modmuss50
54e5b2eccb
22w05a
...
Remove 1.18.1 support.
2022-02-02 18:34:04 +00:00
modmuss50
d7c144a830
Migrate to SLF4j and update loom ( #1960 )
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* Migrate to SLF4j and update loom
* Update loom
* Update to latest loom
2022-01-30 21:37:23 +00:00
modmuss50
e66b59e98c
22w03a
...
1.18.1 is also supported with this version.
2022-01-19 19:18:31 +00:00
shartte
c15ca33535
Fixes double-invoking of the client start event. ( #1839 )
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This is due to vanilla now calling thread.setPriority (thus accessing the field twice).
2021-11-17 17:01:22 +00:00
Player
3ac43d9577
Revert Mixin compatibilityLevel bump, bump versions
2021-11-17 03:29:11 +01:00
modmuss50
e77d3ea62f
1.18-pre2 & Java 17
2021-11-16 18:41:10 +00:00
modmuss50
b4f4f6cda4
Update Loom and Loader. Cleanup/improve buildscript.
2021-11-12 15:02:54 +00:00
modmuss50
65d505fc8a
Bump versions
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All of the version need to be bumped due to fabric-api-base being updated, this highlights the need for a better solution.
2021-11-05 17:09:48 +00:00
modmuss50
d1937ce458
21w40a
2021-10-07 16:10:04 +01:00
modmuss50
8f2c3e04fb
Bump version
2021-09-21 11:41:06 +01:00
modmuss50
5553aff888
21w37a: Compile pass
2021-09-17 18:42:42 +01:00
modmuss50
a02b4463f9
21w19a
2021-05-12 20:23:04 +01:00
modmuss50
23b3c92ea9
21w13a
2021-03-31 20:52:51 +01:00
modmuss50
40e100eb8e
21w07a - Fairly major mappings update
2021-02-17 19:11:45 +00:00
modmuss50
36b77c3e9f
21w03a
2021-01-20 19:50:47 +00:00
modmuss50
92519afafe
Version bump
2021-01-19 19:38:22 +00:00
i509VCB
f8cf2bb436
Add custom value denoting module lifecycles. ( #1253 )
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* Add custom value denoting module lifecycles.
* Make the module validation work.
My hand has been forced - we must use buildSrc since JsonSlurper is not available in main buildscript.
* Apply task to each project and dont cross projects
* A horrible hack
* Wait what
* It works now.
* Not needed
* Drop unneeded maven repo, cache map lookup
(cherry picked from commit daa38b3d82
)
2021-01-19 18:54:23 +00:00
modmuss50
8f5b7a460a
Bump version
2020-12-06 19:37:32 +00:00
i509VCB
80d73bddd1
Add readme for fabric-lifecycle-events-v1 ( #1119 )
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* Add readme for fabric-lifecycle-events-v1
* Spelling lol
* Update fabric-lifecycle-events-v1/README.md
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Don't document everything under the sun. Instead explain what there is
* Indicate > specify
* Consistent referral to the types of worlds.
* Update fabric-lifecycle-events-v1/README.md
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Update fabric-lifecycle-events-v1/README.md
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Grammer go brr
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
(cherry picked from commit ffb68a877b
)
2020-12-05 19:05:40 +00:00
i509VCB
bd906e77da
Implement entity unload event on server ( #1191 )
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* Start toying with server entity unload event
* Implement testmod stuff
* Implement shutdown implementation of unload entities
* Update fabric-lifecycle-events-v1/src/testmod/java/net/fabricmc/fabric/test/event/lifecycle/ServerEntityLifecycleTests.java
Co-authored-by: Pyrofab <redstoneinfire@gmail.com>
* Comment suggestion
Co-authored-by: Pyrofab <redstoneinfire@gmail.com>
2020-12-05 19:03:30 +00:00
i509VCB
8c05a46689
Block entity unload: compensate for WorldChunk code changes ( #1204 )
2020-12-05 19:02:56 +00:00
modmuss50
880269e646
Bump version
2020-11-28 20:34:56 +00:00
i509VCB
5a2efd399e
Reimplement block entity (un)load events ( #1177 )
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* Reimplement block entity (un)load events
This is pending testing to verify the tracking is reliable.
* Forgot that null check for parity
* Everything is implemented. Now for testing
* Fix server block entity unload events
* Bah indentations broke
* Handle world chunks instead of the positions
2020-11-28 19:47:47 +00:00
Thalia Nero
9f7a7423f3
Add module dependencies to maven POM ( #1104 )
2020-11-15 19:46:01 +00:00
modmuss50
24947c8dc7
Version bump
2020-11-08 21:52:10 +00:00
modmuss50
c3939b0682
Fix crash in production Closes #1155
2020-11-08 21:47:44 +00:00
modmuss50
96d1e9eae1
Version bump
2020-11-07 20:32:46 +00:00
i509VCB
8d074a03a9
Temp fix for feature renderer testmod, update mappings, reimplement client entity events ( #1152 )
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* Temp fix for feature renderer testmod, update mappings
* Deprecation comments...
* Reimplement client entity events
* Readd the client world change entity event stuff
2020-11-07 19:54:09 +00:00
i509VCB
c097c2c675
Reimplement server entity load event ( #1151 )
2020-11-05 20:02:40 +00:00
modmuss50
3e817a62fd
Version bump
2020-11-05 18:26:58 +00:00
modmuss50
fd6e7547e7
20w45a
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Added FabricBlockEntityTypeBuilder
Reworked EntityRendererRegistry
Ported BlockEntityRendererRegistry
2020-11-05 18:05:55 +00:00
i509VCB
27eec61ee2
Turn off tests and mixins for currently disabled part
2020-11-04 18:35:41 -06:00
i509VCB
e05dd712ca
20w45a: Reimplement Chunk events, fix up block-entity-networking
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This also adds some maintainer comments to two injections in game rule api.
No this does not compile
2020-11-04 18:21:51 -06:00
modmuss50
74cc3b2021
Version Bump
2020-07-29 20:07:00 +01:00
i509VCB
5098e03e12
Add world unload event (And functional interface annotations to events) ( #895 )
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* Add world unload event
* Add functional interface annotations to all events
2020-07-29 19:54:16 +01:00
modmuss50
3b4b2c130e
Version bump
2020-07-17 16:22:50 +01:00
modmuss50
f5c4fce088
and imports.. 😠
2020-07-17 15:59:41 +01:00
modmuss50
f5b8457b41
Remove unused variable
2020-07-17 15:58:37 +01:00
i509VCB
144d3847c0
Lifecycle Events: Part 2, Electric Boogaloo ( #848 )
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* Add a few new server lifecycle events
Server starting, Load World, Before server resource reload, After server resource reload
* Save event
* Split world load into ServerWorldEvents, add failure event for data pack reload
* cause
* Merge fail and regular end.
* Present tense lol
* So we can just plainly specify the system properties
* use handleAsync instead
2020-07-17 14:51:05 +01:00
modmuss50
c668f41520
20w27a
2020-07-01 18:40:27 +01:00
modmuss50
b0993bc1e7
Fix invalid testmod json
2020-06-25 22:42:35 +01:00
i509VCB
16acbe5bfd
Lifecycle Events V1 [1.16] ( #681 )
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* Lifecycle Events V1 (1.16)
Now includes Chunk and (Block)Entity (un)load events
(cherry picked from commit 82b372873fd930dd07768331f7b70f6f9d3d441d)
* Move around code to work on 1.16
* Checkstyle
* Remove primary server getters
(cherry picked from commit c84f36209d
)
* IJ DO YOU SPEAK RESOLVING IMPORTS
* Prune the tests that shouldn't exist
(cherry picked from commit a5112223ca
)
* Listen here checkstyle you bugger
* Split up events to individual interfaces. Make Chunk events use WorldChunk instead.
(cherry picked from commit 3431c0d894
)
2020-06-25 22:28:21 +01:00