Commit graph

1586 commits

Author SHA1 Message Date
modmuss50
63c0105ab0 Fix issue causing lesser version parts not getting reset to 0 when bumping versions. 2021-11-25 16:39:24 +00:00
modmuss50
acffa92f18 Bump versions 2021-11-25 16:01:23 +00:00
modmuss50
d154e2c6fb 1.18-rc1 2021-11-25 15:57:15 +00:00
modmuss50
6f8dfbb3f7
Update loom and misc buildscript fixes (#1864)
Fixes sources not being published to maven.
2021-11-25 15:06:25 +00:00
modmuss50
6f53a73db5 Bump versions 2021-11-23 18:54:18 +00:00
Stuff-Stuffs
c8aba2f392 Fix #1772 (#1777)
* Fix #1772

* Fix import order

* Update fabric-key-binding-api-v1/src/main/java/net/fabricmc/fabric/impl/client/keybinding/KeyBindingRegistryImpl.java

Co-authored-by: Player <sfPlayer1@users.noreply.github.com>

* Fix checkstyle

Co-authored-by: modmuss50 <modmuss50@gmail.com>
Co-authored-by: Player <sfPlayer1@users.noreply.github.com>
2021-11-23 18:27:34 +00:00
modmuss50
7de09f55c6 1.18-pre7 2021-11-23 17:33:00 +00:00
Technici4n
6b21378a26 Add AllowElytraFlight event (#1815)
Use explicit casts instead of .class.cast in mixins

Reorganize API class, and make it work for any living entity

add LivingEntityFeatureRenderEvents to disable cape rendering

Reorganize/rename hook, and add ALLOW event

Fix missing mixin return & cosmetic adjustements
2021-11-23 17:26:51 +00:00
Shnupbups
f7c1d59979 Oxidizable and Waxable Blocks registries (#1832)
* Oxidizable Blocks registry

* Allow waxable blocks to be registered outside of OxidizableFamilies

* Refactor

Separated OxidizableBlocksRegistry and WaxableBlocksRegistry
Separated OxidizableFamily and WaxableBlockPair
Added null check to WaxableBlockPair
Added several methods

* whoops lol

* Apply suggestions from code review

Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>

* Update ContentRegistryTest.java

* Refactor again lol

Now uses mixins to change the vanilla ImmutableBiMaps to HashBiMaps and adds to them instead of keeping separate maps and having methods of their own. Much cleaner!

* gutted everything lol

removed all the charm and character- uh, i mean, superfluous stuff and reduced the api to the bare basics
oh and also one-way methods which is neat i guess if you're into that sort of thing

* 🦀one way methods are gone🦀

all my homies hate one way methods
maps are linked again

* re-merged oxidizable and waxable registry classes

* Update ContentRegistryTest.java

* implement suggestions by @Juuxel

* Oxidization -> Oxidation

as per https://github.com/FabricMC/yarn/pull/2837

* Improve Dynamics

Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>
2021-11-23 17:23:55 +00:00
modmuss50
295197a789 1.18-pre6
Just some mappings in the tests, but nice to keep on top of it.
2021-11-22 18:37:29 +00:00
modmuss50
6bc49c5fa7 Bump version 2021-11-19 17:07:43 +00:00
modmuss50
43d295715f 1.18-pre5 2021-11-19 17:07:22 +00:00
modmuss50
7ff56885cc Bump version 2021-11-17 19:25:04 +00:00
modmuss50
1f9ce76e8c 1.18-pre4 2021-11-17 19:05:40 +00:00
modmuss50
526dc1ac4f Change SimpleSpriteProviderAccessor to use a direct class reference.
Had a report of issues of this failing when using mojmap, hopefully this "fixes" it.
2021-11-17 18:44:04 +00:00
modmuss50
03d159cf68 1.18-pre3 2021-11-17 18:06:43 +00:00
shartte
c15ca33535
Fixes double-invoking of the client start event. (#1839)
This is due to vanilla now calling thread.setPriority (thus accessing the field twice).
2021-11-17 17:01:22 +00:00
Player
3ac43d9577 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
modmuss50
a02a69ff69 Bump version 2021-11-16 19:20:45 +00:00
modmuss50
216c649428 Fix release 2021-11-16 19:18:58 +00:00
modmuss50
80db5db266 Bump version 2021-11-16 19:04:36 +00:00
modmuss50
a217a6d0d4 Fix post merge/port biome api 2021-11-16 18:57:46 +00:00
shartte
0f02669fd0
Restored the state of the biome api to what it was during the snapshots. Migrated from accessors to AWs. (#1834) 2021-11-16 18:45:37 +00:00
modmuss50
e77d3ea62f 1.18-pre2 & Java 17 2021-11-16 18:41:10 +00:00
modmuss50
e899b67a68 Update mappings. 2021-11-16 13:01:16 +00:00
modmuss50
713ff39cb4 Work around a loom bug causing empty jars to be pushed to maven local. 2021-11-16 13:00:59 +00:00
Shnupbups
6f7198934d Update .editorconfig (#1830) 2021-11-16 12:48:32 +00:00
modmuss50
e55132959f Fix trying to run the gametest server twice.
Caused by a bad merge
2021-11-12 16:58:15 +00:00
modmuss50
31860a91ee Fix crash when loading resources from a UNC (windows) network share.
See: https://bugs.openjdk.java.net/browse/JDK-8178726
2021-11-12 16:49:44 +00:00
modmuss50
b4f4f6cda4 Update Loom and Loader. Cleanup/improve buildscript. 2021-11-12 15:02:54 +00:00
modmuss50
2e160e0f26 1.18-pre1: without the biome api 2021-11-11 19:01:49 +00:00
modmuss50
c3150579ea Bump version 2021-11-06 20:31:21 +00:00
modmuss50
15efb8834c Target the void world in the DimensionalRenderingTest
It's a bit too obnoxious for the overworld.
2021-11-06 20:12:52 +00:00
modmuss50
8a8e3d81de Ensure that API implementations can never be null. 2021-11-06 20:12:45 +00:00
Juuxel
5521a561ea Fix shears being the ultimate mining tool (#1809)
* Add detail about default value to MiningLevelManager jd

* Fix shears being the ultimate mining tool

In more technical terms, fix an invalid
comparison in TaggedToolsModdedBlocksToolHandler.
The code was supposed to check if the tool's
mining level was at least the block's minimum
mining level. Instead, the check succeeded
whenever the block required a tool
(min level >= 0).

* WIP fixing tool attribute api bugs

* Fix mostly everything

* Simplify to (== 0) with explanation
2021-11-06 20:04:19 +00:00
modmuss50
65d505fc8a Bump versions
All of the version need to be bumped due to fabric-api-base being updated, this highlights the need for a better solution.
2021-11-05 17:09:48 +00:00
modmuss50
bda26a3d49 Fix MixinWorldRenderer for 1.18 after cherrypick 2021-11-05 16:17:09 +00:00
Shadew
d77a0a3a6e Custom fluid renderers and enhanced vanilla fluid renderer customization (#1687)
* Implement custom fluid rendering

* Move custom renderers in FluidRenderer mixin and add overlay sprite support to FluidRenderHandlers

* Add vanilla-like fluid renderer. Maybe very unnecessary, might remove.

* Optimize imports

* Allow custom fluid renderers to call the default renderer. Re-add DEFAULT.

* Add interface to implement by blocks that enforces overlay texture on fluids

* Some comments

* Simplify API and remove DefaultLikeFluidRenderer

* Make simple renderer overlay texture nullable

Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>

* Expand test mod

* Checkstyle and licenses

* Easy shortcut for custom colored vanilla water fluids

* Easy way to register a renderer for two (still+flowing) fluids

* Update fabric-rendering-fluids-v1/src/main/java/net/fabricmc/fabric/api/client/render/fluid/v1/FluidRenderHandlerRegistry.java

Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>

* Update fabric-rendering-fluids-v1/src/main/java/net/fabricmc/fabric/mixin/client/rendering/fluid/MixinFluidRenderer.java

Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>

Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>
Co-authored-by: modmuss50 <modmuss50@gmail.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2021-11-05 15:54:05 +00:00
Technici4n
d4df60101d Another wave of transfer API improvements (#1801)
* Another wave of transfer API improvements

* Cleaner implementation of FilteringStorage#...Of

* Undo colored name for water and lava variants
2021-11-05 15:53:07 +00:00
Waterpicker
b63228675d Environmental renderers (#1727)
* Environmental Renderers

* Remove defunt hideClouds and hideWeather

* Pushed missing License

* Push checkstyle fixes

* remove unused

* Unwrapped the test mod sky rendering.

* Added a first attempt at javadoc.

* Forgot a blank line

* Moved Environment references out of class

* Moved Lamda functions for fog override, thick fog usage and fog color adjustment to their own interfaces and gave them proper javadoc.

* Made FabricSkyProperties private

* PURGE THE H...I mean FabricSkyPropertyBuilder and FabricSkyProperties.

- Reverted unintentional mixin changes
- Fix various typo errors that were pointed out.
- Added missing javadocs and added the ability to override.

* Forgot some pluggin in some overrides.

* Added missing javadoc suggestion

* Changed api a bit so that it fires a exception if renderer not being overridden and one already exists.

* Split Implemtnation and Interface

* Forgot a license

* Added WorldRenderContext to Renderers

* Added logging

* Added missing javadocs and removed the override option.

* Removed INSTANCE

* Environmental Renderers

* Remove defunt hideClouds and hideWeather

* Pushed missing License

* Push checkstyle fixes

* remove unused

* Unwrapped the test mod sky rendering.

* Added a first attempt at javadoc.

* Forgot a blank line

* Moved Environment references out of class

* Moved Lamda functions for fog override, thick fog usage and fog color adjustment to their own interfaces and gave them proper javadoc.

* Made FabricSkyProperties private

* PURGE THE H...I mean FabricSkyPropertyBuilder and FabricSkyProperties.

- Reverted unintentional mixin changes
- Fix various typo errors that were pointed out.
- Added missing javadocs and added the ability to override.

* Forgot some pluggin in some overrides.

* Added missing javadoc suggestion

* Changed api a bit so that it fires a exception if renderer not being overridden and one already exists.

* Split Implemtnation and Interface

* Forgot a license

* Added WorldRenderContext to Renderers

* Added logging

* Added missing javadocs and removed the override option.

* Removed INSTANCE

* Fixed Issues

* Fixed formatting issue.

* completed Juuxl's suggestions and removed null check on adding skyproperties. Changed SkyProperties registering to take an Identifier. Registration turns out to be only adding new options to the "effects" entry of dimension type jsonjson.

* Forgot to reenable this.

* Just did suggested tweaks

* Changed SkyProperties to DimensionEffects

* Pushed suggestions of Haykam and apple502j

* Added missing changes from sky properties to dimension effects.

* Corrected me being inconsistent.

* Forgot to remove import.

* Impliments

https://github.com/FabricMC/fabric/pull/1727#discussion_r734988305
https://github.com/FabricMC/fabric/pull/1727#discussion_r734988265

* Implements https://github.com/FabricMC/fabric/pull/1727#discussion_r730429748

* Last minute tweak. Runnable that controls fog runs right before dimension spefific rendering is done. Based on more subtle issues discovered while working api with twilight forest.

Co-authored-by: AlphaMode <AlphaModeYT@gmail.com>
2021-11-05 15:52:40 +00:00
Technici4n
5d8be2ee16 Add event phases (#1669)
* Proof of concept

* Simplify and document

* Allow events to be registered with default phases

* Use modified Kosaraju for the toposort, and add test for cyclic dependency graphs

* Separate phase-related functionality in an EventPhase class

* Revert "Separate phase-related functionality in an EventPhase class"

This reverts commit e433f348f4.

* Ensure that the phase order is deterministic

* Add pretty graphs

* Add a test, fix a bug, only do one sort for every constraint registration
2021-11-05 15:51:07 +00:00
Juuxel
d2f76b0fdf Add tag-based mining level API, fix and deprecate FabricBlockSettings.breakByTool (#1629)
* Mining Level API, part 1

* Fix incorrect netherite mining level in MiningLevelManager docs

* Add some format checks in dynamic mining level tag checking

* Add mining level API test mod

* Grammar

* Add cursed basic support for the tool attribute api

* Fix tool attribute JD

* Add proper compat for tool attribute api

Also fixes the remaining bugs in it!

* Update license headers

* stuff

* better comments

* more test mod work

* more

* Fix test mod

* i'm done with this module

* Address some code review things

* Use Reference2IntMap (basically IdentityHashMap for int values)

* Prefix mixin handlers with fabric$

* Add missing license header

* Update fabric-object-builder-api-v1/src/main/java/net/fabricmc/fabric/api/object/builder/v1/block/FabricBlockSettings.java

* Resolve liach's comment

* Update to use TagFactory
2021-11-05 15:50:11 +00:00
modmuss50
e14f9c8f05 21w44a 2021-11-03 18:57:29 +00:00
modmuss50
168f4a3be2 Bump version 2021-10-31 11:13:10 +00:00
AlphaMode
fe763b7016 ItemGroup API: Remove return and call super so all others ItemStack's get appended (#1617)
* Remove return and call super so all others ItemStack's get appended

* Add method to FabricItemGroupBuilder to pass ItemGroup with appendItems and change stacksForDisplay to a BiConsumer

* Update ItemGroupBuilder javadoc and add example to testmod

* Remove leftover aw

* Update fabric-item-groups-v0/src/main/java/net/fabricmc/fabric/api/client/itemgroup/FabricItemGroupBuilder.java

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

* Update fabric-item-groups-v0/src/testmod/java/net/fabricmc/fabric/test/item/group/ItemGroupTest.java

Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>

* Remove used import in ItemGroupTest

* Clean up

* Fix damn checkstyle

* Change version to 0.3.0

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>
2021-10-31 11:00:10 +00:00
modmuss50
edf35c6176 Make dimension API stable. Remove usage of @Deprecated for experimental modules. 2021-10-31 10:59:59 +00:00
modmuss50
af0cec4081
Add features to the allowed features set. Fixes features not spawning when added via the biome api. (#1796) 2021-10-31 10:41:16 +00:00
modmuss50
0b944752fc 21w43a 2021-10-27 20:48:33 +01:00
modmuss50
938d6de077 21w42a 2021-10-20 21:31:17 +01:00
modmuss50
01912dd2c6 Fix Registry.GAME_EVENT not being synced. 2021-10-19 16:56:43 +01:00