Funkin/source/funkin/LatencyState.hx

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package funkin;
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import flixel.FlxSprite;
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import flixel.FlxSubState;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.group.FlxGroup;
import flixel.math.FlxMath;
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import flixel.text.FlxText;
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import flixel.util.FlxColor;
import funkin.audiovis.PolygonSpectogram;
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import haxe.Timer;
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import openfl.events.KeyboardEvent;
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class LatencyState extends MusicBeatSubstate
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{
var offsetText:FlxText;
var noteGrp:FlxTypedGroup<Note>;
var strumLine:FlxSprite;
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var blocks:FlxGroup;
var songPosVis:FlxSprite;
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var songVisFollowVideo:FlxSprite;
var songVisFollowAudio:FlxSprite;
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var beatTrail:FlxSprite;
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var diffGrp:FlxTypedGroup<FlxText>;
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override function create()
{
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FlxG.stage.addEventListener(KeyboardEvent.KEY_DOWN, key ->
{
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trace("EVENT PRESS: " + FlxG.sound.music.time + " " + Timer.stamp());
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// trace("EVENT LISTENER: " + key);
});
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FlxG.sound.playMusic(Paths.sound('soundTest'));
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Conductor.bpm = 60;
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noteGrp = new FlxTypedGroup<Note>();
add(noteGrp);
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diffGrp = new FlxTypedGroup<FlxText>();
add(diffGrp);
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// var musSpec:PolygonSpectogram = new PolygonSpectogram(FlxG.sound.music, FlxColor.RED, FlxG.height, Math.floor(FlxG.height / 2));
// musSpec.x += 170;
// musSpec.scrollFactor.set();
// musSpec.waveAmplitude = 100;
// musSpec.realtimeVisLenght = 0.45;
// // musSpec.visType = FREQUENCIES;
// add(musSpec);
for (beat in 0...Math.floor(FlxG.sound.music.length / Conductor.crochet))
{
var beatTick:FlxSprite = new FlxSprite(songPosToX(beat * Conductor.crochet), FlxG.height - 15);
beatTick.makeGraphic(2, 15);
beatTick.alpha = 0.3;
add(beatTick);
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var offsetTxt:FlxText = new FlxText(songPosToX(beat * Conductor.crochet), FlxG.height - 26, 0, "swag");
offsetTxt.alpha = 0.5;
diffGrp.add(offsetTxt);
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}
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songVisFollowAudio = new FlxSprite(0, FlxG.height - 20).makeGraphic(2, 20, FlxColor.YELLOW);
add(songVisFollowAudio);
songVisFollowVideo = new FlxSprite(0, FlxG.height - 20).makeGraphic(2, 20, FlxColor.BLUE);
add(songVisFollowVideo);
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songPosVis = new FlxSprite(0, FlxG.height - 20).makeGraphic(2, 20, FlxColor.RED);
add(songPosVis);
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beatTrail = new FlxSprite(0, songPosVis.y).makeGraphic(2, 20, FlxColor.PURPLE);
beatTrail.alpha = 0.7;
add(beatTrail);
blocks = new FlxGroup();
add(blocks);
for (i in 0...8)
{
var block = new FlxSprite(2, 50 * i).makeGraphic(48, 48);
block.visible = false;
blocks.add(block);
}
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for (i in 0...32)
{
var note:Note = new Note(Conductor.crochet * i, 1);
noteGrp.add(note);
}
offsetText = new FlxText();
offsetText.screenCenter();
add(offsetText);
strumLine = new FlxSprite(FlxG.width / 2, 100).makeGraphic(FlxG.width, 5);
add(strumLine);
super.create();
}
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override function beatHit()
{
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if (curBeat % 8 == 0)
blocks.forEach(blok ->
{
blok.visible = false;
});
blocks.members[curBeat % 8].visible = true;
// block.visible = !block.visible;
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super.beatHit();
}
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override function update(elapsed:Float)
{
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if (FlxG.keys.justPressed.S)
{
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trace("UPDATE PRESS: " + FlxG.sound.music.time + " " + Timer.stamp());
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}
if (FlxG.keys.justPressed.X)
{
var closestBeat:Int = Math.round(Conductor.songPosition / Conductor.crochet);
var getDiff:Float = Conductor.songPosition - (closestBeat * Conductor.crochet);
getDiff -= Conductor.visualOffset;
trace("\tDISTANCE TO CLOSEST BEAT: " + getDiff + "ms");
trace("\tCLOSEST BEAT: " + closestBeat);
beatTrail.x = songPosVis.x;
if (closestBeat < FlxG.sound.music.length / Conductor.crochet)
diffGrp.members[closestBeat].text = getDiff + "ms";
}
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if (FlxG.keys.justPressed.SPACE)
{
if (FlxG.sound.music.playing)
FlxG.sound.music.pause();
else
FlxG.sound.music.resume();
}
if (FlxG.keys.pressed.D)
FlxG.sound.music.time += 1000 * FlxG.elapsed;
Conductor.songPosition = FlxG.sound.music.time - Conductor.offset;
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songPosVis.x = songPosToX(Conductor.songPosition);
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songVisFollowAudio.x = songPosToX(Conductor.songPosition - Conductor.audioOffset);
songVisFollowVideo.x = songPosToX(Conductor.songPosition - Conductor.visualOffset);
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offsetText.text = "AUDIO Offset: " + Conductor.audioOffset + "ms";
offsetText.text += "\nVIDOE Offset: " + Conductor.visualOffset + "ms";
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offsetText.text += "\ncurStep: " + curStep;
offsetText.text += "\ncurBeat: " + curBeat;
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var multiply:Float = 10;
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if (FlxG.keys.pressed.SHIFT)
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multiply = 1;
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if (FlxG.keys.pressed.CONTROL)
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{
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if (FlxG.keys.justPressed.RIGHT)
{
Conductor.audioOffset += 1 * multiply;
}
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if (FlxG.keys.justPressed.LEFT)
{
Conductor.audioOffset -= 1 * multiply;
}
}
else
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{
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if (FlxG.keys.justPressed.RIGHT)
{
Conductor.visualOffset += 1 * multiply;
}
if (FlxG.keys.justPressed.LEFT)
{
Conductor.visualOffset -= 1 * multiply;
}
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}
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/* if (FlxG.keys.justPressed.SPACE)
{
FlxG.sound.music.stop();
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FlxG.resetState();
}*/
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noteGrp.forEach(function(daNote:Note)
{
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daNote.y = (strumLine.y - ((Conductor.songPosition - Conductor.audioOffset) - daNote.data.strumTime) * 0.45);
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daNote.x = strumLine.x + 30;
if (daNote.y < strumLine.y)
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daNote.alpha = 0.5;
if (daNote.y < 0 - daNote.height)
{
daNote.alpha = 1;
// daNote.data.strumTime += Conductor.crochet * 8;
}
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});
super.update(elapsed);
}
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function songPosToX(pos:Float):Float
{
return FlxMath.remapToRange(pos, 0, FlxG.sound.music.length, 0, FlxG.width);
}
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}