EliteMasterEric
36c0c61946
Merge remote-tracking branch 'origin/rewrite/master' into feature/2hot-death-animation
2024-02-20 18:44:51 -05:00
EliteMasterEric
d888fb860d
Remove support for >100% audio since it didn't actually boost the gain.
2024-02-20 13:37:53 -05:00
Cameron Taylor
2cfeb2c94d
anim editor dropdown fix
2024-02-20 00:29:11 -05:00
Cameron Taylor
ef6a5c033a
assets submod
2024-02-19 23:48:14 -05:00
EliteMasterEric
db428a3e36
Update assets submodule.
2024-02-19 23:09:23 -05:00
Cameron Taylor
758a8378e7
Merge pull request #339 from FunkinCrew/bugfix/darnell-stuck
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Fix Darnell to not get stuck in his sing poses when the opponent is singing
2024-02-19 22:11:29 -05:00
EliteMasterEric
ef39382fea
Update assets submodule
2024-02-19 21:49:05 -05:00
Eric
7600b8264a
Merge pull request #338 from FunkinCrew/leveltitle-positioning
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tiny levelitems positioning
2024-02-19 21:43:09 -05:00
Cameron Taylor
85b3441a03
tiny levelitems positioning
2024-02-19 21:40:52 -05:00
Cameron Taylor
4b4cf7ea53
Merge pull request #336 from FunkinCrew/bugfix/misc-editor-fixes
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Chart editor bugfixes
2024-02-19 21:25:57 -05:00
Cameron Taylor
a50d3e817e
Merge branch 'rewrite/master' into bugfix/misc-editor-fixes
2024-02-19 21:25:26 -05:00
Cameron Taylor
10c275f7e6
Merge pull request #335 from FunkinCrew/abot-fixies
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abot eyeballs fixes, and abot position fix
2024-02-19 21:06:38 -05:00
Jenny Crowe
7524885c81
Assets submod go brrr
2024-02-19 18:18:46 -07:00
Jenny Crowe
7d7cf32f44
Chart editor grid now updates when changing the song BPM. HItsound volumes converted to two separate sliders.
2024-02-19 18:18:32 -07:00
Jenny Crowe
dd0632d55e
Send assets submodule to the woods
2024-02-19 16:38:40 -07:00
Eric
49811713c0
Merge branch 'rewrite/master' into abot-fixies
2024-02-19 12:07:55 -05:00
EliteMasterEric
44623071cd
Redo event stuff for abot and game over audio logic
2024-02-18 03:02:36 -05:00
Eric
1c8fd7251c
Merge pull request #322 from FunkinCrew/storymode-nene-fix
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hide storymode menu characters if they dont exist for the level
2024-02-17 19:26:05 -05:00
EliteMasterEric
12335fef9d
Merge remote-tracking branch 'origin/rewrite/master' into feature/2hot-death-animation
2024-02-17 15:18:23 -05:00
Cameron Taylor
d020697bc7
asset submod
2024-02-17 05:57:49 -05:00
Cameron Taylor
f9199540c4
Merge pull request #333 from FunkinCrew/feature/chart-editor-note-kind
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Revamp note kind handling in the Chart Editor.
2024-02-17 05:30:24 -05:00
Cameron Taylor
0a83f2f1e8
Merge branch 'rewrite/master' into feature/chart-editor-note-kind
2024-02-17 05:26:58 -05:00
Cameron Taylor
01250852c5
simplified preloader
2024-02-17 04:45:12 -05:00
Cameron Taylor
2baac0e983
dont infinitely add new props, replace the old ones
2024-02-17 04:21:03 -05:00
Cameron Taylor
41cb3d93b2
nicer color tweens
2024-02-17 04:01:06 -05:00
Cameron Taylor
fc3b83367f
Merge branch 'rewrite/master' of https://github.com/FunkinCrew/funkin-secret into storymode-nene-fix
2024-02-17 03:49:54 -05:00
Cameron Taylor
73797688da
Merge pull request #334 from FunkinCrew/bugfix/loading-state
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Fix songs failing to load on HTML5 target
2024-02-17 03:48:45 -05:00
Cameron Taylor
316fa72b19
Merge branch 'rewrite/master' of https://github.com/FunkinCrew/funkin-secret into bugfix/loading-state
2024-02-17 03:44:16 -05:00
Cameron Taylor
efd4ae4592
Merge pull request #332 from FunkinCrew/bugfix/smoothLerp-typo
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Fix variable name in `MathUtils.smoothLerp`
2024-02-17 03:42:44 -05:00
EliteMasterEric
16df3f0e9d
Move E to a final constant as Mike suggested.
2024-02-17 03:41:08 -05:00
Cameron Taylor
ffcbef73a9
assets submod update
2024-02-17 03:33:12 -05:00
EliteMasterEric
da7cb559bb
Update assets submodule.
2024-02-17 02:13:29 -05:00
EliteMasterEric
d535a3f547
Update haxeui
2024-02-17 02:13:19 -05:00
EliteMasterEric
8a9a7f3b97
Additional chart editor fixes.
2024-02-17 02:13:11 -05:00
Mike Welsh
a523b82439
Fix songs failing to load on HTML5 target
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Do a small refactor of `LoadingState` to fix loading songs on the
when `NO_PRELOAD_ALL` is defined.
This allows the HTML5 target to progress into song gameplay again.
2024-02-16 21:00:44 -08:00
EliteMasterEric
de8fe2e271
Merge branch 'feature/chart-editor-note-kind' into feature/2hot-death-animation
2024-02-16 22:46:06 -05:00
EliteMasterEric
1bc96afd6d
Move E to a final constant as Mike suggested.
2024-02-16 22:13:51 -05:00
EliteMasterEric
98e6d4091e
Revamp note kind handling in the chart editor.
2024-02-16 22:01:47 -05:00
Mike Welsh
ef96bd4358
Fix variable name in MathUtils.smoothLerp
2024-02-16 17:22:55 -08:00
Cameron Taylor
516c5e8596
Merge pull request #329 from FunkinCrew/feature/screenshots
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Implemented a screenshot button.
2024-02-16 19:31:53 -05:00
Cameron Taylor
0b58a4f664
camera flash fix
2024-02-16 18:58:27 -05:00
Cameron Taylor
928f941c2f
Merge pull request #331 from FunkinCrew/bugfix/countdown-pause-music
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Fix issue with incorrect music after pausing during countdown
2024-02-16 17:36:23 -05:00
Cameron Taylor
29e1c480fd
unwrap openFolder from #if sys
2024-02-16 16:35:57 -05:00
EliteMasterEric
e4cd694c15
ScreenshotPlugin now uses Player.controls. VolumePlugin is now outside MusicBeatState
2024-02-16 14:42:28 -05:00
EliteMasterEric
77ff261be1
Make functions non-inline so they work on HScript
2024-02-16 13:08:34 -05:00
Mike Welsh
e90c37ad75
Fix issue with incorrect music after pausing during countdown
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Whenever you pause gameplay, the `PlayState` pauses the music.
But if you start a song from the main menu, pause during the 3,2,1
countdown, and then unpause, the main menu music will incorrectly
start playing again due to `FlxG.sound.music` still referencing it
before the gameplay song starts playing.
Only restart the music if it was actually playing to begin with by
storing the play state in `PlayState.openSubState` when we pause.
This hopefully avoids any other cases where the pause state gets
pushed while the music is stopped.
2024-02-16 04:54:27 -08:00
Cameron Taylor
94938313dd
click preview to open screenshots folder (and moved openFolder
to FileUtil
2024-02-16 05:24:43 -05:00
Cameron Taylor
0036a334bc
display fancy preview as a sprite on top of FlxG.stage, to properly render over substates
2024-02-16 04:48:54 -05:00
Cameron Taylor
e19dfad641
Merge pull request #328 from FunkinCrew/EliteMasterEric-patch-1
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Additional mathematical utilities.
2024-02-16 03:35:21 -05:00
Mike Welsh
d6b3e2a9cf
Fix FunkinSound
not resuming after focus
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`FunkingSound.onFocus` was checking `_shouldPlay` before resuming,
but this would always be false, causing the sound to not resume
when tabbing out and back into the game.
2024-02-16 00:08:33 -08:00