EliteMasterEric
efe0a66934
Merge remote-tracking branch 'public/debug-hotkey-docs' into bugfix/public-fixes
2024-05-09 16:40:45 -04:00
EliteMasterEric
c2650c0810
Merge remote-tracking branch 'public/bugfix/freeplay-lerp' into bugfix/public-fixes
2024-05-09 16:40:18 -04:00
EliteMasterEric
3207fd82f3
Merge remote-tracking branch 'public/bugfix/easter-egg-crash' into bugfix/public-fixes
2024-05-09 16:40:11 -04:00
EliteMasterEric
0b82a206ef
Merge remote-tracking branch 'public/bugfix/crash-handler-flxstate-check' into bugfix/public-fixes
2024-05-09 16:39:53 -04:00
Burgerballs
e5ee6efdf4
redundancy is bad!!!!
2024-05-09 20:01:26 +01:00
Burgerballs
edfde606a1
magical machine of death
2024-05-09 17:51:03 +01:00
I Gede Hari Kresna Wiyasa
985aa1f2a1
Added a fix guide for those with poor internet connection
2024-05-09 15:53:55 +08:00
Cameron Taylor
f2a06ad37b
fading in and erect track loading
2024-05-09 01:56:52 -04:00
Cameron Taylor
1b6febf01c
initial freeplay songs loading
2024-05-09 01:15:01 -04:00
codist
bfaa4626f8
Polish for the transition from GameOverSubState back into PlayState.
2024-05-09 01:10:53 -04:00
EliteMasterEric
4d5c0444c8
Fix an issue where control binds would be duplicated and quickly multiply.
2024-05-09 00:46:21 -04:00
EliteMasterEric
2e4baa8ab2
Fix a null object reference caused by accessing cut assets.
2024-05-09 00:43:33 -04:00
Eric
4fdc437840
Update Funkin' Debug Hotkeys.md
2024-05-08 23:55:19 -04:00
Cameron Taylor
77446f28d7
Merge pull request #549 from FunkinCrew/sanitized/bugfix/easter-egg
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Fix an error related to an easter egg, plus some script warnings.
2024-05-08 23:30:50 -04:00
Cameron Taylor
928b3c4119
assets submod
2024-05-08 23:29:55 -04:00
Cameron Taylor
9730ef4280
Merge pull request #550 from FunkinCrew/sanitized/bugfix/shader-crash-freeplay
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Fix a shader crash on Freeplay on some AMD cards.
2024-05-08 23:21:52 -04:00
Eric
34a6e16385
Merge pull request #2323 from nebulazorua/main
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Chart debug key takes you back to chart editor if you're charting
2024-05-08 23:14:59 -04:00
Eric
e3ee68abf2
Merge pull request #2370 from MadBear422/main
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Character selection fix for chart editor
2024-05-08 23:08:48 -04:00
Cameron Taylor
54fbb9a294
be careful with these gitmodules, we don't want to work out of funkin.art or funkin.assets
2024-05-08 22:45:13 -04:00
Cameron Taylor
20226baaba
Merge branch 'public-release/develop' into develop-0.3.3
2024-05-08 22:43:36 -04:00
codist
df5bdc7b7d
Fixed stutter once a transition to the main menu completes.
2024-05-08 22:42:33 -04:00
Cameron Taylor
4bd8542d3d
Merge pull request #2315 from ImCodist/bugfix/main-menu-camera-stutter
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Fixed stutter once a wipe transition to the Main Menu completes.
2024-05-08 22:23:18 -04:00
MadBear422
4d1c2c1b88
Character selection fix for chart editor.
2024-05-08 15:30:40 -07:00
EliteMasterEric
d4f113df59
Fix a conflict between a shader variable name and a function on some graphics cards.
2024-05-08 14:23:33 -04:00
Eric
1e359030c3
Merge pull request #2302 from FunkinCrew/bugfix/funkvis-hmm
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Fix an issue with an improper version of funkVis
2024-05-08 14:17:55 -04:00
nebulazorua
4b500f78e1
Revert change because i forgot to do it in a new branch oriignally lol
2024-05-08 20:30:47 +08:00
nebulazorua
2eaea3cdc5
Apply judgements through a seperate function to applyScore
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Also adds more to the HitNoteScriptEvent, such as the noteDiff and also isComboBreak.
noteDiff is important as it lets you create stuff like notes with reduced hitboxes (i.e mines/"hurt notes") or millisecond hit displays. isComboBreak lets you set whether the judge combo broke, so you could in theory create custom judgements in scripts now with these changes (killer reimplementation in scripts? more likely than you'd think!)
2024-05-08 20:26:17 +08:00
nebulazorua
f5143c2d78
this is better
2024-05-08 19:56:13 +08:00
nebulazorua
6fdc090ecc
i have accidentally done this and wiped out my chart many times
2024-05-08 19:53:47 +08:00
codist
b49fac742f
Fixed stutter once a transition to the main menu completes.
2024-05-08 04:21:30 -04:00
Eric
3142dee553
Merge pull request #2313 from FunkinCrew/bugfix/switch-pattern-typo
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Fix a typo in PlayAnimationSongEvent
2024-05-08 03:24:46 -04:00
EliteMasterEric
4e5531744a
Curse you burgerballs
2024-05-08 03:23:00 -04:00
Eric
6742e5c833
Merge pull request #2308 from Burgerballs/patch-1
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Fix some spaghetti on PlayAnimationSongEvent
2024-05-08 02:32:26 -04:00
Eric
fcb1d8eda3
Merge pull request #2309 from ImCodist/bugfix/sustain-flicker
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Fixed an issue where hold note would be invisible for a single frame.
2024-05-08 02:25:16 -04:00
EliteMasterEric
2e74678caf
Fix an issue where the Freeplay menu never displays 100% clear.
2024-05-08 01:54:48 -04:00
codist
000e256b0e
Fixed an issue where hold note would be invisible for a single frame.
2024-05-08 01:20:39 -04:00
Burgerballs
2743a853bc
Fix some spaghetti on PlayAnimationSongEvent
2024-05-08 06:03:12 +01:00
Eric
8ba23e0700
Merge pull request #2300 from TheGaloXx/main
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FIX WINDOW TWEEN
2024-05-08 00:54:01 -04:00
EliteMasterEric
cfeca56634
Fix an error related to an easter egg, plus some warnings.
2024-05-08 00:36:22 -04:00
EliteMasterEric
be07760103
Fix a crash when querying FlxG.state
2024-05-08 00:08:44 -04:00
EliteMasterEric
e2613fa8fb
Fix an issue with an improper version of funkVis
2024-05-07 23:45:35 -04:00
TheGalo X
5160fd02d4
fix window tween
2024-05-07 23:17:49 -03:00
Cameron Taylor
a6948c3a38
Merge pull request #2297 from Chubercik/patch-1
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Fix the `funkin-assets` license link
2024-05-07 22:13:37 -04:00
Jakub Marcowski
d51809ea2f
Fix the funkin-assets
license link
2024-05-08 03:15:07 +02:00
Cameron Taylor
39e7f008ea
Update COMPILING.md
2024-05-07 20:31:41 -04:00
Cameron Taylor
1927e38bc2
case sensitive markdown
2024-05-07 20:31:19 -04:00
Cameron Taylor
dee03f7429
Update README.md
2024-05-07 20:30:45 -04:00
Cameron Taylor
8267998f5c
update submodules and git modules for codebase
2024-05-07 19:26:10 -04:00
Cameron Taylor
2f9642998e
submodule update
2024-05-07 18:48:51 -04:00
EliteMasterEric
91a9815aa0
Revision to license wording.
2024-05-07 18:32:00 -04:00