- Added transitive-accessible wideners for `BlockStateModelGenerator$TintType`, `BlockStateModelGenerator$BlockTexturePool`, `BlockStateModelGenerator$LogTexturePool`, and `BlockStateModelGenerator$BuiltinModelPool` classes
- Added transitive-accessible widener for `TexturedModel#makeFactory` method
- Moved transitive-accessible wideners for `ItemModelGenerator` methods to the generate run, so it covers the 2 new methods and any future ones
- Fixed `generateAccessWideners` task so it can now find the jar
- Tweaked the whitespace in the accesswidener file a bit
* Fix loading data pack biomes
* Add command to help test.
* Fix custom end biomes crash
closes#2292
* add plains biome to the end
* remove unnecessary field prefix
* End biomes now generate properly
* Remove test logging
* Remove test command (was barely functional)
* Fix checkstyle
* Some small refactors
* Save the sampler directly on MultiNoiseSampler instance (#1)
Co-authored-by: modmuss50 <modmuss50@gmail.com>
Co-authored-by: deirn <deirn@bai.lol>
* Add VillagerFoodRegistry
* Fix style
* Add VillagerCompostingRegistry and separate CollectablesRegistry from FoodRegistry
* Add VillagerPlantableRegistry
* Add warning when registering a non-compostable item as a villager compostable
* Rename some registries, use block placement sound
* Add VillagerHeroGiftRegistry
* Add javadoc
* Combined all registries into one API class
* Remove now redundant class
* Change registries to a static method
* Combine into VillagerInteractionRegistries class
* Fix typo
* Move ImmutableCollectionUtils to impl
* Add isEmpty check to plantables, prefix mixin methods with fabric_
* VillagerPlantableRegistry Rework
* Remove dangling comment
* notNulls, included vanilla items in plantable registry, checkstyle fix
(cherry picked from commit 6f01bfd847)
* Add SyncDataPackContents and TagsLoaded lifecycle events
* tagsLoaded -> onTagsLoaded, isClient -> client
* Compile error in testmod
* Make SyncDataPackContents fire for every player
* syncDataPackContents -> onSyncDataPackContents
(cherry picked from commit cc71601c72)
* Make getKnockbackResistance() work for all materials
* Add missing license to ArmorItemMixin.java
* Fix all build failures
* Document ArmorItemMixin
(cherry picked from commit 6c4e5d0990)
* Include datagen in the production fatjar. Closes#2228
* Allow exclusion of block loot tables from strict validation. Closes#2241
* Auto-generate item models even when strict validation is disabled. Fixes#2240
(cherry picked from commit 4d962b4e9e)
* Fix errors causing disconnects during server connection not showing up in the disconnect message
* Replace unnecessary inject with the throwable provided in the redirect
(cherry picked from commit e6b169ebca)
* Initial skeleton
* Fabric Chat API v1 (experimental)
* Run checkstyle
* Fix checkstyle (testmod)
* Support 1.19-pre1
* Fix spotless
* Fixes
* Remove caching of messages
This is hard to maintain and has several edge cases. Mods should cache themselves when needed.
* Make constructor private
* Add ServerChatEvents
* Update mappings
* Prepare for the rename
* Include chat decorator in exception
* Add support for blocking messages
* Rename to fabric-message-api-v1
* Update to 1.19-pre2
* Use fabric namespace
* Rename ChatDecoratorEvent
* Rename events and add more javadoc
* Rename ServerChatEvents
* Rename ChatDecorator
* Only block bad respawn point death in testmod
* Fix wrong word in javadoc
* Improve javadoc
Co-authored-by: modmuss50 <modmuss50@gmail.com>
- Deprecates all classes and methods that use outdated Yarn names.
- Adds FabricLootTable and FabricLootTableBuilder to replace
the LootSupplier naming variants.
- Deprecates LootEntryTypeRegistry and LootJsonParser
as their functionality is exposed in vanilla now.
- Adds methods to FabricLootPoolBuilder for working
with collections as builder parameters.
- FabricLootPool and FabricLootTable/Supplier now return immutable lists
instead of modifiable fixed-size ones.
Co-authored-by: i509VCB <i509vcb@gmail.com>
* Load mod-provided data packs and DRM entries in CreateWorldScreen
Fixes#2225
* Fix ModifyArg target
* Fix injection failure
* Fix again
* checkstyle
* Fix it once again
* Add data pack load test to biome api testmod
* Also fix this for the dedicated server
* Fix TestServer not loading data packs
* Load dynamic registry in TestServer
* wip client command changes
* Move field and add javadoc
* Switch to jetbrains annotations and add missing annotations
* Add note about integrated servers
* Rename DISPATCHER field
* Fix missing some chunk unloads events leading to a possible memory leak. (#1820)
* Update fix for 1.18.2. Fixes#2206
Co-authored-by: modmuss50 <modmuss50@gmail.com>
(cherry picked from commit 23d88c8099)
* Fix the vanilla bug of uninstalling dimensions.
* fix license
* fix style
* Rename LevelStorageMixin and some minor changes.
(cherry picked from commit 01a4d43dcd)
A common source of crashes on modded Minecraft servers comes from modders accidently calling client only code from the client, this PR is another large step towards elimitating that.
This PR has been months in the making and years in the planning, requiring major changes to Loom & Loader. In recent Minecraft versions Mojang has made it easier than ever to cleanly split the jar, going against the status-quo of merging the client and server into one jar.
From the start we have designed Fabric to have a very clear split between client and common (client & server) code. Fabric has always encoraged keeping client only code seprate from the server, this can be seen at a fundamental level with the entrypoints in Loader. Fabric API's have all been designed with this mind.
This PR provides a compile safety net around Fabric API using client only code on the server. Even though there are almost 400 changed files, minimal changes beyond moving the files were required to achieve this in Fabric API, thanks to the effort of all contributors in the past.
These changes should not affect modders or players in anyway, a single "universal" jar is still produced. Im happy to awnswer any questions.
* Update command registration API to reflect vanilla changes
* Allow module versions in impl+mixin packages
* Use v2 module, keeping v1 for server commands at least
* update, address review
Co-authored-by: modmuss50 <modmuss50@gmail.com>
* TooltipComponent API (#1695)
* TooltipComponent API
* Add warning
* Fix handling of orphaned registry entries (#1759)
* Fix handling of orphaned registry entries
* Fix handling of orphaned registry entries in RegistrySyncManager
* Transfer API: bugfixes and improvements (#1762)
* Fix SingleVariantItemStorage extraction bug
* Inventory wrappers: reuse the original stack more aggressively
* Add some filtered overloads to StorageUtil methods
* Override PlayerInventoryStorage#insert to call #offer
* Add small comment regarding predicates
* Bump version
* Fix refamp generation for gametest API. Fixes#1722
* Bump version.
* Add two more sleep events (#1755)
* Add event for setting bed occupation state
* Add wake up pos event and update tests
* Bump version
Just in case. I have a bad feeling that
this could become a patch version otherwise.
* Add code tags for true/false/null in EntitySleepEvents jd
* Add Dynamic annotations for lambda body mixins
* Update class javadoc to contain the new events
* Bump version
* Fix Registry.GAME_EVENT not being synced.
* Updated mappings to yarn 1.17.1+build.63 (#1786)
* Updated mappings to yarn 1.17.1+build.63
* Forgot some bits.
* Forgot to reeable
* Make biome & dimension api stable. And change usage around @Deprecated (#1783)
* Make biome & dimension api stable (for 1.17). Remove the usage of @Deprecated for other experimental modules.
The @Deprecated should be used for experimental/volatile APIs that are highly likely to change.
* Apply suggestions from code review
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
* ItemGroup API: Remove return and call super so all others ItemStack's get appended (#1617)
* Remove return and call super so all others ItemStack's get appended
* Add method to FabricItemGroupBuilder to pass ItemGroup with appendItems and change stacksForDisplay to a BiConsumer
* Update ItemGroupBuilder javadoc and add example to testmod
* Remove leftover aw
* Update fabric-item-groups-v0/src/main/java/net/fabricmc/fabric/api/client/itemgroup/FabricItemGroupBuilder.java
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
* Update fabric-item-groups-v0/src/testmod/java/net/fabricmc/fabric/test/item/group/ItemGroupTest.java
Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>
* Remove used import in ItemGroupTest
* Clean up
* Fix damn checkstyle
* Change version to 0.3.0
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>
* Bump version
* Add tag-based mining level API, fix and deprecate FabricBlockSettings.breakByTool (#1629)
* Mining Level API, part 1
* Fix incorrect netherite mining level in MiningLevelManager docs
* Add some format checks in dynamic mining level tag checking
* Add mining level API test mod
* Grammar
* Add cursed basic support for the tool attribute api
* Fix tool attribute JD
* Add proper compat for tool attribute api
Also fixes the remaining bugs in it!
* Update license headers
* stuff
* better comments
* more test mod work
* more
* Fix test mod
* i'm done with this module
* Address some code review things
* Use Reference2IntMap (basically IdentityHashMap for int values)
* Prefix mixin handlers with fabric$
* Add missing license header
* Update fabric-object-builder-api-v1/src/main/java/net/fabricmc/fabric/api/object/builder/v1/block/FabricBlockSettings.java
* Resolve liach's comment
* Update to use TagFactory
* Add event phases (#1669)
* Proof of concept
* Simplify and document
* Allow events to be registered with default phases
* Use modified Kosaraju for the toposort, and add test for cyclic dependency graphs
* Separate phase-related functionality in an EventPhase class
* Revert "Separate phase-related functionality in an EventPhase class"
This reverts commit e433f348f4.
* Ensure that the phase order is deterministic
* Add pretty graphs
* Add a test, fix a bug, only do one sort for every constraint registration
* Environmental renderers (#1727)
* Environmental Renderers
* Remove defunt hideClouds and hideWeather
* Pushed missing License
* Push checkstyle fixes
* remove unused
* Unwrapped the test mod sky rendering.
* Added a first attempt at javadoc.
* Forgot a blank line
* Moved Environment references out of class
* Moved Lamda functions for fog override, thick fog usage and fog color adjustment to their own interfaces and gave them proper javadoc.
* Made FabricSkyProperties private
* PURGE THE H...I mean FabricSkyPropertyBuilder and FabricSkyProperties.
- Reverted unintentional mixin changes
- Fix various typo errors that were pointed out.
- Added missing javadocs and added the ability to override.
* Forgot some pluggin in some overrides.
* Added missing javadoc suggestion
* Changed api a bit so that it fires a exception if renderer not being overridden and one already exists.
* Split Implemtnation and Interface
* Forgot a license
* Added WorldRenderContext to Renderers
* Added logging
* Added missing javadocs and removed the override option.
* Removed INSTANCE
* Environmental Renderers
* Remove defunt hideClouds and hideWeather
* Pushed missing License
* Push checkstyle fixes
* remove unused
* Unwrapped the test mod sky rendering.
* Added a first attempt at javadoc.
* Forgot a blank line
* Moved Environment references out of class
* Moved Lamda functions for fog override, thick fog usage and fog color adjustment to their own interfaces and gave them proper javadoc.
* Made FabricSkyProperties private
* PURGE THE H...I mean FabricSkyPropertyBuilder and FabricSkyProperties.
- Reverted unintentional mixin changes
- Fix various typo errors that were pointed out.
- Added missing javadocs and added the ability to override.
* Forgot some pluggin in some overrides.
* Added missing javadoc suggestion
* Changed api a bit so that it fires a exception if renderer not being overridden and one already exists.
* Split Implemtnation and Interface
* Forgot a license
* Added WorldRenderContext to Renderers
* Added logging
* Added missing javadocs and removed the override option.
* Removed INSTANCE
* Fixed Issues
* Fixed formatting issue.
* completed Juuxl's suggestions and removed null check on adding skyproperties. Changed SkyProperties registering to take an Identifier. Registration turns out to be only adding new options to the "effects" entry of dimension type jsonjson.
* Forgot to reenable this.
* Just did suggested tweaks
* Changed SkyProperties to DimensionEffects
* Pushed suggestions of Haykam and apple502j
* Added missing changes from sky properties to dimension effects.
* Corrected me being inconsistent.
* Forgot to remove import.
* Impliments
https://github.com/FabricMC/fabric/pull/1727#discussion_r734988305https://github.com/FabricMC/fabric/pull/1727#discussion_r734988265
* Implements https://github.com/FabricMC/fabric/pull/1727#discussion_r730429748
* Last minute tweak. Runnable that controls fog runs right before dimension spefific rendering is done. Based on more subtle issues discovered while working api with twilight forest.
Co-authored-by: AlphaMode <AlphaModeYT@gmail.com>
* Another wave of transfer API improvements (#1801)
* Another wave of transfer API improvements
* Cleaner implementation of FilteringStorage#...Of
* Undo colored name for water and lava variants
* Custom fluid renderers and enhanced vanilla fluid renderer customization (#1687)
* Implement custom fluid rendering
* Move custom renderers in FluidRenderer mixin and add overlay sprite support to FluidRenderHandlers
* Add vanilla-like fluid renderer. Maybe very unnecessary, might remove.
* Optimize imports
* Allow custom fluid renderers to call the default renderer. Re-add DEFAULT.
* Add interface to implement by blocks that enforces overlay texture on fluids
* Some comments
* Simplify API and remove DefaultLikeFluidRenderer
* Make simple renderer overlay texture nullable
Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>
* Expand test mod
* Checkstyle and licenses
* Easy shortcut for custom colored vanilla water fluids
* Easy way to register a renderer for two (still+flowing) fluids
* Update fabric-rendering-fluids-v1/src/main/java/net/fabricmc/fabric/api/client/render/fluid/v1/FluidRenderHandlerRegistry.java
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Update fabric-rendering-fluids-v1/src/main/java/net/fabricmc/fabric/mixin/client/rendering/fluid/MixinFluidRenderer.java
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>
Co-authored-by: modmuss50 <modmuss50@gmail.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Bump versions
All of the version need to be bumped due to fabric-api-base being updated, this highlights the need for a better solution.
* Target the void world in the DimensionalRenderingTest
It's a bit too obnoxious for the overworld.
* Fix shears being the ultimate mining tool (#1809)
* Add detail about default value to MiningLevelManager jd
* Fix shears being the ultimate mining tool
In more technical terms, fix an invalid
comparison in TaggedToolsModdedBlocksToolHandler.
The code was supposed to check if the tool's
mining level was at least the block's minimum
mining level. Instead, the check succeeded
whenever the block required a tool
(min level >= 0).
* WIP fixing tool attribute api bugs
* Fix mostly everything
* Simplify to (== 0) with explanation
* A less breaking workaround for https://github.com/FabricMC/fabric/issues/1806 (#1811)
* A less breaking workaround for https://github.com/FabricMC/fabric/issues/1806
* Checkstyle
* Bump version
* Update Loom and Loader. Cleanup/improve buildscript. (#1802)
Co-authored-by: shartte <shartte@users.noreply.github.com>
* Fix missing some chunk unloads events leading to a possible memory leak. (#1820)
* Fix crash when loading resources from a UNC (windows) network share.
See: https://bugs.openjdk.java.net/browse/JDK-8178726
* Update ResourceManagerHelper.java
* Update ResourceManagerHelperImpl.java
* Update ResourceManagerHelperImpl.java
* attempt to get rid of trailing whitespace
* works
* Update the test mod
* Split TestPack to check if unnamed packs still load and display correctly
* update javadoc
* bump testmod version
* Update fabric-resource-loader-v0/src/main/java/net/fabricmc/fabric/api/resource/ResourceManagerHelper.java
Co-authored-by: LambdAurora <aurora42lambda@gmail.com>
* Use modid in description
* Add lang
Co-Authored-By: LambdAurora <email@lambdaurora.dev>
* Update fabric-resource-loader-v0/src/main/java/net/fabricmc/fabric/impl/resource/loader/ResourceManagerHelperImpl.java
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Fix optional server resource loading
* small changes and adhere to checkstyle
* Remove ResourcePackProfileAccessor from mixin json
* bump pack_format
Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>
Co-authored-by: BasiqueEvangelist <basiqueevangelist@yandex.ru>
Co-authored-by: modmuss50 <modmuss50@gmail.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Waterpicker <Waterpickerenternity@gmail.com>
Co-authored-by: AlphaMode <AlphaModeYT@gmail.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Shadew <11669132+FoxShadew@users.noreply.github.com>
Co-authored-by: shartte <shartte@users.noreply.github.com>
Co-authored-by: LambdAurora <aurora42lambda@gmail.com>
Co-authored-by: LambdAurora <email@lambdaurora.dev>
Co-authored-by: deirn <deirn@bai.lol>
(cherry picked from commit 2afceb2962)
* Make `crash-report-info` print mods in a tree form
* Bump required loader version
* Add mods to a list and sort instead of using a TreeSet
* Remove the `:` between id and version and change style in loop
(cherry picked from commit a6b0947818)