2022-03-08 03:13:53 -05:00
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package funkin.ui.animDebugShit;
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2021-04-07 20:19:49 -04:00
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2022-03-23 01:18:23 -04:00
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import flixel.FlxCamera;
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import flixel.FlxSprite;
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import flixel.FlxState;
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import flixel.addons.display.FlxGridOverlay;
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import flixel.addons.ui.FlxInputText;
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import flixel.addons.ui.FlxUIDropDownMenu;
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import flixel.graphics.frames.FlxAtlasFrames;
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import flixel.graphics.frames.FlxFrame;
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import flixel.group.FlxGroup;
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import flixel.math.FlxPoint;
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import flixel.system.FlxSound;
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import flixel.text.FlxText;
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import flixel.util.FlxColor;
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import flixel.util.FlxSpriteUtil;
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import flixel.util.FlxTimer;
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import funkin.play.character.BaseCharacter;
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import funkin.play.character.CharacterData.CharacterDataParser;
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import funkin.play.character.SparrowCharacter;
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import haxe.ui.RuntimeComponentBuilder;
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import haxe.ui.components.DropDown;
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import haxe.ui.core.Component;
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import haxe.ui.events.ItemEvent;
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import haxe.ui.events.UIEvent;
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import lime.utils.Assets as LimeAssets;
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import openfl.Assets;
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import openfl.events.Event;
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import openfl.events.IOErrorEvent;
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import openfl.geom.Rectangle;
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import openfl.net.FileReference;
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import openfl.net.URLLoader;
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import openfl.net.URLRequest;
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import openfl.utils.ByteArray;
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2021-05-27 19:15:03 -04:00
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using flixel.util.FlxSpriteUtil;
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2021-07-14 19:00:22 -04:00
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#if web
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import js.html.FileList;
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#end
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#if sys
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import sys.io.File;
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#end
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class DebugBoundingState extends FlxState
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{
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/*
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TODAY'S TO-DO
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- Cleaner UI
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*/
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var bg:FlxSprite;
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var fileInfo:FlxText;
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var txtGrp:FlxGroup;
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var hudCam:FlxCamera;
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var curView:ANIMDEBUGVIEW = SPRITESHEET;
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var spriteSheetView:FlxGroup;
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var offsetView:FlxGroup;
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var animDropDownMenu:FlxUIDropDownMenu;
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var dropDownSetup:Bool = false;
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var onionSkinChar:FlxSprite;
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var txtOffsetShit:FlxText;
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var uiStuff:Component;
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override function create()
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{
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Paths.setCurrentLevel('week1');
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var str = Paths.xml('ui/offset-editor-view');
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uiStuff = RuntimeComponentBuilder.fromAsset(str);
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// uiStuff.findComponent("btnViewSpriteSheet").onClick = _ -> curView = SPRITESHEET;
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var dropdown:DropDown = cast uiStuff.findComponent("swapper");
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dropdown.onChange = function(e:UIEvent)
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{
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trace(e.type);
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curView = cast e.data.curView;
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trace(e.data);
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// trace(e.data);
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};
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// lv.
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// lv.onChange = function(e:UIEvent)
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// {
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// trace(e.type);
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// // trace(e.data.curView);
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// // var item:haxe.ui.core.ItemRenderer = cast e.target;
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// trace(e.target);
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// // if (e.type == "change")
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// // {
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// // curView = cast e.data;
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// // }
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// };
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hudCam = new FlxCamera();
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hudCam.bgColor.alpha = 0;
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FlxG.cameras.add(hudCam, false);
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bg = FlxGridOverlay.create(10, 10);
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// bg = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.GREEN);
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bg.scrollFactor.set();
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add(bg);
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initSpritesheetView();
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initOffsetView();
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uiStuff.cameras = [hudCam];
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add(uiStuff);
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super.create();
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}
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var bf:FlxSprite;
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var swagOutlines:FlxSprite;
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function initSpritesheetView():Void
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{
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spriteSheetView = new FlxGroup();
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add(spriteSheetView);
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var tex = Paths.getSparrowAtlas('characters/temp');
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// tex.frames[0].uv
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bf = new FlxSprite();
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bf.loadGraphic(tex.parent);
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spriteSheetView.add(bf);
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swagOutlines = new FlxSprite().makeGraphic(tex.parent.width, tex.parent.height, FlxColor.TRANSPARENT);
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generateOutlines(tex.frames);
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txtGrp = new FlxGroup();
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txtGrp.cameras = [hudCam];
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spriteSheetView.add(txtGrp);
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addInfo('boyfriend.xml', "");
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addInfo('Width', bf.width);
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addInfo('Height', bf.height);
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swagOutlines.antialiasing = true;
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spriteSheetView.add(swagOutlines);
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FlxG.stage.window.onDropFile.add(function(path:String)
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{
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// WACKY ASS TESTING SHIT FOR WEB FILE LOADING??
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#if web
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var swagList:FileList = cast path;
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var objShit = js.html.URL.createObjectURL(swagList.item(0));
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trace(objShit);
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var funnysound = new FlxSound().loadStream('https://cdn.discordapp.com/attachments/767500676166451231/817821618251759666/Flutter.mp3', false, false,
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null, function()
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{
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trace('LOADED SHIT??');
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});
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funnysound.volume = 1;
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funnysound.play();
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var urlShit = new URLLoader(new URLRequest(objShit));
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new FlxTimer().start(3, function(tmr:FlxTimer)
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{
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// music lol!
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if (urlShit.dataFormat == BINARY)
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{
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// var daSwagBytes:ByteArray = urlShit.data;
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// FlxG.sound.playMusic();
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// trace('is binary!!');
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}
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trace(urlShit.dataFormat);
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});
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// remove(bf);
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// FlxG.bitmap.removeByKey(Paths.image('characters/temp'));
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// Assets.cache.clear();
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// bf.loadGraphic(objShit);
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// add(bf);
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// trace(swagList.item(0).name);
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// var urlShit = js.html.URL.createObjectURL(path);
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#end
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#if sys
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trace("DROPPED FILE FROM: " + Std.string(path));
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var newPath = "./" + Paths.image('characters/temp');
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File.copy(path, newPath);
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var swag = Paths.image('characters/temp');
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if (bf != null) remove(bf);
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FlxG.bitmap.removeByKey(Paths.image('characters/temp'));
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Assets.cache.clear();
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bf.loadGraphic(Paths.image('characters/temp'));
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add(bf);
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#end
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});
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}
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function generateOutlines(frameShit:Array<FlxFrame>):Void
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{
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// swagOutlines.width = frameShit[0].parent.width;
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// swagOutlines.height = frameShit[0].parent.height;
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swagOutlines.pixels.fillRect(new Rectangle(0, 0, swagOutlines.width, swagOutlines.height), 0x00000000);
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for (i in frameShit)
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{
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var lineStyle:LineStyle = {color: FlxColor.RED, thickness: 2};
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var uvW:Float = (i.uv.width * i.parent.width) - (i.uv.x * i.parent.width);
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var uvH:Float = (i.uv.height * i.parent.height) - (i.uv.y * i.parent.height);
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// trace(Std.int(i.uv.width * i.parent.width));
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swagOutlines.drawRect(i.uv.x * i.parent.width, i.uv.y * i.parent.height, uvW, uvH, FlxColor.TRANSPARENT, lineStyle);
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// swagGraphic.setPosition(, );
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// trace(uvH);
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}
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}
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function initOffsetView():Void
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{
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offsetView = new FlxGroup();
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add(offsetView);
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onionSkinChar = new FlxSprite().makeGraphic(FlxG.width * 2, FlxG.height * 2, FlxColor.TRANSPARENT);
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onionSkinChar.visible = false;
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offsetView.add(onionSkinChar);
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txtOffsetShit = new FlxText(20, 20, 0, "", 20);
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txtOffsetShit.setFormat(Paths.font("vcr.ttf"), 26, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK);
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txtOffsetShit.cameras = [hudCam];
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offsetView.add(txtOffsetShit);
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animDropDownMenu = new FlxUIDropDownMenu(630, 20, FlxUIDropDownMenu.makeStrIdLabelArray(['weed'], true));
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animDropDownMenu.cameras = [hudCam];
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offsetView.add(animDropDownMenu);
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var characters:Array<String> = CoolUtil.coolTextFile(Paths.txt('characterList'));
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var charDropdown:DropDown = cast uiStuff.findComponent('characterDropdown');
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for (char in characters)
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{
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charDropdown.dataSource.add({text: char});
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}
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charDropdown.onChange = function(e:UIEvent)
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{
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loadAnimShit(e.data.text);
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};
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}
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public var mouseOffset:FlxPoint = FlxPoint.get(0, 0);
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public var oldPos:FlxPoint = FlxPoint.get(0, 0);
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function mouseOffsetMovement()
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{
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if (swagChar != null)
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{
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if (FlxG.mouse.justPressed)
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{
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mouseOffset.set(FlxG.mouse.x - -swagChar.offset.x, FlxG.mouse.y - -swagChar.offset.y);
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// oldPos.set(swagChar.offset.x, swagChar.offset.y);
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// oldPos.set(FlxG.mouse.x, FlxG.mouse.y);
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}
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if (FlxG.mouse.pressed)
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{
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swagChar.offset.x = (FlxG.mouse.x - mouseOffset.x) * -1;
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swagChar.offset.y = (FlxG.mouse.y - mouseOffset.y) * -1;
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swagChar.animationOffsets.set(animDropDownMenu.selectedLabel, [Std.int(swagChar.offset.x), Std.int(swagChar.offset.y)]);
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txtOffsetShit.text = 'Offset: ' + swagChar.offset;
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}
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}
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}
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function addInfo(str:String, value:Dynamic)
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{
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var swagText:FlxText = new FlxText(10, 10 + (28 * txtGrp.length));
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swagText.setFormat(Paths.font("vcr.ttf"), 26, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK);
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swagText.scrollFactor.set();
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txtGrp.add(swagText);
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swagText.text = str + ": " + Std.string(value);
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}
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function checkLibrary(library:String)
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{
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trace(Assets.hasLibrary(library));
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if (Assets.getLibrary(library) == null)
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{
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@:privateAccess
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if (!LimeAssets.libraryPaths.exists(library)) throw "Missing library: " + library;
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// var callback = callbacks.add("library:" + library);
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Assets.loadLibrary(library).onComplete(function(_)
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{
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trace('LOADED... awesomeness...');
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// callback();
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});
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}
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}
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override function update(elapsed:Float)
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{
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if (FlxG.keys.justPressed.ONE)
|
|
|
|
{
|
|
|
|
var lv:DropDown = cast uiStuff.findComponent("swapper");
|
|
|
|
lv.selectedIndex = 0;
|
|
|
|
curView = SPRITESHEET;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (FlxG.keys.justReleased.TWO)
|
|
|
|
{
|
|
|
|
var lv:DropDown = cast uiStuff.findComponent("swapper");
|
|
|
|
lv.selectedIndex = 1;
|
|
|
|
curView = OFFSETSHIT;
|
|
|
|
if (swagChar != null)
|
|
|
|
{
|
|
|
|
FlxG.camera.focusOn(swagChar.getMidpoint());
|
|
|
|
FlxG.camera.zoom = 0.95;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (curView)
|
|
|
|
{
|
|
|
|
case SPRITESHEET:
|
|
|
|
spriteSheetView.visible = true;
|
|
|
|
offsetView.visible = false;
|
|
|
|
offsetView.active = false;
|
|
|
|
case OFFSETSHIT:
|
|
|
|
spriteSheetView.visible = false;
|
|
|
|
offsetView.visible = true;
|
|
|
|
offsetView.active = true;
|
|
|
|
offsetControls();
|
|
|
|
mouseOffsetMovement();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (FlxG.keys.justPressed.H) hudCam.visible = !hudCam.visible;
|
|
|
|
|
|
|
|
CoolUtil.mouseCamDrag();
|
|
|
|
CoolUtil.mouseWheelZoom();
|
|
|
|
|
|
|
|
// bg.scale.x = FlxG.camera.zoom;
|
|
|
|
// bg.scale.y = FlxG.camera.zoom;
|
|
|
|
|
|
|
|
bg.setGraphicSize(Std.int(bg.width / FlxG.camera.zoom));
|
|
|
|
|
|
|
|
super.update(elapsed);
|
|
|
|
}
|
|
|
|
|
|
|
|
function offsetControls():Void
|
|
|
|
{
|
|
|
|
if (FlxG.keys.justPressed.RBRACKET || FlxG.keys.justPressed.E)
|
|
|
|
{
|
|
|
|
if (Std.parseInt(animDropDownMenu.selectedId) + 1 <= animDropDownMenu.length)
|
|
|
|
animDropDownMenu.selectedId = Std.string(Std.parseInt(animDropDownMenu.selectedId)
|
|
|
|
+ 1);
|
|
|
|
else
|
|
|
|
animDropDownMenu.selectedId = Std.string(0);
|
|
|
|
animDropDownMenu.callback(animDropDownMenu.selectedId);
|
|
|
|
}
|
|
|
|
if (FlxG.keys.justPressed.LBRACKET || FlxG.keys.justPressed.Q)
|
|
|
|
{
|
|
|
|
if (Std.parseInt(animDropDownMenu.selectedId) - 1 >= 0) animDropDownMenu.selectedId = Std.string(Std.parseInt(animDropDownMenu.selectedId) - 1);
|
|
|
|
else
|
|
|
|
animDropDownMenu.selectedId = Std.string(animDropDownMenu.length - 1);
|
|
|
|
animDropDownMenu.callback(animDropDownMenu.selectedId);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Keyboards controls for general WASD "movement"
|
|
|
|
// modifies the animDropDownMenu so that it's properly updated and shit
|
|
|
|
// and then it's just played and updated from the animDropDownMenu callback, which is set in the loadAnimShit() function probabbly
|
|
|
|
if (FlxG.keys.justPressed.W || FlxG.keys.justPressed.S || FlxG.keys.justPressed.D || FlxG.keys.justPressed.A)
|
|
|
|
{
|
|
|
|
var missShit:String = '';
|
|
|
|
|
|
|
|
if (FlxG.keys.pressed.SHIFT) missShit = 'miss';
|
|
|
|
|
|
|
|
if (FlxG.keys.justPressed.W) animDropDownMenu.selectedLabel = 'singUP' + missShit;
|
|
|
|
if (FlxG.keys.justPressed.S) animDropDownMenu.selectedLabel = 'singDOWN' + missShit;
|
|
|
|
if (FlxG.keys.justPressed.A) animDropDownMenu.selectedLabel = 'singLEFT' + missShit;
|
|
|
|
if (FlxG.keys.justPressed.D) animDropDownMenu.selectedLabel = 'singRIGHT' + missShit;
|
|
|
|
|
|
|
|
animDropDownMenu.callback(animDropDownMenu.selectedId);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (FlxG.keys.justPressed.F)
|
|
|
|
{
|
|
|
|
onionSkinChar.visible = !onionSkinChar.visible;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Plays the idle animation
|
|
|
|
if (FlxG.keys.justPressed.SPACE)
|
|
|
|
{
|
|
|
|
animDropDownMenu.selectedLabel = 'idle';
|
|
|
|
animDropDownMenu.callback(animDropDownMenu.selectedId);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Playback the animation
|
|
|
|
if (FlxG.keys.justPressed.ENTER) animDropDownMenu.callback(animDropDownMenu.selectedId);
|
|
|
|
|
|
|
|
if (FlxG.keys.justPressed.RIGHT || FlxG.keys.justPressed.LEFT || FlxG.keys.justPressed.UP || FlxG.keys.justPressed.DOWN)
|
|
|
|
{
|
|
|
|
var animName = animDropDownMenu.selectedLabel;
|
|
|
|
var coolValues:Array<Float> = swagChar.animationOffsets.get(animName);
|
|
|
|
|
|
|
|
var multiplier:Int = 5;
|
|
|
|
|
|
|
|
if (FlxG.keys.pressed.CONTROL) multiplier = 1;
|
|
|
|
|
|
|
|
if (FlxG.keys.pressed.SHIFT) multiplier = 10;
|
|
|
|
|
|
|
|
if (FlxG.keys.justPressed.RIGHT) coolValues[0] -= 1 * multiplier;
|
|
|
|
else if (FlxG.keys.justPressed.LEFT) coolValues[0] += 1 * multiplier;
|
|
|
|
else if (FlxG.keys.justPressed.UP) coolValues[1] += 1 * multiplier;
|
|
|
|
else if (FlxG.keys.justPressed.DOWN) coolValues[1] -= 1 * multiplier;
|
|
|
|
|
|
|
|
swagChar.animationOffsets.set(animDropDownMenu.selectedLabel, coolValues);
|
|
|
|
swagChar.playAnimation(animName);
|
|
|
|
|
|
|
|
txtOffsetShit.text = 'Offset: ' + coolValues;
|
|
|
|
|
|
|
|
trace(animName);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (FlxG.keys.justPressed.ESCAPE)
|
|
|
|
{
|
|
|
|
var outputString:String = "";
|
|
|
|
|
|
|
|
for (i in swagChar.animationOffsets.keys())
|
|
|
|
{
|
|
|
|
outputString += i + " " + swagChar.animationOffsets.get(i)[0] + " " + swagChar.animationOffsets.get(i)[1] + "\n";
|
|
|
|
}
|
|
|
|
|
|
|
|
outputString.trim();
|
|
|
|
saveOffsets(outputString);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
var swagChar:BaseCharacter;
|
|
|
|
|
|
|
|
/*
|
|
|
|
Called when animation dropdown is changed!
|
|
|
|
*/
|
|
|
|
function loadAnimShit(char:String)
|
|
|
|
{
|
|
|
|
if (swagChar != null)
|
|
|
|
{
|
|
|
|
offsetView.remove(swagChar);
|
|
|
|
swagChar.destroy();
|
|
|
|
}
|
|
|
|
|
|
|
|
swagChar = CharacterDataParser.fetchCharacter(char);
|
|
|
|
swagChar.x = 100;
|
|
|
|
swagChar.y = 100;
|
|
|
|
// swagChar.debugMode = true;
|
|
|
|
offsetView.add(swagChar);
|
|
|
|
|
|
|
|
generateOutlines(swagChar.frames.frames);
|
|
|
|
bf.pixels = swagChar.pixels;
|
|
|
|
|
|
|
|
var animThing:Array<String> = [];
|
|
|
|
|
|
|
|
for (i in swagChar.animationOffsets.keys())
|
|
|
|
{
|
|
|
|
animThing.push(i);
|
|
|
|
trace(i);
|
|
|
|
trace(swagChar.animationOffsets[i]);
|
|
|
|
}
|
|
|
|
|
|
|
|
animDropDownMenu.setData(FlxUIDropDownMenu.makeStrIdLabelArray(animThing, true));
|
|
|
|
animDropDownMenu.callback = function(str:String)
|
|
|
|
{
|
|
|
|
// clears the canvas
|
|
|
|
onionSkinChar.pixels.fillRect(new Rectangle(0, 0, FlxG.width * 2, FlxG.height * 2), 0x00000000);
|
|
|
|
|
|
|
|
onionSkinChar.stamp(swagChar, Std.int(swagChar.x - swagChar.offset.x), Std.int(swagChar.y - swagChar.offset.y));
|
|
|
|
onionSkinChar.alpha = 0.6;
|
|
|
|
|
|
|
|
var animName = animThing[Std.parseInt(str)];
|
|
|
|
swagChar.playAnimation(animName, true); // trace();
|
|
|
|
trace(swagChar.animationOffsets.get(animName));
|
|
|
|
|
|
|
|
txtOffsetShit.text = 'Offset: ' + swagChar.offset;
|
|
|
|
};
|
|
|
|
dropDownSetup = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
var _file:FileReference;
|
|
|
|
|
|
|
|
function saveOffsets(saveString:String)
|
|
|
|
{
|
|
|
|
if ((saveString != null) && (saveString.length > 0))
|
|
|
|
{
|
|
|
|
_file = new FileReference();
|
|
|
|
_file.addEventListener(Event.COMPLETE, onSaveComplete);
|
|
|
|
_file.addEventListener(Event.CANCEL, onSaveCancel);
|
|
|
|
_file.addEventListener(IOErrorEvent.IO_ERROR, onSaveError);
|
|
|
|
_file.save(saveString, swagChar.characterId + "Offsets.txt");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function onSaveComplete(_):Void
|
|
|
|
{
|
|
|
|
_file.removeEventListener(Event.COMPLETE, onSaveComplete);
|
|
|
|
_file.removeEventListener(Event.CANCEL, onSaveCancel);
|
|
|
|
_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
|
|
|
|
_file = null;
|
|
|
|
FlxG.log.notice("Successfully saved LEVEL DATA.");
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Called when the save file dialog is cancelled.
|
|
|
|
*/
|
|
|
|
function onSaveCancel(_):Void
|
|
|
|
{
|
|
|
|
_file.removeEventListener(Event.COMPLETE, onSaveComplete);
|
|
|
|
_file.removeEventListener(Event.CANCEL, onSaveCancel);
|
|
|
|
_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
|
|
|
|
_file = null;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Called if there is an error while saving the gameplay recording.
|
|
|
|
*/
|
|
|
|
function onSaveError(_):Void
|
|
|
|
{
|
|
|
|
_file.removeEventListener(Event.COMPLETE, onSaveComplete);
|
|
|
|
_file.removeEventListener(Event.CANCEL, onSaveCancel);
|
|
|
|
_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
|
|
|
|
_file = null;
|
|
|
|
FlxG.log.error("Problem saving Level data");
|
|
|
|
}
|
2021-04-07 20:19:49 -04:00
|
|
|
}
|
2021-06-04 02:31:27 -04:00
|
|
|
|
2022-09-08 04:03:50 -04:00
|
|
|
enum abstract ANIMDEBUGVIEW(String)
|
2021-06-04 02:31:27 -04:00
|
|
|
{
|
2023-01-22 22:25:45 -05:00
|
|
|
var SPRITESHEET;
|
|
|
|
var OFFSETSHIT;
|
2021-06-04 02:31:27 -04:00
|
|
|
}
|