grondag
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029ec62e98
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Fix dark faces on interior quads with flat lighting (#273)
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2019-06-14 19:58:35 +02:00 |
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grondag
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229941196c
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MaterialFinder honors Translucent again, fix #258 (#259)
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2019-06-08 22:24:17 +02:00 |
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asie
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f8c32967ad
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bump fabric-renderer-indigo version
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2019-06-06 22:22:14 +02:00 |
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grondag
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0ddb3a4838
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Fix bad flat lighting on inset quads (#253) (#254)
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2019-06-06 19:44:54 +02:00 |
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grondag
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c00bc2e112
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Make HYBRID the default lighting mod (#255)
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2019-06-06 19:44:40 +02:00 |
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grondag
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9ff0718ada
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Remove reundant modifiers
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2019-06-05 05:52:33 -07:00 |
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grondag
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0275a7756e
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Fix exterior vertex lighting
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2019-05-30 19:24:28 -07:00 |
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grondag
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702c210a7a
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Classify quads outside block bounds as full-bounds
Also improves configurability
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2019-05-30 06:00:16 -07:00 |
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grondag
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620b4d6141
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Fix #223 (bad flat lighting on irregular cull face quads) (#224)
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2019-05-29 23:04:31 +02:00 |
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asie
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9e67cf46e9
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[fabric-renderer-indigo] apply Indigo mixins only on client side
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2019-05-28 18:29:42 +02:00 |
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grondag
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4076d79a11
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Apply face culling consistently in mesh consumer (#216)
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2019-05-27 06:55:27 +02:00 |
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Adrian Siekierka
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144f81d241
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mark Indigo as 0.1.1
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2019-05-26 15:32:55 +02:00 |
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grondag
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8a8ad746d4
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FIX: Honor null blend mode in Indigo material finder (#213)
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2019-05-26 15:32:34 +02:00 |
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Adrian Siekierka
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27e744c06a
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Indigo compatibility/configuration improvements (#205)
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2019-05-26 15:32:07 +02:00 |
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Adrian Siekierka
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02a46d5b29
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[#65] Renderer API + Indigo (#189)
Big thanks to Grondag and Player for all the pain and trouble we all went through.
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2019-05-18 22:25:27 +02:00 |
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