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Replace cutscenes.
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2 changed files with 3 additions and 3 deletions
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Subproject commit ac8bf6e129113551e1c7971327b31096d703e433
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Subproject commit 3a35ba2bcc3d7544374bca6d673391908e55adbd
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@ -12,12 +12,12 @@ import funkin.ui.MusicBeatState;
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* After about 2 minutes of inactivity on the title screen,
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* After about 2 minutes of inactivity on the title screen,
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* the game will enter the Attract state, as a reference to physical arcade machines.
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* the game will enter the Attract state, as a reference to physical arcade machines.
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*
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*
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* In the current version, this just plays the Kickstarter trailer, but this can be changed to
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* In the current version, this just plays the ~~Kickstarter trailer~~ Erect teaser, but this can be changed to
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* gameplay footage, a generic game trailer, or something more elaborate.
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* gameplay footage, a generic game trailer, or something more elaborate.
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*/
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*/
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class AttractState extends MusicBeatState
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class AttractState extends MusicBeatState
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{
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{
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static final ATTRACT_VIDEO_PATH:String = Paths.stripLibrary(Paths.videos('kickstarterTrailer', 'shared'));
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static final ATTRACT_VIDEO_PATH:String = Paths.stripLibrary(Paths.videos('erectTeaser', 'shared'));
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public override function create():Void
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public override function create():Void
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{
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{
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