Merge pull request #380 from FunkinCrew/bugfix/weekend-1-sing-time

Weekend 1: Fix default value for singTime to use correct unit.
This commit is contained in:
Cameron Taylor 2024-03-10 13:28:34 -04:00 committed by GitHub
commit fbc5d9955d

View file

@ -378,12 +378,12 @@ class CharacterDataParser
} }
/** /**
* The default time the character should sing for, in beats. * The default time the character should sing for, in steps.
* Values that are too low will cause the character to stop singing between notes. * Values that are too low will cause the character to stop singing between notes.
* Originally, this value was set to 1, but it was changed to 2 because that became * Values that are too high will cause the character to hold their singing pose for too long after they're done.
* too low after some other code changes. * @default `8 steps`
*/ */
static final DEFAULT_SINGTIME:Float = 2.0; static final DEFAULT_SINGTIME:Float = 8.0;
static final DEFAULT_DANCEEVERY:Int = 1; static final DEFAULT_DANCEEVERY:Int = 1;
static final DEFAULT_FLIPX:Bool = false; static final DEFAULT_FLIPX:Bool = false;