Commit graph

2471 commits

Author SHA1 Message Date
Cameron Taylor
2cfeb2c94d anim editor dropdown fix 2024-02-20 00:29:11 -05:00
Cameron Taylor
ef6a5c033a assets submod 2024-02-19 23:48:14 -05:00
Eric
7600b8264a Merge pull request #338 from FunkinCrew/leveltitle-positioning
tiny levelitems positioning
2024-02-19 21:43:09 -05:00
Cameron Taylor
85b3441a03 tiny levelitems positioning 2024-02-19 21:40:52 -05:00
Cameron Taylor
4b4cf7ea53 Merge pull request #336 from FunkinCrew/bugfix/misc-editor-fixes
Chart editor bugfixes
2024-02-19 21:25:57 -05:00
Cameron Taylor
a50d3e817e Merge branch 'rewrite/master' into bugfix/misc-editor-fixes 2024-02-19 21:25:26 -05:00
Cameron Taylor
10c275f7e6 Merge pull request #335 from FunkinCrew/abot-fixies
abot eyeballs fixes, and abot position fix
2024-02-19 21:06:38 -05:00
Jenny Crowe
7524885c81 Assets submod go brrr 2024-02-19 18:18:46 -07:00
Jenny Crowe
7d7cf32f44 Chart editor grid now updates when changing the song BPM. HItsound volumes converted to two separate sliders. 2024-02-19 18:18:32 -07:00
Jenny Crowe
dd0632d55e Send assets submodule to the woods 2024-02-19 16:38:40 -07:00
Eric
49811713c0 Merge branch 'rewrite/master' into abot-fixies 2024-02-19 12:07:55 -05:00
Eric
1c8fd7251c Merge pull request #322 from FunkinCrew/storymode-nene-fix
hide storymode menu characters if they dont exist for the level
2024-02-17 19:26:05 -05:00
Cameron Taylor
d020697bc7 asset submod 2024-02-17 05:57:49 -05:00
Cameron Taylor
f9199540c4 Merge pull request #333 from FunkinCrew/feature/chart-editor-note-kind
Revamp note kind handling in the Chart Editor.
2024-02-17 05:30:24 -05:00
Cameron Taylor
0a83f2f1e8 Merge branch 'rewrite/master' into feature/chart-editor-note-kind 2024-02-17 05:26:58 -05:00
Cameron Taylor
01250852c5 simplified preloader 2024-02-17 04:45:12 -05:00
Cameron Taylor
2baac0e983 dont infinitely add new props, replace the old ones 2024-02-17 04:21:03 -05:00
Cameron Taylor
41cb3d93b2 nicer color tweens 2024-02-17 04:01:06 -05:00
Cameron Taylor
fc3b83367f Merge branch 'rewrite/master' of https://github.com/FunkinCrew/funkin-secret into storymode-nene-fix 2024-02-17 03:49:54 -05:00
Cameron Taylor
73797688da Merge pull request #334 from FunkinCrew/bugfix/loading-state
Fix songs failing to load on HTML5 target
2024-02-17 03:48:45 -05:00
Cameron Taylor
316fa72b19 Merge branch 'rewrite/master' of https://github.com/FunkinCrew/funkin-secret into bugfix/loading-state 2024-02-17 03:44:16 -05:00
Cameron Taylor
efd4ae4592 Merge pull request #332 from FunkinCrew/bugfix/smoothLerp-typo
Fix variable name in `MathUtils.smoothLerp`
2024-02-17 03:42:44 -05:00
EliteMasterEric
16df3f0e9d Move E to a final constant as Mike suggested. 2024-02-17 03:41:08 -05:00
Cameron Taylor
ffcbef73a9 assets submod update 2024-02-17 03:33:12 -05:00
Mike Welsh
a523b82439 Fix songs failing to load on HTML5 target
Do a small refactor of `LoadingState` to fix loading songs on the
when `NO_PRELOAD_ALL` is defined.

This allows the HTML5 target to progress into song gameplay again.
2024-02-16 21:00:44 -08:00
EliteMasterEric
1bc96afd6d Move E to a final constant as Mike suggested. 2024-02-16 22:13:51 -05:00
EliteMasterEric
98e6d4091e Revamp note kind handling in the chart editor. 2024-02-16 22:01:47 -05:00
Mike Welsh
ef96bd4358 Fix variable name in MathUtils.smoothLerp 2024-02-16 17:22:55 -08:00
Cameron Taylor
516c5e8596 Merge pull request #329 from FunkinCrew/feature/screenshots
Implemented a screenshot button.
2024-02-16 19:31:53 -05:00
Cameron Taylor
0b58a4f664 camera flash fix 2024-02-16 18:58:27 -05:00
Cameron Taylor
928f941c2f Merge pull request #331 from FunkinCrew/bugfix/countdown-pause-music
Fix issue with incorrect music after pausing during countdown
2024-02-16 17:36:23 -05:00
Cameron Taylor
29e1c480fd unwrap openFolder from #if sys 2024-02-16 16:35:57 -05:00
EliteMasterEric
e4cd694c15 ScreenshotPlugin now uses Player.controls. VolumePlugin is now outside MusicBeatState 2024-02-16 14:42:28 -05:00
Mike Welsh
e90c37ad75 Fix issue with incorrect music after pausing during countdown
Whenever you pause gameplay, the `PlayState` pauses the music.
But if you start a song from the main menu, pause during the 3,2,1
countdown, and then unpause, the main menu music will incorrectly
start playing again due to `FlxG.sound.music` still referencing it
before the gameplay song starts playing.

Only restart the music if it was actually playing to begin with by
storing the play state in `PlayState.openSubState` when we pause.

This hopefully avoids any other cases where the pause state gets
pushed while the music is stopped.
2024-02-16 04:54:27 -08:00
Cameron Taylor
94938313dd click preview to open screenshots folder (and moved openFolder to FileUtil 2024-02-16 05:24:43 -05:00
Cameron Taylor
0036a334bc display fancy preview as a sprite on top of FlxG.stage, to properly render over substates 2024-02-16 04:48:54 -05:00
Cameron Taylor
e19dfad641 Merge pull request #328 from FunkinCrew/EliteMasterEric-patch-1
Additional mathematical utilities.
2024-02-16 03:35:21 -05:00
EliteMasterEric
e24c78ae16 Implemented a screenshot button. FancyPreview is broken. 2024-02-15 21:34:24 -05:00
Eric
10f4ad704e Additional mathematical utilities. 2024-02-15 14:17:44 -05:00
Cameron Taylor
15accdf10f Merge pull request #327 from FunkinCrew/bugfix/remove-hmm-dep
Remove `hmm` dependency to fix HTML5 target
2024-02-15 03:40:12 -05:00
Mike Welsh
91ab1cb520 Remove hmm dependency to fix HTML5 target
Remove the `hmm` haxelib dependency from the build.

Linking to `hmm` caused `utest` to be transitively linked, which
eventually caused OpenFL to act strangely and instatiate the
application twice on the HTML5 target.

`hmm` was only used for `HaxelibVersions.getLibraryVersions` macro
call. Instead, manually parse the `hmm.json` ourselves to avoid
the dependency. This fixes the HTML5 target.

`hmm` is still used for package management, but no longer linked
in to the build itself.
2024-02-15 00:23:24 -08:00
Cameron Taylor
41b54fe7cc Merge pull request #326 from FunkinCrew/docs/COMPILING-lime-setup 2024-02-14 19:46:51 -05:00
Mike Welsh
ed2be8becf Add haxelib run lime setup to COMPILING.md 2024-02-14 16:34:04 -08:00
Cameron Taylor
390bcff459 Merge pull request #323 from FunkinCrew/feature/no-polymod-spam
If a Polymod function throws an error, disable it.
2024-02-14 07:04:19 -05:00
Cameron Taylor
432e0de2b9 assets submod 2024-02-14 06:57:11 -05:00
Cameron Taylor
c299aa00b9 Merge pull request #324 from FunkinCrew/bugfix/darnell-fix
Darnell voices fix
2024-02-14 00:23:57 -05:00
EliteMasterEric
2b5922635b Darnell voices fix 2024-02-13 21:56:33 -05:00
EliteMasterEric
5b20e00a7b Upgrade Polymod to no longer spam popups when the same function fails repeatedly. 2024-02-13 21:43:54 -05:00
Cameron Taylor
b96232787a hide storymode menu characters if they dont exist for the level 2024-02-13 05:23:59 -05:00
Cameron Taylor
cf01f8c0f3 Merge pull request #279 from FunkinCrew/feature/hashlink-hot-reload
Allow builds without hxCodec if using hashlink
2024-02-13 03:32:46 -05:00