mirror of
https://github.com/CodeninjasWS/GDPFunctions.git
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78 lines
2.9 KiB
HTML
78 lines
2.9 KiB
HTML
<!--Code Ninjas | Jackson Hagood-->
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<title>Animation</title>
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<link rel="stylesheet" type="text/css" href="style.css" media="screen" />
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<link rel="icon" href="images/icon.png">
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<style>
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</style>
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</head>
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<body>
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<div class="sidenav">
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<a href="functions.html"><h2>GDP Functions</h2></a>
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<br>
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<h2><a href="position.html">Position</a></h2>
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<h2><a href="rotation.html">Rotation</a></h2>
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<h2><a href="scale.html">Scale</a></h2>
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<h2><a href="collision.html">Collision</a></h2>
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<h2><a href="appearance.html">Appearance</a></h2>
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<h2><a href="timers.html">Timers</a></h2>
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<h2><a href="animation.html">Animation</a></h2>
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<ul id="contents">
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<li><a href="#frameindex">.frameIndex()</a></li>
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<li><a href="#animation">.animation()</a></li>
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<li><a href="#incrementanimation">.incrementAnimation()</a></li>
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</ul>
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<h2><a href="attributes.html">Attributes</a></h2>
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<h2><a href="miscellaneous.html">Miscellaneous</a></h2>
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</div>
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<div name="Animation"> <!--done-->
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<h1>Animation</h1>
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<div class="item"> <!--done-->
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<a name="frameindex">
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<h3>.frameIndex()</h3>
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<p>The function .frameIndex() will change the frame of a given object. The function can also be used to return the current frame of an item. The function takes in a single parameter, that being the desired frame.</p>
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<pre><code>object.frameIndex(1);
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//changes 'object' to frame 1</code></pre>
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<h4>See Further:</h4>
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<ol class="more">
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<li>Dojo Practice</li>
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</ol>
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</a>
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</div>
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<br>
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<div class="item"> <!--done-->
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<a name="animation">
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<h3>.animation()</h3>
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<p>The function .animation() will set the frame of an object. The function take in one parameter: the object's desired frame name.</p>
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<pre><code>object.animation("default");
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//changes 'object' to frame 'default'</code></pre>
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<h4>See Further:</h4>
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<ol class="more">
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<li>Meteors Deluxe</li>
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</ol>
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</a>
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</div>
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<br>
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<div class="item"> <!--done-->
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<a name="incrementanimation">
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<h3>.incrementAnimation()</h3>
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<p>The function .incrementAnimation() will change the frame of an object by 1. The function takes in no parameters</p>
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<pre><code>object.incrementAnimation();
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//changes the frame of 'object' by 1</code></pre>
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<h4>See Further:</h4>
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<ol class="more">
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<li>Meteors Deluxe</li>
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</ol>
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</a>
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</div>
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</div>
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</body>
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</html>
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