* 25w03a game tests
* Cleanup and improvements
* Update fabric-gametest-api-v1/src/main/java/net/fabricmc/fabric/impl/gametest/TestAnnotationLocator.java
Co-authored-by: Joseph Burton <burtonjae@hotmail.co.uk>
* Use an 8x8 empty structure by default
* Use a dedicated RegistryLoaderMixin instead of hacking around registry sync's api
* Fix
* Checkstyle
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Co-authored-by: Joseph Burton <burtonjae@hotmail.co.uk>
- This caused decorated pot pattern textures to not be initialized correctly
- Now, WoodTypeMixin only manually adds textures after TexturedRenderLayers has been classloaded
* Buildscript changes
* Particle API: port and some refactor
* Add support for Ingredient in FabricBrewingRecipeRegistry
* Add private ctor to ClientPlayerBlockBreakEvents
Not related to port, but something I've found during the process.
Also adds final to CommonLifecycleEvents.
* Fix Sound API testmod
* Fix broken javadocs
* Codec-related changes
* Document behavior of SUCCESS_NO_ITEM_USED in UseEntityCallback
* Add getEnabledFeatures
* checkstyle
* ALLOW_ENCHANTING event
* Intrinsic enchantments + testmod
also fixed a bug in the testmod that prevented the custom damage handler from ever working
* Item-based override mechanism
* Replaces part of the use cases of the event with a convenient method to override in FabricItem.
* Updated and tested the testmod.
* javadoc
* Move event logic to FabricItemStack
* oops
* Simplify mixin
* Replace ActionResult with TriState
* Use TriState in testmod
* requests
* Clarify jdoc
* Ship without intrinsic enchantments at first
* Checkstyle
* Checkstyle
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Co-authored-by: modmuss50 <modmuss50@gmail.com>
* Replace FabricEntityTypeBuilder with EntityTypeBuilder + iface injection
* Finish and test entity type builder
* Deprecate FabricBlockEntityTypeBuilder
* Review fix
* Fixes based on review
* Some fixes
* Checkstyle
* Deprecate FabricBlockSettings
* Deprecate FabricItemSettings
* Start on 24w03a
* Main menu :)
* Update mappings
* PayloadTypeRegistry
* Networking part 2 of many
* Networking part 3 of many
* Networking part 4 of many
* Recipe api
* Port Item API to 1.20.5
* Is this even right?
* Port FabricParticleTypes to 1.20.5
* Remove redundant fuel caching logic
* Remove fabric-containers-v0, deprecated since 2020
* Regsync work
* Adapt screen handler to new networking
* Update yarn + more work
* More mapping updates
* Compile fixes
* Checkstyle + small fixes
* Single and multiplayer fixes
* Handle play packets on main thread.
* Update mappings
* Even more networking
* Networking tests
* Fix todo's
* Update javadocs
* Networking API improvements
* Some small regsync refactors
* Fix handling of null NBT in NbtIngredient
* Update fabric-object-builder-api-v1/src/main/java/net/fabricmc/fabric/api/object/builder/v1/block/FabricBlockSettings.java
Co-authored-by: ErrorCraft <51973682+ErrorCraft@users.noreply.github.com>
* Update fabric-object-builder-api-v1/src/main/java/net/fabricmc/fabric/api/object/builder/v1/block/FabricBlockSettings.java
Co-authored-by: ErrorCraft <51973682+ErrorCraft@users.noreply.github.com>
* Add context objects
* ChannelInfoHolder.getPendingChannelsNames -> fabric_getPendingChannelsNames
* Fix crash
* send `c:register` packet for play phase instead of config (#3544)
* Bump version
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Co-authored-by: ErrorCraft <51973682+ErrorCraft@users.noreply.github.com>
Co-authored-by: apple502j <33279053+apple502j@users.noreply.github.com>
Co-authored-by: Drex <nicknamedrex@gmail.com>
Co-authored-by: deirn <deirn@bai.lol>
Breaking changes:
- `FabricBrewingRecipeRegistry.registerPotionRecipe` takes `RegistryEntry<Potion>` instead of `Potion`
- `SculkSensorFrequencyRegistry.regster` takes `RegistryKey<GameEvent>` instead of `GameEvent`
- `FabricLanguageProvider.add` takes `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
- `FabricTagProvider.GameEventTagProvider` was removed replace with `FabricTagProvider<GameEvent>`
- `FabricItem.getAttributeModifiers` returns a Multimap with a key of `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
- `ModifyItemAttributeModifiersCallback.modifyAttributeModifiers` takes Multimap with a key of `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`