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Update PlayerData.hx
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@ -264,6 +264,12 @@ class PlayerCharSelectData
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*/
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*/
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@:optional
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@:optional
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public var position:Null<Int>;
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public var position:Null<Int>;
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/**
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* The GF name to assign for this character.
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*/
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@:optional
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public var assignedGF:Null<String>;
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}
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}
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typedef PlayerResultsData =
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typedef PlayerResultsData =
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