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Reimplement server entity load event (#1151)
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3 changed files with 45 additions and 11 deletions
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/*
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* Copyright (c) 2016, 2017, 2018, 2019 FabricMC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package net.fabricmc.fabric.mixin.event.lifecycle;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import net.minecraft.entity.Entity;
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import net.minecraft.server.world.ServerWorld;
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import net.fabricmc.fabric.api.event.lifecycle.v1.ServerEntityEvents;
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@Mixin(targets = "net/minecraft/server/world/ServerWorld$class_5526")
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abstract class ServerWorldEntityLoaderMixin {
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// final synthetic Lnet/minecraft/server/world/ServerWorld; field_26936
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@SuppressWarnings("ShadowTarget")
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@Shadow
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@Final
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private ServerWorld field_26936;
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// onLoadEntity
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@Inject(method = "method_31798(Lnet/minecraft/entity/Entity;)V", at = @At("TAIL"))
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private void invokeEntityLoadEvent(Entity entity, CallbackInfo ci) {
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ServerEntityEvents.ENTITY_LOAD.invoker().onLoad(entity, this.field_26936);
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}
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}
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@ -30,17 +30,6 @@ import net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents;
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@Mixin(ServerWorld.class)
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public abstract class ServerWorldMixin {
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/*@Shadow
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private boolean inEntityTick;
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// Call our load event after vanilla has loaded the entity
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@Inject(method = "loadEntityUnchecked", at = @At("TAIL"))
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private void onLoadEntity(Entity entity, CallbackInfo ci) {
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if (!this.inEntityTick) { // Copy vanilla logic, we cannot load entities while the game is ticking entities
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ServerEntityEvents.ENTITY_LOAD.invoker().onLoad(entity, (ServerWorld) (Object) this);
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}
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}*/
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// Make sure "insideBlockTick" is true before we call the start tick, so inject after it is set
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@Inject(method = "tick", at = @At(value = "FIELD", target = "Lnet/minecraft/server/world/ServerWorld;inBlockTick:Z", opcode = Opcodes.PUTFIELD, ordinal = 0, shift = At.Shift.AFTER))
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private void startWorldTick(BooleanSupplier shouldKeepTicking, CallbackInfo ci) {
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@ -4,6 +4,7 @@
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"compatibilityLevel": "JAVA_8",
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"mixins": [
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"MinecraftServerMixin",
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"ServerWorldEntityLoaderMixin",
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"ServerWorldMixin",
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"ThreadedAnvilChunkStorageMixin",
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"WorldMixin"
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