixel.addons.ui.FlxInputText;
|
||||
import flixel.addons.ui.FlxUIDropDownMenu;
|
||||
import flixel.graphics.frames.FlxAtlasFrames;
|
||||
import flixel.graphics.frames.FlxFrame;
|
||||
import flixel.group.FlxGroup;
|
||||
|
@ -18,6 +16,13 @@ import flixel.util.FlxColor;
|
|||
import flixel.util.FlxSpriteUtil;
|
||||
import flixel.util.FlxTimer;
|
||||
import funkin.play.character.BaseCharacter;
|
||||
import funkin.play.character.CharacterData.CharacterDataParser;
|
||||
import funkin.play.character.SparrowCharacter;
|
||||
import haxe.ui.RuntimeComponentBuilder;
|
||||
import haxe.ui.components.DropDown;
|
||||
import haxe.ui.core.Component;
|
||||
import haxe.ui.events.ItemEvent;
|
||||
import haxe.ui.events.UIEvent;
|
||||
import lime.utils.Assets as LimeAssets;
|
||||
import openfl.Assets;
|
||||
import openfl.events.Event;
|
||||
|
@ -51,8 +56,6 @@ class DebugBoundingState extends FlxState
|
|||
|
||||
var hudCam:FlxCamera;
|
||||
|
||||
var charInput:FlxUIDropDownMenu;
|
||||
|
||||
var curView:ANIMDEBUGVIEW = SPRITESHEET;
|
||||
|
||||
var spriteSheetView:FlxGroup;
|
||||
|
@ -63,10 +66,37 @@ class DebugBoundingState extends FlxState
|
|||
var onionSkinChar:FlxSprite;
|
||||
var txtOffsetShit:FlxText;
|
||||
|
||||
var uiStuff:Component;
|
||||
|
||||
override function create()
|
||||
{
|
||||
Paths.setCurrentLevel('week1');
|
||||
|
||||
var str = Paths.xml('ui/offset-editor-view');
|
||||
uiStuff = RuntimeComponentBuilder.fromAsset(str);
|
||||
|
||||
// uiStuff.findComponent("btnViewSpriteSheet").onClick = _ -> curView = SPRITESHEET;
|
||||
var dropdown:DropDown = cast uiStuff.findComponent("swapper");
|
||||
dropdown.onChange = function(e:UIEvent)
|
||||
{
|
||||
trace(e.type);
|
||||
curView = cast e.data.curView;
|
||||
trace(e.data);
|
||||
// trace(e.data);
|
||||
};
|
||||
// lv.
|
||||
// lv.onChange = function(e:UIEvent)
|
||||
// {
|
||||
// trace(e.type);
|
||||
// // trace(e.data.curView);
|
||||
// // var item:haxe.ui.core.ItemRenderer = cast e.target;
|
||||
// trace(e.target);
|
||||
// // if (e.type == "change")
|
||||
// // {
|
||||
// // curView = cast e.data;
|
||||
// // }
|
||||
// };
|
||||
|
||||
hudCam = new FlxCamera();
|
||||
hudCam.bgColor.alpha = 0;
|
||||
|
||||
|
@ -81,10 +111,9 @@ class DebugBoundingState extends FlxState
|
|||
initSpritesheetView();
|
||||
initOffsetView();
|
||||
|
||||
// charInput = new FlxInputText(300, 10, 150, "bf", 16);
|
||||
// charInput.focusCam = hudCam;
|
||||
// charInput.cameras = [hudCam];
|
||||
// charInput.scrollFactor.set();
|
||||
uiStuff.cameras = [hudCam];
|
||||
|
||||
add(uiStuff);
|
||||
|
||||
super.create();
|
||||
}
|
||||
|
@ -222,15 +251,16 @@ class DebugBoundingState extends FlxState
|
|||
|
||||
var characters:Array<String> = CoolUtil.coolTextFile(Paths.txt('characterList'));
|
||||
|
||||
// charInput isnt only exclusive to offsetView shit now
|
||||
charInput = new FlxUIDropDownMenu(500, 20, FlxUIDropDownMenu.makeStrIdLabelArray(characters, true), function(str:String)
|
||||
var charDropdown:DropDown = cast uiStuff.findComponent('characterDropdown');
|
||||
for (char in characters)
|
||||
{
|
||||
loadAnimShit(characters[Std.parseInt(str)]);
|
||||
// trace();
|
||||
});
|
||||
// charInput.
|
||||
charInput.cameras = [hudCam];
|
||||
add(charInput);
|
||||
charDropdown.dataSource.add({text: char});
|
||||
}
|
||||
|
||||
charDropdown.onChange = function(e:UIEvent)
|
||||
{
|
||||
loadAnimShit(e.data.text);
|
||||
};
|
||||
}
|
||||
|
||||
public var mouseOffset:FlxPoint = FlxPoint.get(0, 0);
|
||||
|
@ -290,9 +320,16 @@ class DebugBoundingState extends FlxState
|
|||
override function update(elapsed:Float)
|
||||
{
|
||||
if (FlxG.keys.justPressed.ONE)
|
||||
{
|
||||
var lv:DropDown = cast uiStuff.findComponent("swapper");
|
||||
lv.selectedIndex = 0;
|
||||
curView = SPRITESHEET;
|
||||
}
|
||||
|
||||
if (FlxG.keys.justReleased.TWO)
|
||||
{
|
||||
var lv:DropDown = cast uiStuff.findComponent("swapper");
|
||||
lv.selectedIndex = 1;
|
||||
curView = OFFSETSHIT;
|
||||
if (swagChar != null)
|
||||
{
|
||||
|
@ -318,11 +355,6 @@ class DebugBoundingState extends FlxState
|
|||
if (FlxG.keys.justPressed.H)
|
||||
hudCam.visible = !hudCam.visible;
|
||||
|
||||
/* if (charInput.hasFocus && FlxG.keys.justPressed.ENTER)
|
||||
{
|
||||
loadAnimShit();
|
||||
}*/
|
||||
|
||||
CoolUtil.mouseCamDrag();
|
||||
CoolUtil.mouseWheelZoom();
|
||||
|
||||
|
@ -437,6 +469,9 @@ class DebugBoundingState extends FlxState
|
|||
|
||||
var swagChar:BaseCharacter;
|
||||
|
||||
/*
|
||||
Called when animation dropdown is changed!
|
||||
*/
|
||||
function loadAnimShit(char:String)
|
||||
{
|
||||
if (swagChar != null)
|
||||
|
@ -528,8 +563,8 @@ class DebugBoundingState extends FlxState
|
|||
}
|
||||
}
|
||||
|
||||
enum ANIMDEBUGVIEW
|
||||
enum abstract ANIMDEBUGVIEW(String)
|
||||
{
|
||||
SPRITESHEET;
|
||||
OFFSETSHIT;
|
||||
var SPRITESHEET;
|
||||
var OFFSETSHIT;
|
||||
}
|
||||
|
|
|
@ -1,103 +1,191 @@
|
|||
package funkin.ui.stageBuildShit;
|
||||
|
||||
import flixel.FlxSprite;
|
||||
import flixel.input.mouse.FlxMouseEventManager;
|
||||
import flixel.math.FlxPoint;
|
||||
import flixel.ui.FlxButton;
|
||||
import funkin.play.PlayState;
|
||||
import funkin.play.character.BaseCharacter;
|
||||
import funkin.play.stage.StageData;
|
||||
import haxe.Json;
|
||||
import haxe.ui.ComponentBuilder;
|
||||
import haxe.ui.RuntimeComponentBuilder;
|
||||
import haxe.ui.Toolkit;
|
||||
import haxe.ui.components.Button;
|
||||
import haxe.ui.containers.HBox;
|
||||
import haxe.ui.containers.VBox;
|
||||
import haxe.ui.core.Component;
|
||||
import openfl.Assets;
|
||||
import openfl.events.Event;
|
||||
import openfl.events.IOErrorEvent;
|
||||
import openfl.net.FileReference;
|
||||
|
||||
class StageOffsetSubstate extends MusicBeatSubstate
|
||||
{
|
||||
public function new()
|
||||
var uiStuff:Component;
|
||||
|
||||
override function create()
|
||||
{
|
||||
super();
|
||||
super.create();
|
||||
|
||||
FlxG.mouse.visible = true;
|
||||
PlayState.instance.pauseMusic();
|
||||
FlxG.camera.target = null;
|
||||
|
||||
var btn:FlxButton = new FlxButton(200, 10, "SAVE COMPILE", function()
|
||||
var str = Paths.xml('ui/stage-editor-view');
|
||||
uiStuff = RuntimeComponentBuilder.fromAsset(str);
|
||||
|
||||
uiStuff.findComponent("lol").onClick = saveCharacterCompile;
|
||||
uiStuff.findComponent('saveAs').onClick = saveStageFileRef;
|
||||
|
||||
add(uiStuff);
|
||||
|
||||
PlayState.instance.persistentUpdate = true;
|
||||
uiStuff.cameras = [PlayState.instance.camHUD];
|
||||
// btn.cameras = [PlayState.instance.camHUD];
|
||||
|
||||
for (thing in PlayState.instance.currentStage)
|
||||
{
|
||||
var stageLol:StageData = StageDataParser.parseStageData(PlayState.instance.currentStageId);
|
||||
FlxMouseEventManager.add(thing, spr ->
|
||||
{
|
||||
char = cast thing;
|
||||
trace("JUST PRESSED!");
|
||||
sprOld.x = thing.x;
|
||||
sprOld.y = thing.y;
|
||||
|
||||
var bfPos = PlayState.instance.currentStage.getBoyfriend().feetPosition;
|
||||
stageLol.characters.bf.position[0] = Std.int(bfPos.x);
|
||||
stageLol.characters.bf.position[1] = Std.int(bfPos.y);
|
||||
|
||||
var dadPos = PlayState.instance.currentStage.getDad().feetPosition;
|
||||
|
||||
stageLol.characters.dad.position[0] = Std.int(dadPos.x);
|
||||
stageLol.characters.dad.position[1] = Std.int(dadPos.y);
|
||||
|
||||
var GF_FEET_SNIIIIIIIIIIIIIFFFF = PlayState.instance.currentStage.getGirlfriend().feetPosition;
|
||||
stageLol.characters.gf.position[0] = Std.int(GF_FEET_SNIIIIIIIIIIIIIFFFF.x);
|
||||
stageLol.characters.gf.position[1] = Std.int(GF_FEET_SNIIIIIIIIIIIIIFFFF.y);
|
||||
|
||||
var outputJson = CoolUtil.jsonStringify(stageLol);
|
||||
|
||||
#if sys
|
||||
// save "local" to the current export.
|
||||
sys.io.File.saveContent('./assets/data/stages/' + PlayState.instance.currentStageId + '.json', outputJson);
|
||||
|
||||
// save to the dev version
|
||||
sys.io.File.saveContent('../../../../assets/preload/data/stages/' + PlayState.instance.currentStageId + '.json', outputJson);
|
||||
#end
|
||||
// trace(dipshitJson);
|
||||
|
||||
// put character position data to a file of some sort
|
||||
});
|
||||
btn.scrollFactor.set();
|
||||
add(btn);
|
||||
btn.cameras = [PlayState.instance.camHUD];
|
||||
mosPosOld.x = FlxG.mouse.x;
|
||||
mosPosOld.y = FlxG.mouse.y;
|
||||
}, null, spr ->
|
||||
{
|
||||
// ID tag is to see if currently overlapping hold basically!, a bit more reliable than checking transparency!
|
||||
// used for bug where you can click, and if you click on NO sprite, it snaps the thing to position! unintended!
|
||||
spr.ID = 1;
|
||||
spr.alpha = 0.5;
|
||||
}, spr ->
|
||||
{
|
||||
spr.ID = 0;
|
||||
spr.alpha = 1;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
var mosPosOld:FlxPoint = new FlxPoint();
|
||||
var sprOld:FlxPoint = new FlxPoint();
|
||||
|
||||
var char:BaseCharacter = null;
|
||||
var char:FlxSprite = null;
|
||||
var overlappingChar:Bool = false;
|
||||
|
||||
override function update(elapsed:Float)
|
||||
{
|
||||
super.update(elapsed);
|
||||
|
||||
if (char != null && char.ID == 1 && FlxG.mouse.pressed)
|
||||
{
|
||||
char.x = sprOld.x - (mosPosOld.x - FlxG.mouse.x);
|
||||
char.y = sprOld.y - (mosPosOld.y - FlxG.mouse.y);
|
||||
}
|
||||
|
||||
CoolUtil.mouseCamDrag();
|
||||
|
||||
if (FlxG.keys.pressed.CONTROL)
|
||||
CoolUtil.mouseWheelZoom();
|
||||
|
||||
if (FlxG.mouse.pressed)
|
||||
{
|
||||
if (FlxG.mouse.justPressed)
|
||||
{
|
||||
for (thing in PlayState.instance.currentStage)
|
||||
{
|
||||
if (FlxG.mouse.overlaps(thing) && Std.isOfType(thing, BaseCharacter))
|
||||
char = cast thing;
|
||||
}
|
||||
|
||||
if (char != null)
|
||||
{
|
||||
sprOld.x = char.x;
|
||||
sprOld.y = char.y;
|
||||
}
|
||||
|
||||
mosPosOld.x = FlxG.mouse.x;
|
||||
mosPosOld.y = FlxG.mouse.y;
|
||||
}
|
||||
|
||||
if (char != null)
|
||||
{
|
||||
char.x = sprOld.x - (mosPosOld.x - FlxG.mouse.x);
|
||||
char.y = sprOld.y - (mosPosOld.y - FlxG.mouse.y);
|
||||
}
|
||||
}
|
||||
|
||||
if (FlxG.keys.justPressed.Y)
|
||||
{
|
||||
for (thing in PlayState.instance.currentStage)
|
||||
{
|
||||
FlxMouseEventManager.remove(thing);
|
||||
thing.alpha = 1;
|
||||
}
|
||||
|
||||
if (uiStuff != null)
|
||||
remove(uiStuff);
|
||||
|
||||
uiStuff = null;
|
||||
|
||||
PlayState.instance.resetCamera();
|
||||
FlxG.mouse.visible = false;
|
||||
close();
|
||||
}
|
||||
}
|
||||
|
||||
var _file:FileReference;
|
||||
|
||||
private function saveStageFileRef(_):Void
|
||||
{
|
||||
var jsonStr = prepStageStuff();
|
||||
|
||||
_file = new FileReference();
|
||||
_file.addEventListener(Event.COMPLETE, onSaveComplete);
|
||||
_file.addEventListener(Event.CANCEL, onSaveCancel);
|
||||
_file.addEventListener(IOErrorEvent.IO_ERROR, onSaveError);
|
||||
_file.save(jsonStr, PlayState.instance.currentStageId + ".json");
|
||||
}
|
||||
|
||||
function onSaveComplete(_)
|
||||
{
|
||||
fileRemoveListens();
|
||||
FlxG.log.notice("Successfully saved!");
|
||||
}
|
||||
|
||||
function onSaveCancel(_)
|
||||
{
|
||||
fileRemoveListens();
|
||||
}
|
||||
|
||||
function onSaveError(_)
|
||||
{
|
||||
fileRemoveListens();
|
||||
FlxG.log.error("Problem saving Stage file!");
|
||||
}
|
||||
|
||||
function fileRemoveListens()
|
||||
{
|
||||
_file.removeEventListener(Event.COMPLETE, onSaveComplete);
|
||||
_file.removeEventListener(Event.CANCEL, onSaveCancel);
|
||||
_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
|
||||
_file = null;
|
||||
}
|
||||
|
||||
private function saveCharacterCompile(_):Void
|
||||
{
|
||||
var outputJson:String = prepStageStuff();
|
||||
|
||||
#if sys
|
||||
// save "local" to the current export.
|
||||
sys.io.File.saveContent('./assets/data/stages/' + PlayState.instance.currentStageId + '.json', outputJson);
|
||||
|
||||
// save to the dev version
|
||||
sys.io.File.saveContent('../../../../assets/preload/data/stages/' + PlayState.instance.currentStageId + '.json', outputJson);
|
||||
#end
|
||||
}
|
||||
|
||||
private function prepStageStuff():String
|
||||
{
|
||||
var stageLol:StageData = StageDataParser.parseStageData(PlayState.instance.currentStageId);
|
||||
|
||||
for (prop in stageLol.props)
|
||||
{
|
||||
@:privateAccess
|
||||
var posStuff = PlayState.instance.currentStage.namedProps.get(prop.name);
|
||||
|
||||
prop.position[0] = posStuff.x;
|
||||
prop.position[1] = posStuff.y;
|
||||
}
|
||||
|
||||
var bfPos = PlayState.instance.currentStage.getBoyfriend().feetPosition;
|
||||
stageLol.characters.bf.position[0] = Std.int(bfPos.x);
|
||||
stageLol.characters.bf.position[1] = Std.int(bfPos.y);
|
||||
|
||||
var dadPos = PlayState.instance.currentStage.getDad().feetPosition;
|
||||
|
||||
stageLol.characters.dad.position[0] = Std.int(dadPos.x);
|
||||
stageLol.characters.dad.position[1] = Std.int(dadPos.y);
|
||||
|
||||
var GF_FEET_SNIIIIIIIIIIIIIFFFF = PlayState.instance.currentStage.getGirlfriend().feetPosition;
|
||||
stageLol.characters.gf.position[0] = Std.int(GF_FEET_SNIIIIIIIIIIIIIFFFF.x);
|
||||
stageLol.characters.gf.position[1] = Std.int(GF_FEET_SNIIIIIIIIIIIIIFFFF.y);
|
||||
|
||||
return CoolUtil.jsonStringify(stageLol);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,10 +25,11 @@ class Constants
|
|||
|
||||
#if debug
|
||||
public static final GIT_HASH = funkin.util.macro.GitCommit.getGitCommitHash();
|
||||
public static final GIT_BRANCH = funkin.util.macro.GitCommit.getGitBranch();
|
||||
|
||||
static function get_VERSION():String
|
||||
{
|
||||
return 'v${Application.current.meta.get('version')} (${GIT_HASH})' + VERSION_SUFFIX;
|
||||
return 'v${Application.current.meta.get('version')} (${GIT_BRANCH} : ${GIT_HASH})' + VERSION_SUFFIX;
|
||||
}
|
||||
#else
|
||||
static function get_VERSION():String
|
||||
|
|
|
@ -31,5 +31,31 @@ class GitCommit
|
|||
return macro $v{commitHashSplice};
|
||||
#end
|
||||
}
|
||||
|
||||
public static macro function getGitBranch():haxe.macro.Expr.ExprOf<String>
|
||||
{
|
||||
#if !display
|
||||
// Get the current line number.
|
||||
var pos = haxe.macro.Context.currentPos();
|
||||
var branchProcess = new sys.io.Process('git', ['rev-parse', '--abbrev-ref', 'HEAD']);
|
||||
|
||||
if (branchProcess.exitCode() != 0)
|
||||
{
|
||||
var message = branchProcess.stderr.readAll().toString();
|
||||
haxe.macro.Context.info('[WARN] Could not determine current git commit; is this a proper Git repository?', pos);
|
||||
}
|
||||
|
||||
var branchName:String = branchProcess.stdout.readLine();
|
||||
trace('Current Working Branch: ${branchName}');
|
||||
|
||||
// Generates a string expression
|
||||
return macro $v{branchName};
|
||||
#else
|
||||
// `#if display` is used for code completion. In this case returning an
|
||||
// empty string is good enough; We don't want to call git on every hint.
|
||||
var branchName:String = "";
|
||||
return macro $v{branchName};
|
||||
#end
|
||||
}
|
||||
}
|
||||
#end
|
||||
|
|
|
@ -1,4 +1,8 @@
|
|||
<<<<<<< HEAD
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
=======
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
>>>>>>> origin/note-redux
|
||||
<module>
|
||||
<!-- A module provides additional behavior and configuration for HaxeUI. -->
|
||||
<components>
|
||||
|
@ -7,6 +11,7 @@
|
|||
This needs to be done HERE and not via the `include` macro because `Toolkit.init()`
|
||||
reads this to build the component registry.
|
||||
-->
|
||||
<<<<<<< HEAD
|
||||
<class package="haxe.ui.core" loadAll="true" />
|
||||
|
||||
<class package="haxe.ui.components" loadAll="true" />
|
||||
|
@ -18,5 +23,10 @@
|
|||
|
||||
<!-- Custom components. -->
|
||||
<class package="funkin.ui.haxeui.components" loadAll="true" />
|
||||
=======
|
||||
<class package="haxe.ui.components" loadAll="true" />
|
||||
<class package="haxe.ui.containers" loadAll="true" />
|
||||
<class package="haxe.ui.core" loadAll="true" />
|
||||
>>>>>>> origin/note-redux
|
||||
</components>
|
||||
</module>
|
Loading…
Reference in a new issue